14xx/7/23

177 days since arrival…

While travelling outside the castle is allowed, many girls here prefer to stay indoor.

"It's safe in here" said one of the Monster Girl to me earlier. She was a small succubus with purple colour scheme. Purple eyes, purple hair, deep purple wings, even her clothing was purple. Her skin was light though and her mannerism was akin to a shy preteen meeting their first crush. "I'll get cut down by adventurers again and again anyway"

If her mannerism and her scheme colour wasn't enough, her name was Remi, a possible shortform of my employer's full first name. They both were even the same height as well. The fact that her friends at her side have this massive pair of tits doesn't help either. I like tits; small tits, big tits, medium tits, they're all precious to me. But their size is making it hella awkward when I got a boner when that big-tittied bitch starts prattling about her techniques in such a descriptive and seductive way that even Sophie who was at rifle form grew warm at my back.

I have been walking all over the place today and I noticed quite a few things that I think I can work with. The castle is huge and they have lots of areas that are basically empty as hell. The only source of weaponries I found are from Papi herself and the armoury inside. Even then, the number of blades they have in store can only supply for a platoon only. If you're defending a castle or equipping an army you gonna need more than that.

Hell, forget about the castle. I need the guns! I know the structure of this world's magic well enough to use one of my mistress's more advanced technique long before crossing the sea, but magic requires manna, an innate energy derived from our mental concetration. Running out of manna is like running out of stamina; tiring and taxing. That can cost my life in a fight. Beside that, there's also the problem of me possibly botching a complicated spell and ended up summoning Chuthlu or something. I was lucky that I can remember the important steps when I was back at the sea.

With guns, I can fight without depleting the internal manna reserve I have been painstakingly trying to recover. I can put one between a demon's eyes from 500 metres away, close in his position and blast him with more leads, and if all else fail then magic comes to play. Magic has a strong offensive capability, but the cost of manna is too much compared to its menial and utilitial spells. That's why I only use them in place of conventional tools.

That, and the fact that Latina and Sophie kept leaching off my goddamn manna reserve. Latina sucked me off like a vacumm and cleaned my dick straight down to the balls while Sophie sucks from the exposed pipe in my manna vein. I was actually glad that I found Luka and was allowed to stay in the castle. I don't know how long can I survive with these two constantly siphoning me of my energy.

I talked with Papi at the castle's weapon store and she was estatic. The Dragon Pup is a crafter through and through, and her heart beats for new materials and weapons to make. When I offered her to teach her almost everything I know about gunsmithing she cheered so hard that I think she came a little. Knowing this world's logic, I think that really happened.

I also make myself useful around the research laboratory above the library. The library while huge is not a good place for experiments, hence the necessity for having a dedicated lab. I wondered why they put the lab at the third floor above the library though. These are not civilian laboratories dealing with genetics or germs, these are laboratories that deals with magic for combat purpose. What happens if an explosion happened and took out the stairs or even the entire floor under it? Or maybe a simple fire and they found themselves unable to jump out of the room without breaking a leg or two?

I found out that the laboratories were chockful of proper researchers and scientist, someone that I can rely on for proper information. They came in different shapes, one came in giant jagged fleshy jigsaw-puzzle-like rotten package and have a small deep purple necromancer with a pair of shiny purple ears and the most mind-fuckingly alluring eyes I've ever seen at her side. Her sclera was pure white and here iris were basically purple rings that were arranged like those strange rings you found when you cut a tree in half. It should hit uncanny valley level of disturbance, but it was alluring to me.

The zombie at her side was not. Holy shit that bitch is terrifying.

Well, at least that million-armed bitch looks at least fresher than that zombie cunt. Lily was her name, and she got one hell of a body under that green dress she wore. Shame that she has tentacles sprouting from her arms. It effectively killed all charm she has in my eyes.

I don't who's into this kind of shit, but tentacles creep the absolute shit out of me, second to rotting corpse of course. And bugs...fucking hell, those mandibles, their slimy body…gave me the shivers. A cockroach is a fucking cockroach, adding tits to them won't change my opinion.

Radio is the only thing I'm actually comfortable with. She is a robot butler with demure visage and blue colour scheme. She has light blue skin and her maid clothing was generally deep blue. I don't know why she has tits though. Robots can be alluring too, but it depends on the design. for her? I gave her a 5/10. Not really my taste.

Despite the score she was much easier to work with as well. She was a great butler who was ready for anything the researcher asked. She reminds me of the head maid I have back home. Unlike her though, Radio was meek and silent. However, they both share the same important trait; FAST AS FUCK, BOIIIII. She basically served the entire laboratory all by herself, zipping from one researcher to another bearing trays full of chemicals or whatever they are working on without spilling a drop.

Once I told the head researcher there that I was trying to experiment and learn of the metallurgy of this world's mineral I am free to roam the laboratory as I wish. The library provided a very good source of knowledge for my research. Wasn't as good as the good old internet, but this has to do.

Thankfully, the castle has the resources for me to learn better about this topic. Apparently, Luka somehow manages to collect a shitton of materials along the way and was storing them inside this fucking castle for safekeeping. Because most of them got outclassed soon by newer equipment the older equipment and materials was stored here for safekeeping, safekeeping as in letting the researchers play around with them for science.

I scoped out the barracks where the more militaristic MGs hang out. It looks like a typical training ground except indoors. It was a bit small though, containing only an archery range, a small arena, a canteen area and a small infirmary. Back home we would've had a bigger training ground than this. A barrack's job is to provide lodging for trainees or proper soldier in an army.

However, there is a staircase leading toward underground just near the infirmary. I was surprised that the underground was not only spacious, but it was well-lit. The ceiling appears to be made from concrete with gemstones that shone bright enough to provide lighting throughout the fucking room.

The first area that we found is what I can call as the dungeon. There was a series of clean holding cells that was just beside another cave that were all locked. Fortunately, the cell was empty showing that the inhabitant respected the hero too much to not break the rules. That, or the hero and the castle's warden was too lazy to capture any wrongdoers.

Granted, the warden is a dragon or something. She got her posse behind her ready to whoop ass in case shits hit the fan. No sane motherfucker would start shit with a fucking dragon and her posse.

Anyway, that prison side is the only part that is properly lit. The rest of the dungeon was not. The cave mimics the atmosphere of every natural made cave there is; earthy, packed, firm, dusty, gloomy and cold. At the middle of the natural earth cave was a small underground…river? Lake? I have no idea. The knee-deep water surrounding the small hill was provided by the waterfalls that came from said hill. However, despite being able to find where the river cuts off to, I can see that the water never rises beyond the knee. Perhaps they have a clever plumbing system? I'm not drowning myself to find out where their pipes are.

It was dark and gloomy, but at least it wasn't really that dark. They have gemstones that dotted the walls and the small stalactites that glows in the dark, providing dim illumination underground. However, the darkest one is just nearby a stair leading toward a cave made entirely out of rocks and marble. Grey instead of Mother Earth's brown. It was also one of the places that was entirely dark.

Not a single light was in sight and for good purpose too. This area caters for the nocturnal creatures, creatures that shun the light. Unfortunately for me, undeads are also part of that characteristic as well as arachnids. Fuck me, I'm not going back there again. It's unnaturally cold and the dark nature of the cramped rock walls around me felt claustrophobic and terrifying. It doesn't help that the denizen of this dungeon makes terrifying sounds when they chatter. The ghost whispers of conspiracy, the arachnids crawling all over the cave, their mandibles and the sound of their silk spinning in the darkness was the only indication of their existence.

The courtyard is much better. I can access it from the same cave I came earlier. To the right of the underground waterfall is another stair, this time leading toward the courtyard above.

The courtyard above is much friendlier. It was cozy. The green grasses were trimmed neatly and it has a soft, crunchy texture that makes it a good bed for afternoon nap under one of the numerous tall oak trees that dotted the courtyard. Similar to the cave underground, in the middle of the courtyard is a a small hill that acts as the primary waterfall for a large lake placed in the middle of said lake.

At the west side of the natural fountain was a section of the courtyard that emulates the environment of a desert. It even have a small pyramid to complete that aesthetic. It does create an interesting contrast between two biomes; one lush with life, the cradle of civilization. The next is a hot, challenging terrain where the hardiest survive. The sand here however was of the smooth and clean variant instead of the dirty and coarse sand I found near rivers.

Latina enjoyed the courtyard immensely. She usually does laps around the lake much to the other denizen's annoyance.

They also have an indoor beach for some reason. They called it a beach but in reality, it is simply an extremely deep pool that mimics a beach's aesthetic complete with palm trees and a small island just near the coast. I steer my way out of the pool out of fear of drowning. They say that there is always an MG mermaid swimming inside the water in case somebody falls in, but I rather not take that chance. They probably let me get unconscious first and then wring every drop of cum from my balls.

Beside the beach is a hallway that leads toward a large cathedral. I was actually surprised that for a castle that was primarily dominated by MGs they have a church dedicated to a goddess that hated them to her very core. Even more baffling is the fact that most of the church-goers here are MGs themselves! Nothing important of note here except the stained glass windows that depicts the choosing of a new hero.

Beside the hallway to the cathedral exist a small room that serves as the snow room. Back home we call it the winter room, a term for a room where winter climate was artificially created inside is domain. It has thick and soft snow that blankets the floor. And at the corner of the room stood a large ice building. It is a small house build with only ice bricks.

For the entertainment part they have a pub and a casino sitting side-by-side at the east side of the pocket castle on the second floor. The pub was almost utilitarian with its décor, not even bothering to at least change the wallpapers or even apply some carpeting. However, I realised that there is no need for such wasteful expedietion. The pub's main purpose is to give drinks and having expensive décor near extremely powerful and extremely drunk patrons would yield disasterous result.

The casino too appears to be barer than the other one I visited. The scarlet carpeting aided in making it classier in appearance, but it's hard to pull off a very classy establishment with only tables, chips counter, a piano and a simple stage. The stage was more lavishly decorated with purple carpets and red curtains. It is usually where the fashionista and idols practiced their idols stuff. Mainly singing and dancing. Some of them asked me to join, but I declined. I'm not a good singer and I don't think they can recreate my favourite hits.

The casino provided card games mostly. I was surprised that they didn't have that roullete machine I always saws in other casinos. It looks more like a family-friendly games room instead of high-stakes poker battle I known back home.

I played some Imperial March on their piano though.

Anyway, to sum it up. This place has the necessary part to keep it running, but can be improved on certain areas for extra usefulness. It has the canteen and the pub to provide food and water, an armoury as well as a blacksmith to make and maintain weaponries, lodgings, a nice entertainement and income-generating asset (casino, indoor beach, winter room, general store, jewellery store), a chapel, an infirmary, a barrack, a holding cell, a dungeon, library, laboratory, and a lounge.

This place has potential, I just have to get both support and permission from the denizen itself to start working. A steady supply of ammo and money is exactly what I need judging by the trend of my adventure.