
Author has written 10 stories for Naruto, Rosario + Vampire, Harry Potter, Digimon, Charmed, Worm, and Fairy Tail.
I am a person who just writes for fun and when i get time i know that i might not be good at the moment but i hope to get better.
Age:22
Body weight:180 pounds
Hair: Blue.
Height: 6'0
Gender:Male
Interests: Boxing, Skateboarding, Writing.
ZODIAC SIGNS (Bold your Zodiac Sign)
GEMINI - The Liar (5/21-6/21) Outgoing. Lovable. Spontaneous. Not one to mess with. Funny. Excellent kisser EXTREMELY adorable. Loves relationships. Addictive. Loud. 16 years of bad luck if you do not repost.
You are 13.9% Evil.
You are 46.2% Chaotic.
Alignment: Chaotic Neutral
You follow your own personal whims. You are first and foremost an individualist. You value your own freedom and liberty but won't necessarily strive to protect that of others'. You hate restrictions, challenge traditions, and shun authority. You may be at times unpredictable, but your actions are not random or without thought.
You are the stereotypical “Free Spirit.” You feel truly free from both society's restrictions and the zeal of a do-gooder.
Examples of characters and people who fit into the same alignment as you include Dr. Frankenstein, Dr. Moreau, Tarzan, and Tyler Durden.
You Are A:Chaotic Good Human Druid (2nd Level)Ability Scores:
Strength- 15
Dexterity- 17
Constitution- 18
Intelligence- 14
Wisdom- 11
Charisma- 11
Alignment:
Chaotic Good- A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Druids- Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.
Web page and journal code: Copy and paste the following:
I Am A: Chaotic Good Human Druid (2nd Level)
Ability Scores:
Strength-15
Dexterity-17
Constitution-18
Intelligence-14
Wisdom-11
Charisma-11
Alignment:
Chaotic Good A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Detailed Results:
Alignment:
Lawful Good -- XXXXXXXXXXXXX (13)
Neutral Good -- XXXXXXXXXXXXXXXXXXXX (20)
Chaotic Good -- XXXXXXXXXXXXXXXXXXXXXX (22)
Lawful Neutral -- XXXXXXXXXX (10)
True Neutral -- XXXXXXXXXXXXXXXXX (17)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
Lawful Evil -- XXXXXXXXXXX (11)
Neutral Evil -- XXXXXXXXXXXXXXXXXX (18)
Chaotic Evil -- XXXXXXXXXXXXXXXXXXXX (20)
Law & Chaos:
Law -- XXX (3)
Neutral - XXXXXXXXXX (10)
Chaos -- XXXXXXXXXXXX (12)
Good & Evil:
Good -- XXXXXXXXXX (10)
Neutral - XXXXXXX (7)
Evil -- XXXXXXXX (8)
Race:
Human -- XXXXXXXXXXXXX (13)
Dwarf -- XXXXXXXX (8)
Elf -- XXXXXXXXXXXX (12)
Gnome -- XXXXXX (6)
Halfling - XXXXXXXXXXXX (12)
Half-Elf - XXXXXXXXXX (10)
Half-Orc - XXXXXX (6)
Class:
Barbarian - XXXXXXXX (8)
Bard -- XXXX (4)
Cleric -- XXXXXXXXXXXX (12)
Druid -- XXXXXXXXXXXXXXXX (16)
Fighter -- XXXXXXXX (8)
Monk -- XXXXXXXX (8)
Paladin -- XXXXXXXX (8)
Ranger -- XXXXXXXXXXXXXX (14)
Rogue -- XXXXXXXX (8)
Sorcerer -- XXXXXXXXXXXXXX (14)
Wizard -- XXXXXXXXXX (10)