Demonic Dragon of Hidden Shadows, Chujitsuna Zanzo

Grade 3/12000 Power/0 Shield/Accel Marker

[AUTO] (VC) [1/Turn] When your opponent places a unit on RC with the same name as one of their units already on VC or RC, (Soul Blast 1), return that unit to the bottom of their deck.

[ACT] (VC) [1/Turn] (Counter Blast 1 & discard a card) Choose one of your units, and all of your units gain that unit's name until the end of your turn. Then, apply the following effects based on the number of units with the same name you control:

* 2 or more- all units in your front row gain [Power] +5000 until the end of turn.

* 4 or more- one of your vanguard gains [Critical] +1/drive +1 until the end of turn.

* 6 or more- gain one additional Imaginary Gift: Accel, and you may call one card from your drop zone to it; that unit gains the name of one of your other rearguards.


Covert Demon Rogue of Marshalling, Mienaiha Zanzo

Grade 3/12000 Power/0 Shield/Accel Marker

[AUTO] (VC/RC) When placed from hand, if your vanguard has "Zanzo" in its original name, (Counter Blast 1 & Soul Blast 1), choose up to two of your units with different original names, search your deck or drop zone for up to one card with the same original name as the chosen units, call them to RC, and if you search your deck, shuffle it.

[AUTO] (RC) When it attacks, if you have three or more units with the same name, this unit may get [Power] +10000. If it does, at the end of that battle, put it into your soul, and either draw a card or choose one of your opponent's rearguards and return it to the bottom of their deck.


Stealth Fiend of Sudden Elimination, Kokinagisei Zanzo

Grade 3/12000 Power/0 Shield/Accel Marker

[CONT] During your turn, if you have three or more units with the same name, this unit gets [Power] +5000. If you have five or more units with the same name, it gets [Critical] +1 as well.

[AUTO] (GC) When placed, if you have a vanguard with "Zanzo" in its name, (place a card from your drop zone at the bottom of your deck), this unit gets [Shield] +10000.


Masterful Shadow Lord, Kurokage Puppeteer

Grade 3/32000 Power/0 Shield

[CONT] Cannot be ridden, and cannot be called unless you have three or more units with the same name.

[CONT] Cannot have it's original [Power] or [Critical] changed.

[AUTO] (RC) When its attack does not hit, (retire this unit to the bottom of your deck and discard a card), choose up to two of your opponent's rearguards, return them to the bottom of their deck, search your deck for up to one card with the same grades as the returned cards, reveal them, add them to your hand, and shuffle your deck


Stealth Rogue of Doubling Blades, Shinrai Zanzo

Grade 2/9000 Power/5000 Shield

[AUTO] (VC/RC) When placed from hand, if you have a vanguard with "Zanzo" in its original name, (Counter Blast 1), search your deck or drop zone for one "Stealth Rogue, Shinrai Zanzo," call it to RC, and if you searched your deck, shuffle it. This ability may only be used by a card with the same card name once a turn.

[AUTO] (VC/RC) When it's attack does not hit, (discard a card), return one of your rearguards to your hand.


Stealth Beast of Undying Allegiance, Kosai Zanzo

Grade 2/9000 Power/5000 Shield

[ACT] (VC/RC) (Soul Blast 1) Choose one of your other units on RC or in your drop zone, search your deck for a card with the same original name, call it to RC, and shuffle your deck. This ability may only be used by a card with the same card name once a turn.

[AUTO] (RC) When it's attack does not hit a vanguard, (Counter Blast 1), choose one of your opponent's rearguards, and they return it to the bottom of their deck.


Stealth Dragon of Sudden Advance, Shikko Zanzo

Grade 2/9000 Power/5000 Shield

[AUTO] (RC) When placed by a card effect, if you have two or more units with the same name, this unit gets [Power] +5000 until the end of turn.

[AUTO] (RC) When its attack does not hit a vanguard, (put this unit in your soul), draw a card.


Stealth Dragon of Imitation, Hansha Lizard

Grade 2/9000 Power/5000 Shield

[AUTO] (RC) When placed, (Soul Blast 1), search your deck or drop zone for a normal unit, and until the end of your turn, this unit gets that unit's original name until the end of turn.

[AUTO] (RC) When it's attack does not hit, (Counter Blast 1), return this unit to your hand.


Stealth Fiend of Paper Seals, Togoku Tengu

Grade 2/9000 Power/5000 Shield

[AUTO] (GC) When placed from your hand, (place two units from your drop zone at the bottom of your deck), search your deck for one "Stealth Fiend of Paper Seals, Togoku Tengu," call it to GC, and shuffle your deck. Then, if you have two or more cards on GC, all of your guardians get [Shield] +5000 until the end of battle.


Stealth Fiend of Great Fortune, Donyoku Oni

Grade 2/9000 Power/5000 Shield

[CONT] (RC) If you have three or more units with the same name, this unit gets [Power] +4000 and [Boost].

[AUTO] (RC) At the end of your turn, if you have three or more units with the same name, (put this unit into your soul), draw a card, and Counter Charge 1.


Lady of the Ghost Blossom, Yureikogo

Grade 2/9000 Power/5000 Shield

Alliance- Angel Feather/Murakumo

[ACT] (VC/RC) [1/Turn] (Counter Blast 1) Choose a card from your damage zone, and call it to RC, search your deck or drop zone for a card with the same name, and place it in your damage zone face down. The called unit gets [Power] +5000 until the end of turn. This ability may only be used by a card with the same card name once a turn.

[AUTO] (GC) When placed from hand, (Soul Blast 2), choose one attacking unit, and it gets [Power] -10000 until the end of turn.


Stealth Fiend of Wave Tactics, Jujun Zanzo

Grade 1/8000 Power/10000 Shield

[AUTO] (VC) When placed, look at the top seven cards of your deck, reveal up to one card with "Zanzo" in its name, add it to your hand, and shuffle your deck.

[AUTO] (Drop Zone) When a grade 3 vanguard with "Zanzo" in its name is placed, you may call this card to RC.


Stealth Dragon of Harrying Strikes, Kokatsu Zanzo

Grade 1/8000 Power/10000 Shield

[AUTO] (RC) When placed by a card effect, (Counter Blast 1), all of your rearguards in the same column as this unit get [Power] +3000 until the end of turn.

[AUTO] (RC) When an attack it boosted did not hit, (retire this unit) Counter Charge 1 or Soul Charge 1. This ability may only be used by a card with the same card name once a turn.


Stealth Rogue of Silent Sabotage, Haikyo Zanzo

Grade 1/8000 Power/10000 Shield

[CONT] (Deck) This unit may be treated as any unit with "Zanzo" in its original name.

[AUTO] (RC) When an attack it boosted did not hit, (put this unit into your soul), choose one of your opponent's rearguards, and place it at the bottom of their deck.


Stealth Dragon, Iron Bola Dragon

Grade 1/8000 Power/10000 Shield

[CONT] (RC) If you have three or more units with the same name, this unit gets [Power] +8000.

[AUTO] (RC) At the end of the turn it boosted, place it at the bottom of your deck, and draw a card.


Stealth Rogue of the Blocking Mat, Yoroi Oni

Grade 1/7000 Power/10000 Shield

[CONT] (RC) If your opponent has at least two units with the same name, this unit can intercept from the back row and gets [Shield] +5000.


Merchant of Stealth, Collector Crow

Grade 1/7000 Power/10000 Shield

[ACT] (RC) (place this unit at the bottom of your deck) Draw two cards.

[AUTO] (RC) When it boosts, (reveal another Merchant of Stealth, Collector Crow in your hand), and this unit gets [Power] +8000 until the end of that battle.


Stealth Beast of Whirling Chains, Gale Weasel

Grade 1/8000 Power/10000 Shield

[ACT] (RC) (Counter Blast 1 and put this unit into your soul) Choose one of your opponent's rearguards, and place it at the bottom of their deck.


Lady of Strangling Tendrils, Hebinoke

Grade 1/7000 Power/10000 Shield

[ACT] (RC) [1/Turn] (Soul Blast 2) For the rest of their next turn, your opponent cannot call cards with the same name as one of their units already on VC or RC.


Stealth Beast of Far Sight, Teisatsu Zanzo

Grade 0/5000 Power/10000 Shield

[AUTO] When rode upon, draw a card. Then, if your opponent's vanguard is grade 1 or greater, put a Quick Shield ticket into your hand.

[AUTO] When moved from the soul to drop zone, you may call this unit to an open RC.

[ACT] (RC) [1/Turn] Choose one of your other units, and this unit gains the chosen unit's name until the end of turn.


Stealth Dragon, Eclipse Wing

Grade 0/5000 Power/30000 Shield/Critical Trigger

[CONT] Sentinel (You may only have up to four cards with "[CONT] Sentinel" in a deck.)


Stealth Beast, Maul Chain

Grade 0/5000 Power/15000 Shield/Critical Trigger


Stealth Fiend, Lady of Frost Storm

Grade 0/5000 Power/15000 Shield/Critical Trigger


Stealth Fiend, Khorlo Master

Grade 0/5000 Power/30000 Shield/Front Trigger

[CONT] Sentinel (You may only have up to four cards with "[CONT] Sentinel" in a deck.)


Stealth Dragon, Windmill Talon

Grade 0/5000 Power/15000 Shield/Front Trigger


Stealth Beast, Lunar Fox

Grade 0/5000 Power/15000 Shield/Front Trigger


Stealth Rogue, Dreadful Nine

Grade 0/5000 Power/0 Shield/Draw Trigger

[CONT] Sentinel (You may only have up to four cards with "[CONT] Sentinel" in a deck.)

[AUTO] (GC) When placed, [discard a card from your hand], and one of your units cannot be hit until end of that battle.


Stealth Dragon, Swindle Tail

Grade 0/5000 Power/5000 Shield/Draw Trigger


Stealth Beast, Picking Palm

Grade 0/5000 Power/5000 Shield/Draw Trigger


Lady of Phantasmal Bloom, Akahana

Grade 0/5000 Power/20000 Shield/Heal Trigger