Day 23. Rioters and a Little Green Man

Overconfidence is poison, a lesson soon to be learned by those who boast pride. For instance, you can be a Military Policeman and enter alone into a female eco-terrorist's cell. You think she looks quite fragile, but haven't you heard the word about her clumsy infiltration, have you? "Whatever," Lara thinks, as she disposes of the body of the first policeman, and takes his gun and baton. She has executed a perfect backflip and a neck-breaking maneuver with her legs.

A cell full of prisoners is released. To the first one, she gives the baton. "Have fun," Lara says. The prisoner places his hand on her shoulder. "Hell yes!" he answers. A prisoner frees another, and the riot starts. Military Policemen enclose the area, but for ventilation shafts. "Where's the woman?" a Military Policeman asks his pals. Where is she, indeed? Above you, perhaps? With a bit of finesse, she manages to release the prisoners from the main cell bay.

"Don't get over yourselves," Lara warns, afraid of further security measures. She has given weapons to all of them, and started commanding them into rioters. From bay to bay, prisoners are released and armed. A full riot is underway, without many options for the Military Policemen to counter. And so, she arrives at a tower. "How about I climb that?" she asks.

She diligently climbs to the top, and sees it. "Well… ain't this a hell of a construction defect?" she asks, while standing next to a big antenna. An opening to a main shaft, perhaps to allow natural light in. She uses her binoculars and spots a pool below. She dives into it, not without screaming due to the excess of adrenaline.

A bit of swimming later, she arrives at a new bay. Lara continues with the prisoner release tactics. But something in this area is a bit different. "Lasers and automated weapons…" she thinks. She surely welcomes further challenges. Some rioters go proud, and start showing Lara what not to do. By simply doing otherwise, she manages to evade all security mechanisms. And arrives at the entrance of the complex, where a big shootout between prison breakers and policemen starts. The Military Policemen simply end up overpowered, and the prisoners break free.

But Lara's job isn't over. She has to infiltrate deeper. With a bit of stealth, she manages to elude the few guards at the complex's garage and enter into a transportation truck. She simply hides behind a box and eats some food from a can. "You're all ready," one worker says to the driver. "See you," the driver replies. Lara's being shipped to a rather strange place.

The place Lara has infiltrated is surely tighter in security. All guards, when spotting Lara, rush to activate alarms or whatever other security system. Lara doesn't wish to find out their intricacies. Prisoners here… They all show signs of mutation. "How is it that you are getting like this?" she asks. "The Little Green Man…" a prisoner answers. "Have a weapon," she says.

Lasers abound on all shafts and ducts. Security's tighter than in the prison cell she's been in a few hours ago. She manages to dodge them safely, though. With the distraction of the prisoners, alarms are turned in. But the distraction is enough to go deeper into the facility. "Missiles?" she asks herself. But this is not within the interest of Lara. Neither does the big yellow rocket she finds in an adjacent room. But below the big yellow rocket… "Gonna have to launch that," she thinks.

Lara is now on her elements, and on her own. She is going from room to room, at a higher infiltration place. She manages to enter into the main control room with that strategy, and leaves many doors open. And that means seeing that nice disk. "Hm…" Lara thinks. "Similar to that below the big rocket." A lousy scientist, too much into himself, doesn't see Lara, and she knocks him out. She now has clearance for almost any room.

Lara finds a slot where to use the card, and the whole room starts vibrating. "Oh shit!" she thinks while she runs away. The big yellow rocket is accidentally launched, and Lara almost gets incinerated on ignition. But well... a new road is opened. Some guards and lasers later, she finds yet another main room, and further access keys. The sky shines like sunset on the outer side of the complex.

And with that last key, she manages to find out the whereabouts of the little green man. "Real or fake?" she asks herself. She's quite aware of the effects of the mutation. She touches it and has a vision… "Oh it's near!" she says. Apparently, there are some side effects to being in contact with the meteorite rocks. The mental bond with the creature opens the disk in the room below the big rocket, which was better concealed than all other rooms.

The disk, whether of alien or human creation, surely has connections with the meteorite rock, as its metal alloys seem otherworldly. It floats, and has an opening. "Is this…?" she asks herself. The inside of the disk is quite reminiscent of the living bio-technological parts of the Great Pyramid of Atlantis she tore apart a few years ago. It could be possible that an alien element had been used to forge parts of the Scion. A similar element, a stone of the quality of the Infada Stone stands before Ms. Croft. It consists of two crystals with similar structure and seemingly attracted one to the other like two magnets.

She picks the artifact, and the disk rumbles. "No way!" Lara thinks astonished. She's seen many things, but this is a new one. "Won't be able to add this one to my collection," she says to herself. "But at least, I'm gonna ride it!" And so, she drives the disk out of the Area 51 complex into some point in the Scottish hills. "Now, that's fast travel," she thinks. Merely an hour has elapsed, and she has travelled a quarter of the globe into familiar lands.