Here's the Stat Sheet for the first chapter of this rewrite.


Status:
Name: Kichirou Shido
Age: 17
Class: The Gamer
Title: N/A
Level: 6
Experience: 4500/6000
Job: [Chemist]: [4/50] (3000/4000)
Race: [Hybrid]: [Homo Magi (DC)]/[Human (Esper)]
HP: 520/520 (+5)
MP: 1671/1671 (+8)(x2)(+35%)
STR: 7 (+7%): 7
DEX: 7 (+7%): 7
END: 13 (+7%): 14
INT: 13 (+36%): 18
WIS: 12 (+32%): 16
CHA: 4
LUC: 10
Health Regen = 28/min (+5%): 29/min (+100%): 58/min
MP Regen = 32/min (+58%): 51/min (+100%): 101/min
Stat Points: 15
Money: ¥25000


Racial Bonuses:

[Hybrid]: Equipped [Races] bonuses are halved

[Homo Magi (DC)]:
-Passively increase WIS by 50% (25%)
-Passively increase MP by 50% (25%)
-Passively increase EXP for [Skills] by 50% (25%)
-Passively increase EXP for Magic [Skills] by 50% (25%)
-Gain [Skill]: [Mana Manipulation]
-Gain [Trait]: [Mana Affinity]

[Human (Esper)]:
-Passively increase INT by 50% (25%)
-Passively increase MP Regen by 100% (50%)
-Passively increase EXP for [Skills] by 50% (25%)
-Passively increase EXP for Psychic [Skills] by 50% (25%)
-Gain [Skills]: [Telekinesis], [Telepathy]


EXP Bonus:

General: +83% [+25% Esper/+25% Homo Magi/+26% The End/+6% Training/+1% Teaching]
Psychic: +108% [+50% Psychic/General: Esper/ +25% Homo Magi/+26% The End/+6% Training/+1% Teaching]
Magic: +108% [+25% Esper/ +50% Magic/General: Homo Magi/+26% The End/+6% Training/+1% Teaching]
Sword: +133% [+25% Esper/ +25% General: Homo Magi/+50% PotS/+26% The End/+6% Training/+1% Teaching]
When equipped: +50% [Scarf of the Sword Hero]


Jobs Available:

[Squire] - A basic [Job] for those who fight at close combat. Passively increases physical damage dealt by 10%. Passively increases HP Regen by 10%. Grants +2 STR, DEX and END per Level. Grants [Skill]: [Battle Tech]

[Chemist] - [4/50] (3000/4000) - A basic [Job] that focuses on using items in battle. Passively increases damage dealt by Potions/Elixirs by 10%. Passively increases healing by Potions/Elixirs by 10%. Grants +2 END, INT and WIS per Level. Grants [Skill]: [Potion Creation]


Traits:

[Mana Affinity] (Passive)
-Double MP gained from INT

[Path of the Swordsman] (Passive)
-Gamer can only equip and use [Sword] type weapons in battle
-x2 Base Damage by [Swords]
-Passively increase EXP for Sword-related [Skills] by 50%


Perks:

[Holy Weapon Affinity] (Passive)
-Abilities from Weapons with Element: [Holy] won't damage the user
-Damage dealt when using weapons with Element: [Holy] is increased by 10%


Other Races/Bonuses Available:

[Human]:
-Passively increase EXP for [Skills] by 50%


Equipment:

[Scarf of the Sword Hero] DEF: 10/DUR: 1000/1000
-[Body Restore Booster (Master)]
Passively increase HP Regen by 100%
-[Mind Restore Booster (Master)]
Passively increase MP Regen by 100%
-[EXP Booster (Master)]
Increase EXP and Skill EXP gain by 50%


Skills:

[Gamer's Mind] (Passive)

[Gamer's Body] (Passive)

[Fiction Adaption] (Passive)

[Observe] (Active) Level: 4 - EXP: 0% - Cost: 10 MP
-Also affected by INT and WIS.

[Mana Manipulation] (Passive) Level: Max
-Passively increases INT by 5%
-Passively increases MP by 10%

[Telepathy] (Active) Level: 1 - EXP: 0% - Cost: 50MP/Min
-Chances of being found out using it is 90%.
-Also affected by INT, WIS and LUC

[Telekinesis] (Active) Level: 5 - EXP: 0% - Cost: MP Varies
-For every 10MP you can move (INT x Skill Level) kg

[The End - Gamer Edition] (Passive) Level: 6 - EXP: 0%
-Passively increase EXP Gain for [Skills] by 26%
-Matching or compatible [Skills] used in sight of user gains them appropriate Skill EXP.
-Can learn a [Skill] being used in sight at the cost of 10,000MP. These [Skills] automatically start at Level 1.

[Byakugan] (Active) Level: 1 - EXP: 0% - Cost: 50CP/Min (100MP/Min)
-Allows the user to see clearly (INT x Skill Level) meters all around the user regardless of obstructions.
-Allows the user to see Chakra of those within their range of vision
-Allows the user to magnify up to Skill Level times more then normal vision at cost of distance

[Self Regeneration - Gamer Edition] (Passive) Level: 5 - EXP: 0%
-Passively increase HP per END by Skill Level
-Passively increase HP Regen by 1% x Skill Level

[Mana Generator] (Passive) Level: 8 - EXP: 0%
-Passively increase MP per INT by Skill Level
-Passively increase MP Regen by 1% x Skill Level

[Light Ferry] (Active) Level: 6 - EXP: 0% - Cost: 30MP/Min
-All [Items] gain [Element: Light (Passive)]
-Increases STR and DEX by 10% x Skill Level when active on a person
-Increases an object's DUR and ATK by 10% x Skill Level while active on that object

[Sacred Gear]: [Legendary Sword Blacksmith] (Active)
-Current Sword Creation Limit: 7
-Gain [Trait]: [Path of the Swordsman]
-Gain [Perk]: [Holy Weapon Affinity]
-Gain [Skill]: [Sword Mastery]
Abilities: [Create/Dismiss Sword (Active)], [Consume (Active)], [Change Sword (Passive)],
[Experience Transfer (Active)]: 0 per day, [Rarity Enhancement (Active)],
[Smelting (Active)]: 0 per [Sword Form], [Spirit Enchantment (Active)]: 1 per [Sword Form], [Weapon Copy (Active)]
[Swords Forms] Available: 7
1)[Legendary Sword (Shield Hero)] Level: 6 - EXP: 193/600 - ATK: 18/DUR: N/A - Rarity: C - SE: N/A
Abilities: [Holy Aura (Passive)], [Indestructible (Passive)], [Consume (Active)], [Locked (Lv:10)]

2)[Aqua Saber (FFTA2)] (0/0) Level: 7 - EXP: 194/700 - ATK: 21/DUR: 30/30 - Rarity: C - SE: N/A
Abilities: [Holy Aura (Passive)], [Consume (Active)], [Element: Water (Passive)], [Locked (Lv:20)]

3)[Fire Blade (DQ)] (0/0) Level: 1 - EXP: 0/100 - ATK: 15/DUR: 18/18 - Rarity: C - SE: N/A
Ability: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:5)]

4)[Wind Sword (FE)] (0/0) Level: 1 - EXP: 0/100 - ATK: 15/DUR: 18/18 - Rarity: C - SE: N/A
Ability: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:5)]

5)[Thunderbolt Blade (DQ)] (0/0) Level: 1 - EXP: 0/100 - ATK: 15/DUR: 18/18 - Rarity: C - SE: N/A
Ability: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:5)]

6)[Earth Sword (FF:4HoL)] (0/0) Level: 1 - EXP: 0/100 - ATK: 15/DUR: 18/18 - Rarity: C - SE: N/A
Ability: [Holy Aura (Passive)], [Consume (Active)], [Locked (Lv:5)]

7)[Kanshou and Bakuya: Handguns (F/GO)] (0/0) Level: 1 - EXP: 0/200 - ATK: 35/DUR: 50/50 - Rarity: UC - SE: N/A
Ability: [Holy Aura (Passive)], [Transformable Weapon (Passive)], [Element Bullet (Passive/Active)], [Consume (Active)], [Locked (Lv:20)]
Requirements: 20 DEX, 20 INT

[Sword Mastery] (Passive) Level: 11 - EXP: 0%
-Grants the user the ability to carry a [Sword] with ease.
-Passively increases the physical damage with a [Sword] by 5% x Skill Level

[ID Create] (Active) Level: 1 - EXP: 0% - Cost: 20MP
Available Dungeons:
[Empty]
[Slime]

[ID Escape] (Active) Level: MAX - Cost: 20MP

[Parkour] (Passive) Level: 1 - EXP: 0%
-Passively increase STR, DEX, END by 1% x Skill Level
-Passively increase Running, Climbing and Swimming speed by 10%
-Passively increase Jumping height by 10%

[Meditation] (Passive/Active) Level: 6 - EXP: 0%
-Passively increase INT and WIS by 1% x Skill Level
-Current HP and MP Regen increased by 100% when active
-Cannot be activated during combat

[Training] (Passive) Level: 6 - EXP: 0%
-Passively increase EXP Gain for [Skills] by 1% x Skill Level
-Passively increase chance for Stat point gain by 1% x Skill Level

[Teaching] (Passive) Level: 1 - EXP: 0%
-Increase rate of learning for students by 10%
-While teaching, you gain EXP in the same [Skill]
-Passively increase EXP Gain for [Skills] by 1% x Skill Level

[Anything Goes Martial Arts - Gamer Edition] (Passive) Level: 6 - EXP: 0%
Incorporated styles: [Jeet Kune Do], [Taekwondo], [Kyokushin Karate]
-Grants the user the knowledge to fight unarmed with ease
-Passively increase STR, DEX and END by 1% x Skill Level
-Passively increases physical damage without a weapon by 5% x Skill Level

[Cooking] (Passive) Level: 16 - EXP: 0%
-Increase speed of cooking by 1% x Skill Level
-Increase success of making a new dish by 1% x Skill Level
-Increase how well meals taste by 1% x Skill Level

[Structural Grasp] (Active) Level: 1 - EXP: 0% - Cost: 30MP
-Passively increase WIS by 1% x Skill Level
-Creates mental blueprints of whatever its used upon
-Can create recipes for Craft based [Skills]

[Ambidextrous] (Passive) Level: 4 - EXP: 0%
-Passively reduce physical damage from weapons in off-hand from 95% to 50%

[Potion Creation] (Passive) Level: 1 - EXP: 0%
-Increase speed of making Potions/Elixirs by 1% x Skill Level
-Increase success of making a new Potions/Elixirs by 1% x Skill Level
-Increase how effective Potions/Elixirs are by 1% x Skill Level

[Household Magic] (Active) Level: 4 - EXP: 0% Cost: MP Varies
Techniques:
-[Clean] Cost: 10MP
Remove dirt, blood, sweat and other bodily fluids from the target (works on both items and skin)
-[Repair] Cost: 30MP/Min
Restore durability on weapons, armour and other items equal to [Skill Level] per minute
-[Dirt Repelling Aura] Cost: 50MP/Min
Prevents dirt, blood sweat and other bodily fluids from attaching to target area as long as its active
[Physical Resistance] (Passive) Level: 6 - EXP: 0%
-Reduce damage taken by physical attacks by 8%