Notes on the Lunar Weapons:

The enchantment appears to be "nocturnal". During the day, it doesn't have any effect, however with every three hours past sundown it seems to become more powerful, peaking at midnight.

At three in the afternoon, the weapon emits a slight magical light, but otherwise does not show any effects.

At six in the evening, the weapon's edges emit a bright glow upon impact, displaying the effects of a unique enchantment, likely based on the basic fire effect - the effect is instantaneous, unlike fire (which takes some time for the flames to deal any real damage to the target), sending a hot ache into the spot of impact, but not actually radiating heat.

At nine in the evening, the weapon glows when swung, and the damaging effects of it rise in intensity - the amount of pain is noticeably larger, and it almost seems to travel through the body with the blood stream (possible interaction with metal inside the body?).

At midnight, the weapon emits a blinding light (akin to a torch) when swung, and even when simply held it seems to mimic faint moonlight, the brightness similar to a candle. The enchantment's painful effects now seem to spread through the entire body, similar to a shock spell. However, again, the effect does not emit any heat, so the wounds created by it are not cauterized.

The "midnight phase" seems to only last for an hour, after which the effects will rapidly diminish, becoming completely null by 7 in the morning.

Notes on dragons:

- Before breathing fire, both the black dragon and the one at the tower had taken an amount of time to take a deep breath and dig their claws into whatever they could hold onto. Could be a good moment to get up close.

- Standing right under it seems to be a blind spot for most attacks. Getting close enough to the dragon while it prepared a shout made it noticeably inconvenienced - the one at the watchtower had to let out its breath before awkwardly flapping its wing to knock the opponent away or take flight (could be vulnerable to their own shouts?).

- The bones appear to be very hard and rigid, but can be chiseled and bent very, very slightly if a lot of heat is applied (borrowing the Skyforge while Eorlund wasn't working, its heat was just barely enough to notice the effect). Shaping proves to be difficult unless using instruments made out of something like ebony. My iron chisel bent and broke when I tried chipping away at one of the shoulderblades.

- The scales are very flexible, but also durable. The ones on the snout, forehead, and back were the most rigid while the ones on the underbelly and neck bent very well and could probably be used for joints. Most of them burned away when the dragon died, but maybe carving them off a living specimen would preserve the material. Softest spots to pierce are most likely the underside of the jaw, neck and belly. Possibly the insides of the thigh, as well.

- The wing membrane can be cut, but with a lot of difficulty - cutting through it is about as easy as carving through two layers of studded leather with a dull dagger. Would do well for a cloak, if possible to acquire.

- The bones are INCREDIBLY heavy and completely solid on the inside. Other than the impressive wingspan, flight was probably achieved through magical means. Would not be surprised, though.

Magical interactions:

- Contact forms of the same spells appear to have their effects amplified greatly. Applying a basic Flames spell in direct contact with a standard steel ingot (5 pounds give or take) for approximately ten seconds was enough to make it turn red. The spells also appear to create a small layer around the caster's hand to protect them from the effect. While I was heating up the ingot, I did not feel any heat. Touching it after the fact, however, instantly resulted in a burn.

- Healing spells have problems with mending burns.

- Healing does still leave scars. Not tested with more advanced healing spells.

Shout notes:

- Shouting hurts.

- Using a Shout with different volume seems to change the scale of its effects. Testing on a 30ft tall tree: Whispering the word "Fus" created a small wind that ruffled its leaves. Speaking the word at a normal conversation volume shook its branches. Shouting the word resulted in one of the branches snapping and getting launched a foot or two into the air before falling back down.

- Addendum: shouting doesn't just hurt, it can cause internal damage. Immediately after using a shout, I was unable to speak at a volume greater than a whisper - and even then, my voice was very hoarse. The cannibal cult incident resulted in me needing to use a healing spell on myself to heal my throat, as immediately after running out I almost doubled over and coughed up a small amount of blood.

- Do not overuse.