Grand Admiralty Dragon, Squall Breaker Dragon

Grade 3/12000 Power/Accel Marker

[CONT] (VC) During your turn, if you have three or more rearguards, all units in your front row get [Power] +3000.

[ACT] (VC) [1/Turn] If you have at least as many rearguards in your front row as your opponent, (Counter Blast 1 & Soul Blast 1), your opponent cannot intercept or call more than three cards to GC at once until the end of turn.

[AUTO] (VC) When it attacks, if your opponent has put a new card into their damage zone this turn, this unit gets [Power] +10000/[Critical] +1 until the end of that battle.


Marine General of the Relentless Whirlpool, Heraclides

Grade 3/12000 Power/Accel Marker

[CONT] (VC) During your turn, if you have three or more rearguards, all units in your front row get [Power] +3000.

[AUTO] (VC/RC) [1/Turn] When it attacks a vanguard, if it is the third or more battle this turn, (Counter Blast 1), your vanguard gets drive +1 until the end of turn, and [Stand] one of your other front row rearguards. If the attack hits, the [Stand] rearguard gets [Power] +5000 until the end of turn.


Subnautica Assault Dragon

Grade 3/12000 Power/Accel Marker

[AUTO] (RC) When it attacks, if it is the second battle of this turn, (Soul Blast 1), this unit gets [Power] +3000 until the end of battle, and if it hits, choose one of your opponent's rearguards, and retire it.

[AUTO] (RC) At the end of your turn, if two or more units hit a vanguard this turn, (put this unit into your soul), draw a card.


Sentient Marine Fortress, Coral Folly

Grade 3/32000 Power

[CONT] Can only be placed on additional RC.

[CONT] Cannot have it's original [Power] or [Critical] changed.

[AUTO] (RC) When it attacks, if it is the fourth battle of this turn, (Counter Blast 1 & discard a card), this unit can perform twin drive. At the end of the battle it attacked, if it did not hit, retire this unit.


Marine General of Rapid Currents, Cleitus

Grade 2/9000 Power/5000 Shield

[AUTO] (VC/RC) [1/Turn] When it attacks, if it is the second battle of this turn or more, (Counter Blast 1), [Stand] one of your rearguards, and it gets [Power] +3000 until the end of turn. Then, if the [Stand] unit is in the front row, this unit gets [Power] +3000 until the end of that battle.

[AUTO] (VC/RC) [1/Turn] When it hits a vanguard, draw a card.


Bident Shooter Dragon

Grade 2/9000 Power/5000 Shield

[AUTO] (RC) [1/Turn] When it [Stand] by a card effect, it gets [Power] +5000 until the end of turn.

[AUTO] (RC) [1/Turn] When it hits a vanguard, choose one of your opponent's rearguards, and retire it.


Battle Siren, Veronika

Grade 2/9000 Power/5000 Shield

[AUTO] (RC) When it attacks, if it is the first battle of this turn, (Soul Blast 1), [Stand] this unit.

[AUTO] (RC) When it hits a vanguard, (retire one of your other rearguards), choose one of your other units, and it gets [Critical] +1 until the end of turn.


Howitzer Assault

Grade 2/9000 Power/5000 Shield

[AUTO] (RC) When it attacks, if it is the fourth battle of the turn or more, you can attack a unit in your opponent's back row.

[AUTO] (RC) At the end of your turn, if you attacked a vanguard five or more times, (retire this unit), draw a card, and Counter Charge 1/Soul Charge 1.


Noble Knight of Seahorse Steed, Parmenion

Grade 2/9000 Power/5000 Shield

[AUTO] (RC) When one of your other units attacks, this unit gets [Power] +2000 until the end of turn.

[AUTO] (RC) When it attacks, if it's [Power] is 15000 or greater, during that battle, your opponent cannot call normal units to GC. Then, if it's [Power] is 20000 or greater, draw a card (exclude [Power] gained from boosting or Accel Circles).


Rocky Reef Homunculus

Grade 2/9000 Power/5000 Shield

[AUTO] (GC) When placed, this unit gets [Shield] +5000 for each attack your opponent has already declared (if this is the second declared attack, it gets [Shield] +10000).


Marine Captain of Sharp Shooting, Hephaestion

Grade 1/8000 Power/10000 Shield

[AUTO] When rode upon, look at the top four cards of your deck, call one grade 2 or lower unit from among them to RC, and shuffle your deck.

[AUTO] (RC) [1/Turn] When a rearguard in the same column as this unit [Stand], [Stand] this unit.


Revolver Assault

Grade 1/8000 Power/10000 Shield

[AUTO] (RC) When an attack this unit boosted hits, (Soul Blast 1), search your deck for one grade 3 Tear Dragon normal unit, reveal it, add it to your hand, and shuffle your deck.


Battle Siren, Eudokia

Grade 1/8000 Power/10000 Shield

[ACT] (RC) [1/Turn] (Counter Blast 1) This unit gets [Power] +5000 and can attack a vanguard from your back row.

[AUTO] (RC) When its attack hits, (Soul Blast 1), draw a card.


Tesla Rally Dragon

Grade 1/8000 Power/10000 Shield

[ACT] (RC) ([Rest] this unit) Look at the top three cards of your deck, call one normal unit with a grade equal to or lower than your vanguard to an open RC, and shuffle your deck.


Anchor Toss Dracokid

Grade 1/8000 Power/10000 Shield

[AUTO] (RC) At the end of your turn, if the number of cards in your hand is five or less, return this card to your hand. If your hand had three cards or less, draw a card.


Penguin Torpedo Soldier

Grade 1/8000 Power/10000 Shield

[AUTO] (RC) When an attack it boosted hit a vanguard, (Counter Blast 1 & retire this unit), choose one of your opponent's rearguards, and retire it.


Flotilla Cadet, Bronze Trident Dracokid

Grade 0/5000 Power/10000 Shield

[AUTO] When rode upon, draw a card. Then, if your opponent's vanguard is grade 1 or greater, call this card to RC.

[ACT] (RC) If your vanguard is grade 2 or greater, (Counter Blast 1 and put this unit into your soul), choose one of your vanguards, and when it attacks, if your opponent would call cards from hand to GC, they must call two or more.


Battle Siren, Constantina

Grade 0/5000 Power/30000 Shield/Critical Trigger

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)


Coral Club Dracokid

Grade 0/5000 Power/15000 Shield/Critical Trigger


Wave Divider

Grade 0/5000 Power/15000 Shield/Critical Trigger


Sea Hawk of Westerly Winds

Grade 0/5000 Power/30000 Shield/Front Trigger

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)


Carrier Companion

Grade 0/5000 Power/15000 Shield/Front Trigger


Star Toss Cadet

Grade 0/5000 Power/15000 Shield/Front Trigger


Sea Barrier Marine Solder, Polypurchin

Grade 0/5000 Power/0 Shield/Draw Trigger

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)

[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.


Scavenger Seagull Soldier

Grade 0/5000 Power/5000 Shield/Draw Trigger


Dolphin Soldier of the Swirling Sea

Grade 0/5000 Power/5000 Shield/Draw Trigger


Kelpie Messenger, Roxalana

Grade 0/5000 Power/20000 Shield/Heal Trigger