Chapter Seven
As it turned out the tournament day would be very tiresome. Yuitos duel against Hatsuko was rather early in the morning, around noon there would be the duel of Hatsuko against Saburo, and in the afternoon there would be Yuitos take against Saburo. As good as Hatsuko was, from what Yuito could judge from his duel against her, he didn't think that she could defeat Saburo from all he had heard. What would mean that the both of them would have the same amount of points by the end of the first round. Which means that he would need a win no matter what.
Theoretically, a draw would also work, but that would require some calculating like who had the most LP at the end of each duel, but given that he ended with only 500 LP against Hatsuko wouldn't count in his favour, so he didn't consider the option of a draw until he saw the result of Hatsukos duel against him.
Until then, the three of them had some time to kill, so Alessia suggested going to grab some lunch before the second duel of his group started.
They went to a fast food restaurant, one that belong to the same chain where Yuito had given his first autograph just a few days ago. It him, and probably to Keiji as well, it was almost unreal that now they would just walk into the restaurant and order their food instead of searching for leftovers in the dumpsters, a fact that Alessia found very amusing.
"I still can't believe you don't know how to order fast food," she said, still chuckling a little, "I get it that you never had much money, but the food is cheap enough that I thought you went here at least once or twice."
"There's a street seller near our previous place," Keiji explained, "who sells soup, she's a lot cheaper than this joint."
"You gotta take me there once," Yuitos manager joked, with Yuito intervening quickly.
"I wouldn't recommend that," he said, "there's good days and there's bad days, I once had the run for one week straight and Keiji found a mouse in his bowl."
"I mean, you get rid of the hair and you have more than what you paid for."
"I think I can never eat soup again," Alessia replied.
"It's warm, its cheap and it... well it wasn't good but it was food, so why complain."
"You said there were good days."
"Good day means edible, not good soup."
"Can we change the subject?"
"Do you remember the dude who sold 'sushi'?" Keiji asked Yuito.
"I don't like how you are saying 'sushi'." Alessia intervened, "so not the new topic I was hoping for."
"Yes, I remember that trip to the hospital," Yuito answered Keiji, before turning to Alessia, "why don't you suggest a topic, would be easier for all of us."
"Just wanna clear this up, he was basically selling raw old fish and some strange rice and called that sushi. That was quite the tummyache," Keiji threw in.
With a theatric move, Alessia shoved her plate away: "I don't think I can eat anything ever again."
"Well there was also this old lady in that warehouse," Keiji started but this time Yuito silenced him.
"If you tell that story I'm going to puke."
"If even you say that," Alessia replied concerned, "I will too for sure. No more food stories please."
"As you wish," Keiji and Yuito replied simultainously.
As they made it back to the stadium, it was already a little more crowded than when they had left, propably because more duelists and their attitire had shown up by now, yet it was still far from full. While Alessia went to check the duel schedule if there had been any sudden changes, Keiji and Yuito went to the bar to get some drinks for the second round.
They managed to get a bunch of bottles for all three of them, before heading back to the stands, when they noticed Alessia running towards them: "Hurry! They rescheduled the second duel in your group, it is almost over!"
Realizing that this meant that Yuitos theoretical advantage of seeing how Saburo played was about to be nonexistant, the three of them hurried to the audience ranks, only to be greeted by a not very pleasant sight.
Hatsuko: 1500 LP
Psydame Angelique: LIGHT / Psychic-Type / Xyz / Effect / Rank 4 / 2100 ATK / 2000 DEF / 1 Xyz Material
Saburo: 6400 LP
Hexion Torcher: FIRE / Machine-Type / Fusion / Effect / Level 9 / 0 ATK / 3000 DEF
Livefire Necromancer: FIRE / Spellcaster-Type / Effect / Level 3 / 1500 ATK / 1500 DEF
"Everything has to end once in a while, does it?" the boy that apparently was Saburo said, "I once more activate the effect of Torcher by paying 3000 LP. This way it will gain 3000 ATK and the ability to attack you directly until the End Phase, albeit all Battle Damage will be halved."
Hatsukos opponent looked pretty posh, wearing a white buttoned shirt with a rolled up sleves, fully equipped with a black tie and a big black watch. His blonde, nearly golden hair was styled up with hair gel.
Saburo: 6400 LP - 3400 LP
Hexion Torcher: 0 ATK - 3000 ATK
"And due to the effect of Livefire Necromancer I will get half of the LP I paid for its effect refunded."
Saburo: 3400 LP - 4900 LP
"Any last words?"
"Get it over with, prick."
"You should've stayed at hairdressing, like your mom. I liked how you wore it at school, sometimes. Torcher, attack her directly, Hex Inferno!"
The giant mecha behind Saburo fired a giant wave of fire from the two flamethrowers that were his arms, passing by the dancing monster in front of her and completely engulving Hatsuko.
Hatsuko: 1500 LP - 0 LP
"That's when we call it a day," Saburo cockily remarked, "you should practice a little before you try your hand at tournaments."
"Yuitos gonna kick your butt, prepare yourself," Hatsuko threw back at Saburo, "and saviour it."
"Yuito?" Saburo replied, "you mean the Ritual playing dude with the aggressive playstyle? Oh well I sure got no counter against that, I'd need to play a defensive deck capable of walling off his onslaughts along with a way to prevent his costly Special Summons from even happening. I mean who'd think of that?"
"Well," Hatsuko said slightly dumbfounded, "good luck in the finals. Suppose I see you on monday in school."
"Bye Hatsuko," the boy waved her off before turning his attention to the stands and shooting a smug smile towards Yuito before leaving the dueling field as well.
"You can do this Ito," Keiji tried to cheer his friend up after the blowback his ego suffered this afternoon. Seeing how someone could dismantle his strategy this easily and setup a easy counter strategy from only two duels of his that were public – against Carter and against Hatsuko – was quite the deal.
Him, Yuito and Alessia had spent the entire afternoon trying to come up with a counter strategy against the deck that Saburo had teased to Hatsuko. Alessia even went and collected some spare cards from the agency, but Yuito adamantly refused to change his fathers deck.
He felt like it would be a betrayel, and also explained that to Alessia. After all it was everything that his father left him, changing it freely would completly destroy this heirloom. Even though his manager wasn't quite as understanding about that as Keiji when he first told him, she eventually realized that she had no chance to convince him otherwise. So they had to work with what they got and with what little changes Yuito accepted to the deck.
"How?" Yuito asked in distress, "he got me narrowed down to my whole gameplan, while I don't even know what deck he's gonna play aside from the fact that its gonna be defensive and Fusion based."
"That's the big advantage he has about everybody," Alessia tried to calm him, "there's a reason he's about 4000 ranks above you right now."
"Really nice pep talk there Lessie," Keiji threw in.
"I wasn't finished yet," she replied, but then hesistated, "Wait, did you just call me Lessie?"
"I'm trying out nicknames. Would Ally be better, or 'essia?"
"Really good time for that."
"Yes, god forbid someone actually gains something from this afternoon. We've been talking circles for hours, my brain can only handle so much," Keiji replied, while sprawling on his chair.
"Oh I can tell your brain probably cannot handle that much," Alessia snapped back, only to then turn back to Yuito, "but let's take a look at Saburos records. From the 28 duels he played, he won 16. That's a 58 percent win rate."
"That's gonna cheer me up how, exactly?" Yuito threw in.
"He wins more than half of his duels. But he also doesn't win nearly half, so that does mean that while his strategy of building decks to best his opponents is good, its not flawless. So you just gotta find that flaw."
"What if there's none?" Yuito asked, "it's a game of luck and chance, I can still not get the right counters I need at time, even against a regular opponent its still mostly an uphill battle for me. So what can I do against a deck that's effectively made to fight mine? Hang on and try to survive, while also having enough luck to counter him and, big and, still find the ominous flaw along the way?"
"I never said it would be easy," Alessia answered.
"You seriously need to step up your motivation game," Keiji threw in, "You should do a workshop or something, that's kind of a important thing you'll need a lot in your job."
"Are you ready?"
By the time Yuitos second duel of this duel started it was already almost sundown. The ranks were filled quite a bit more than in the morning, according to what Alessia told Yuito many people just swung by after their work, if they had nothing else to do.
"I am ready, yes," Yuito replied to Saburo, who seemed like any minute this duel was taking bothered him to no end.
Saburo: 4000 LP
Yuito: 4000 LP
"Ladies and gentleman! Welcome to the deciding duel of the third group! Both of these young duelists have won one duel already, whoever wins here will advance to the final round!" the MC tried to rally the crowd, which was a little more enthousiastic than in the morning, "Now, let's spin the wheel!"
Just like before his duel with Hatsuko, the red and blue wheel once again spun to determine the first player. When it landed on red – the colour that represented Saburo – his opponent wasted no time on his move.
"I Set one monster in face-down Defense Position and one other card face-down. Then I end my turn."
"Considering you seem to wanna end this quickly, you're not making a good first impression."
"I told you I'll be playing defensively. It's gonna be over soon enough."
"My turn then," Yuito shrugged Saburos comment off, "I draw!"
He took his time to examine the current situation. Given that his opponent Set a monster Yuito was pretty sure that either that monster was unable to be destroyed by battle or simply Summoned other monsters from the deck to replace it. If it was the former, piercing damage would be useful, but he couldn't provide that just now. For the second option however, he had just the thing.
"I Normal Summon Stone Crypt Force Sorcerer!" The monster that appeared on Yuitos side of the field was a blindfolded sorcerer, wielding a staff.
Stone Crypt Force Sorcerer: EARTH / Spellcaster / Level 4 / 1900 ATK / 0 DEF
"As long as my Sorcerer is the only monster I control it can make up to three attacks on monsters you control per turn!"
"Huh, going full swing already?" Saburo threw in, "geez, who would've thought of that."
"I'll be making you shut up. Force Sorcerer, attack the face-down monster!" Yuitos monster pointed its staff at the hidden card and fired a wave of energy towards it. The card eventually revealed itself as a dark-colored mermaid wielding a harp, which gave off a terrible screech after being struck by the beam.
Sea Shanty – Harpist: WATER / Fish / Flip / Level 3 / 0 ATK / 1700 DEF
"You just flipped my Harpist face-up and triggered its Flip Effect, congratulations," Saburo commented Yuitos move, "it's not like anybody wanted you to do that."
"Can you just keep going?"
"As you wish. Upon being flipped, Harpist Summons another WATER Flip monster from my deck in face-down Defense Position, but it will not be able to be Flip Summoned. I choose my Sea Shanty – Songstress for that matter." Saburos deck spat out a card which he then placed face-down in the same position as the previous one.
"I already figured that much, it was either that or battle immunity. That's why I have a multi-attacking monster! Go for it Force Sorcerer!" Yuitos monster didn't hesitate as it readied its staff to fire once more.
"You really got all this ironed out, don't you?" Saburo remarked as his face-down card flipped up, "I activate the Trap Card Gone by the Sea."
Just as the wizard was about to attack, the floor around it started to ripple like water, before a pair of scaly hands reached out of it and pulled Sorcerer into.
"What? My monster disappeared?" Yuito asked confused.
"It's good, isn't it?" Saburo replied, "Gone by the Sea allows me to negate an attack and destroy your monster. All I have to do is banish a Sea Shanty monster from my Grave."
"That's not good," Yuito mused as he stared onto his empty field, "but nothing I cannot handle. I Set two cards face-down and end my turn."
"What, that's all? Running out of plays to make already?" Saburo mocked his opponent as he drew his card, "Well, pity I cannot Flip Summon my monster after it was Summoned by Harpist, you've left yourself gaping open there. Oh well, I simply set one monster face-down and another face-down card. Then I end my turn."
"What was a little unexpected," Yuito said.
"Speak for yourself, I was expecting to get something more to play against, not just Normal Summon, battle, fail, nothing."
"If I could've whopped your ass turn one I would've, trust me."
"You're adorable."
"I suppose its my turn now, yes? I Summon Manju of the Ten Thousand Hands!" A grey figurine with a body formed of a multitude of hands appeared on Yuitos side of the field.
Manju of the Ten Thousand Hands: LIGHT / Fairy / Level 4 / 1400 ATK / 1000 DEF
"Upon being Normal Summoned, Manju allows me to add a Ritual Monster or a Ritual Spell from my deck to my hand. I choose my Runecross Enchantress," Yuito explained as he slipped the card out of his deck and into his hand. Now he just needed the sacrifice for that.
"Manju, attack the face-down monster that he Set last turn!" Yuito ordered and his monster unleashed a wave of punches onto the face-down card, which was revealed to be another mermaid with long, golden hair.
Sea Shanty – Seductress: WATER / Fish / Flip / Level 3 / 0 ATK / 1000 DEF
"Really, is this how its gonna be now? This duel is gonna get infinitely boring if you do not attempt to make an original move every now and then," Saburo complained before starting with his monsters effect: "When my Seductress is flipped face-up by an attack, it immediately deals damage to you equal to half of the attacking monsters attack points."
Before the mermaid was maimed by the attack of Yuitos monster, it let out a deafening scream that made half the audience cover their ears.
Yuito: 4000 LP → 3300 LP
"Now let me explain to you why this was a totally dump move," Saburo continued, as his face-down card flipped face-up, "I activate the Trap Card 'Hexion Fusion'! It activates when one of my monsters is destroyed by battle and allows me to Fusion Summon a Hexion Fusion with the same attribute as that monster!"
"What an oddly specific Fusion Card. Don't you have a normal version of Polymerization ready? Or Flash Fusion or something?"
"Oh lord, yes that'd actually be better, wouldn't it? Well, if any of those given cards allowed me to use monsters from my deck as the materials."
"You can… what?" Yuito asked in disbelief, as Saburo simply pulled three cards out of his deck.
"I fuse my three WATER-Attribute Slushy. Fusion Summon! Coat this field in ice and lead me safely across to victory! Level 6, Hexion Cleric!" The Trap Card on the boys field turned into a giant, purple portal, which started to pour water onto the field, eventually creating a pool in front of Saburo. From there a giant figure resembling a female with a dress emerged. Upon closer look, it was clearly human, but was trapped under a thick layer of ice which seemed to cause the monster great distress. A huge staff was frozen onto its left hand.
Hexion Cleric: WATER / Aqua / Fusion / Effect / Level 6 / 1800 ATK / 2600 DEF
"If you intended to Ritual Summon anything, you might as well consider that canceled. As long as Cleric is face-up on the field, monsters will not be able to be Special Summoned from the hand." The monster that just appeared on Saburos field swung its staff, having the field be enveloped in a cold mist that made Yuito shiver.
"That's unfortunate," he replied, "but just a nuisance at that."
"Trying to sound confident, are we?"
"I almost thought you wouldn't notice."
"Too bad," Saburo said, "now go on, its still your turn."
As his original plan of waiting out on using a Ritual Summon was successfully thwarted – or rather, supported – Yuito had to change his plans: "I Set one card face-down, then I end my turn."
"Is that all? Man, you're really not giving it this duel, are you?" Saburo asked, visibly bored.
"Wait for it."
"Not long, surely. From my hand I activate the Spell Card Book of Solstice," Saburo continued, "It allows me to tribute my face-down Flip Monster in order to Special Summon another one from my deck, however, that one may not be Flip Summoned. I tribute my Set Songstress in order to release a monster that'll drag you deep in! Sea Shanty – Kraken!"
Despite the big announcement, the monsters entrance was less than flashy, as for starters it just replaced the other remaining Set card on Saburos field.
However, he ought to change that.
"I follow up with Clerics other effect. Once per turn, I may change the Battle Position of any monster on the field. I choose Kraken for this specific one." On cue, the Set card on the field flipped up, causing the floor of the arena to ripple like water. Eight giant tentacles shot up from it followed by a giant octopus' head, from which a roar came that was dampened by the surrounding water.
Sea Shanty – Kraken: WATER / Sea Serpent / Effect / Flip / Level 7 / 2000 ATK / 3300 DEF
"Upon being Flip Summoned," Saburo talked over a thunderstruck Yuito, "it allows me to banish all face-up monsters you control with ATK less than its DEF and deal 500 damage to you for each card."
One of the arms lashed out to Manju and ensnared it, before pulling it into the apparent 'water', while another one struck Yuito.
Yuito: 3300 LP → 2800 LP
"Now, it was nice playing with you, but let's wrap this up quickly, shall we? Hexion Cleric, attack him directly, Hex Freeze!" The Fusion Monster blasted Yuito with a gust of cold wind, from which he had to shield himself with his arms in order to not get blown away.
Yuito: 2800 LP → 1000 LP
"Now," Yuito said while catching his breath, "let me show you how I'm gonna mess you up right now."
As his face-down card flipped face-up, Yuito regained a little confidence: "I activate Scribestone Capture. When one of your monsters attacked me, I can move it to my Spell and Trap Zone as a Continuous Spell Card, and also prevent any Battle Damage I would take until the End Phase."
Next to Yuito a stele rose from the ground, chains consisting of various letters shooting from it to ensnare the monster trapped in ice.
"Now, that's unfortunate. However, not really troubling," Saburo replied, "after all it just delays your defeat does it? Seems like I have to end my turn though."
"Yes you better end your turn," Yuito said as he drew his card, "because I will now activate my Ritual Spell Card Rosetta Scribestone! With it I can Ritual Summon a monster from my hand, and due to the effect of Scribestone Capture I can use the monster in my Spell and Trap Zone as the entire tribute."
Another stele rose from the ground and absorbed the previous one into it, before it started to glow. "Ritual Summon! Cast your spells of old to unravel the veil of darkness that still envelops mystery!Runecross Enchantress!" The stele cracked with arcane energy as a female figure stepped out of the stele, a hood over her head obscuring her face aside from her glowing eyes. Draped in flowing gown, as she snapped her thin fingers various letters started to appear dancing around her in circles.
Runecross Enchantress: EARTH / Spellcaster / Ritual / Effect / Level 5 / 1500 ATK / 2300 DEF
"Weak. What else is there?"
"I can smell your judgement from here, even though you do not prefer to keep it silent. Too bad, my monster is far from weak," Yuito explained, "Once per turn, it can equip one monster you control to it as an Equip card and will then gain ATK equal to half that monsters ATK." As he spoke, the letters surrounding Enchantress reformed into a portal and multiple strings, ensnaring the Kraken on the opposing field and pulling it into the portal, after which the letters moved to resemble multiple arms, giving the sorceress a kraken-like appearance.
Runecross Enchantress: 1500 ATK → 2500 ATK
"You're missing the kill by a very short amount."
"There's more than just this one turn. Enchantress, attack!" Ignoring the opponents interference, the sorceress launched an attack of crackling energy that shocked Saburo as it dropped his LP.
Saburo: 4000 LP → 1500 LP
"Too bad this won't matter as you'll lose anyway next turn, will you?"
"Buddy, I'm done with all your fake sass. You've made one good move this entire game and even that didn't win you the game. Take your chance to defeat me, but I doubt you will. I end my turn."
"Last turn starts now, will it?" Saburo continued, however, his confidence seemed to have cracked.
"From my hand I activate the Spell Card Hexion Phalanx. Upon activation I can Special Summon a Hexion Fusion from my Graveyard and equip it with it, then Phalanx gains an effect depending on the effect of the Summoned monster. And the WATER effect just happens to destroy any other Spell and Trap Cards on the field, including my monster you so defiantly stole." A spear from the sky landed in front of Saburos field as the graveyard portal rose up beneath it, allowing the ice monster to emerge back onto the field.
Hexion Cleric: WATER / Aqua / Fusion / Effect / Level 6 / 1800 ATK / 2600 DEF
At the same time, a harsh freezing wind blew threw the stadium, freezing the Kraken card in Yuitos Spell and Trap Zone solid, before shattering it into pieces.
Runecross Enchantress: 2500 ATK → 1500 ATK
"How's my fake sass now, huh?" Saburo continued, "Cleric, extinguish Runecross Enchantress! Hex Freeze!" The monster unleashed a gust of wind that first covered Enchantress in ice, before it shattered into pieces.
Yuito: 1000 LP → 700 LP
"I want to see you win this next turn. I set one card face-down and end my turn."
However, Yuito just started to giggle at this: "You know, I've been thinking about you a lot. Many people told me you were a really good duelist and that I pretty much have no chance of winning against you. That I have to find a flaw in your dueling style to defeat you. Thing is I didn't even had to find it."
"Say what now?" Saburo countered.
"You're a great deck builder. And you can analyze your opponent like nobody I've ever met."
"Flattery won't get you anywhere, but by all means carry on."
"I was unable to do anything in the first turns of this duel, yet you didn't at least put a dent in my LP. You thought you had me locked down perfectly but you just didn't manage to shut of my Ritual Summons for as long as you'd had wished to because I used a card you didn't expect. And last turn you gave away a secure win because you didn't realize you could've won. I found your flaw. Your simply not a good duelist. You live by reputation and intimidation, but you're not good."
"I don't get it."
"What three cards did you use to make your Fusion?"
A wave of realization washed over Saburos face as he understood: "No."
"Yes. And now its time to end this."
"You sound really confident there. What gives you the idea you can do that?"
"When the Enchantress dies," Yuito explained, "she leaves behind a curse. One I can trigger by discarding one card, like my Stone Crypt Shield Sorcerer."
As Yuito spoke, the graveyard portal opened up on Saburos field, out of which the Ritual Monster in question emerged.
"Intriguing."
"It will equip itself to any monster of my choosing, negate its effects and reduce its ATK to zero." Almost on cue, the monster grabbed hold of Hexion Cleric, before binding it with its letter chains.
Hexion Cleric: 1800 ATK → 0 ATK
"Very intriguing," Saburo commented.
"I'm not finished yet," Yuito continued, "I activate the Spell Card Stele of Necromancy! It allows me to revive my Stone Crypt Force Sorcerer from my Graveyard." Another stele arose from the ground behind Yuito, out of which the armed wizard stepped out.
Stone Crypt Force Sorcerer: EARTH / Spellcaster / Level 4 / 1900 ATK / 0 DEF
"Very unfortunate," was a speechless Saburos comment on that situation.
"Indeed it is," Yuito replied, "Strike Sorcerer, attack Hexion Cleric and wipe out his Life Points!" The spellcaster drew its staff back before firing an energy beam at the monster, punching right threw the ice and striking Saburo.
Saburo: 1500 LP → 0 LP
At first, there was just awkward silence at the stands, before one shout came from it: "YES! Eat that you fucker!"
Yuito recognized the voice to be Hatsukos, and as the rest of the audience joined in on her cheering, Yuito realized what that meant. He was the first spot of his group. He made it to the final rounds.
Author-made cards:
Stone Crypt Force Sorcerer / EARTH / Spellcaster / Level 4 / 1900 ATK / 0 DEF
If this card is the only monster you control, it can make up to 3 attacks on monsters per turn. A Ritual Monster that was Ritual Summoned using this card as a tribute gains the following effect: ● Once per turn, during either players turn: You can target 1 card your opponent controls; Destroy it.
Runecross Enchantress / EARTH / Spellcaster / Ritual / Effect / Level 5 / 1500 ATK / 2300 DEF
You can Ritual Summon this card with any "Scribestone" Ritual Spell Card. Cannot be targeted by card effects. Once per turn: You can target 1 monster your opponent controls; Equip it to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to this card. If this card is in your GY after it was sent there from the field: You can discard 1 card; Equip this card to 1 face-up monster your opponent controls. The equipped monsters ATK becomes 0 and its effects are negated.
Rosetta Scribestone / Ritual Spell Card
You can use this card to Ritual Summon any "Runecross" Ritual Monsters. You must also tribute monsters from your hand or side of the field whose combined Level(s) equal or exceed the Level of the monster you are attempting to Ritual Summon. If this card is in your GY: You can banish 2 EARTH Monsters from your GY; Special Summon 1 EARTH Ritual Monster from your hand, but it cannot attack during this turn. (This Special Summon is treated as a Ritual Summon.) You can only use this effect of "Rosetta Scribestone" once per duel.
Stele of Necromancy / Normal Spell Card
Target 1 EARTH Spellcaster-Type Monster in your Graveyard; Special Summon it. You cannot Special Summon monsters from the Extra Deck for the rest of the turn.
Capture Scribestone / Normal Trap Card
If you take Battle Damage from a battle involving an opponents attacking monster: You can target that monster; Place it face-up in your Spell/Trap Card Zone as a Continuous Spell card with the following effect and if you do, neither player takes any Battle Damage until the End Phase: ● If you would Ritual Summon (exactly) 1 Ritual Monster with a card effect that requires use of monsters, you can tribute this card as the entire requirement.
Sea Shanty – Harpist / WATER / Fish / Flip / Level 3 / 0 ATK / 1700 DEF
FLIP: Special Summon 1 WATER Flip Monster from your Deck in face-down Defense Position, but it cannot be Flip Summoned while it is face-down on the field.
Sea Shanty – Seductress / WATER / Fish / Flip / Level 3 / 0 ATK / 1000 DEF
FLIP: Inflict 200 LP Damage to your opponent. If this card was flipped face-up by an attack, inflict Damage to your opponent equal to half the attacking monsters ATK instead.
Sea Shanty – Kraken / WATER / Sea Serpent / Effect / Flip / Level 7 / 2000 ATK / 3300 DEF
FLIP: Banish all face-up monsters your opponent controls with ATK less than or equal to this cards DEF and if you do, inflict 500 Damage to your opponent for each monster banished this way. If this card is targeted for an attack: You can negate the attack, then change this card to face-down Defense Position and if you do, banish the attacking monster.
Hexion Cleric / WATER / Aqua / Fusion / Effect / Level 6 / 1800 ATK / 2600 DEF
3 WATER Monsters
Must first be Fusion Summoned with "Hexion Fusion". Monsters cannot be Special Summoned from the hand. Once per turn (Quick Effect): You can target 1 monster; Change it to either face-up Attack Position or face-down Defense Position. If this card is in your GY and a WATER monster you control is destroyed by battle: You can Special Summon this card. You can only use this effect of "Hexion Cleric" once per turn.
Gone by the Sea / Normal Trap Card
If an opponents monster declares an attack: You can banish 1 "Sea Shanty" monster from your GY; Negate the attack and destroy the attacking monster. If a "Sea Shanty" monster you control is Flip Summoned: You can Set this card from your GY. You can only use this effect of "Gone by the Sea" once per turn.
Hexion Fusion / Normal Trap Card
If a monster you control is destroyed by battle: You can Fusion Summon 1 "Hexion" Fusion Monster with the same Attribute as the destroyed monster by sending the materials from your Deck to the GY.
Don't get me wrong when seeing the custom cards here, you probably won't see Sea Shanty ever again. Writing this duel was so tideous.
