[Further investigation is needed ]
The soul scream or the screaming soul is the result of someone forcefully ripping one of the Lost Knight's souls from his body, the effect was instantaneous.
Unlike the faint glow of a Humans- lizard mans or any other beings soul, except the elves the Lost Knights have a particularly bright soul.
It's now questioned by many priests and clerics if the Knights are even Human at all, for the following were the events witnessed by everyone during the war.
Ghost and specters both willing and forced to serve their dark masters were instantaneously sent to be judged the undead be they humanoid -monster- insects or animals were turned to dust while their souls were cast to the next realm.
All beings that sided with order were either heald or straightened depending on how injured they were, while the exact opposite happened to those that fought on the side of chaos and destruction.
Yet as all of this was happening the Lost Knights near the being stealing the lost knight's soul attacked the one responsible before using a sacred relic to resurrect their fallen brother who immediately joined them in the war as if nothing had happened to him.
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Aincrad history]
The Soul Takers were a small team of friends who chose to only fight on floors whose floor guardian was already beaten.
For this reason, they would do the same missions over and over again until they had several of the same items that helped them live comfortably in Aincrad.
That is until for whatever reason they started to attract the undead wherever they went, as such, they began to specialize in dealing with the undead.
One of the items they found was a rosary that was broken, unlike the rosary that immediately destroyed the undead and all monsters around the user.
The broken rosary did this but slower because it was broken its power affected everything else besides the undead, meaning it both healed and got rid of things like ghosts, but was unable to destroy truly strong monsters like an undamaged rosary could.
The broken rosary's power manifested itself as one of the soul takers losing his soul before bursting into a flash of white light.
With the broken rosaries effect, the player would have just about enough life left in them to not die and use whatever items or potions they had on them to heal themselves and not die.
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In this universe, the original Sword Art Online, setting before it was turned into the Death Game.
It was supposed to take place during the ancient war, a time when there was a ton of magic and magic users, only that the players weren't able to use any of it, except certain things like the crystals and how the Blacksmiths can fix or make magic items.
This made the player have no choice but to come up with strategies to kill powerful magicians or magical monsters.
If a person didn't have people to help him\her, then he\ she would have to do a bunch of side quests to become strong enough and gain enough items, to be able to beat the monster
The players were meant to be able to eventually kill Gods or Devils when they became strong enough, as such the strongest players can do this but never got the chance to do it, because of the Death Game everyone was thrown into.
For proof of this Radius is the last boss, a god that can stand up to the two players playing the Goblin Slayer Board Game.
The rest of the players can still achieve this level of power but will have to do a lot of fighting to be able to do it.
Also because the players- items and monsters are from Sword Art Online, the players are like a beacon to everything that's from the game, that isn't an animal that needs to live somewhere else to live.
This is the reason why they have all of the items inside the game that would have normally been scattered when they arrive.
Add to his the fact that the floor bosses now live inside their fortress, this made most if not all of the magic inside Aincrad focus itself on the fortress making it into the new Aincrad.
This is why a lot of the items- gold and armors just show up in there, the players have no control over them so they just act as guards for all of it.
They can still use the stuff, but they have both be strong enough to use it and know where to find it inside the fortress]
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[ Recently discovered by the players\ Guild leaders]
The reality of Deep Dive Games.
There exist something called the Astral Plane its a place made of pure psychic energy the reason this is important is that deep dive technology somehow accesses this other dimension.
The creators of Sword Art Online created a game that had everything the real world has but t wasn't real, that is until several thousand human minds entered this none existent world.
...Somehow, for reasons we have yet to understand multiple gods took an interest in Aincrad and used their power to strengthen its existence somehow making it even more real.
Perhaps they took pity on the payers for a place that should have been a place where people to go and unwind from their everyday lives, became a hellish prison for all of us, perhaps like one of the gods said, they found Aincrad peaceful and wished to preserve it.
Whatever the reason these gods entered the game doesn't matter, at least not until now...
However the clause from before the time these gods entered Aincrad remained, defeat the last boss and all of the players get to go free, thereby destroying Aincrad in the process.
According to both the floor bosses and the gods we have been able to speak to, they didn't have a hand on whatever brought the players to this new world, but they have chosen to protect the players because we are by their statements, the gods and floor bosses own words their unwilling children.
It seems as if we have no choice but to accept the reality of our situation, this new world we are all in is our new home, there is no going back for us.
Signed the Guild Leaders
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The One Hundred Rooms of the Fortress
This will change further down
The one hundred rooms are miniature realms that were created by beings that rival the powers of both Gods- Devils- and Demons, they were created by beings simply known as the Floor Bosses by the Lost Knights.
Each room is a minor plane of existence and houses all sorts of beings and even settlements within it.
The Floor Bosses rule over each room but remain completely uninvolved with the day-to-day lives of the people and beings living within their realms.
For example, they protect these minor realms from outside threats or major threats from within, but will not interfere with one person killing another.
If a person were to try to enter or exit these minor realms they would have to fight the floor boss responsible for protecting it, according to the floor boss, or perhaps they should be called guardians, they do this to keep people that want to cause harm to the citizens of their realms.
The same can be said for when they prevent people from trying to leave their realm because some people wouldn't be able to stand the reality of their entire world being a single room inside a fortress, surrounded by other rooms that lead to other realms similar to theirs.
This researcher was granted an audience with the floor boss known as Gleaming Eyes, who asked me a question when I asked him why they kept these realms within the fortress.
His question was as follows.
"Why not?"
Gleaming Eyes later pointed out that even if our entire world dies the miniature realms would simply join together with the fortress and escape our world to keep their realms safe, he hinted at something rather disturbing.
According to Gleaming Eyes, there is a chance that this has happened before and the knights are simply the refuges of a world that has died, meaning that the miniature realms are in fact what remains of several worlds that have already died.
Many questions have come up, but I was only allowed to ask one.
Further investigation is needed.
