TAAMAYAA~!

I shouted at the success of the firework that was planned by me, programmed by my friends, and executed by Z. Firework that is known as the explosion of the monster. Fuhahaha! We won. We won. We won. Yahoo... Yayyy! Since we won, everyone finally relaxed. And obviously, it goes without saying that my happiness was meter high. I managed to make a success with my plan and my bad luck didn't kick in. Though I was happy, it goes without saying that when I shouted 'Tamaya,' it was all inside my mind.

On an unnecessary note, here the word Tamaya isn't for the remembrance of the historical firework house. After all, I wouldn't call the monster spattering a firework. But I literally called it, didn't I? Leaving unnecessary information aside, it is for the guidance of the soul of the monster. No matter how it was, I am happy that I was successful in my work. Tamaya means soul and a house, in another word, an altar. To my success, I could at least let its soul be at peace.

As an MVP, there feels nothing good but to soak in the basket of success. It was a hard-fought battle, but we won. Though it was me who came with a plan, I guess everyone here can be considered an MVP because if not for everyone, it wouldn't have been a success. And the real title may go to Z for her awesomeness. Now let's review our little plan.

3 points. These three points played a vital role in our little brainy brawl. If not for these three points getting pulled perfectly, I doubt we could have succeeded with what we wanted.

The first was having the monster let its guard down. It was hard but it was necessary. The monster was already wary of us when a bullet hit its hard, to the point of ripping it. No wonder it started to dodge the incoming bullets from then on. Not only that, it started to pressure our coordination too. So, in order to succeed, we had to make sure the monster let its guard down.

The second point was more important but the easiest. False information. Since back the information hold power. Even the reason we fall into this predicament was due to false information. It was important to install the wrong information into the monster's head for the first point to success. It would have been meaningless if the monster was a complete idiot. But it was a good thing that it was intelligent for it to perceive the information.

The third point was as simple as it goes, action. Simple but everything was related to it. Everything was done for the sake of completing the procedure. The first thing was when I tried to put the ball into the monster ball directly. Remember when I got separated from Z, the first thing I did was to kill the monster with a suicide plan. it was fake, in fact, the ball had never been with me since it was created. I knew the monster was watching from the very beginning so I secretly created a dummy, yup! the ball with me was just a dummy.

But the clueless monster took the dummy ball as the real deal because of how I ran toward it and tried to kill it. Just the bullet was enough to rip its hand so how could it just ignore the boom. Thus, it threw me away, which dodged the fire arrow thrown by Z. If the arrow had hit the ball, it would have been game over but I knew the monster wouldn't take a chance. And as a success, I nearly got thrown to death. Ahem* I got 'princess carry.'

In return, we managed to get the monster to focus on the ball in my hand, successfully diverting the existence of the real DTW. Though I knew the monster was powerful, it using such a high area destructive move was outside of my own thought. But well, it did give us a chance to work on the ball again. It was then that Kiawe finally worked to get an opening using his crystallite. With such power, the monster was caught in surprise. And that little opening allowed me to work for what I have.

It was necessary to throw the ball from outside the range for the monster to let its guard down. If I had gotten into a range and worked into suicide, the monster wouldn't have let its guard down. Why do I need to keep getting close when I had the advantage? That kind of question would have intrigued the monster's mind. I don't have to throw the ball into its mouth for it to work, as long the monster gets caught, it would have been enough. After all, the monster had its regeneration power weakened. We would have an advantage in killing it.

Thus, the monster threw back the ball as soon as it can. A thrilling part to make it think that it could gain an advantage over us. And it was a mistake. Because it never considered the arrow would directly come for it. For it probably thought, the arrow may hit a bit ahead of it in the process of igniting the ball. Because for it, the ball I threw was real, which wasn't in reality. So, in return, it threw the ball at me while igniting it. And to fool it again, Lana worked to pull me further away from the ball. And clap for our amazing acting. But here was a real deal, when the ball was thrown back, we could have still gotten caught. So, for that, the monster was in ecstasy. Though, it may not have killed us, but what would be more stupid than to be caught in one's own plan?

Since we got caught in our own plan, the monster finally let its guard down which we were hoping for. After all, it had nothing to worry about but... The 'BOOM' and 'BAAM' the monster was anticipating never came. So, in a surprise, a 'wha-' word froze into its mouth leaving it open. Alright, I would be honest, I never anticipated this outcome but hey, it did allow the arrow to perfectly land into its mouth. Z even run to the nearest quickly so that her arrow would not miss. And since the control of Z over her SKIN was akin to perfection, she could ignite at her will. Thus, she ignited the arrow as soon the ball got into the monster's mouth.

And thus came the 'BOOM' 'n 'BAAM' we were waiting for killing the monster in the process successfully. A bit of a psychological game. For us, creating a dummy and making the monster believe in it played a vital role. I even took the consideration of the monster watching us while making the DTW, after all, it was necessary when cheating around the mind of the monster. So, for it who was watching the whole process, there was never more than one DTW. It wasn't wrong but the process of the dummy was secretive. Or more so, the outer shell was just than nugget which was used as the main ingredient. So, with some rocks and whatsoever to fool the monster for the weight of the DTW, I fake in my hand got the real. The dummy didn't take much time to create, just a second of distraction from my friends, and done...

Sometimes it is easier to perceive the mindset of the intelligent than of a fool. Have you ever tried to play a game of chess with a pro and a fool? Now, here the term fool doesn't mean an idiot but the beginner who knows the rule and that's all. Anyone can play once they know a rule after all but actually, the gameplay differs depending on the person. When you play with a pro, they have whole gameplay within their thump, like they could see the future. They work realistically and logically. Thus, though you may not win, you can actually see what kind of move he is gonna play to some extent, and thus can you count on your own. It isn't because you are powerful but it is just that, you know they move in a certain order, countering your moves. Well, at least up to the intermediate or a bit higher level.

But that won't happen when you play against a fool. Of course, you may win but you can't figure out their next move. Like in the next move, you may think why the hell would they certainly move their queen at the certain box when it could potentially risk their other troupe. And in another, they may clash their own rook with your rook. It isn't that you can't perceive them, it is just they don't have any strategy, to begin with. Thus, may it even disavail your very gameplay and setting.

Well, anyway, here I am just trying to say how the magic of my plan worked. It wouldn't have got around so perfectly if it was some brainless monster but because the monster was intelligent, to begin with, we managed to pull the trick. It was hard to conceive so many things but it was worth everything. And thus, leading to our victory. I guess, the monster looking down on us gained us a tremendous advantage.

Now then, that was over, everyone began to relax while discussing whether to return back to Melemele island or not. While we can't enter through the teleportation checkpoint which was destroyed by the horde, I don't know if they would open the veil or not. We don't even have any idea who can be a traitor who let the horde inside and don't know how many bloodthirsty are still outside the veil, roaming around after failing to get inside the barrier. Can we even battle with our current state?

But our discussion proved to be unnecessary when the shout of a person got all our attention. His shout was enough to warm us the danger ahead of us, causing our back sweet profoundly. We all looked toward where the man was pointing. His vision was looking at the area where the monster was blasted before.

You are kidding, right?

If someone walk up to me and handed me the trophy of the luckiest person (reverse) on the earth, I will gladly accept it. It was just that hard to believe the see in front of me. I clearly remember the monster being blasted into pieces. While most of its part decomposed, the remaining part was gathered into a single point. It wasn't at the slow speed, like how we managed to disrupt his regeneration, it was genuinely fast, in fact, too fast for any of us to do anything.

Before long, the monster had become one again. The only difference was the monster didn't turn back to Pheromosa. It turned into a slimy being called Ditto and it was mutant on top of it. How can I tell? Because it wasn't in any color that I know. So black that it looked like it was sucking the light around it. And replacing its dot-full eyes was well-drawn eyes.

And out of any one of us, who were frozen from the intimidation, the members of the international police looked more shocked. While gazing at the unnatural ditto, I heard Anabel murmuring a single voice.

Shapeshifter - ORIGIN

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