My One Piece CYOA
Summary: So I got this manila envelope in the mail with no stamp and that had an Interactive CYOA form in it. I thought someone had just been having a laugh, but when I decided to fill it out anyway, I got quite the surprise. (NSFW acts mentioned but not actually shown)
Quick AN: I will be writing out the 'form' I'm using. This will start with a ******* in the line before and end in the same if you want to skip the gritty details and just go with what I actually chose. Also, If Lewdness icks you out, each segment is in bold, just skip down to the next bold line.
1. Filling Out The Form
It was a perfectly ordinary day when I pulled up to the mailbox. Normal day at work, normal drive back home, normal drive past mailbox to nearby cul-de-sac to turn around and drive up to the mailbox on my driver side and pop open the mailbox door and pull out everything inside. Given that I was on the wrong side of the road, I didn't glance at what I had yet and instead quickly drove to the corner of the street, turned, then turned again onto the driveway. Why our address was for one street and our driveway was on another had always baffled me, but what can you do right? Anyways, use garage clicker to open door, grab everything needed to come inside in the truck, lock it, then head inside.
It was only as I was going through the mail in the kitchen that things got strange. A couple of bills, one or two junk advertisements, and the weird one, a manila envelope addressed to me but no stamp or return address. I blinked at that. When mom had been in the Pampered Chef business, she would sometimes have me post flyers for it on mailboxes. On, not in, it was unlawful for a non US Postal Worker to put things in the mailbox. I actually had a cop pull up in his car during one of my long walks to make sure I was just taping the flyers to the outside and not sticking them inside.
"Someone didn't do this the right way." I muttered. Seriously, you're supposed to leave hand delivered packages on the porch, not in the mailbox. I should know, I've done it several times myself. It should have been common knowledge.
Shaking my head from that, I flipped the envelope over and popped the seal. Pulling out the five pages inside, I blinked again and said "This has to be a prank." Why else would someone have stuck a packet of papers labeled ONE PIECE CYOA in my mailbox? Shaking my head, I put the papers back in the envelope and dropped it onto the table before grabbing the bills and moving to my family room to pay the bills from my phone.
An hour later, I was sitting at the kitchen table finishing my dinner when my eyes came upon the envelope. Finishing the last bite and swallowing, I said to myself "Aw, what the hell. If someone went to the trouble of printing the darn thing out, might as well have some fun with it before I toss it into the shredder."
Rinsing off my plate then sticking it and my utensils in the washing machine then tossing my soda can into the recycling, I sat back down at the table, grabbed a pen, and took the papers out. First things first, give the whole packet a quick read over so that way I knew what I was working with.
Game Mode:
Easy +40 CP (Choice Points)
Hard +20 CP
Enable NSFW +10 LP (Lewd Points).
Era
Great Pirate Era (you enter the day of Roger's execution)
Story Start (enter when Luffy set out)
Two Years Later (enter when the Straw Hats linked back up at Saobody and go down to fishman island.)
Origin
Drop In (you only have the clothes on your back)
Self Insert "You've always existed in this world, even though you haven't. Your memories of your old self will merge effortlessly with your new life." This enables the Class and Occupation sections.
Boons
Canon Recall: Perfect recollection of EVERY detail no matter how minor of One Piece.
Internet Connection: You get a handheld tablet with a read only internet connection that can't be stolen or used by anyone without your permission and can be called to your hand at will in perfect shape.
Will of D: You get a new Initial, can hear the voice of all things, and tend to face your own death with a smile.
AU Rules: You may alter one rule or fact about how the world works as you wish.
Plot Bound: You will find yourself drawn to events and people of significant importance. You'll always be involved in the 'main plot' of the story, one way or the other.
Companion: You may pick a cannon character in the world to share a history with. The nature of your relationship is up to you.
Lifeswap: You may pick a character in canon, and take their place. You can supplant their places and relationships, but you don't get their abilities.
(Choose up to three)
Sex/Location
Male
Other
Female
The Blues
Paradise (+2 CP)
The New World (+4 CP)
(Pick one for both Sex and Location)
Race
Mermaid (+2 CP for being practically immobile on dry land until aged thirty where their tails split in legs)
Human
Dwarf (-2 CP)
Mink (-2 CP)
Fishman (-2 CP)
Giant (-4 CP)
Class
Slave (+3 CP)
Commoner
Noble (-3 CP)
(Choose One)
Occupation
Pirate
Bounty Hunter
Marine
(Choose One)
Skills
Sailor (-1 CP)
Archaeologist (-2 CP)
Carpenter (-2 CP)
Cook (-2CP)
Doctor (-2 CP)
Engineer (-2 CP)
Helmsman (-2 CP)
Marksman (-2 CP)
Musician (-2 CP)
Navigator (-2 CP)
Thief (-2 CP)
Other (-2 CP) (Gives expert level skills needed to act as an unlisted position of choice.)
Fighting Styles
Unarmed (-1CP)
Melee (-1CP)
Ranged (-1CP)
ROKUSHIKI (-2 CP) Requires Drop In, Marine: Gives an expert level of experience in the six basic techniques of Rokushiki, allowing the user to do things like move at high speeds or walk on air.
FISHMAN KARATE (-2 CP) Requires Drop In, Fishman, Mermaid: Gives an expert level of experience in Fishman Karate, a style that manipulates water to attack.
OKAMA KENPO (-2 CP) Requires Drop In, Other: Gives an expert level of experience in Okama and Newkama Kenpo, styles that make use of dance and beautification techniques.
(Why the requirement ones all required Drop In I had no idea)
Perks
GIANT HERITAGE (-2 CP) You possess much more strength, durability, and speed than the average person. You may choose to be much larger than ordinary members of your kind, as well.
IRON WILL (-2 CP) Your willpower is phenomenal. You can power through just about any amount of pain, and will never be deterred from achieving your goals.
PERFECT MIND (-2 CP) Your intelligence is incomparable. Both your learning capacity and memory are significantly improved, and with some effort, you could even rival the works of Dr. Vegapunk himself.
ENCHANTING HEART (-2 CP) Your charisma is astonishing. You can befriend or seduce just about anyone. You are also exceedingly attractive.
BLACK STEALTH (-2 CP) Your subterfuge is unremarkable. Which is good. Whether it's for gathering intelligence or sneaking behind enemy lines, your ability to go unnoticed in the chaos makes you an excellent spy.
HYPNOSIS (-2 CP) You are able to imbue your techniques with hypnotic effects. Simple-minded people are exceptionally vulnerable to being controlled.
DEVIL'S LUCK (-2 CP) You are incredibly lucky. Attempts to execute you could very well end up being interrupted by a freak bolt of lightning.
BIO-FEEDBACK (-2 CP) You can spread your consciousness to every cell of your body, and control them. This allows you to utilize a number of techniques, such as instantly digesting nutrients, modifying your musculature, and manipulating your hair.
KLABAUTERMANN (-2 CP) A Klabautermann will manifest for any ship that you consider to be "yours," so long as you have traveled on it more than once. This spirit will help maintain the ship and aid its crew when possible.
POISON IMMUNITY (-2 CP) You are completely immune to all but the most deadly of poisons and diseases, and even then you are more likely to recover than not.
PERENNIAL YOUTH (-2 CP) Most people in this world are longer-lived than you would expect, but this perk takes it a step further. It is no longer possible for you to die of old age, nor will you age past your physical prime. You may choose to look older for aesthetic purposes if you wish.
DISTINGUISHED PET (-2 CP) An animal companion accompanies you practically everywhere. It's intelligent, loyal, helpful, and knows how to keep out of the way when things get dangerous. The details can be specified as you wish.
HYBRID (-1 CP) You may go back up and pick a second race. You are now a hybrid of the two. Hybrids have access to the racial abilities of both races, albeit sometimes to a lesser degree, such as half-giants being smaller than full giants, etc.
PHOENIX FEATHER (-3 CP) An extra life. The first time you die in this world from a cause other than old age, you will respawn somewhere safe 24 hours later. Equipment does not get brought with you, so be careful.
ARMAMENT HAKI (-3 CP) You gain the ability to use Armament Haki, which has uses such as forming invisible armor over the body and weapons, enhances attacking power, and allows one to damage a target regardless of their Devil Fruit abilities.
OBSERVATION HAKI (-3 CP) You gain the ability to use Observation Haki, which has uses such as allowing one to sense life forms and predict attacks.
CONQUEROR'S HAKI (-3 CP) Required: ARMAMENT HAKI, OBSERVATION HAKI. You gain the ability to use Conqueror's Haki, which can do things like knock out weak willed people at range, and tame wild animals.
CYBORG (-3 CP) Required: ENGINEER, Your body has been technologically enhanced, drastically increasing your strength and durability. You can further upgrade it with technology and weaponry, so long as you have the resources.
SULONG MASTERY (-3 CP) Requires Mink. You have control over your full moon transformation, instead of running berserk. This drastically increases your strength, speed, and Electro, although it is extremely tiring and cannot be used for prolonged periods.
KINGDOM (-3 CP) Required: NOBLE Your very own small kingdom, and you are its ruler. Whether this country is allied with the World Government or not, what its culture and climate are like, etc. are all up to you. Approximately the size of Water 7, at the largest.
STRANGE BIOLOGY (-2 CP) There's something innately unusual about how your body works. For some reason, you are capable of eating two different Devil Fruit without dying. Buy a second Devil Fruit from the list (or design your own.)
AWAKENING (-3 CP) You have reached the next stage of using your Devil Fruit. This ability can manifest in different ways, depending on just what your fruit is.
ALT POWER (-5 CP) You may import a power set from another source to use here, so long as it is still functionally on par with the level of strength for the One Piece world. No throwing galaxies around, or something.
WORLDBREAKER (-10 CP) You may import a power set from another source to use here, no matter how overpowered it is.
Pirate Perks
LEADERSHIP (-1 CP) You gain all the necessary skills to be an exceptional leader. Others are easily inspired and motivated by your presence, and any enemies that are weaker than you will find their composure falter when they stand before you.
CREW (-2 CP) You gain a loyal and competent crew of pirates, all eager and enthusiastic to follow your orders. So long as you don't severely mistreat them, they'll follow you to hell and back. They won't be as strong as you, but can otherwise be customized as you like.
REPUTATION (-2 CP) Your reputation precedes you. What that reputation is depends on your preferences. You can intimidate the rabble into terrified compliance, or invigorate an enslaved country into overthrowing their masters. Even people above your weight class will treat you with a surprising amount of respect.
TERRITORY (- 2 CP) You have the ability to claim land as your territory by defeating it's current "owner." Should you successfully do so, that area will remain yours without contest, and all who enter it will abide by your rules (within reason.)
Lewd Perks
PORN PHYSICS (-1 LP) You and any of your partners now operate under porn physics while in bed. Anatomical impossibilities no longer exist, and STDs are just a myth.
CUSTOM TOOLS (- 1 LP) This is a one-time alteration to the appearance and functionality of any sexual organs that you would like to make.
EVERCLEAN (-1 LP) Your skin (and your clothes, to a lesser extent) are repellent to all kinds of dirt and filth. Hair only grows where you want it to, and you smell great at all times, as well.
PEOPLE PLEASER (-1 LP) You gain an expert level of understanding in the needs and feelings of any partners you have. It's much easier to maintain a healthy and happy relationship, as well as satisfy their desires.
FLUID PRODUCTION (-2 LP) You now have complete control over the production of your sexual fluids, and can produce a truly incredible amount without suffering issues like dehydration.
FERTILITY CONTROL (-2 LP) You are as fertile or infertile as you want to be at any given time. Pregnancies are always painless for both you and your partners. You also get to decide what traits your children will inherit.
LOVE DRUNK (-2 LP) Your bodily fluids now act as a powerful aphrodisiac for anyone that injests them. They also taste fantastic.
MARATHON LOVER (-2 LP) You have endless stamina when it comes to anything sexual, and no refractory period.
GENDER BENDER (-3 LP) You have the ability to change the gender of anyone you want at will, including yourself. This will act as a retroactive alteration so that the target had always been this way.
SEXTH SENSE (-3 LP) You can now learn the sexual preferences, fetishes, and desires of a person just by looking at them, as well as sense how aroused they are.
BORN TO BOIL (-3 LP) Everything about you is incredibly appealing to your gender of preference. Potential partners won't mind sharing, so long as they get a piece of you.
BOUND BY FATE (-3 LP) You and your romantic partners can work together with seamless ease. Your cooperation on a battlefield is pristine, and you'll always be able to sense if the other is in danger and intervene in time.
ONE WAY MIRROR (-4 LP) Anything sexual you do in public will not be noticed by anyone who isn't participating, and cannot be noticed unless directly called to their attention by someone who is involved. You will instead be seen as doing something normal and uninteresting.
BREEDER (-4 LP) You can control how long pregnancy lasts for you and your partners, as well as how long it takes for your offspring to grow, both physically and mentally. You are also biologically compatible with all living organisms. Children you have will have no natural aversion to incest, or any unwanted side effects.
LOYALTY MARK (-4 LP) You have a special icon that you can tattoo on peoples' bodies. Those that take the mark willingly or are amicable to you will become more inclined towards loyalty, while those that dislike you will instead become more submissive. You also can sense where marked people are in relation to yourself.
MUTUAL SATISFACTION (-4 LP) You are able to share emotions and physical sensations with your partners telepathically.
HEART SWAP (-5 LP) You have the ability to switch a person into another's body at will. The targets must be within 20 meters of you, with a clear line of sight. Anyone stronger than you can resist the change. The effect will revert after an hour, but you can renew it so long as both people are still in range.
BARELY LEGAL (-5 LP) You have the ability to alter the physical age of a person at will. The target must be within 20 meters of you, with a clear line of sight. Anyone stronger than you can resist the change. The effect will revert after an hour, but you can renew it so long as the person is still in range.
SEXUAL INSTINCTS (-5 LP) You gain a sort of intuitive understanding of where and when you need to be to fulfill your carnal desires, as well as what actions you need to take to make them happen.
SHARING IS CARING (-5 LP) You can temporarily copy the powers of anyone you have sex with, as well as temporarily give copies of any of your powers to them. These powers last for an hour.
Equipment
GENERIC TOOLS (-1 CP) A set of basic tools and equipment needed to perform any skills you've purchased.
STANDARD WEAPON (-1 CP) A mundane weapon of your choice, as well as anything you need to maintain it.
TRAVELER'S TOOLS (-1 CP) A backpack full of everything necessary for living off the land. Damaged or destroyed equipment will replenish every night.
SEAFARING SUPPIES (-1 CP) Enough food and essentials needed to keep you and whoever else is with you alive and comfortable at sea, for as long as a month.
LOG POSE (-1 CP) A type of compass needed to traverse the Grand Line. Will locate the magnetic signature of the next island and point to it.
ETERNAL POSE (-1 CP) A compass that will always point to a single island of your choice. You cannot pick Raftel.
LEGENDARY WEAPON (-2 CP) A named, masterwork weapon of your choice.
DIALS (-2 CP) A trunk full of unusual shells with strange capabilities. Broken shells will be replaced in a week.
POP GREENS (-2 CP) A satchel full of various Pop Green seeds. Refills at the end of every day.
UNEATEN DEVIL FRUIT (-2 CP) You may pick any of the otherwise unsold Devil Fruit for this to be. You cannot eat it yourself.
BUBBLY CORAL (-2 CP) A tiny piece of coral that encases the user in a bubble. This allows the person to swim and breathe underwater, even if they are a DF User. Will refresh every day if lost or broken.
VIVRE CARD (-2 CP) Acts as a compass, but keyed to you, instead of a direction or island. Will also reflect a person's state of health, depending on the wholeness of the paper.
SEASTONE SHACKLES (-3 CP) Handcuffs made out of seastone. Will fit anyone smaller than a giant.
RUMBLE FORMULA (-3 CP) A recipe for a medicine that enhances Devil Fruit powers. Be careful not to take too much of it.
VEGAPUNK NOTES (-3 CP) Detailed notes created by Dr. Vegapunk that explain how to make an inanimate object "eat" a Devil Fruit.
PONEGLYPH CIPHER (-3 CP) An easy to understand guide for deciphering the text of the Poneglyphs.
UNCHARTED ISLAND (-3 CP) An otherwise undiscovered small island, reachable only by you and those you invite. It can be located wherever you wish.
SEASTONE WEAPON (-3 CP) A masterfully crafted weapon with seastone properties, designed as you want.
Ship Building
FISHING BOAT (FREE) A small wooden fishing boat. Taking this to the Grand Line as is would be suicide.
CARAVEL (-1 CP) A rather small, old fashioned sailing vessel. Comfortable, but not particularly sturdy.
SLOOP (-2 CP) A much larger and sturdier ship, favored by sailors the world over.
GALLEON (-3 CP) An enormous vessel, capable of carrying even giants.
WAPOMETAL (-2 CP) An incredibly strong shape-memory alloy originally created by Wapol. Enough to build a giant robot with, or perhaps something else? Can be used as an upgrade for an existing vessel.
ADAM WOOD (-2 CP) Treasured wood from the Adam tree, enough to build a decently sized ship out of, or perhaps something else? Can be used as an upgrade for an existing vessel.
SALVAGING SYSTEM (-2 CP) Required: SLOOP, GALLEON, A sophisticated device used to reach down and salvage sunken ships, pulling them to the surface.
DOCKING SYSTEM (-2 CP) Required: SLOOP, GALLEON, A portable dock that sits in the center of your ship. Comes equipped with a paddle boat upgrade and four personal-sized vehicles, customized as you see fit.
SUBMARINE (-3 CP) An average-sized submarine. Uncommon due to both the resources and tech level needed to build and maintain, but all the more powerful for it. Alternatively, acts as an upgrade to an own ship, allowing it to become submersible.
SEASTONE PLATING (-3 CP) Required: CARAVEL, SLOOP, GALLEON, The underside of your ship is now coated in a layer of seastone. This prevents Sea Kings from sensing your ship in the Calm Belt, but beware; they can still see you.
AIRSHIP (-3 CP) Required: CARAVEL, SLOOP, GALLEON, An upgrade that gives your ship the ability to fly, whether through the use of balloons, propellers, or otherwise. Powering it may be expensive.
LEADING BEASTS (-3 CP) Required: CARAVEL, SLOOP, GALLEON, Your ship now is pulled by 1 or 2 large aquatic creatures. These can be anything you want, from King Bulls to giant snakes. They're very intelligent, strong, and may possess additional abilities.
Devil Fruit
BANI BANI NO MI (-2 CP)
ZOAN - BUNNY BUNNY FRUIT
The user gains the ability to transform into a bunny, as well as a half/half hybrid of a bunny and their original body.
HITO HITO NO MI (-3 CP)
ZOAN - HUMAN HUMAN FRUIT
MODEL: GIANT
The user gains the ability to transform into a giant, as well as a half/half hybrid of a giant and their original body.
INU INU NO MI (-4 CP)
(ANCIENT) ZOAN - DOG DOG FRUIT
MODEL: DIRE WOLF
The user gains the ability to transform into a dire wolf, as well as a half/half hybrid of a dire wolf and their original body.
The user's strength and durability gain a massive increase due to this being both a carnivorous and ancient Zoan.
ONI ONI NO MI (-5 CP)
(MYTHICAL) ZOAN - ONI ONI FRUIT
MODEL: SUCCUBUS
The user can transform into a succubus/incubus, as well as a half/half hybrid of a succubus and their original body.
This gives the user a number of different abilities, including flight, hypnotism, vitality draining, and incredible stamina.
NUNO NUNO NO MI (-2 CP)
PARAMECIA - CLOTH CLOTH FRUIT
The user is able to manipulate fabric.
Maximum distance from the user is about sixty meters to begin with, but can be increased with practice.
NERU NERU NO MI (-3 CP)
PARAMECIA - BIND BIND FRUIT
The user can change any part of their body into chains. Damaged chains can reform into the user's body without issue.
NIDO NIDO NO MI (-4 CP)
PARAMECIA - TWICE TWICE FRUIT
The user can split themselves into multiple copies.
The limit is five bodies at most to start with, but can be increased with practice.
The user controls all bodies at once without issue, but the bodies will disappear if they get more than one kilometer away from the others.
The user cannot die so long as a body remains, but will still experience pain if one is damaged.
MUDA MUDA NO MI (-5 CP)
PARAMECIA - USELESS USELESS FRUIT
The user is able to stop time.
The length of time that can be frozen is approximately five seconds, although it can be increased with practice.
The ability will require a cool-down before it can be used again, equal to the amount of time previously frozen.
PURIN PURIN NO MI (-2 CP)
LOGIA - PUDDING PUDDING FRUIT
The user gains the ability to produce, manipulate, and become jelly-like slime.
Tastes good, but has no nutritional value.
BIRI BIRI NO MI (-3 CP)
LOGIA - SHOCK SHOCK FRUIT
The user gains the ability to produce, manipulate, and become electricity.
This is the inferior version to Enel's Rumble Rumble Fruit. Lower amperage, but higher precision.
Has trouble with insulators, like glass.
TOJI TOJI NO MI (-4 CP)
LOGIA - CLAY CLAY FRUIT
The user gains the ability to produce, manipulate, and become clay.
The user can mold this clay and take on a variety of different shapes and forms, although their color palette is rather limited.
VEGI VEGI NO MI (-5 CP)
LOGIA - PLANT PLANT FRUIT
The user gains the ability to produce, manipulate, and become plants.
Allows for the user to merge with and travel through nearby plant-life across long distances. Can regenerate slowly even from damage taken outside of elemental state. This can take several days, depending on the severity of injuries.
The user becomes weak to fire.
Drawbacks
SUSPICIOUS (+1 CP) There's an unsettling aura about you that puts most folks on edge, even if you haven't actually done anything wrong. Expect to be the focus of a lot of misunderstandings.
ODDBALL (+1 CP) Your character design is just a bit... strange. You can still be a very serious individual or an intimidating threat in spite of this, however.
SCAREDY CAT (+1 CP) No matter how strong you become, scary things are still scary. You're easily spooked, and it really shows.
GULLIBLE (+1 CP) You'll believe just about anything you're told, even if it's absurd. Even the flimsiest of disguises will be enough to hide someone's identity from you.
WANTED (+ 2 CP) There's a bounty on your head for some reason. Bounty hunters will be looking to collect, law enforcement will want you dead or alive, and civilians that recognize you often will flee in terror.
DIRECTIONLESS (+2 CP) You have no sense of direction, and can get lost even inside a hallway.
OATH (+2 CP) You've made a promise and you're going to keep it. Whether it's to never harm a woman, or to protect any child in need that you encounter, there's something that you've sworn to do no matter what, even if it costs you your life.
HANDICAP (+2 CP) Need a hand? Quite possibly, since you seem to be a bit lopsided. Whether it's an arm, a leg, an eye, or something else, you're missing a pretty important body part.
WANTED II (+4 CP) Someone of some import and power wants you dead in a big way. This could be a Shichibukai, an influential kingdom, or maybe even CP9 intends to assassinate you.
CANON AMNESIA (+4 CP) You've forgotten all outside information you may have known about the setting before coming to this world.
CURSED (+4 CP) There's a curse on you. Bad luck and mortal peril seem to follow you wherever you go. It would take someone extraordinary to push through it and survive.
LANDLOCKED (+4 CP) You're a hammer. You can no longer swim, and will lose your strength if you are submerged in water up to your knees. This cannot be taken if you eat a Devil Fruit.
WANTED III (+6 CP) A Yonkou, or someone equally powerful, wants to destroy you. They will not hesitate to employ a sizable amount of their resources in making sure you meet a sticky end.
ON THE CLOCK (+6 CP) You've contracted the same terminal illness that Roger had. Over the course of three years, you will grow weaker and sicker, until you eventually die. You may be able to find some kind of cure for this, but there is none currently known.
IN THE DARK (+6 CP) Your shadow has been stolen, and used to create a powerful zombie somewhere in the world. Unless you can find and destroy it, you will have no shadow or reflection. Exposure to sunlight will cause your body to disintegrate. You will be able to vaguely sense which direction it is in.
PAIN TO GAIN (+6 CP) Instead of entering the world with all of your purchases, you instead only get the bare minimum. It will take time and effort for you to elevate your skills, abilities, and status up to their described levels.
You'll improve rather quickly, at least.
Lewd Drawbacks
LIBIDO (+1 LP) Your libido is significantly heightened. Even a hormonal teenager would be hard pressed to keep up with your needs.
SENSITIVITY (+1 LP) Your entire body is now a mild erogenous zone, and the normal zones on your body have now had their sensitivity turned all the way up. It's much easier for you to orgasm.
ORAL (+1 LP) Oral sex feels incredible for you now, and you have a slight need for something in your mouth at all times.
ANAL (+1 LP) Anal sex feels incredible for you now, and you have a slight need for something in your butt at all times.
ADDICT (+2 LP) You have an addiction to sexual fluids. Going for more than a couple days without consuming some will make you more and more desperate for it. The longer you go without, the more of it you'll need to sate your hunger and return to normal.
EXHIBITIONIST (+2 LP) You can no longer wear clothes that would cover over 50% of your body. If it would normally be too dangerous to be half-naked because of extreme environmental conditions, what little clothing you have on will act as if it were the proper attire instead.
MILK MAID (+2 LP) You need to be milked regularly. Going too long without will cause your breasts to swell and become tender, and start to leak. Males can choose to be "milked" instead. They will need regular release, or will have difficulty getting rid of erections and increasing amounts of precum.
ON TARGET (+2 LP) You're incredibly fertile. Having unprotected sex will result in impregnation 100% of the time.
LIVE TO SERVE (+3 LP) You lose the ability to defy anyone who puts you into restraints. Your behavior becomes meek and submissive, and you must follow their commands to the best of your abilities until the restraints are undone.
CALL TO THE WILD (+3 LP) Animals love you. Perhaps a little too much. Wild animals attacking you will be attempting to breed you instead of eat you, and even domesticated animals won't be able to resist if given an opportunity.
HEAT (+3 LP) During a full moon, for 3 days you will become incredibly aroused. During this time, you must have sex at least once every 24 hours, or you will become increasingly feral and unable to control yourself until you do.
TWO TO TANGO (+3 LP) You're incapable of getting yourself off. You can stimulate yourself and increase your arousal, but you'll never reach orgasm without help.
There were lines where you could fill in the parts that needed a bit more details. I idly spun my pen around in my fingers for a few moments as I thought about what I wanted to put down. Well, thought about what ELSE I wanted, I had already written a story with Textilekinesis so I figured I could go with that devil fruit and not have to bother with the Ship Building Portion since I could just make a ship out of cloth. (Or more likely an air ship so I didn't have to worry about sea currents and/or Sea Kings)
Twenty minutes later, I had my build finished. I had to take a few Drawbacks (and one Lewd Drawback) but two of them were pretty much what I would see happening anyways so were really just free points in my opinion while the third one was a relatively easy work around. (The Lewd Drawback was just free points and clean bedsheets.) So all in all, the Drawbacks wouldn't be too much of a hassle in my opinion.
So, taking it from the top, my Build was thus:
Game Mode: Hard, Enable NSFW
Era: Story Start
Origin:Self Insert
Boons: Internet Connection, Will Of D, Companion
Sex/Location: Male/Paradise
Race: Human
Class: Commoner
Occupation: Pirate
Skills: Sailor, Navigator
Fighting Styles: Melee, Ranged
Perks: Iron Will, Black Stealth, Armament Haki, Observation Haki, Awakening
Pirate Perks: Reputation
Lewd Perks: People Pleaser, Fertility Control, Marathon Lover, Bound By Fate, Loyalty Mark
Equipment: Standard Weapon, Traveler's Tools, Seafaring Supplies, Log Pose, Bubbly Coral, Seastone Shackles, Poneglyph Cipher
Devil Fruit: Nuno Nuno No Mi (Paramecia Cloth Cloth Fruit)
Drawbacks: Wanted, Wanted II, In The Dark
Lewd Drawbacks: Two To Tango
For Companion, I had scratched my head for a bit before pulling up the list of female One Piece characters on my phone. I wound up deciding on Pascia, the dancer that had been sold in auction on the Saobody Archipelago. It had been said that she had a devil fruit but it was never said what that fruit was, so I gave her the Nido Nido No Mi (Twice Twice Fruit) which meant that she could be her own Dancer Troupe, explaining why that bastard Disco had called her the world's greatest Dancer. I decided that her relationship with me would be that I had hit the slaver ship she had been on and while all of the other prisoners had gone their own ways, Pascia had stayed by my side ever since. I also decided that Pascia having learned how to use a rope dart went well with her being a Dancer.
My Reputation would be that I'm a fairly friendly guy until you pissed me off or try to attack me, then I'd make you have a bad day, the severity of which dependent on the your transgression against me and mine.
The Lewd Perks were pretty much straight forward except for the last one. If the vague plan I had panned out, it would allow me to make a particular enemy with a rather useful Devil Fruit work for me. Whether I used it for anything else or on anyone else would have to be seen down the line.
For the Standard Weapon in Equipment, I was going for dual swords and a rifle. That gave me both short and long range and my devil fruit covered mid range along with the other two if I couldn't use my weapons for any reason.
Speaking of which, said Devil Fruit was the Nuno Nuno No Mi. As I said before, I had written a story with that fruit before so I already had a good idea on how I would use it.
For the Drawbacks, as a Pirate, I figured that Wanted would be a given, and considering what Vivi had told Cross in This Bites!, I figured Alabasta hearing about a cloth using pirate would make that country fulfill Wanted II so that was just more free points. In The Dark was a bit more of a hassle, though not an insurmountable one when I could keep myself out of sunlight with my devil fruit. The back story for that one would be that when I was a teen I had been captured at Thriller Bark but had managed to escape, again thanks to my devil fruit. (And I had an idea for how I would get my shadow back as well.)
The Two To Tango Lewd Drawback really just seemed like free LP and the ability to keep the bed clean if I had a wet dream, plain and simple.
I looked everything over then nodded in approval before my gaze moved back to the Location section, more specifically, the blank section where I had to specify WHERE in Paradise this whole shebang would start. I idly tapped the pen against my cheek for a minute as I thought. I would need to be in Water 7 at the same time as the Straw Hats to deal with the In The Dark Drawback but since I would be 'waking up' in Paradise on the day when Luffy left Dawn Island, that gave me a not so little amount of time before he got that far into the Grand Line. (Especially if Fillers were part of this particular version of the world) In This BItes!, Cross had said it had taken six months to reach the Cipher Poll part of the story, and he had joined the crew just before they reached Logue Town so add a month or two on top of that for me. There was no way Pascia and I would be able to spend that long so close to Ennies Lobby without getting taken out by the Marines though. We'd have to stay somewhat on the move.
"It wouldn't hurt to have an Eternal Pose for Water 7 either so I can get there when the Straw Hats do." I mused out loud to myself. Too bad all of my Choice Points were used up. A moment later, the pen stopped tapping at my cheek and I flicked to the page with the Drawbacks on it. A glance at the Oath drawback later and I grinned as I said "That could work."
Checking the box next to it, I then wrote down in the space provided 'I will get my shadow back.' Chuckling as I moved to Equipment's page and checking the Eternal Log Pose, I wrote down Water 7 for its island and said "I love how I could make that Oath without having to give something up." Still, that didn't solve the question of where I would start.
"Welp, time to bring the One Piece Wiki into play again." I said with a chuckle as I reached for my phone again. Some searching later, I grinned and said "That could work."
And so, I wrote in the spot for location: Hannabal; Day Before A Dead End Race.
The moment the last letter was written, I got the shock of my life when the papers erupted into white light. The next moment, a figure hidden in a dark cloak came out of the papers like a damn Looney Tune and grabbed me, dragging me down into the paper, cackling all the while. White took over my view and the last thing I heard was "This should be fun to watch!"
END
