I DON'T ONW ANYTHING HERE, THE CREDIT GOES TO REAL CREATORS

Codex chapter 2: (armament) use since present – future

The MR (magnetic railgun) series of hand-held weaponry:

The first prototype of a hand-held magnetic railgun was created back in the mid of 2500's, but back then the problems were that putting this kind of gun with nuclear energy, will be dangerous to the soldiers that use the weapon, if there is a malfunction and the fallout of said weapon, so the project was cancel.

But finally when the fusion cores were created and with the resources coming from the moon and the asteroid belt, the creation of more light weight fusion batteries was possible, and at the end of the 2800's, the first prototype of the weapon name MRMK1 (Magnetic Railgun Mark 1), then after fire trials of the weapon I the outer islands and Grimm infected Florida, the weapon begin mas production with all it variants (pistol, snipers, machine gun, etc.).

With know in service the MRMK3 with the MRMK2 weapon variants with the police force and the MRMK1 in the hands of ex-soldiers, in military museums around the states or dismantle to use the pieces in other military projects.

Exo-suit:

The first design and creation of the exo-suit was back before the Armageddon, but after the multiple crisis that happen in the nation and the new space age, the project was abandoned for a while, but revived during the beginning of 2700's, and with the possibility of using the same light weight fusion batteries of the MR weaponry and the massive mountain of resources that the USA has, the project was approved.

The first batch of experimental exo-suits was made at the late 2700's, the project after trials (outer states) and trial by fire (Grimm infested Florida), the suit was a success, with a few technical a mechanical problem, that were fix, they were given the approval to begin mas production of it.

Today the exo-suit are in their fifth generation (or XOS-5), that's 2 time faster than the average human and 3 times stronger than the average human.

The government had plans to create a power armored to replace the exo-suits, for the safety of the soldiers in Grimm infested zones (otherwise almost all over the globe)

Specifications:

Height: 1.60m to 2m.

Width: 40cm to 50cm.

Length: 25cm to 30 cm

Batterie: 24 hours of battery, before recharging.

Armor: Kinetic shielding

M853 howitzer:

One of the last artillery pieces that use gunpower, this 200mm cannon was made back in 2600's, but not for the use of main militaries force, but for the militia and the patrols fleet in outer states, they are use as costal defense guns, mostly for use against aquatic and some aerial class Grimm.

This artillery cannon it's been modified to be capable of shooting booth artillery shells and APC's shells.

Specifications:

Length: 14.7 mts.

Shells: HE, AP and M1098 guided munitions (base on the M982 Excalibur)

Crew: 7 or more.

Caliber: 200mm.

Effective range: between 40 to 60 kms.

APC's and variants:

The APC existences dates back until the 1910's (WWI), but now with the threat of the Grimm, the old models of the APC's were put in a complete redesign, for it to work in the Grimm infested zones and as a vehicle for quick rescue missions in those zones.

Variants:

Armored Personal Carriers: The Bulldog (TB)

Infantry Fighting Vehicle: The Elephant (TE)(this isn't a halo reference), The Puma (TP)

Specifications (in the same order as above):

Length: 9m-11m-12m

With: 2.80m-3m-3.10m

Height: 3m-3.10m-3.15m

Armor:

Front and sides: 40mm-50mm

Roof: 40mm

Back: 40mm

Shield: kinetic shielding

Armament (in the same order as above):

-APC:

TB: it has just one turret with a 40mm automatic railgun cannon and grenade launchers (for smoke, fragmentation or incendiary grenades)

-IFV:

TE: it has one 138mm railgun cannon, capable of firing HE, AP shells, with 2 M172 railgun machine guns (one at the front and one on the back)

TP: is has a twin mounted turret automatic 40mm railgun cannons, grenade launchers in the side of the turret and 4 M172 railgun machine guns (2 at the front and 2 in the back)

('Fun fact of the TP, this IFV has becoming more popular in the outer states (or island states, technically) as an anti-air mobile battery, then an IFV, because most of the time the islands are under attack by young nevermores, that with all the guns and overwhelming firepower of the vehicle was easy to repel the attacks')

Crew: varies, 2-6.

Passengers (for the APC): 7-12 soldiers

Mass:

the APC: 19.21 tons.

The IFV's: 21.05 tons (TP) and 24.93 tons (TE)

(author here, yes, I know that MAYBE the IFV's with all the specifications could be designated as light tanks, but I don't care, it's my story and my parameters, so don't judge, okay? Thank you, BACK TO THE CODEX!)

VTOL's transports:

This type of vehicle started to appear back in the 1950's with (C)H-21's type in the Korean war, and with the invention of the harrier fighter jet and the f35's, the thought of building something like this, made engineers and scientist start the planning of this, but the plans were complete stop after the apocalypses and the second American civil war, but the project was restarted in the 2200's.

With the first prototype constructed in 2210, the CH-61, with no combat data until the "swarm of demons" (Grimm invasion) in Florida, to which these vehicles were essential in the transport of troops and civilians in the siege of Florida, as well to defend the ships from nevermore attacks.

During the centuries there has been multiple models with the only model on service is the CH-93 condor and its variants.

With the CH-93 (Vampire) as a VTOL troop transport, the CH-93B (Condor) as a VTOL knightmare transport and the CH-93F (Ogre) as a VTOL's for vehicle transport.

All the newest models have 4 turbofan engines, that let them transport for troop transports up to 28 tons and for vehicle and knightmare transport up to 34 tons.

Specification:

Length (varies with the model): V-33m C-36m O-38m

Width: 4.4m

Height: 6.2m

Engine:

4 hybrid turbofan engines (meaning that they are capable of working in space and atmospheric conditions)

Armor:

Cabin and sides: 30mm

Roof and bottom: 30mm-40mm

Armament:

2 30mm M24 railgun machine guns, install in the roof and bottom of the VTOL (the bottom one has an especially made compartment, in which the weapon can be store)

Capacity:

V: 40-55 people

C: 2 knightmares, 1 Knightmare Ammunition Transport (KAT), with the crew for both vehicles, with their equipment (crew)

O: 1 APC or IFV, 1 light armored vehicle, with the crew for both vehicles, with their equipment (crew)

Crew (VTOL's): 5 (pilot, co-pilot, flight engineer, and 2 gunners)

Grimm types:

Mirelurk(s): a type of aquatic Grimm, with the form of an oversize crab, they live near the coast, with an armor that has the enough thickness, that only heavy weaponry (missiles, miniguns and vehicle armament) or high velocity weaponry (railguns and rifles from atlas) can kill them.

And its offensive capabilities are pincers, it's legs and spines that he can shoot from its mouth.

Yagdra(s): a type of aquatic Grimm, with the form of a snake, with the length of 5 meters and the alpha variant can reach a length of 12 meters, with the enough force to strangle almost anyone to dead and to destroy the legs of knightmare.

And its offensive capabilities are, enough force to strangle someone to dead and can shoot hot water, capable of living someone (those without aura) with third degree burns, with aura, they can heal the burns slowly and ease the pain.


AUTHOR NOTES:

Well as you can see, this is the second chapter in the codex, and it was a PAIN IN THE ASS!

I have been trying my best to use scientific and technological descriptions of all the vehicles and weapons (not the Grimm, for obvious reasons) and it was a fucking headache, especially the APC's/IFV's and VTOL's, but at least I finished this and I'm happy with it.

So, remember that this goes alongside my main story, so check that one out to.

And, as always, it a pleasure and I hope that everyone has a good month.

See you around