Reviews:

Guest 1: There's likely more that the Wind of Chamon has settled near Altdorf, likely right on Nuln, since like Sylvania regions where the winds settle and pool tend to reflect and be much more powerfully inclined toward a particular magic and start more resembling its aspects.

Guest 2: The Fel as with plenty of armies and villains in Blizzard's products suffer from what I call "reskin" fever. where they take the exact same character movement frame, and the same IDK what it's called flesh/polygons/blocks, and just throw a new, often just palate swapped, texture on top and then call it a entirely new, entirely different entity. I mean it would be like Pokémon trying to tell us their Shiny Pokémon were entirely different Pokémon and then looking down on us for not knowing the difference when even they can't tell.

But the main "theme" Blizzard has abused to all hell since Warcraft 3, and that we saw the first Hints of in Starcraft: Brood Wars was "us but evil" which hello reskin fever. want evil orcs? how about red skin, want other evil orcs? how about making them black? want evil humans, lets change one color on one part of their cloths and call it a day.

Lore wise the demons of the Fel are far more brutish than their chaos counterparts, with the Old Gods using/having all the subtlety and more that you'd expect from Chaos. The Legion's subtlety comes from the Eredar, the Draenei but red, and and Pit Lords, and that's in that they actually think of schemes and use mortal agents but the Pit Lord's schemes tend to be "my slave army bashes this other army then I bash them afterwards.

Guest 3: Yeah i was just going to leave it to the imagination rather than research and look up late 15th century dresses and then break it down by region.

Guest 4: A good assumption, but the Asrai are weird as far as I can tell they typically act through proxies, or via arrows. with everyone (meaning the fans) knowing who the emissaries of Ariel are.

Guest 5: I was hoping to give hints towards both, also the Naaru are technically further away on Mallus than they have ever been to anyone anywhere in WoW.

and for Point 2, Some good thinking there, the Slaan could end up a pretty big problem rather than a benefit.

Guest 6: The Horde are going to look to strange places for allies, but the "my odd guide..." from the chapter should show some hints as to some of the people they can reach out to.

Guest 7: Vamps gonna vamp.

Guest 8: They could, sadly Denathrius i dont really know so I'd have to watch some extra vids of him

Guest 9: Honestly i never liked the Pandas I know i need to work them into the story but I'm having a hard time with it.

Guest 10: The GW offical RPs, and the few empire centric books I've read the Empire's civilian side is mid 1500s in tech sometime late 1600s. But as for Azeroth humans, everything I see suggests that after the countless genocides, they, the Gnomes, and the Dwarves all have similar population scales (in the Alliance at least) and then there's the Night Elves who in terms of power projection almost match those three combined.

But basically Azeroth humans are more or less tech parasites, they don't develop, they just take and demand, and if they don't get what they want, they throw rocks that have the power to kill queens with a glancing blow, or have Knightley or Magical Douchebags stir the pot or leave their allies exposed to the Forsaken threat. But because of that it looks like militarily the Dwarves and Gnomes outside of PC's make up 80% of the "tech" the alliance uses which considering dispositions and population scaling I'd make a very rough estimate of a Gnome robot for every one or two Ogre mercs in the Empire.

Guest 11: No your right, Jaina tried to push them more to one side and they kicked her out in favor of a guy who accidentally helped summon the apocalypse. But The Imperial Licencing system is intended as a tool to help tie the wizards to the state and turn them into useful servants of the via a carrot and very big stick. Warcraft mages are already too big for their britches.

Guest 12: "B-but the WC people are tolerant, it's not like they have litterally never encountered anything ever from outside this system ever." You just know their having their world view rocked and probably plenty of them want to beat everything into its proper place.

Guest 13: I know we have had Vampire halflings, a vampire dwarf and even a tomb king dwarf, no Ogre but...ewww, and no Vampire Elves...

Guest 14: Exist but less relevant and less powerful than the Old World Gods

Guest 15: I keep forgetting that it was the Changling that was supporting him.

Guest 16: "Warning, Warning Giant Sword in Planet."

Guest 17: Personally that sounds like some rough chewy and probably cold meat.

MEleeSmasher: No that's just Vampires. Warhammer RP Vampire is the single most over powered thing a player can be...until homebrew brings in Slaan (aka "i throw mountains with my mind") and Deamon Princes (aka the end boss of a Devil May Cry game). Even the tabletop game a lone Vampire is basically a Chaos Lord and a Chaos Sorcerer in a single character...and you pay the points cost for it. But i mean in lore Vlad Von Carstein, founder of the Von Carstein line, was effectively unkillable even when faced with priests of Sigmar and Vampires suffer like a 80% stats debuff vs followers of Sigmar even with his ring that made him litterally unkillable was taken away by a sneaky breeki.

Vampires per the Lore have keener senses than a Elf, are as fast if not faster, strong as if not stronger than a Ogre and oh yeah have a innate connection to magic making them naturally better spell casters than their mortal counter parts. But most don't actually practice or even bother to really try or experiment with their power thankfully wouldn'tit be terrible if a Vanpire character actually obsessed over increasing his magic and putting it to us...oh Hi Manfred the Vampire Lord who solo was on Par with Archeon and the whole "doomtide". And they are stupid unkillable, steak through the heart? you better have burnt the remains, gone through seven cleansing rituals and scattered the ashes on the crossroads...AND killed any potential followers of the Vampire and anyone who might get the smart idea to try and bring them back because they can sometimes by their own power still be brought back from even all of that. And then the Von Carstein bloodline is somehow avle to survive in the sunlight an ability that can be transferred to any vamp who drinks Von Carstein blood.

Vampires have a bit of inconsistency thats intentionally built into their lore but overall they are the most powerful beings actually walking on the Warhammer world, anything stronger typically has to be summoned via mass sacrifice or has scales...or frog skin.

And Jaina almost solo kicked one of these creature's asses even with a Cairn Wraith supporting him. But seriously Manfred Von Carstein is a "Arthas is the Liche King" level threat, but he doesn't use convoluted idiotic plans that require him to significantly weaken himself, perma-kill all his closest allies, and put himself in a position where a single dude could with a single sword swing ruin his entire plan stripping him of all his power forever and perma-killing him as well.

also you have to consider the people these vampires actually are terrified of. such as Sigmar "I got so sick and tired of kicking the ass of evil and being Emperor I went and became a God of ass kicking and the Empire instead, Sigmar "this dude is harder to hurt than Superman and has a army of demons on his side but I'm going to kill his ass while butt naked and holding some hand me down hammer, Sigmar the guy who in a single battle killed Vampires so hard that the rings that made those vampires Litterally unkillable turned to dust rather than try and stoo him from killing the vampires and so they chose to abandon the most powerful Necromancer of all fiction to run away from a butt naked dude with a hammer. Thats how over the top OP you have to be for a vampire to fear you, and the top tier Vamps are still there going "throw me on coach I can take em".

Rook435: I'm just scratching the surface. especially since the game's ever changing and inconsistent mechanics are all treated as lore and Blizzard's retcons.

And Cathay and the Ogres were fun.

As for cleaning after the poor Knight i assume that his job was rug washing, and it was the other guy's job to mop. But i really wanted to have interaction between two worlds.

Hakuryuu: I'll share a hint, it's the rather funny reason that Gelt on pain of Death can not return to Nordland.

OscuroSignore-51: Thankyou and I agree.

people keep trying to say that WoW is used to facing corruptive forces. Yet over half the playable roster are all mutations, Trolls becomes Night Elves becomes Nightborne and highborne, becomes blood elves and Void Elves (and that's just the playable roster). Their world rather seems excessively susectable to corruption, but relatively better at recovery. And i know some people would go "it took time and magically accelerated evolution", but the fact no one noticed ANY of those changes, they happened far too quickly, particularly for immortal species meaning the previous not changed versions should have been alive to compare against...but it seems more they changed too and didn't care, just like mutants.

Alex j. White: All a little too Eldar for my taste, but absolutely something to alude to.

micelzod: Doooont make me defend WoW. I have hated how Blizzard has handled...it's everything, since Warcraft 3 really. Weakening and undermining their own fictional settings for cheap "twists" with no pay off.

But here i go. WW2 and the Crucades were 90% skirmishing, one of the sieges was won by a small handful of men swimming into the city from the sea and without armor fighting through the city garrison to open the gates.

and then there's how Chaos operates, which i do rather prefer, but in fantasy at least Chaos sort of circled their power in the north gathering mass and momentum, throwing themselves south whenever they couldn't hold on anymore, then getting rebuffed, wearing away at the defenders but also slowly gaining more mass each time they did that from the survivors bounching back into the "swirl"

also Warcraft does have well managed armies...but from all the cinimatics and even conics yeah their idea of a battle is the same one the MCU had for the Endgame movie...throw mocks blindly for hero characters to stomp on.

"However, I could never think of a better potential candidate to be Sigmar's champion..." -who? I have a guess of a certain dead WoW badass King, but well 1) not AoS (honestly because GWs treatment of fans and lore and the fact that in 100 miles of me there are only meta-list jackasses who treat friendly games as the Las Vegas Open I despise AoS, still like the models they got a 1000% more funding in one year than all the last decade of Warhammer Fantasy)

deadliestfan: Ok skipping to fairness Doctrine. The events are different, but I still look for what their personality is, their persona to look for a reaction that while serving my story still stays consistent with who they are. No "Naruto who likes the color black, and hates ramen and is into dudes and is totally edgy and bitter" for me. I want Gelt to be Gelt and Sylvanas to be Sylvanas even if events don't follow the dominoes course set out by their respective companies.

And the Dwarf bit...yeah that was 2016, since before then GW has basically been filled with nothing but bitter resentment for WHFB hell they assumed that TWW would be a flop and had been trying to claim absolute authority (and a bigger profit share) over that game from CA since it's success, but what do you expect from a company that routinely sues its fans and calls them Nazis while expecting a tens of millions dollar yearly return from a IP they they yearly only invested maybe thousands up to max tens of thousands into before blowingthe whole thing up. And then knowing some of the Dwarf characters I think their engineering guild just isn't getting the proper recognition they deserve even by GW considering they have coal operated, entirely made of steel warships with Cannons that operate with a maximum range of miles idk the accuracy though...but only one port to sail out of.

Also i do hold some contempt for Azeroth, but that stems from things like the Liche King Arthas' plan hingeing on irreversibly crippling the Scourge, bringing the one sword that could break Frostmourne within striking distance, crippling himself and perma-killing all his closest supporters...and that plan somehow getting sold to us as Masterful brilliance. When lines stating that the Scourge's size made it a world threat were uttered immediately after his death and that claim made after the entirety of the Scourge leadership had been gutted and it's armies crippled...dude could have just secretly ambushed a few Alliance and Horde Champions and made them into his spies to figure out who the greatest champions of all were. you know being subtle and inventive like a certain black dragon we are told he's vastly more intelligent than...Blizzard really likes to piss on Onyxia's memory by making people with one too many tramatic headwounds as a baby out to be smarter than her.

Next My arguement isn't necessarily in disagreement, I just think any leader of any era will use the formations that are best suited to the men and gear and situations they have and often denser formations appear because either particular gear (shields, X-ray camera, etc) or because the situation (poor troops, trench warfare, urban combat)

but I stated the term technology and was lazy and left out magic but in a bit of a ironic twist Blizzard magic, compared to Muskets has a relatively short range, in gameplay. And even the Handguns the Empire uses, the model they are based around historically has marinally longer ranged than most the game's moderate to long range magic spells, but this will tie into a odd point i use in my thinking ill mention in a moment.

On that Industrialization point, i was watching the Interviews with the guys who made the currnt Cathay and even cowrote the "Warhammer Old World: Cathay codex. Basically we haven't seen Cathay's dark side, and the Empire having Industrialization makes sense because Cathay has hundreds Blacksmiths and the Dragons only accept the best 1 out 100 swords for use in the Cathayan army with the rest either smelted down again or given to the peasent levies. Also following my little Odd guide I can guess some very nasty shit for Cathay is still to come, but well Cathay is 'Dragon' and i expect that the Warhammer Dragon lore track record to eventually hamstring them, since even a shitty griffin is better than a Dragon *inserts mockery and laughter at the imperial dragon*.

On adventurers, my bit was more to suggest that they're on average less Demi-gods and more slightly to moderately better dudes with a few demi-gods in the ranks...but then you get game mechanics and a few encounters and then Jaina is going full Hercules or Gilgamesh to the Adventurers' Canterbury Tales or Prince Hector.

and yay for the PM and those story names.

Also glad you enjoyed that battle. Typically i have a good "how the battle plays" but then try to stop down and play it out from the characters perspective sort of like the Manga, Kingdom, or the Dynasty Warriors game series particularly Dynasty Warriors 4 (best blending of strategy, events, and combat) and Characterization yeah that one has taken me a lot of practice to get, thankfully decades of being a Game Master for 40k RP, and everything from there to ERPG has helped alot. But for the Gobbo battle i used normal Gobbos, Hobbs lets just say those three wouldn't have survived, and maybe wouldn't have even gotten a kill due to all the petty tricks Hobbs use...still probably 1/3 of thr Hobbs would have died though. But Hobbs goblins basically would have stunlocked the whole group while raining arrows on em, or hitting them with barbed ropes to capture them.

Also I really didn't know if I wanted to use Mordheim, until i read one line of Lore from the Wiki timeline that made me raise a Eyebrow because of how you can either see it as a plothole thats easily ignored, OR as part of the uncanny unnatural nature of the city. Mordheim was absolutely demolished, by the Imperial Army using cannons before Karl Franz was born, yet the Mordheim games and all these events take place during the reign of Karl Franz with the monsters and other entities still alive inside, it was that moment I went from wanting to avoid such a popular place to wanting it absolutely.

And your question on souls. It actually is more a point of intrest or contention for guys like Nagash, since even his soul has been "destroyed" yet he still came back. For Daemons true name ritual or direct Divine FU's are the main ways and there's a few more but basically there is no "atheist" way to kill a daemon as all the others have a grounding in one of the multitude of faiths on the Warhammer world but perma-death doesn't seem to be a issue unless a Daemon is a big time named Daemon as all Daemons are a part of the Gods and so some that have been given true death had just been replaced with a near replica by the Gods, but again those ones were "lesser" and that was something exored back when Black Library actually gave a damn about giving depth to the non-humans of 40k. Also Fel outside of what seems like "concentrated power" it seems more like it corrodes souls weakening them, making them more maliable, and helping turn people into Demons and/or eventually dissapating the souls entirely a very similar process actually takes place in Nurgle's garden as Plaguebearers aren't technically daemon of Nurgle but the digested souls of Nurgle's mortal followers given a Daemonic rebirth, effectively making them the only God Aligned Daemonic, non-Daemon Prince Human-to-Daemon transformation.

And the year I start dropping hints later.

Special response to Guest of chapter 1/prolog: I wont often respond to reviews "so far back" but I'll make sure to note you guys and give responses from time to time.

The Compass while "New" had enough premise in real world mythos that the hard fans more or less guessed a similar item existing, i think the most comon fan imagining i had heard was a pond with a floating lodestone or something weird like that...that part has been a little long. But the moment they had the slightest mention i knew it would be one of the most sensitive items of magical use in the world.

WarNob123: But it's a extreme situation and Volkmar, man of action needs extreme measures otherwise he could never trust these Alliance folk and their "gods".

And "functional era comparable clothing" vs "cloth chainmail bikini as a everyday outfit" ...I honestly am suprised Azeroth has people who are still alive...but i give them the benefit of the doubt.

Random Anon: Well those are there mostly to just help in a gerneral sense to help build a sort of understanding for the worlds and to give help on aspects...and as a bit of filler admittedly.


Warcraft Corruption vs Warhammer Corruption

I figure this for fans of one series but not the other to understand the types of threats the other faces. Particularly through the as the segment's title suggests through the Corruption those forces bring.

Now much of this will be generalized and simplified, particularly since both worlds have so many forces and types of Corruption those forces use.

To start let's look to the Corruption of the World of Azeroth. Starting from a astronauts view, besides a huge freaking sword in the planet, the most noticeable sign of the world's enemies is something called the Dead Scar created by undead Blight. The Warcraft Undead through a mixture of magic and plague spread their Blight which strips the land of the neutriants needed to sustain life, sterilizing it, the natrual imhabitants are twisted into what are typically undead or magically death aligned mutants, for warhammer fans think of the Ghouls that serve a Vampire Count army and how they are actually living creatures, typically once along the line in their lineage having once been humans. The Undead Blight also is suspected to have psychic effects, at very least helping bind the Undead it creates to the Liche King, or in the "new" Blight made by the Forsaken making "wild" and "Free" undead that might be more inclined to serve Sylvanas.

The next Corruption would be Fel Corruption. Fel is the magic or power of the Twisting Neather, or for Warhammer fans the warp without the winds of magic, but plenty of Demons, Nightmares, and a general lack of long term consistency.

Fel Corruption manifests through the Demons, particularly in the species that are brought into the Twisting Neather or bound, more or less, to it by Demons. Fel Corruption is more or less a magical power infusion which slowly is meant to bring a world, species, etc into the Twisting Neather turning thrm into Demons. of course this process is hardly even completed for a full, at least not as intended. Orcs in Warcraft are green, rather than their natrual mud-like colors, because Fel Corruption and can Turn Red due to further Fel Corruption. But in exchange the Orcs who first accepted the Fel Corruption gained a significant boost in their vitality and strength and thanks to their Demonic masters the Corruption bound them to, they were able to launch multiple planetary invasions. However due to their failures the Orcs as a species were likely going to be effectively killed off as a species. Fel Corruption om those individuals or species lucky enough to both survive and not be purged by the demons will become demons themselves once they channel and infuse enough of the energy. Fel also can affect structures, terrain, and objects but it's a general warping of these items twisting them into Fel inspired, or Fel energy infused versions of themselves.

However this process is typically started very deliberately by typically by warlock, or by a Demon using its own blood as a medium. And while certainly not all creatures affected by this are done so by choice, the ones who typically are the main body using or spreading Fel Corruption are those who have accepted Fel by choice often after being presented the choice, typically with some or very little knowledge of what it entails. Such as Orcs accepting a pact with a demon through it's blood not realizing they would become it's slaves in the process.

The last "Main" Corruption of Note is that by the Void. However Void corruption is far less "consistent" than Fel Corruption and has mental, physical and spiritual elements to it. The Void will often enfuse vast potential power into entities, but this power will often amplify particular negative traits such as paranoia, doubt, despair, etc. However since Void unlike the Fel and crestues of it, is far more restricted on its access to the mortal reals and the other planes. Instead the Void will create, work through, and empower proxies whose powers and natures help shape the Corruption.

The Old Gods and their Black Empire are the main point of Void corruption. Void Corruption has had a long lasting, but entirely muted and mostly contained effect on Azeroth, with the only major points of Corruption enacted through the Old Gods, all events that were enabled because of other forces, being the Corruption of the Black Dragonflight, creation of the Naga, and the Emerald Nightmare. The first was a deliberate act of sabotage of the Dragons fighting the Burning Legion by the Old Gods which brought the Black Dragonflight into the forces of the Old Gods this Corruption was a Twisting of the Spirits of the Dragons who kept their minds and their forms, The Naga were once Highborne Night Elves whose bodies were twisted into aquatic monsters and by choice serve the Old Gods, and the Emerald Nightmare is a corruption of the Emerald Draam a plane of Life where mind and body can become corrupted, any Corruption on their plane can reflect on Azeroth but the Nightmare is contained. Other than this the Old Gods themselves of the races created directly from their flesh are the only other Corruption of their type on Azeroth.

The last bit of Void Corruption is in the Dark Naaru, Void Elves, Void Etherals, and Warlocks and priests who went a little too far. All of this is typically less permanent and usually either short lived or will solely impact the one being. Void Elves though along with Void Ethereals are almost effectively their own races who all suffer from whispers and influences from the Void itself, but are otherwise "stable". Dark Naaru are Naaru who have overused their Light Powers and go through a "void state" which after a very long time of recovery they will revert back, but they're likely to cause drastic damage and even cause various beings to be infused with void power in the mean time.

Lastly for warhammer fans there's apparently fan theories and debate on what we'll refer as to Light Corruption, mostly its in the form of brainwashing people into "Good guys" and might go so far as physical Corruption due to some odd crystals player see in particular areas surrounding onenof the example groups known as the Lightbound who come from a alt-timeline of the Orc's original homeworld, but with a alt-timeline that the magic keeping it sustained was probably decaying.

Now on the otherside is the Warhammer world where Corruption types have a little less crossover between them. First is what's referred to as Greenskin Corruption. It's nothing complex, world reshaping or mutative. But the presence of Orks and Greenskins eventually taints the region and makes their species irremovable as their odd ecosystem spawns and spreads. The Orks and Greenskins themselves are the Corruption, eventually replacing and destroying swaths of the local ecosystem, as each Greenskin carries the spores for the next generation with them. It takes significant efforts to eventually cleanse the Greenskins from a region and often soon a new infestation will rise up or immigrate from a new region.

After the Greenskins is what Creative Assembly has labeled as Vampiric Corruption. The presence and growth of the power of Vampires has a noticeable effect on a region. Vampires draw the Magical Wind of Shyish to and even into themselves. As I will cover later, these winds will affect the land, and shaped by the Vampires transforms the land to suit the nature of the Vampire. Undead creatures are drawn to the Vmpire, as are Necromancers following the Winds of Death. Eventually more and more complex and powrful Undead creatures will either raise or gather around a Vampire and the land itself will become a half living reflection of the realm it might have once been, everything supporting, gathering, and reflecting Shyish.

Then to bridge Vampiric Corruption and The last Major corruptive force is the Winds of Magic, each of the innate "natural" winds of magic when they pool in a region have effects that innately support events, elements, and attract creatures and people who most closely match each of the winds. For example the Brown wind of Ghur attracts savages and wild beasts in greag numbers wherever it pools, and the Red Wind of Aqshy can influence or cause volcanos, and the Green Wind can cause sudden, rapid and dangerous growth even spawning Dryads who remember the forest's grudges and memories.

Lastly is the big one is Chaos Corruption which incorporates the winds of magic but at best in a swirl of all of them together and then bound in the insanity of the Chaos Gods and Daemons who are manifestations of subconscious or repressed emotions. Chaos corruption functions on multiple levels and unlike the basic "Corruption" from the Winds of Magic which often need to be shaped by outside forces, Chaos Corruption can essentially shape itself. This shaping is through insane compulsions, either a reflection of the victims own deepest instincts or the random impulses that manifested within the Warp. But even with a insane mind Chaos corruption has something to mold it. And has more than surges of unfitting emotions, and physical changes. It can choose when to increase certain feelings or emotions, attempt to twist thoughts to a purpose outside what they were meant. And as Chaos twists the impulses, the mind, it can also affect the soul changing the deepest parts of a individual seperate from their mind and body causing a extremely slow change in a individual that might next twist the individual. And the last and most noticeable is the Physical Corruption which can then could cause or expose mental or spiritual Corruption. The Physical Corruption either is "random" or better described as less directed, such as the stable one which merged man and beast creating the Beastmen race, or the ones that are directed by the four Chaos Gods.


Moon Rise


If anything what she was feeling now could best be ascribed to spiritual agony. Kyn'ra sat and watched as another scouting team returned from outside the city quickly dismounting their Nightsaber mounts, minutes after another group landed dismounting their Windgryphs. Twelve sentinals surrounded Jaina Proudmoore and Shandris Feathermoon. Since the battle of Mordheim the Sentinals had insisted on increasing security and despitr protest by the local Alliance garrison and insistence from Stormwind for deliberation and a joint increase of security.

Instead the Sentinals marched through the portal, their army more then doubling the encampment's almost overnight. And with the famed Mage's advice and direct orders from Shandris they began scouting the local countryside, the Vampire who attacked their main prey they sought. Kyn'ra just sat and listened, looking over the countless scars she had gained since coming to this world, feeling her hate of it, and desparing over the loss.

No one tells you, reminds you that the short time after the battle is always the worst. Oh the poems and plays always have the heroes recounting the dead, or mouring the losses immediately after. But once the bodies were burried, the damage repaired and you had nothing left to do, thats when the true anguish sets in, because then you have nothing to do, to distract or to help you put the pain away. Kyn'ra kept offering to go hunting that bastard monster, to hunt him down and avenge everyone who died, right in front of her. But all she ever got were sympathetic looks from people looking at her scars like those somehow determined how tired or worthy of a break she was. And they always told her that since she wasn't with the Sentinals she had to stay back, "keep your friends safe" they'd say.

So instead she sat, nothing to do, Datris Sageclaw was gone, Emis was likely dead and gone by now, so many people were just gone and the worst part was, Kyn'ra just couldn't understand why.

"Nothing to report mam, we've found numerous tributaries and branches to the river searching them all could take us weeks, maybe months. It's like this land was specifically created by someone obsessed with rivers." The Sentinals reported and like always, always nearby Kyn'ra heard everything.

"Thankyou, keep up the search. Even if we aren't able to save the prisoners we may still remove this threat to Darnassian security. May Elune guide you sisters." Shandris replied to her soldiers who simply saluted and walked away, detached from everything that had happened. Which made Kyn'ra feel all the more bitter as the General continued.

"So any changes Jaina?" Thr General asked the archmage who simply sat looking exhausted.

"No, the local mercanaries are reluctant to give us any more assistance, and these other groups in the city while not outright hostile aren't willing to meet us about anything. Seems like at best they simply are going to ignore us." The answer sounded exhausted, and like Jaina was giving up. Kyn'ra clenched her fist, all these supposed heroes, all these people they didn't care, didn't care about the people she saw getting dragged off, she was crippled, unable to move, unable to make a sound, forced to watch as they were dragged away some kicking and screaming.

Jaina stood up with a sigh. "I think we need to change our mission priorities. We'll need some high ranking Adventurers, champions of Azeroth, to kill the Vampire once we find his lair. I'm willing to admit that by now the captives are all dead." The former leader of the Kirin Tor said dejectedly. Jaina was giving up, she was abandoning those people to their deaths.

Shandris Feathermoon nodded stiffly looking on through thr camp. "We'll need to see to the city's defenses. I'd almost call this place indefensible as it is now. And from the outer walls, and the threats inside including the, creature, that ambushed and slew one of my patrols it seems best that the defense is set outside the walls preventing anyone from reaching the city. To do that I'd need maybe one hundred more Sentinals to start. If we could start to really open the portal Id want to bring some Ancients that should secure the borders."

Jaina sat back. "I agree, we almost faced a portal breach. We need to hold this city."

Kyn'ra stood, and started to walk away no longer listening to the two leaders. If they were giving up then to Fel with them. She knew what she needed to do, she needed the local human, and she needed to move quickly.

The former soldier of the Wardens was able to move with a haste most other Night Elves couldn't quite match. Crossing the rapidly militarizing encampment the Night Elf finally approached where the human Mercenary was being housed. Inside the lone room Eike sat, clearly bored but content with his money. Kyn'ra however didn't care barging in and aiming her bow at the man.

"Get up."

"What the hell is this?" He demanded standing.

"We're going to the docks. You're helping me, I'm saving someone. " The Elf explained.

"Why should I?" The human asked simply his hand resting on one of his pistol grips.

"I have a over ten thousand Gold peices in an account on the other side of the portal, come with me and I'll leave a contract here saying it's all yours." The Night Elf stated with Strength of purpose.

The Human sighed, removing his hand from his undrawn pistol. "I personally think you people have a problem."

"Are you coming or not."

"Sign that paper and you're almost doubling my profits from you people, and i fulfill my contracts." The human insisted.

"Right, hurry up and get ready to go." The Elf demanded gruffly quickly grabbing an already prepared paper, ink well and quill writing out the contract in a rush.

"Already ready." Eike stated as he slipped on a prepared pack.

"Lets go." The woman ordered, opening the door allowing Eike to slip out. The pair moved quietly, each movement staying out of the way of the others in the encampment, they weren't being hunted, but they certainly needed to prevent anyone from stopping their departure.

The pair slipped past the military, the light guard posting keeping watch over the walls and out of the encampment. Now they needed to be stealthy and careful, the city was being patrolled by various groups, from the local mercanaries, and the religious groups and yet others who haven't even tried to speak to the Alliance, to Sentinels who were finding routes to quickly and safely get to the walls of the City.

The journey was slow, deliberate, and Kyn'ra made sure the two's travel was as hidden as possible. Weavingbetween buildings eventually the two began to approach the partially burnt and now abandoned docks of the Mordheim Ravagers. Quietly the pair moved with Kyn'ra leading the way to the only barge remaining, a decrepit boat that had been left abandoned.

Kyn'ra moved towards the barge set to prepare it for launch. "And what do you think your doing?" The voice of Aursuun stopped the Night Elf, and after a tense moment she face the source of Aursuun's voice, her bow drawn while Eike sighed and simply drew his sword taking a stance.

The massive Draenei stepped out from the shadows of a burnt down building, one that despite that still seemed somehow intact at the same time. He stood them with a frown looking down at Kyn'ra and Eike. "What do you think you're going to do. Find this Vampire's lair and storm it alone?"

"If I have to. Don't make me shoot." The Night Elf drew back her bow string slightly for emphasis.

"You really don't want to fight me Kyn'ra, I'm the last Draenei in our camp, I've helped Jaina and everyone else, and I'm here to help you." The Draenei stated, as he did so the shadows next to him shifted and a pale, green eyed Elf stepped out from the shadows behind him.

"What do you mean?"

Aursuun sighed. "It means I've put, apparently, a lot more thought into this than you have." As he spoke several others started to step out of hidden locations. "And we've been waiting for you for far too long. Honestly we snuck out here yesterday thinking you were going to pull this yesterday, and when I was about to approach you today you snapped and took off so we had to rush out here."

The pale elf next to Aursuun spoke up. "What do you expect, she's a Night Elf. She'd probably make me look stable."

Kyn'ra looked around the group. "What is all this?"

Aursuun smiled. "This is Silandel Lividbrook, a...what do you call yourself Highborne? eitherway she's a Warlock whose gone through a lot to get here to help and a lot worse on Azeroth."

The Elf seemed to move through a puff of shadow up to Kyn'ra. "We've taken to calling ourselves Ren'dorei in private. However our brrstheren are more or less opposed to our views on most things. So I heard about the portals to another world and investigating ended up discovering a secret call by this guy and just had to smuggle myself here to find out." Even as the Elf shook her hand, Kyn'ra could feel the void flowing through the other Elf.

Aursuun however just continued. "Disturbing company aside, we also have Arman Duelmail." A dwarf in the armor and garbs of a Paladin stepped forward.

"It was my pleasure to help a fellow Paladin in need, I had rushed through the portal once I learned of your plight, but unfortunately arrived too late to be of aid." The dwarf stated, his voice straining to sound proper and his accent slipping through at moments.

Aursuun then moved his hand to the last of his companions. "And this is Mata Copperguard, Gnomish hunter..."

"And smuggler." The Gnomish woman cut the Draenei off. "Now who is the human, looks more like a pompus ass than a right adventurer, hell he's maybe two thirds the size of most the men i hang out with."

Eike sighed before giving a bow to the assembly. "M-mine, word is Eike Brunner. I...are local, male." The others started to snicker, while Aursuun looked impressed and Kyn'ra just let out a exasperated sigh before correcting the man. Eike was not learning Common very well, often complaining of words having too many meanings or too specific of meanings and the language having too odd of a flow for him to understand.

"Wait this guy one of the local humans we heard about?" The Gnome asked her voice a mix of humor and incredulity.

"Yes, he's actually the one from the River i told you about." Aursuun explained earning a smile from his Dwarven counterpart.

"I'll be happy to see if he's up to the challenge then."

The self identified Void Elf just seemed to smirk. "Good thing I wasn't around when you all first found him."

Kyn'ra's eyes went wide for a moment before turning to Eike and speaking in Reikspiel. "Hör zu Eike, Bevor es komisch wird, dieser andere Elf hier. Sie kommt aus einer seltsamen Gruppe. Ähm, gib mir einen Moment. Erinnerst du dich an die Norscan-Leute, über die du gesprochen hast und wie einige von denen, mit denen du gekämpft hast, dem Chaos nicht gefolgt sind? Sie nutzt gefährliche und sehr unterschiedliche Kräfte, um böse Vertraute und Magie zum Kampf zu beschwören. Ich würde sie im Auge behalten, aber sie ist immer noch sehr auf unserer Seite." (Listen Eike, Before things get weird, this other elf here. She's from a very weird group. Umm, give me a moment. Remember those Norscan people you talked about and how some of the ones you've fought with didn't follow Chaos? She's basically our world's equivalent she uses dangerous and very different powers to summon evil familiars and magic to fight with. I'd keep a eye on her, but she's still very much on our side) The Night Elf tried to explain and the human just shrugged.

"Du bezahlst mich nicht, um sie zu töten, und sie wird uns helfen, am Leben zu bleiben, verstanden. Wir kämpfen gegen einen Vampir, wenn einige Kultisten wollten wegwerfen ihr Leben kämpfen sie zuerst gibt es keine Möglichkeit, ich würde sie stoppen, weil einige dumme Prinzipien." (You're not paying me to kill her and she'll help keep us alive, got it. We're fighting a Vampire, if some cultists wanted to throw away their lives fighting it first there's no way I'd stop them because some stupid principles.) The human responded earning a smirk from Aursuun.

"Alright lets set sail before anyone starts missing our mercenary companion." With that the group of six boarded the barge and started to set sail.

As the boat began to drift down the river Aursuun pulled a map and presented it to Kyn'ra and Eike.

"Good thing for both of you, I really have been thinking ahead with this, I managed to swipe a copy of all the records involving searches and patrols looking for this Vampire and his army. We have narrowed it down to some possible locations, but I'd like our companion here to pick the first locations to check." And with that the group started to plan their search as the sun slowly set in the distance.


Aleksandr threw himself back into the wardrobe holding back a screech of agony. The entirety of his insides felt as though they were on fire. Indeed the lesser Vampire Lord was awash with pain he had possibly never felt before, yet he held back anything more than long pained, and muffled hisses. Even so Volkbert watched the door carefully, his cursed sword ready to slash at any foolish enough to enter.

Aleksandr's agony however had a purpose. He had nearly drink enough of this torturous blood to nearly kill, no indeed kill the blue-now-plae skinned Draenei laying on the bed. It had only been a sign of her own power that her spirit hadn't already seperated from her and given Aleksandr the time needed to enact the Blood Kiss, completing the ritual and starting the process for his new love.

In the Coffin beneath him Emis writhed in what could only be a even greater agony than that of even her sire. Still the forming connection, his own dark essence filling her and changing her, making the blood that flows through her the same as his own continued as the powerful screams died, replaced by soundless gasps and violent thrashing. Aleksandr still in his own agony looked on with a mixture of pity, curiosity, and doubt.

He loved the violent blood soaked monster he could see hidden behind the veil of civility, life, and self-righteousness that Emis had first approached him with. She had let the monster loose during their battle and it was even more glorious than any bride he had sired. But this woman was of a species he had never seen before, something less than the human superiority the Von Carsteins represented, the human potential that inhabited all Vampires.

Yet still Aleksandr felt compelled and indeed now he had taken her, and his daughter and his bride from now on she shall be. He will mold her and she shall become the blade that will put him not only on the throne of all Sylvania, but the Throne of the Empire itself! Another throe of agony swept Aleksandr causing him to silently thrash about the room. He needed to recover quickly, yet he couldn't send Volkbert to collect one of the prisoners, not with Abram lurking about. Certainly Alya was emboldening the cowardly Necromancer, tempting him to turn against his superior. And if that untrustworthy swine saw Aleksandr now he wouldn't hesitate.

Awash with pain Aleksandr risked looked out past the curtains of the room, the Sun was setting, certainly Alya was going to wake soon and if she sensed anything amiss with Aleksandr's control she would certainly strive to take his army from him.


Zannae sighed in releif as the Blood Elf sat next to one of the supporting pillars for yet another watchtower. For the past week the Horde had dramatically increased their efforts with the portal, Astalor had successfully widened it enough that major work was now being performed and even a creature as big as a Ogre could potentially cross through without issues. Still all the labor now had been construction transforming the hill in it's entirety into the Crimson Post. Following designs by Blood Elf Engineers and Forsaken Acolytes, Peons labored hard alongside the Horde's military forces to transform the hill.

The large hill now consisted of a rough spiral which provided no less than five layers of defense until you reach the top of the hill, where the main Horde Barracks and fortifications rested. The spiral design was also to allow carts and other larger groupings and creatures to travel up and down the hill only needing to pass through a few gates while also allowing the towers and defenders clear view of anyone attempting to climb the spiral. And all of this allowing the Horde to make the most of the forces that they have been sending through on mass. Three hundred Undead Cryptguard now stood watch over the Crimson Post, and besides them One hundred sunsword, a full detachment, had also come through to Guard the Mallus side of the portal, also two hundred Trolls had come through to assist and another fourty-five Orcs joined the official military garrison. The nation of Durotar was sending hundreds more Orcs who had yet to arrive and Thunder Bluff had committed a full eighty Tauren warriors and twenty druids and Shamons and even a single Beastmaster of their tribes.

This Fortress was perhaps one of the most resource intensive outposts the Horde had built in years, and it was still under construction. Certainly it seemed Sylvanas intended that, for now at very least, the Crimson Post would serve as the Horde's capital on Mallus. The palisades intended to eventually be replaced by full stone walls once the main construction was completed.

"Impressive ain't it?" Gin asked from Zannae's side. The two looking over the fortress that had been built.

"I think this is impressive. Looks like we're finally settling, and just imagine not long ago we were scared of anything finding us. Now we're trying to think if any of the locals we were warned about actually have enough force to take this hill." Gin stated.

The Blood Elf and Mag'har Orc both smiled at eachother with the thought. "Well let's hope command doesn't break us up, hmm." Zannae provide much to Gin's wider smile.

"Yeah we made a good team...umm speaking of where's the bonehead?" Gin offered then asked.

"Launchalot's gotten summoned to report to the Forsaken commander's tent." Zannae supplied. Getting a odd look from Gin.

"Think they are going to assign us a new mission?" Gin asked, while casually scanning rhe horizon.

"Doubt it, either we are going back to Azeroth, or they're assigning us a posting here." Zannae answered, looking back to the swarm of activity that surrounded the portal.

"Weren't there more portals?" Gin then asked.

"Yeah?" A short answer.

"Umm, so why aren't the Horde securing those ones yet?" Gin asked.

"Apparently those ones aren't open yet, naturally they'll take a while before they do. We're supposed to try and get a general idea of where they might open on this world to figure out which of those portals might be dangerous, or beneficial to the Horde when they open." Zannae answered simply.

In response Gin just grunted.


In the tent the Knight just stood waiting, across from him stood Captain Kitala Starshadow the Dark Ranger now assigned to command the Crimson Post. It had been a suprise that Lillian Voss hadn't been given the command but Sylvanas had decided to reward the woman for her performance during the siege of the Crimson Monestary.

"Sir Launchalot do you know why I have brought you in to see me?" The Dark Ranger demanded with a even tone.

"No ma'am." A honest answer, it could be any of a dozen reasons.

"Sylvanas had seen it suitable to give you some measure of reward for your actions during the most recent siege of the Monestary and your continued support after we made contact on this side of the portal." The Ranger explained, though that still didn't tell the Undead Knight much.

"I only did my duty." Launchalot attempted to be modest, yet he knew better there so few people out there who actually could put in the effort he did, and fewer still at the Monestary who could have held that defense together like he did.

"Thats why Sylvanas provided reassignment orders for you to me. You are hereby assigned to take command of a mixed forces task force being given the designation 'Sunset Expedition' You'll be given a diverse pool of talented Horde soldiers to call upon, from the best Orc Grunts to Goblin mercenaries. From this you are going to establish your fifty man task force. For the foreseeable future your team will be assigned to my command, and shall serve as deep expeditionary team. Sylvanas has the intent for you to serve as a dispatchable military envoy to on world potential ally assets, and a scouting force." The Dark Ranger explained quickly never allowing Launchalot a opening to ask questions, not that the Undead had many, too caught up in congratulating himself in his own head.

"As it stands at the moment, you have time to relax and take the selection process slowly, though as word of warning, your first expedition will likely either cross into territory known as the Mountians of Mourn to solidify the Horde's position with the Ogres or could have you crossing through what should be considered hostile Dwarf territory to make contact with hidden elements of a Undead faction in a territory called Sylvania. The Vampires of Sylvanas appear to be a powerful force but their ability currently to project that power beyond their borders seems to be limited by hostile factions we currently have to assume are likely to be pro-Alliance." The Dark Ranger continued delivering the orders to Launchalot who simply basked in the importance Sylvanas certainly was putting on him, sure now she even knew his name.

"Understood. Do I get to select my own Lieutenants?" The long Dead Knight asked.

"Yes. Afterwards I would advise working on cohesion drills with your team afterwards. We're also still going over the cultural information provided by the Merchants and also currently being sent back from our emissaries among the Alliance Expedition." The Dark ranger concluded, now taking a seat behind a table covered with maps and reports before pulling out a single envelope and placing it on the table.

Launchalot reached across the table and grabbed the envelope. The Dark Ranger then snapped a quick salute. "Dismissed Commander Launchalot Bloodfeeder." And with that the Commander turned to the maps and other papers going over them and organizing for her next breifing or meeting.

Launchalot turned and marched out of the tent before allowing himself to smile darkly. This world didn't know who was about to hit it, but once he was done, the Knight knew the Horde flag would dominate this planet. As dreams of glory went through his head Launchalot watched the sunset with a immense smile.


Sister Avenah sighed feeling like some useless ornament. Her entire purpose had already more or less been reduced to being some exotic show peice that the Nobles of the city kept inviting to events, some so cruel as to make a show of demeaning her, while others making huge shows of inviting her just for the social recognition or to try and convince her to convay their business interests to the Alliance.

Any real negotiating power or ability to show the good intent of the Alliance had more or less slipped away from her, as now riders traveled at full speed towards Mordheim and several other cities across the Empire. And while they had put forth a showing of being open and non-hostile towards her, Avenah was certain that the various temples of Altdorf had decided that it would be best to ignore the Draenei, this meant she couldn't share the Light or even engage in philosophical discourse with the local priests who mostly found themselves too busy to speak with her.

So instead the Draenei stood at yet another party, her companions mingling with the human nobles. Avenah otherwise just stood back to the side of the talking crowds and dancing people, Captain Günther keeping watch by her side. As they stood the Captain snacked on the horderves, Avenah looked on wishing she could just forget herself and let go.

Finally the Priestess of the Light couldn't take much more of her lonelyawkward silence. "I just wish these people would take me seriously. Your nation, I'm certain the Light would help protect and uplift you all. The Naaru are selfless and kind and I'm certain they would help hold back your world's darkness. But your Nobles either aren't in a position where what I say can help, or treat me like some novelty, and your Temples keep ignoring my requests to have a theological discussion."

For his part Günther stayed relatively quiet finishing the horderve he had taken. The Captain though nodded in agreement with the Priestess, something that gave her a momwntary warmth.

"Well at least someone will listen to me, I'm sorry I'm not any decent company Captain, apparently I'm not very good for parties." Avenah apologized, now feeling a slight jealousy for the people out dancing. These dances they were practicing all required a partner and certainly included moves she'd struggle to keep up with at best.

Günther then stepped between Avenah and the crowd. "Ummm, I'd be happy to dance if you'd like. Or I could escort you to wherever you want, after all as a Captain of the Empire I do have a little flexibility for doing things like, leaving the party early if you'd prefer."

Avenah smiled at the genuine kindness of the Captain, certainly one of the rare few among these Empire humans. "Maybe we can step out on the patio that way we don't make a scene." The Draenei answered hearing the Captain gulp in response.

"Y-yes, after you m'lady." The Captain said with a slight bow. Arm in arm the pair crossed a section of the party before stepping out onto the Noble's balcony, the Night air certainly refreshing compared to the hot air of the party.

"Well, i believe you take the lead sir?"

"Yes."

"Alright, I'll follow your lead. Oh, the clouds are parting...that's certainly a beautiful moonrise." The Captain and Sister of the Light stopped looking at the Moons of Mallus rising in the far distance, bathing the world in their dim light.


Miles away Aleksandr breathed a sigh of relief. His body still was throbing from the liquid sunlight that seemed to now flow through his veins, but the unbearable surging, soul searing pain had gone. Now the Vampire could regain his strength and ensure his control over his army.

Even as Aleksandr recovered though his newest creation continued to suffer. Now the new Vampress panted in agony her body still writhing in the Coffin Aleksandr had put her into. A fear lingered in the Vampire that the new creation would somehow destroy herself before ever awakening. But that's why Aleksandr needed to be strong so he could prevent just that.

"Volkbert go, gather one of the prisoners for me." The Vampire ordered with a sweep of his hand.

Almost immediately the Wight King complied, rushing over and swiftly pulling the door open to leave, and opening it for a waiting Alya and Abram. The Wight's blade lashed out immediately, however a dagger held by Alya stopped the blade mid swing.

"Why dear is that any way to treat your wife whose come so worried to check in on you?" The Vampress asked in faux concern before pushing back the Wight's blade and then sending him stumbling back with a kick.

Immediately Aleksandr rose but had to call upon the winds of Shyish to dodge a lance of magical energy from Abram. Volkbert stepped back in with anothet sword strike, however the Wight moved and found them caught on a purple ethereal chain holding him body and soul in place as magic from Alya gripped him. The Vampress then lunged in her dagger lashing out, and Volkbert moved to intercept the blow with his newly replaced arm. The action costing the Wight it's arm as the dagger shattered the bone.

Now Aleksandr had found his blade and was going to again thrust himself into the fray, but was too slow as Alya covered in a purple death-shrowd of magical power charged him. Aleksandr attempted to use his sword to bludgeon the Vampress away, however instead she slid her dagger across his sword then locked her smaller blade with the hilt.

Volkbert no longer facing Alya moved to attack Abram, however a spray of blood intercepted the Wight, covering him and with a single word the blood ignited burning the Wight. Blinded by flame the ancient king struggled swinging his sword blindly towards the treacherous Necromancer. Even as he swong a withered dry hand intercepted the Wight King's wrist. Then the magic took hold of Volkbert, his hand decayed, sword rusted, and soon his other arm fell off as nothing more than dust before the cackling Necromancer.

"You know my Lord, I've been prepared, and preparing, for this moment. Only one thing has saved your stupid pathetic hide from my vengence for all the indignity you forced me through. The promise of the Blood Kiss, now I've got someone who will actually grant it to me, so I don't need you anymore." The Necromancer's speech dripped of venomous hate and cruel laughter as he looked at the disarmed Wight. "And as for you."

A bolt of red energy leapt out of the eyes of the Necromancer peircing the Wight. Volkbert collapsed to the ground, his skull now a black ruin which shattered upon contact with the ground. In response to the Wight's defeat the Necromancer lightly stepped on the remains of the former king, grinding the skulls remain under foot.

"Bastard!" Aleksandr hissed, pressing against his treasonous wife, who seemed to give a delighted hiss as he did so.

"My, dear husband, your sooo weak. Whatever coule have happened to you." The Vampress looked over to the coffin where the still body of Emis lay.

The Vampress broke into a cruel mocking laughter. As she laughed she forced her opponent back into a wall of the room before hissing in his face. "Not only do you promise a Necromancer the Blood Kiss, which I notice thag poor wittle Abwam hasn't been given it yet, but you're so disgusting as to give the Blood Kiss to some inhuman creature..." The Vampress looked down at the Coffin, overflowing with contempt she even spat on the body that was Emis. "...And you failed to turn that unworthy meat sack. Oh dear why when I was alive did I have to be stupid enough to think you a clever man?" The Vampress broke into laughter. "You are without a doubt the most pathetic Vampire, there's a reason the Night Court has seen fit to drive you into this decrepit fortress of little value. I was fortunate I could get away from you before you could taint me anymore with your inherent waste of blood."

Aleksandr just scoffed. "You think yourself better. You both are a pair of idiots. Abram do you really think she's any more prone to giving you the Blood kiss than I am? This wetch is blind, vain, and pathetic. She despises your very existence."

Alya stabbed her claw into Aleksandr's side in response. "Shut it. We have no use for you."

"Oh I know, Lord fool, that's why I am using this trap i had long ago prepared." Suddenly the ground around Alya and Aleksandr lit up and a ring of nearly interconnected circles surrounded the pair.

"Congratulations my lady, until you give me my Dark Ascension, your only meal will be your former husband's worthless blood. No undead may pass through that barrier, and it will block your magic as well m'lady." Abram said in mock reverence.

Aleksandr smiled down on his wife. "I told you."

"Stupid Necromancer I said I'd give you my Kiss after we killed my Husband, I fully intend to do so. My lips will and have graced you own, I have already tasted your blood, I am already prepared to stoops so low for my own benefit...unlike this idiot who stoops low for his own petty lusts." Alya hissed back at the Necromancer who now had her and Aleksandr captive.

"Then hurry up and kill the bastard!"

Alya's eyes lit up with excitement. Finally after decades she'd rid herself of the individual who had always marred her rebirth with disgrace. No longer will her relation with him be a subject of consideration for the Blood Courts of the Vampires. The Vampress pushed her blade harder and closer towards Aleksandr, just a few more inches and she could peirce his heart.

A powerful Hisss, emerged from outside the circle. In a panick Abram looked around the room, preparing to defend himself from yet another attacker. For a brief moment he considered thay perhaps Aleksandr or Alya had found and slipped out of his trap through some opening somehow, but both Vampires were still trapped inside.

A massive clawed hand wrapped itself around the Necromancer's face and next his head was being slammed into the fortress' stone wall. The stone cracked, but Abram's head was slammed again into the wall, and again, then a third time sent the Necromancer's head through the wall. Enraged the Necromancer called the purple winds to himself summoning a ethereal scythe to himself as he pulled himself out of the wall with a magically boosted strength.

Abram swong his sythe blindly at first, missing his opponent entirely, but seeing motion, corrected for another strike only for his opponent to remain ahead of him. Then a claw gripped the Necromancer's throat and pulled back fiercely, rippling flesh from bone. Aleksandr gasped, struggling to live for moments longer as his killer stood over him, blue eyes leering down upon him and fangs barred a Hiss that seemed to sizzle coming from the Vampire above him. Mentally the Necromancer delivered orders to his undead slaves, they would prepare his cart for immediate departure. He would escape this, he would continue, damn it.

The gaze of Nagash sent bolts of magic at his attacker but the Vampire just stepped around Abram dodging his attack. Abram tried to grunt in disappointment, but gurgled instead. And then his attacker ripped his head from his shoulders.

Aleksandr weak, and beaten dropped to his knees as Alya stepped back and prepared to defend herself, the ring of magical circles around her now gone. The Vampress prepared her knife, and questioned what dark spells would serve her best with dealing with this foe.

"Who the hell are you?" There was a accent, but the Sylvanian was perfectly acceptable. This only served to deepen Alya's disgust.

"I suppose I would be your sister." Alya answered to the young newly reborn Emis.

"Aleksandr doesn't need you, he has me now."

"So?"

"Die"

Outraged Alya prepared her next spell, she had intended to cast Life's End on the fool Necromancer the moment she was able to forcibly sending his soul to Morr. Now this creature would receive that fate. However before her spell was cast, a entire host of spirits rose up around the newborn Vampress carressing her and with a gesture they all surged at Alya, the hands of lingering spirits grasping at the elder Vampress' flesh and beating her with spectral talons. The Vampire screamed, and turned to mist flying from the room at all haste before the spirits could grant the other two an opportunity to kill her.

Aleksandr looked upon his creation with awe. Spirits of the dead flocked to her side as if drawn by a power Aleksandr did not know. Emis walked to the Vampire who created her, eyes wide. The Eldest Vampire of the fortress, did not move only watched, he could still see the being that Emis was before within the Draenei, yet still like all Vampires everything that was concealed what she was truly, everything holding her down was now also gone. The two Vampires lips met and both felt relief. Behind them the Moon just finished rising into the night sky.