CoD to DnD 4E
LV= 4d6 +6
HP= LV×6
AC, Fortitude, etc =HP÷2
Initiative=LV÷2
Perception=LV
Speed=1d4+4
Weapon Range=5+Weapon Range Squares
Attack Damage=1d10+ Damage Squares
VS=Weapon Accuracy Squares +1D10
Weapon Reload: Standard Action for LMG, Shotguns, and Sniper Rifles. Minor action for all other weapons.
Multiple Weapon Hits: If fire rate squares are six or less it hits once.
7 to 10 squares hits 1d3 times
11 squares or up hits 1d4+1 times
There are three loadouts. The basic loadout consists of a Primary weapon, a Secondary weapon, 1 lethal, and 1 tactical.
The heavy loadout consists of 2 primary weapons and either a lethal or tactical.
The third loadout consists of a primary weapon, a secondary weapon and 2 tacticals.
You can carry 3 of each tactical and 3 lethal with the exception of combat axes. You can only carry 2 combat axes. A combat axe has a melee/range 5 attack.
VS=1d10+3
Damage is 1d12 +8 (3d12+24 on critical)
Classes, Specialist Weapons, Wonder Weapons, and the Trophy system are unused.
Here's my loadout.
Primary: SVG-100 Custom (SVG-100 Sniper Rifle, Suppressor, Varix 3 optical)
Damage 16/20
Range 14/20+1-2=13/20
Fire Rate 2/20
Accuracy 13/20+1=14/20
Magazine 6 (5 reloads)
Secondary: L-CAR9 Custom (L-CAR9 machine Pistol, dual wield, Reflex Optical)
Damage 7/20
Range 6/20
Fire Rate 16/20+2=18/20
Accuracy 8/20+2=10/20
Magazine 40 1.5 reload
Lethal: 2 Combat Axes
Tactical: 3 Shock Charges
So here's how I set up my character:
Duncan LV18
Medium Natural Humanoid (Human)
HP 180 Bloodied 90 AC 27
Fortitude 25 Reflex 20 Will 18
Initiative 9 Perception 18
Speed 7
Standard Actions
SVG-100 Custom 6/Encounter
Attack: Ranged 18 (One creature) +22 vs Fortitude
Hit: 2d8 +10 Damage (4d12+ 30 Damage on a critical) this attack doesn't reveal the users location
L-CAR9 Akimbo 4/Encounter
Attack: Ranged 11 (One creature) +11 vs Reflex
Hit: 1d8 (Hits 1d10 times each attack has its own vs roll)
Combat Axe At Will
Attack: Melee/Ranged 5 (One creature) +13 vs AC
Hit: 1d12 + 8 Damage (3d12 + 24 Damage on a critical
Reload SVG 5/Encounter
Effect: The SVG-100 Custom regains 6 uses for this Encounter
Minor Actions
Reload Akimbo 2/Encounter
Effect: The L-CAR9 Akimbo regains 4 uses for this Encounter
Shock Charge 3/Encounter
Effect: A Shock Charge is placed in an unoccupied square within 4 squares of Duncan
Triggered Actions
Shock Charge 3/Encounter
Trigger: An enemy steps in a square occupied by a shock charge
Effect: The shock charge explodes in an Area Burst 3. All in the burst are stunned for 1d4 +1 turns.
Any attack made against a creature stunned in this way is considered an automatic critical.
Str 17 (+0) Dex 18 (+0) Wis 15 (+0)
Con 15 (+0) Int 15 (+0) Cha 10 (+0)
Equipment: SVG-100 Custom (SVG-100 Sniper Rifle Varix 3 Optical Suppressor), L-CAR9 Akimbo (Reflex Optical Dual Wield),
2 Combat Axes, 3 Shock Charges, 5 SVG-100 Magazines, 4 L-CAR9 Magazines
