So, the flashback in the game covers a span of four months. However, I'm just gonna shorten it to four weeks for this version.
Disclaimer: I own nothing that has to do with Uncharted or Gravity Falls.
Chapter 2: Breaking and Entering
(Istanbul, Four Weeks Earlier…)
(Late at night, Dipper, Rumble and Wendy ride a motorboat across the bay where the Istanbul Palace Museum sits on the coast. Wendy drives the boat. Dipper and Rumble where black jumpsuits and gloves. Dipper didn't have his hat this time.)
Dipper: (to Rumble) You sure you're up for this?
Rumble: (nervous) Feel a lot better if I had a gun.
Dipper: (confident) We won't need 'em.
Rumble: A little insurance, that's all.
Dipper: Rumble, they're just museum guards, and we have their patrols all mapped out. Relax.
Rumble: Relax? Have you ever been in a Turkish prison, mate? If we get caught, they will lock us up and throw away the sodding key. You do realize that, don't you?
Dipper: Better than you do.
Rumble: Well, you may fancy that kind of thing, but I don't. We can't afford to make any mistakes.
Dipper: Yeah, and we won't.
(Wendy pulls the boat under the cliffside where a large sewer drain was.)
Wendy: We're here.
(They climbed up, opened the drain with a blowtorch, and walked through the tunnels.)
Rumble: So what do we do if they switch the patrols?
Dipper: We figure it out as we go.
Rumble: We cannot fumble our way through this.
Dipper: I don't fumble, I improvise.
Wendy: (raises eyebrow) Oh, is that what you call it?
Dipper: (grins) Yeah, I'm uh... adaptable.
Wendy: Adaptable?
Rumble: (chuckles) You cocky bastard.
(They kept going until they found a tunnel next to a ledge where another tunnel was down below. Rumble points at it.)
Rumble: There. What'd I tell you? That passage is gonna take us right under the museum.
Dipper: You called it, alright.
Rumble: (nudges Dipper) You need to have a little more faith in me, chum.
Wendy: (looks at other the tunnel) Okay, this one here is me.
Dipper: (to Wendy) Alright, remember, that tower's our only way into the exhibit, but we can't even get close with those floodlights on.
Wendy: We've gone over this.
Dipper: Just make sure you cut the power by the time we reach the second courtyard.
Wendy: The lights will be out. I'll have the van waiting at the rendezvous point. You two just make sure you get your asses out of there in time.
Dipper: Fair enough.
Rumble: Alright, enough chat. Let's do this.
(Rumble jumps down the ledge. Dipper and Wendy look at each other and smile.)
Dipper: Wendy, see ya on the other side.
Wendy: Looking forward to it.
(She starts going down the other tunnel as Dipper jumps down the ledge and starts following Rumble through the shallow water.)
Dipper: You sure you know where you're going?
Rumble: (smugly) Don't I always? Don't you love the way the water makes your jeans all squidgy?
(They climbed up some platforms in the tunnel and on some pipes on the walls.)
Rumble: Just like the good ol' days, innit?
Dipper: Yeah, when were those again?
(They reached another platform with another tunnel. They went through and shortly came to a dead end.)
Rumble: (confused) Oh, wait. This can't be right. We must've made a wrong turn somewhere.
(Dipper looks up and sees a ladder that leads to an opening in the ceiling.)
Dipper: Hey. Now, whaddya bet that will take us right into the boiler room?
Rumble: And from there, we're in.
Dipper: Yeah, give me a boost.
(Rumble stands under the ladder and crouches down with his hands out. Dipper steps on his hands and Rumble lifts him up to the ladder. Dipper climbs up and drops it down for his partner to get up. Dipper lifts up the cover on the opening.)
Dipper: Here we go. You ready?
Rumble: No guts, no glory.
(The two emerge from the floor in the museum's boiler room which is deserted. They move past the large boiling tanks and find another ladder locked on the wall that leads up to a walkway. Dipper gets under and kneels down.)
Dipper: Your turn. Reach up and get the ladder.
(He lifts Rumble up who climbs the ladder before unlocking it and dropping it down. Dipper follows him up.)
Dipper: Courtyard should be this way.
(They wall on the walkway and come to a large pipe in their path with hot steam leaking out.)
Rumble: Well, we're not going this way. Not if you want to keep your skin.
Dipper: Okay, there's gotta be a shut-off valve around here somewhere.
(Dipper spots a platform a few yards back above the balcony. He gets up there and finds the valve. He turns it and shuts off the steam.)
Rumble: You got it.
(They continue across the walkway and get to a wall with barred windows. The hug the wall on either side of a window as a security guard walks by on the other side of the wall. When he leaves, Dipper turns to Rumble.)
Dipper: (whispering) There's a door around this corner. That's our access point. Once, we're through, just stick to the plan. You got me?
Rumble: (smirks, whispering) Tell me you didn't miss this.
Dipper: (smiles) I'm here, aren't I?
(They go down the hallway next to the wall and into a room with some crates. They find the door they're looking for and Dipper tries to open it.)
Dipper: (disappointed) It's locked.
(Rumble pulls out a lock pick.)
Rumble: (smugly) Good job I came prepared. I pick more than my nose, my friend.
(He prepares to unlock as Dipper looks up and sees a device with a red light above the door.)
Dipper: Wait, there's an alarm. That's new since last time.
Rumble: Great, now what?
Dipper: Well, I can disarm it if we can find the junction box.
(Dipper searches the room and finds a metal box above some crates. He goes up, opens it and flips the switch inside.)
Dipper: That oughta do it.
(He returns to the door and sees the alarm light is off. Rumble unlocks it.)
Rumble: Alright, we're in.
(They enter a hallway and hide behind some pillars on the walls as a guard appears at the end.)
Dipper: I got him.
(He sneaks up to the guard as his back is turned and knocks him out. They exit the hallway and arrive at the first courtyard. They spot the tower they need to get to in the distance.)
Rumble: There's the tower.
Dipper: Yeah, but we can only get to it from the roof and we can't get to the roof from here. We gotta get to the next courtyard through that gate over there.
Rumble: Let's do it.
(They drop down into the courtyard, move up a wall and through a window. They hide behind pillars in the hallway and see two guards speaking to each other a few yards away.)
Dipper: (whispering) Crap.
Rumble: (whispering) I got the other one.
(They stealthily move up to them. The guards spot them but are knocked out before they can report them. Dipper and Rumble enter a large area with staircases and walkways. Half a dozen guards patrol throughout the area.)
Rumble: I'll go right, you go left.
(Dipper silently went across a walkway and down some stairs, knocking a couple more guards out. He entered the courtyard and put another guard to sleep. Rumble met up with him after taking care of the guards on his side. The approaches the large metal gate.)
Dipper: Okay, we should be able to lift this up, sneak right under.
(Rumble looks up and sees an alarm device above the gate.)
Rumble: Whoa, not so fast, there's another alarm.
Dipper: Ah, great. You wanna get this one?
(Rumble just looks at him.)
Dipper: (sighs) Wait here.
(Dipper climbs up the barred gate and gets to the junction box. He switches the alarm off and drops back down. Then they slowly open the heavy gate and crawl under before closing it. They enter the next big courtyard with another group of guards on patrol.)
Dipper: (whispering) We gotta cross this courtyard to get to the roof.
Rumble: (whispering) I'll just let you do all the ass-kicking, then.
Dipper: (sighs) Right.
Rumble: Head for the fountain.
(Dipper proceeds to move silently around the large fountain and the pillars in the courtyard, knocking the guards unconscious. Rumble also helps a little by getting a couple guards. When the area's clear, Dipper looks up and spots an open window on one of the buildings.)
Dipper: Now we just gotta find a way up to that window.
Rumble: Which window? There's a lot of windows.
(They get up on a balcony under the window and climb up into it. They move down another hallway and get to a large storage room with a walkway and some big crates in it. Two guards patrol the ground while another two are up on the walkway above. Dipper and Rumble hide behind the wall. They know they can't knock out the guards up close without alerting the others this time.)
Dipper: (whispering) Crap. Now what?
Rumble: (whispering) Time to tip the odds back in our favor.
(He pulls out a pair of hand-held guns.)
Dipper: (stern) Oh, that's brilliant. Guns? What're you thinking!?
Rumble: Relax, Gandhi. They're just tranquilizer guns. Totally non-lethal. Your conscience will remain unscathed.
Dipper: (calms down) Oh, well, good idea. (confused) Wait, why didn't you tell me you had those before?
Rumble: You said we wouldn't need any. I brought them in case I had to prove you wrong.
(Dipper just rolls his eyes and takes one.)
Rumble: Okay, little bit of advice: These things have lousy range so we still have to get in close. You okay with that?
Dipper: I know how to shoot a gun, genius.
(They move up behind some crates and each shoot a guard on the ground. They move up closer and shoot the guards on the walkway, also knocking them out.)
Dipper: Let's get up to the walkway.
(Rumble finds a cart with more crates in it.)
Rumble: This could help.
(They push the cart against the wall.)
Dipper: There, that'll work.
Rumble: Now all we need is a horse.
(They climb up the cart and onto the walkway. Dipper sees some rafters above them.)
Dipper: Those rafters will get us to the roof if we can get up there.
(Rumble takes out a hook and rope. He throws it up and it wraps around a rafter.)
Rumble: Good thing one of us thought ahead, eh? All yours.
(Dipper climbs up the rope and onto the rafter. At that moment, the door on the walkway opens and a guard comes out. He sees Rumble and pulls out his gun as Rumble puts his hands up. Before the guard can report, Dipper shoots him and knocks him out.)
Rumble: Whew, thanks, mate.
Dipper: C'mon.
Rumble: Alright, I'm comin'. I think I'm gonna take the elevator next time.
(Rumble goes up the rope and they move across the rafters and out a window. They get on the roof of another part of the museum and see the tower not far away.)
Dipper: Alright, there's the tower.
Rumble: Getting closer.
Dipper: Appreciate that update, Captain Obvious.
(They move across the rooftop where some more guards are down below.)
Rumble: (whispering) Don't look down... Don't look down…
(They get to the edge of the roof and see another rooftop across a gap. Rumble leaps across and Dipper follows. As he grabs the ledge, the gutter comes loose and he almost falls. Rumble leans down and grabs his arm.)
Rumble: Gotcha.
Dipper: (grunting) Pull me up, pull me up.
Rumble: You've put on weight, mate.
(A guard below them looks up just as they make it up on the roof and out of sight.)
Dipper: (panting) Oh, shit, that was close.
Rumble: (deep breath) Whew, alright, no more donuts for you.
(They move across the rooftops some more and get to another ledge overlooking a small port. Rumble throws the hook and rope up the wall on the left side and Dipper climbs up it. Rumble spots a guard on the ledge above Dipper and speaks to him through their earpieces.)
Rumble: (through earpiece) There's a guy above you, there's a guy above you!
(Dipper sees the guard and quickly grabs him and pulls him down. The guard falls into the water below.)
Rumble: (through earpiece) There's a guy below you, there's a guy below you!
(Dipper gets on the ledge and Rumble follows him. They move up and see the lit-up city of Istanbul.)
Rumble: Yeah, great view. I can see your house. Let's get moving.
(They get to another rooftop where another guard is. Dipper shoots him and they keep going. The tower is even closer now.)
Rumble: Nearly there.
Dipper: Yeah, but why are the lights still on?
Rumble: Wendy will take care of it, don't worry.
(They cross some more lower rooftops and knock out another guard. Then they finally get to the rooftop with the tower. They stop moving before they enter the light around it.)
Dipper: We can't any closer with the tower lit up like that. What the hell is she doing?
Rumble: C'mon, Wendy...
(Suddenly, the floodlights around the tower shut off.)
Rumble: There we go. That's our girl.
(They move up to a window on the tower. Rumble opens it and looks around before throwing a rope to the floor. He turns to Dipper.)
Rumble: All clear. Ladies first.
Dipper: (chuckles) Cute.
(He drops down into the exhibit and Rumble follows. They look around the artifacts of Marco Polo in the display cases until they find the oil lamp they came for in the first place.)
Rumble: There it is. (picks the case's lock) Voila.
Dipper: (smiles) Alright!
(Dipper takes the lamp out and inspects it.)
Rumble: Now we're sure it's the right one?
Dipper: Well, I guess there's only one way to find out. Sorry, Marco.
(He kneels down and smashes the lamp on the floor. He rummages through the broken pieces and finds an ancient folded up piece of paper. He unfolds it and they see it's blank on both sides.)
Dipper: (disappointed) Crap.
Rumble: (upset) Well, that's the understatement of the year. This is it!? It's friggin useless!
(Dipper then notices some small pieces of blue rock among the lamp shards. He recognizes it as flammable resin and remembers what Marco Polo's journal said.)
Dipper: "The light of the Great Khan..." Wait a minute...
(He gathers all the resin in a pile.)
Rumble: What are you doing?
Dipper: It's resin. It'll burn.
Rumble: And?
Dipper: Just gimme your lighter.
(Rumble gives it to Dipper who tries to light it.)
Rumble: Is that really a good idea in here?
Dipper: C'mon, we're onto something.
(He lights it and sets the resin on fire, creating a blue flame.)
Rumble: (amazed) Whoa...
(Dipper holds the blank paper above the flame. Writings and an image of a landscape appear in blue.)
Dipper: (relieved) There it is! (reading) "Our ships were driven by a great flood tide into the wilds of Java..."
Rumble: Sounds like they were hit by a tsunami.
Dipper: Yeah, somewhere off the west coast of Borneo.
Rumble: Oh, great, that narrows it down a bit.
Dipper: (points to picture) Look, this mountain must've been the closest landmark where they went aground. So if we find that mountain, we find the ships!
Rumble: (excited) Yeah! Good work, mate. Let's go!
Dipper: Wait, there's more. (reading) "As if the ocean itself sought to throw off the terrible cargo we carried from Shambala. The curse of the Cintamani Stone."
Rumble: That mean something?
Dipper: (amazed) Shambala... Oh, my God, Rumble!
Rumble: What?
Dipper: Marco Polo found Shambala! Shangri-La!
Rumble: (intrigued) You're joking...
Dipper: If they were carrying this "Cintamani Stone", it might still be there.
Rumble: Then what're we waiting for? Let's get going!
Dipper: Right behind you.
(Rumble climbs the rope back up to the window as Dipper puts the fire out. When he turns around, to his shock, Rumble pulls the rope up.)
Dipper: (shocked) What the hell are you doing!?
Rumble: (mockingly) Sorry, mate. This is where we part ways.
Dipper: What? Rumble, we had a plan.
Rumble: No, you had a plan. Turns out I've got one of my own.
Dipper: C'mon, throw me the rope. Don't be stupid.
Rumble: Oh, yeah, right. You're the mastermind. Only you overlooked one little detail... (evilly) didn't you, partner?
(He pulls out an actual gun and points it at Dipper.)
Dipper: (angry) So, what, you're just gonna take the treasure for yourself? You're just gonna shoot me now?
Rumble: No. I just need you out of the way for a little while.
(He aims at a display case and shoots the glass, triggering an alarm in the room.)
Dipper: Shit!
Rumble: You think I didn't know about the ships from the beginning? Any schoolboy could've figured that out. I just needed to have you find their location for me.
Dipper: Rumble, you listen here-
Rumble: Face it, genius. You've been played.
(Dipper tries to leave the exhibit through the hall, but Rumble keeps his gun on him.)
Rumble: Ah-ah, not yet! Wanna give the guards a decent head start.
(They heard shouting in the distance.)
Rumble: Right, that's my cue. No hard feelings, yeah?
(He goes through the window, leaving Dipper alone.)
Dipper: (enraged) Damn you, Rumble!
(He quickly runs out into the large hallway where guards on upper levels see him and point guns with laser sights at him. He runs until he gets to the hallway exit where a large gate comes down.)
Dipper: No, no, no, no! Okay, now I'm screwed.
(He makes a fast turn into a smaller hallway and down some stairs.)
Dipper. Think Dipper, think!
(He finds an open window and climbs up and out. He enters an alley with a manhole at the end.)
Dipper: Yeah, there it is.
(He goes down and goes back into the sewers.)
Dipper: Yeah, this way.
(He runs trough the tunnels as more guards with guns on upper walkways appear and point down at him with lasers.)
Dipper: Use your head, Dipper. How the hell do I get outta here?
(He evades the laser sights and gets to a smaller tunnel with a ladder that goes up another manhole.)
Dipper: (relieved) Here we go. See ya, suckers!
(He goes up the ladder and exits out the hole on a street outside the museum. Suddenly, police officers with assault rifles surround him. Dipper sighs in defeat and gets down on his knees with his hands up.)
