Arc 2 Opening

It has been over 2000 years since mankind went extinct from the rising seawaters. A company, known as the Kamabo Corporation had funded the construction of a massive space shuttle known as the Ark Polaris. Cryostasis pods were placed on the Ark to suspend the humans onboard while they waited for the seawaters to drop. After the Ark made its trip to space and orbit around the earth now surrounded by water one 16-year old boy discovered a heinous plot that would alter mankind to adapt to the new watery world that was once their home. The 16-year boy escaped on a self-sustaining pod that plummeted back down to the earth only to be frozen for 2000 years. The boy woke up from his long slumber to find that the earth was inhabited by strange oceanic creatures that inhabited what land was left on the submerged world.

The boy soon adapted to his new world and made friends with the creatures. As time went by another problem had emerged. The seawaters were slowly rising again as two races are pushed into a war over the land that they were living on. It seemed like history was repeating itself, a parallel of the waters flooding the lands 2000 years ago and the resource wars that finished off humanity. The boy attempted to avert the great turf war as it was called, but his reconciliation was futile. He aided his friend only to battle with his other friend. As a last effort to restore peace and end the war. The boy paid the price and was pushed back into the pod that he was once frozen in only to be his own undoing and soon his existence and memory were erased as he turned the tide of the great turf war and altered the future to come for the oceanic creatures.

Over a hundred years have passed and the great turf war became history. The valley the inklings inhabited had thrived and grew now called Calamari county. Inklings soon spread out among the valley and restored an ancient human city that survived the great floods from years ago. This city is now called Inkopolis, and it is inhabited by inklings and other oceanic life. In the center of the sits Inkopolis plaza where inklings hang around discussing and preparing for turf war. Turf wars are a sport inklings center their culture around where two teams battle it in arenas covering everything with ink. Each team has different colored ink in which the team covers the most surface wins. If teammates get hit with opposing ink they are splatted and spawn back on spawn pads to continue the match.

Looming over the plaza is Inkopolis tower wear turf war teams enter inside to compete in matches, it is also the home of the great zapfish that powers all of Inkopolis with its self-producing electricity. Without the zapfish the city would lose power and the turf wars would cease. One day the octarians managed to kidnap the great zapfish to use to power their domes under Octo valley. The octarians and inklings once lived in peace together before the great turf war when the races battled for the land that inhabited. The inklings won and octarians and their leader were banished to Octo valley to reside in the domes they now live in.

An inkling and war hero, known as Captain Cuttlefish reestablishes the Squidbeak. He resides on the edge of Octo valley watching and making sure the octarians didn't threaten the inklings, but after hearing about them taking the great zapfish he recruits his granddaughters the squid sisters. Agent 1 known as Callie and Agent 2 known as Marie. The two them also run news reports about the turf wars and other things but also work along with their grandfather in disguise hiding their identities battling the octarians when they weren't busy. Because of their schedule Cuttlefish sees that he needs to recruit an agent that could be reliable and available for the missions. They were named Agent 3, her real name is Cassie an experienced turf war player.

Agent 3 or Cassie goes down to Octo valley and fights the octarians for the zapfish they stole from the inklings. She soon is confronted by the octarian leader known as DJ Octavio. He was once friends with Captain Cuttlefish before the war. Agent 3 battles Octavio over the great zapfish and defeats him. Octavio is captured and imprisoned in a giant snowglobe for the crime of stealing the zapfish from the inklings. Power is restored to Inkopolis and turf wars commenced again. The threat of the octarians had ended...for now.