I send greetings, readers! I present, Episode 2! : )

MAJOR, MAJOR SPOILERS! T_T... I am the worst author ever. I apologize to everyone who has not read Season 2. But if it is okay with you, please read ahead below : ) if not, then do not be too intimidated with finishing Saboteur's Island first. In honesty, reading over Season 2, the chapters are SO MUCH shorter in comparison to this season's. You will not fall behind if you decide to read it first! But yes, the choice is up to you : )

Enjoy! I believe many of you will enjoy this next location of the game, very much.


EPISODE 2

The game has begun. Another world of illusions, adventure, but over everything else, mistrust. The players are in a different world, taken from their homes and into this mysterious construction of the emissary. Not only is what they see in this world false, but one of the players among their group is a false image as well. One of them is a traitor, a deceiver, an agent. One of them is…the Mole.

"Mole…how was your first episode?" McHallyboo asked, entering the room in the inn that was dark. "Was it great? Terrifying? Or...harder than you had expected?" Sitting in a chair, the Mole stood up.

"Yes, well, it was better than I thought," the individual replied. "I believe I was able to deflection suspicion…but I repeat the phrase, 'I believe'. I am actually not sure." The Mole paused in their speaking, but then went on.

"Do you think the others are after me?" the Mole said with thought. "Perhaps I am not doing a good enough job, so I will do more." McHallyboo waved his hand away with disagreement, at the disguised player.

"Do not worry about any of that," McHallyboo said, almost amused. "The job you are doing is quite good. Great, actually. You have successfully become one of the least suspected players of the game." The host paused.

"And that...is what makes me know you are successful. And will be successful for the next seven episodes to come."

"Thank you, host," the person replied.

"Please," McHallyboo said, letting out a laugh. "Once you get more integrated into this game, you'll be sabotaging like crazy. This is just the beginning." He faced the saboteur before him.

"Just keep it up," the host said, and he closed the door behind him.


WHO IS...THE MOLE?

PLAYER: Bowser Jr.

Surname: Koopa

Birthday: October 4

Occupation: Student

PLAYER: Dashell

Surname: Knot

Birthday: September 23

Occupation: Sports Agent

PLAYER: Dry Bones

Surname: Secar

Birthday: July 5

Occupation: Horticulturist

PLAYER: Eclair

Surname: Choux

Birthday: June 30

Occupation: Patron/Pastry Maker

PLAYER: Il

Surname: Piantissimo

Birthday: January 5

Occupation: Competitive Athlete

PLAYER: Mimi

Surname: Shipeshafter

Birthday: April 10

Occupation: Maid

PLAYER: Snifit

Surname: Incognoto

Birthday: December 2

Occupation: Police Officer

PLAYER: Tiny

Surname: Kong

Birthday: October 20

Occupattion: Retail Manager

PLAYER: Zess

Surname: Toad

Birthday: February 26

Occupation: Chef


The sun had risen. The previous day was rough for the players, and when morning arrived, all each of them could remember was the significant ceremony from the day before. Zess rose from her bed: she had a roommate one day, and the next day unpredictably, none at all.

"Flurrie…you have left us." Zess couldn't help but say it with a down-hearted voice, looking at the bed besides her. It was empty.

Zess: They aren't just players, you know. They're people, like us! Flurrie had to leave...and now, another person will be leaving at the end of this episode too. Sometimes, it's like a cruel lesson of life itself…but we just gotta keep living.


In Room 260, Tiny was looking outside the window, at the fountain outside of the inn. Mimi, noticing her position, walked up to the window as well.

"Hey Tiny...what are you looking at?" she asked her, as Tiny kept on looking at the fountain.

"Oh, nothing," Tiny said, laughing. "It's just…no matter how beautiful that fountain looks, it'll always have this…image of a shadow. As if its just ominous." Her voice seemed dejected though.

"Oh, don't feel too down, Tiny," Mimi said, playfully pulling on her shirt. "It's nothing to be sad about! We all miss Flurrie. I was really sad too, but we have to keep on playing this game for her!" Mimi paused, remembering.

"Flurrie had this niceness in her we have to keep alive. And you do, as well!" she finished.

"I guess you're right," Tiny said, sighing. She managed a smile.


In Room 250, Bowser Jr. was staring outside the fountain too, but for a different reason. Its appearance was different, different than that of the clear view he got of it the night before, when he was seated right beside the structure of water.

"There was so much color in it before…yesterday," Bowser Jr. said with a confused voice as his eyebrows furrowed. "Now it's dull looking. Strange." The edges of the fountain, opposed to a rich blue marble, were a grey, dull fade. The offspring of Bowser, turning away to get ready for the day, could only wonder.

Bowser Jr: And as I entered the second episode, the first question I had to ask myself was the following: just how different and strange is this season from the two previous ones? Was I prepared for this?

Bowser Jr. exited his room, only to see that most of the players were already downstairs on the first floor of the lobby. He laughed, mostly at himself, then continued on. As he made his way to the staircase, he saw Dashell standing still, about to make his way downstairs as well. The two players acknowledged each other.

"I wonder where we are going," Bowser Jr. said, looking carefully at the dark lobby floor below them. "Episode 1 is over, and now...we enter a new world."

"Ladies and gentlemen," Dashell said, in reply to Bowser Jr's wondering statement. "Welcome to Episode 2." He took a breath, and they both walked their way to the lobby's bottom.


When the last two players reached the inn's lobby after travelling down the set of stairs, they stopped in their tracks. McHallyboo was standing in the middle of the carpet ground, a smile on his face, but it was what existed behind McHallyboo that was so perplexing. What existed behind McHallyboo was a sight that astonished the players.

"Huh…?" The entire wall of the building, which just hours before was the inn's exit, was instead now a large and immense wall of dull metal.

Dry Bones: Nothing made sense in this game! Okay...I get it. The world is virtual. But still!

It was as if the gigantic metal slate was constructed mysteriously to block their only way of exit. Upon closer look, the player could see a slit in its center, and some of them recognized it to be the sliding doors of something they had seen many times before, but never of such large size: an elevator. The players, with no doubt, were dumbfounded.

"When did this get placed in here?" Dry Bones wondered, going up to the elevator doors before any of the other could. "It's like it was magically placed here." Touching its front, the player himself felt that it was cold metal.

"Is this virtual, or..." Dry Bones began. McHallyboo smiled.

Piantissimo: Surprises...they were everywhere in this game. Something told me this game was going to be unpredictable...right to the very last episode of it...if I make it that far.

"This elevator…is the ONLY structure that truly exists within this real building," McHallyboo told the players, and they listened to his words in wonder. "It's not a fictionally-created elevator. It is this building's only way of transportation. After every episode, you will take this elevator." He opened his arms to the rest of the world they were currently in, one which would soon disappear into once again, blackness.

"Please, prepare yourselves as this world…vanishes."

All of a sudden, with an immense whirring sound that lasted no more than ten seconds, they were all in darkness once again. Everyone gasped, as they saw that the hotel lobby around them was no more. There was no more light, or town, or desert left before their eyes or around them, and suddenly, the air felt mysteriously different. There was only darkness.

Zess: And then we were put into complete darkness...the world vanished! Clearly, my mind wasn't ready to take this game. At least my eyes would be sore from all these illusions.

"Wow, I'll be!" Zess exclaimed, but this time she laughed. "How many times do I have to experience darkness? First in the shop, and now...right this moment!" She laughed, remembering last mission's events.

"So there's no more Yold Desert and Yold Town?" Tiny Kong asked the host. The host shook his head, confirming his statement.

"Let's continue on," McHallyboo said, and the players heard a loud DING! ring through the air. The immense doors of the elevator door opened, revealing the most faded of elevators they had ever seen. It had not been refurbished for many years, but it was the only thing that would bring the players to their next level of the game.

"We will now take the elevator to the second floor, McHallyboo said, entering the elevator first, and he grinned. "Onwards…to Episode 2!"


The elevator ride up was slow. Even though the elevator was large in size, the players were all still cramped in their space.

"This is a...very strange way to travel," Eclair commented.

"We will be there soon," the host told them, breaking the silence of their lift. Dashell looked at the lights above the doors in front of him, seeing seven circular orbs, the first one currently lit.

"Seven floors?" he counted. The last figure, instead of a circle, was a big "?".

"I'm just wondering, what the question mark stands for in this game," Dashell said, hoping his question would be answered physically by the host. McHallyboo looked at him, blinking.

"You should know, out of all people," said the host, looking confused. "That's the end of the game. The ceiling...is the end. The final floor. That is where the Mole would..." All of a sudden, the DING! from before was heard once again, and the second circle above the door was suddenly lit.

After a second, the players realized they had reached the 2nd floor of the building. The doors opened, and once again, the players could only see darkness ahead of them. There was a strange wind chill, making the players know that they were still located in a desolated, large floor of blackness.

"Are you ready to travel to your next location, players?" said McHallyboo, and even though they couldn't see him, they knew that he held a knowing smile of excitement.

"Oh no…I'm not ready for this again," Dry Bones said nervously, remembering last episode's erratic and powerful transformation that brought them to a different world. Never the less, the players all nodded.

"I'm kind of scared too," Mimi said, grabbing onto Zess. McHallyboo turned around, holding onto his hat.

"Let the world…change!"

FLASH!

FLASH!

The immense shaking of the enormous room began, resulting from the activation of technology, lights, and unfathomable devices, all that would bring them into another world of existence. Lights began to flash on all their sides, and lastly the very floor below their feet as each player, once again, could not help but have the terror rooted from not knowing what would happen next. The players felt air, then strong heat, then above them, the ceiling began to flash once again, turning into a brilliant color of light blue along with shots of yellow. Around them, they noticed the ground changing into the stunning color of blue as well, but in darker form.

"Grab on tight," McHallyboo said, as all of a sudden, unknown structures in the distance seemed to materialize out of nowhere.

Suddenly, the metal flooring began to change. The players sensed a slow transformation of the ground beneath them, and they knew that the building was bringing them into a new world.

"My foot touched something...wet!" Mimi shrieked with panic, leaping into another direction from where her foot had landed. She fell into an unknown substance that began to form before her eyes, as brown-yellow material began to almost engulf the players. Zess looked around, looking panicked.

"Everyone: the ground in front of us is changing...it's moving!" Zess sounded. The ground was wavy, moving and the color of abnormal blue. Surrounding them completely, none of them could determine what it was that completely fenced them. All of a sudden, a large, single structure rose from behind Tiny Kong, making her shout and fall down to the ground. She felt the ground before her and froze, immediately knowing its feeling.

"It's…sand?" Tiny said with wonder, within the moving and shaking world. They players saw the structure that had risen behind the player: it was a palm tree. All of a sudden, the flashing and shaking stopped. The players could collect themselves, to their relief. But the air was strangely…refreshing.

It was silent. There was a summer breeze.

"It's...kinda calm," said Dashell, who was done ducking his head. "Kind of...cool." As the players looked, they saw that within seconds, the moving blue ground had transformed into a recognizable body of water. It was an ocean surrounding them.

"Huh, some of us were so frightened," said Piantissimo, looking around himself as well. "And now we're relaxed again!" He elbowed Bowser Jr, but the other player's face was fixed on something in the distance, eyes big and in a stare of disbelief.

Bowser Jr: It was like we teleported to an island...to a different world. But as new as it looked, the world was completely familiar to me.

"Is that…no way," Bowser Jr. said, his face full of shock and mystification, looking at the large presence of a town that existed in the distance from them. "That can't be!" He pointed, his eyes and body excited. Looking into the distance, the players could spot a town, centered away from their current location. They were on an island, and as they looked further at what was ahead of them, most of them couldn't believe their eyes.

"Yes, it is indeed where you think we are," McHallyboo said, walking up to the crowd of players. He rested his hand on a warp pipe, which was oddly on the island as well. In another alternate reality, money had been cashed down that pipe, by a player of studious, archeological background.

"An island...a town...it seems familiar." Eclair gasped, realizing the area they had just arrived in.

"Could it possibly be?" Eclair said, touching the pipe besides her with awe and wonder. "It is unimaginable-"

"Yes, we are," McHallyboo announced to them, twirling a stick in his hand around. Everyone stared at him, gasping.

"Welcome to...Isle Delfino!" The players, even though they knew themselves where they were, were very much still frozen in surprised. "Or, as the Mole likes to call it...the island of the dolphins. I hope you enjoy your stay in this tropical paradise." The sound of ocean waves splashed around them.

Piantissimo: …I was darned. So darned. Nobody saw this coming. Apparently, we had arrived at the location that the players had gone to in Season 2. It was definitely surprising, to say the least.

Bowser Jr: Isle Delfino! This was amazing! McHallyboo couldn't have chosen a better place. I couldn't wait to study it and show off. I definitely had an advantage over the other players, when it came to knowing this place, and this season...heh well, at least I thought.

"I should have seen this coming, however...visiting a place in the past," Dashell said, eyes stunned and looking around him. "And it's fits right in...Episode 2, Season 2..." He laughed, realizing.

"Not only are you back here, but you are also back in this location…time-wise," McHallyboo said mysteriously. "You see…you are at the exact parallel of Season 2's timeline, the way this world has been constructed."

"What are you saying…" Dry Bones said slowly. "Are you saying…that they're still…"

"What I'm saying," the host explained, "is that right now, the other players are here, playing their game, of The Mole: Saboteur's Island. The players are in the town right now…playing the game they were playing back in THEIR Episode 2."

Dry Bones: This…was strange. I couldn't take it in.

"So wait," Tiny asked, listening the host's sentence carefully. "The players, from the second season...they're in Delfino Plaza right now?"

"Not their actual selves," McHallyboo said, his voice reassuring to them. "In reality, they are just creations. It's not really them." As the players tried to take in the twist of reality McHallyboo tried to explained, he only laughed, then faced them.

"…but yes, it is as if you guys were transported back into the past. Think of it like a time machine," McHallyboo said, with a nod.

"I am so lost," said Tiny Kong, shaking her head. "This is just crazy."

"I'll say!" Zess said. "I thought last world's transformation was crazy. Now you're bringing players back from the dead!

Zess: I started to believe in this world the phrase, 'Nothing is normal! Leave your own world behind!'

"Your next game will involve these players," he explained to them. "The next game is called, 'Saboteur Island Sabotage'. It will be worth 30,000 coins, so listen carefully." He pointed out to the bustling town of tropical beings, across the water from them.

"Right now at this moment, the players are participating in this game called, 'Island Bash'. They are currently trying to prepare for a party and gather as many people for the party as they can. They're doing very well. But it'll be up to you guys...as the players of The Mole: Agent's Elevation...to sabotage them."

"Sabotage..." Mimi said with excited interest, looking at McHallyboo. "So we're going to be playing the fun role of the Mole this game?"

"There will be three areas in this game," said McHallyboo. "For now…I need three loud-mouthed players. Please choose these three out of your current group." The players all immediately looked at each other, but most eyes turned to certain players in particular.

"I'll do the role!" Dry Bones said, jumping up. "Unless someone else wants it." Everyone else looked at each other.

"You know...I'll do it too," Dashell called forward, stepping up and looking at the others. "We're all going to have to do something in this game, so might as well get chosen for a role."

"I don't think you're that big-mouthed...unlike..." Tiny said, speaking up. She looked at Piantissimo, who immediately noticed her glance.

"Well, if it's one thing, I will not volunteer for this part," Piantissimo said immediately, "because it seems boring. Last mission, I barely did activities."

"What does that have to do with anything?" Tiny asked, dumbfounded. "It's like you know what each part entails." Bowser Jr. looked at the crowd of players, then raised his hand.

"I'll do it," Bowser Jr. spoke up, looking at the players in general, "because no one else is going to volunteer, are they?"

"Good! You three?" As the three players were selected, McHallyboo nodded.

"Bowser Jr, Dashell, and Dry Bones...you three will be in Area 1," McHallyboo said to them, and while he explained the rules to them, the host couldn't help but reminisce as well with his words. "Diddy, Luvbi, and Vivian are in the center of Delfino Square. They are trying their best with a megaphone to recruit civilians to go to their party." He looked at the three players in the formed team.

"You three…will have to steal their megaphone," he told them, and the three males could only look at each other with apprehension and enthusiasm. Dashell, however, frowned.

"Steal?" Dashell said, repeating McHallyboo's words. His face seemed either conflicted with morals or scared of their assigned task of difficulty. Never the less, Dashell shrugged.

"Yes...and, you must not be caught," McHallybo added, giving Dashell another sinking feeling.

"How are we supposed to steal from them?" Bowser Jr. inquired, suddenly realizing the reality of their task. "They're in the middle of an entire crowd!" Dry Bones shot an unsure look as well.

"That's the tricky part," the host explained even more. "In order to succeed in your area, you must follow one special rule: none of the three players of Saboteur's Island must not look at any of you while you are still holding the megaphone." The players looked at each other, slightly confused.

"In other words, in order to succeed, you must steal the megaphone and be out of sight before its item is realized gone. If any of you are SEEN with the megaphone…your mission will be a failure."

Bowser Jr.: That rule was one of the most difficult rules of the entire game. It was easy to break...like, really easy. So we just had to make sure nothing went wrong.

MEGAPHONE TEAM:

BOWSER JR, DASHELL, AND DRY BONES

Mission: To steal the megaphone covertly from the advertising sellers.

"Next," McHallyboo said, facing the remaining crowd. "I need three players who can snap a shot." The six players looked at each other, until Tiny raised her hand. Shortly after, Mimi raised her hand as well.

"Well, let me join the young ladies," Zess said, "because maybe I can teach them a trick or two." The three females seemed to be extremely content with who they were teamed with.

"Somewhere in the town, Goombella, Wendy, and Rosalina are searching for objects," McHallyboo told the three of them.

"Three females, three females," Mimi noticed, with a giggle. "It's like, going across dimensions! This will be very fun."

"You must study their movements," the host explained to them. "This is your task for Area 2 of this game: take photos of them, without any of them knowing. A photo each."

"Take…a photo each?" Tiny Kong repeated. "Like, one of each player?"

"Exactly," McHallyboo confirmed. "You must each catch them in a photograph. Each of you must catch a different player. And be warned: none of them must know that you are taking a photograph of them." The three girls nodded, looking at each other.

Tiny Kong: It shouldn't be easy. But I felt like we stood a chance, as long as we worked together.

CAMERA TEAM:

MIMI, TINY, AND ZESS

Mission: To take a secret picture each of the previous 3 female players, without being spotted.

"So McHallybo, what do we have to do?" Piantissimo questioned, as Snifit and Eclair looked at him as well.

"You remaining three," the host said, looking at them and smiling, "will be tracking down a very important player: Yoshi. He is somewhere near the docks…isolated from all the other rest of the players and doing his job." The host seemed to exhale, remembering back on the events of season number two.

"Isolated from the others, huh?" Dashell couldn't help but say and notice out loud. "Smart…separating yourself from everyone else so they couldn't see what he was doing."

"And what a great move and Mole he was," McHallyboo said, grinning with memory. "Ahh...oh! Anyways, you three will be the Mole Killers of this game. You will sabotage, in a very direct way. You must push Yoshi into the water."

"Oh my!" Eclair covered her mouth. They stared at McHallyboo, speechless.

"P...push?" Snifit said, speaking with shock and breaking his silence.

"Yes, push," the host elaborated. "In order to complete Area #3, Yoshi must be knocked into the water. How you decide to do that action is…up to you." Snifit looked dazed, shaking his head with disbelief.

"Will he not be hurt?" Snifit asked.

"Well, if you think about it with clarity," McHallyboo added, looking at the three players, "it is a virtual Yoshi. He will not be hurt...in real life."

"It is so cruel...even though he is a saboteur of ruin," Eclair said in a conflicted sentence. She looked at Piantissimo, who seemed ready for the game. Only Piantissimo seemed unbothered with the action.

"Yes, well…yes," McHallyboo told them, shrugging. "But it is for the money, is it not?" The three players faced each other once again: their morals were mixed.

"Also, one thing too," the host forgot to mention. "You must push him into the water surrounding the dock. If he leaves the dock area, the game will be lost."

Piantissimo: Okay, so I just couldn't comprehend the challenge. But all I knew was that we had to push the Mole…into water. This was going to be a very interesting, risky, and daring game. We just needed to be quick with our plan, I guess.

DUNK TEAM:

PIANTISSIMO, ECLAIR, AND SNIFIT

Mission: To push the previous Mole, Yoshi, into the water.

"Okay," said the host, smiling. "Now that you know your rules, this is the game: depending on how successful you are as a team, I will award you an amount out of ten thousand for each area, depending on how successful each area is. Any questions?" The players seemed to shake their heads, knowing each of their designated tasks for the game to soon occur.

"Then, to the plaza of dolphins!" A boat, which had been in the very distance of the horizon when McHallyboo had begun speaking, had finally reached the floating island. It was a passenger boat, a replica of the many which brought people to and fro within Isle Delfino. This one would take the nine new players to the plaza, where their games of action would take place. Very soon, all of them would be travelling to the past.

Bowser Jr.: This might be the most remarkable mission of this entire game, and it's only Episode 2. After this, things will be either better or worse...hoping not for the latter!


The boat, instead of going to its normal dock, stopped right at the edge of the parasol-ridden beach on the west side of Delfino Plaza. As the door was opened, the players could step out. But they had to wait for McHallyboo's announcement for the game to begin.

"You will have one hour to complete your areas!" the host informed them in announcement. Suddenly, they heard a booming voice in the background, as all heads turned to the center of the plaza.

"ALL TICKETS ARE 5 COINS EACH!" the voice boomed, as they all covered their ears.

"Diddy Kong…" Bowser Jr. said, almost in a challenging voice.

"Are you ready for your games to begin?" McHallyboo said, his hands carefully on the handle of the boat's door. Everyone seemed to nod in unison, ready to begin their roles in the game.

"Three…two…one…," counted McHallyboo, and he opened the door, the players running out at the timer's beginning. "May your sabotages succeed!"


"Okay, this is it! Here, guys!" Dry Bones, Bowser Jr, and Dashell, designated to Area 1, made their way closer and closer to the booming voice of the past player. They entered into a small passageway, and then backed against a wall. Bowser Jr. peeked around the corner.

"That's him! Diddy! In the middle of the plaza!" Bowser Jr. whispered. In the center of Delfino Plaza, it was a sight too bustling for them to take in all of it. But standing in the center of the plaza, on a small wooden platform, was a primate speaking in a grand voice.

"Come to our party! It's the best!" Diddy Kong was announcing with a proud grin to the many Piantas that passed by him. He was speaking into an important device, one that was their object of interest for their entire game: a megaphone.

Dashell: Distract the monkey from the past, get the megaphone, and dash out. How hard could our mission be? Unfortunately…it probably wouldn't be as easy as I first thought, to be honest.

"There's the other two!" Besides the player, two other people could be seen, one of them passing fliers with a self-assured attitude, and the other person timidly standing in place, as if she was watching the scenery pass by.

"Luvbi and Vivian," Dashell noticed, his eyes studying them both closely. "Third place and winner...we have to avoid them too."

"This is more challenging than I thought!" Dry Bones noticed, looking hard at the past players of their game. "How are we supposed to steal the megaphone from his hand!" Bowser Jr. thought, and looked at them.

"We need a game plan," was all Bowser Jr. could say. "Any suggestions?" Dashell and Dry Bones seemed lost as well.

"Oh," Dashell noticed, looking at the players in the crowd. Diddy seemed to hand the megaphone to Vivian, who grabbed it shyly. Dashell looked at this action carefully, then began speaking to his teammates in a voice of assertiveness.

Dashell: Even though I had a plan in my head...I didn't know where it would go. We needed to build it.

"Vivian," Dashell said, as the others turned to him. "She's less assertive than Diddy, so she might be easier to take the megaphone from."

"I'm not too sure on the whole 'steal from Vivian' plan that you proposed, sorry Dashell," Bowser Jr. said, taking out his journal and writing out a plan. "But other than that...I like the distraction.

"Yeah," Dry Bones said with a nod, gulping. "Distraction...oh boy." They had to build a successful plan, otherwise, the Mole would be the one to win their very task.


Mimi, Zess, and Tiny held their cameras in their hands. The cameras being miniature in size and smaller than most cameras, they were in advantage to them. But they were silent, seeing in the distance three figures ahead of them.

"Oh my gosh, there they are! Are those...the three of them?" One was of a female Goomba of smart-dressed attire, the second was a magnificent lady in a cerulean shimmering dress, and the third figure, a Koopa, was similar in sibling appearance to one who was playing in their very own game.

"Isn't she Bowser Jr's sister?" Mimi wondered, pointing at the female in the back with the pink distinguishable bow tie. "I can totally tell." They listened to the three past players converse. Tiny, Mimi, and Zess were hiding themselves behind the corner, peeping out.

Tiny Kong: So for our game, we all had to take a photo each of a player secretly. I think we just had to be sneaky.

"Well, look at that...why are they just standing there?" Zess questioned, raising an eyebrow and listening to the females in front of her. "What are they trying to do? And why are they trying to steal something from villagers? To raise more money than the humongous five-hundred thousand coins one of them is going to win? Greedy girls!"

"Shh!" Mimi said to the elderly player. "You're talking too loud!" But Zess continued to rant.

"I'll be!" said Zess. She gave out a huff of laughter, causing Rosalina to turn around from in front of them.

"Hide!" The three players behind the wall held their breath in terror, who had managed to hide away milliseconds before being caught. As Rosalina turned back around, away from the players with cameras, they all breathed with relief.

Zess: Ah...forgive me. I do not learn to keep a mouth shut, even at my older age.

"They're trying to find items for an auction even they're going to host later," Tiny Kong explained, answering Zess' irrelevant question. "If we can just remember where they went next. Maybe we can intercept them or something."

"Oh my gosh...that's perfect," Mimi said, and she saw that Wendy had stepped back, setting up a perfect view for a photo shot.

Mimi: All of a sudden, Wendy Koopa was in a perfect position. I don't know what came over me...so I did what I had to. I took a picture.

"Guys, I'm going to take a picture...right now!" Mimi said with confidence, as she took out her small camera.

"Mimi, don't!" Tiny said quickly, but it was too late. Mimi had aimed her camera, and with it, there was an unexpected loud noise.

SNAP! Mimi gasped and turned around, back so she was invisible to the others behind the wall. Almost immediately, Goombella, Rosalina, and Wendy turned around in unison.

PHOTOS ACHIEVED: 1/3

Player Achieved: Goombella

"Umm…was it just me," Wendy Koopa said, as Mimi held her breath, "Or did I hear this really weird flash sound?" Wendy looked around, cautiously and suspiciously.

"You shouldn't have done that!" Tiny said, trying to speak in her lowest voice possible.

"Hmm. I don't think there's any cameras around," Goombella thought. "That would be a crazy idea." The three island females of them seemed confused, but after a small second, shrugged it off.

Tiny: I even suspected full well that there might be a sound that would be emitted. It was a little frustrating! But I didn't want to get mad at her, for a small error like that.

"Mimi! That was dangerous!" Zess said to her, in a small scolding manner. "We didn't know what our plan was!"

"I had no idea how loud the clicker was!" Mimi said, looking sorry as well and looking at her teammates. "It was way louder than I thought it would be!" She pouted, looking sad. Tiny smiled with a shake of her head.

"Luckily, we didn't get caught," Tiny said, sighing with relief. "Let's think slowly. We need a game plan!" All of a sudden, they heard Rosalina speak out a single entence which made them all stop in their tracks.

"Say, why don't we stop by that boat house souvenir shop and search for an object there?" The three players of Season 3 froze with alarm, as Rosalina, Goombella, and Wendy headed to a lethal direction: to round the corner, right towards their direction.

"RUN!" Zess cried, as the three new females were chased out of their current location. Just by a second, they had missed capture by the three veterans of their very game.


"Whoa!" Piantissimo slid as he reached their position, the three of them huddled together. The last 3 players, Piantissimo, Eclair, and Snifit, hid themselves behind the wall of a building, much like the other groups had. But the area they were spying on was different: it was the dock, where boats would usually arrive or leave.

"Where is he?" Snifit said, trying to act like a spy.

"Look…that's him," Piantissimo said, pointing to the figure on the dock. "Just look at him." The person before them was holding a stack of papers, papers which he had no intention of handing out. His outward body actions seemed innocent, and when they looked into his eyes, they couldn't see anything out of the ordinary in them. But they knew who he was.

"The Mole," said Snifit.

Snifit: It was interesting studying Yoshi…the psychology of a Mole. He definitely had a suspicious aura around him.

"How is he the Mole?" Éclair asked with wonder, looking at the green dinosaur. "He does not look guilty at all. He is rather…adorable!"

"It's all a trap!" Piantissimo said, studying the creature carefully. "Look at his suspicious, evil actions!" Yoshi waved at a passing Pianta. Eclair and Snifit seemed unbothered.

"He did not even bother to hand him a paper!" Piantissimo elaborated. Eclair gently laughed.

Eclair: It was very humorous, because Piantissimo was so angry at a figure which did not even exist in our world.

"So...this is what we are going to do," Piantissimo, thinking quickly and gathering the three of them out of sight. "We're going to set our pace, get a running stance, and just knock him into the water. Simple. No thinking required." He faced Eclair and Snifit.

"Okay…" he said. "What is your plan? That's mine."

"I do not think we should rush our plan," Éclair thought. "Perhaps if one of us distracted him …the other one will able to push him into the water." Snifit seemed alarmed.

"Wait…" Snifit said quietly. "You're both willing to do the mission? But..it will hurt Yoshi. It seems wrong...I have these set of morals installed in me, and they say that is a wrong thing to do." Piantissimo, who seemed lost in words, turned to Eclair.

"Convince him that it's okay," Piantissimo hissed, looking troubled. Eclair turned to Snifit.

"Sometimes," the princess began, facing Snifit, her voice reassuring, "the actions that you must commit may seem terrible. But it all has a purpose. It is your mission to commit them. Like right now, Snifit: it is our mission to push Yoshi into the water. We have no other choice. And Yoshi...he is just fake."

"What if he starts crying when we push him into the water?" Snifit said to her. "Wouldn't you feel just awful about it?" Eclair's eyes widened, feeling a small wave of compassion. But she shook her head, standing firm.

"He is just a creation. We must do this." Snifit seemed to frown.

Piantissimo: Snifit…all of a sudden, he was showing this morality side of him. It could have been real or fake, but neither Eclair or I knew. Hmm.

"Okay, so you can distract him, Eclair," Piantissimo began, pointing to Eclair. "You know…talk with him. Get him closer to the edge of the dock as much as you can get him to."

"Yes," Éclair confirmed, looking at the dock. "Will you be the one to knock him into the water physically? You must be quick, though."

Piantissimo: You know, I was thinking to myself: this whole game, of the Mole, is going to test our morals left and right. So this was just a stepping stone of what I'd have to do in the future.

"I'll be as ready as a bat to charge," Piantissimo confirmed. Eclair nodded, and they both felt content with their plan. They both face Snifit.

"I'll watch in the background," Snifit began, then added, "and…if needed, I will push him too into the water or something." Piantissimo grinned.

"I can just see you, pushing him into the water, Snifit!" said Piantissimo, almost in a humored voice. "To see you push the Mole into the water, and win the money, will make my day." He gave Snifit a hard pat on the back, along with a laugh.

"Thank you, Snifit," Éclair in a soft voice, turning to him. "We must work together for this to be successful. You will help us win?"

"Yes..." Snifit said, then repeated, "Yes. I will try." Even though he nodded, his nod held uncertainty.


They were still in the center of the plaza, their thoughts still befuddled, hearing the endless ranting and talking of the player holding the megaphone before them.

"This might seem crazy," Dashell began, facing the other two to give his plan, "but I'm going to suggest something: Dry Bones, you will be the one to run and grab the megaphone." Bowser Jr., and especially Dry Bones, turned to him in surprise.

"M..me?!" Dry Bones said, immediately afraid.

Dry Bones: Me? Runner?

"I genuinely think you're the best runner, out of all of us," Dashell said. "Even...me". Before the others could talk, he continued his plan.

"Bowser Jr... you know this second season the best, and thus, we know the characteristics of Diddy, Vivian, and Luvbi, and what we could distract them best with," Dashell explained, while Bowser Jr. nodded. "So: if we distract Diddy and the others, knowing them the best, Dry Bones will have no worry getting the microphone out in time!" He stopped talking.

"What do you both think?" For a second, Bowser Jr. and Dry Bones contemplated the idea.

"Yeah, it's good...but the only thing I find kind of funny is Dry Bones doing the running part of the game," Bowser Jr. spoke, shrugging.

"Shouldn't you do the running role?" Dry Bones said, point got Dashell. "You're faster than me...and Bowser Jr! You're the fastest player, even faster than Piantissimo is!" Dashell grinned at his sentence, but then he only shook his head.

"I wish, but I can't maneuver with speed." Dashell said, looking down at the ground. "And...that's a problem. It's my flaw." The three of them turned to the crowd that was surrounding Diddy, Vivian, and Luvbi, and saw that the number of people in the area had increased.

"It's crowded, and if anything, my speed is pretty much ineffective," Dashell explained to them. "The last thing we want is me messing up this game. So Dry Bones, you have the best shot of going through the crowd the fastest."

Bowser Jr: I honestly would have still put Dashell in the role of the running player. A good maneuverer or not, he was still the fastest. But honestly, what did I know? Maybe it would be a perfect plan.

"Then I guess you're right!" the son of Bowser said with agreement. "If what you're saying is true, then Dry Bones will be the runner in this game, and you and I will distract. You know...I think we finally have a master plan."

"Thanks for trusting me." Dashell grinned at the others.

"So you guys create a distraction, and I grab the microphone and run?" Dry Bones said a little worriedly, looking at them. "Is that the final plan?" Both Bowser Jr. and Dashell nodded, though still uncertain, were set on a master plan.

Bowser Jr: We had a plan. I'm not sure how credible it was, but we were going to do it. It was worth 10,000 coins, and we were ready to roll.

"Yoshi is one Mole...he's a clever one," Bowser Jr. said with thought. "I wonder who the other one is?" In the plaza, at that very second, two Moles were busy. Busy with their sabotage.


Ah...what a location. I did not expect it either, but when I read this chapter myself, I was like, "FDHGMPM I MISS SEASON 2!"

I actually had to go back and see the scenes over again from Saboteur's Island. I even got some of the direct dialogue from some of their lines, in fact. I guess it really is travelling back in time. Anyways, to reply to your wonderful reviews:


sixthsense6: Yes, if there's one thing to be glad about executed players, it's not having suspected them! And did you say "subplot"? Yay, Im happy I reached that status in this story! :D

fredthemontymole:Yes! The Mole, an illusion like this real world! That is exactly what I said in the opening paragraph of this Episode 2! : ) ah, isn't metaphoricalness just grand? Thank you for saying that. And about Agatha Christie, ugh, I even bought the book and lost it. I heard people torrent books these days though -shot-

AdmiralBobbery: Ah, I enjoyed your use of the words, "deadly coalition" (it sends me shivers!) and "spunky", hehe! I guess some players are spunky. And about your story, yus! WHAA, I had written a review for the beginning chapters on my mobile, and guess whose batteries died? T.T Please expect a review from me in the near future, sir : ) so far it is grand! Geysers, oh man...that's the WORST way I've heard bags being destroyed in a Mole game so far xD

FireKai: I'm glad you were surprised with Flurrie's execution! xD. I was afraid it was going to be a, "Oh, she wasn't important" first elimination. The truth is, another user messaged me on this site expressing their sadness for Flurrie's departure. It makes me both sad and happy...what a mix xP. Ah, and the error of names! I fixed that. You cannot blame me. The figures in red suits...forgive.

Moley Koopa: No! Flurrie was not innocent at all! She was guilty and devious...well, maybe she did appear way too calm and nice for this game xP Oh well, guess that's how she is. Darn! I hope the next execution surprises you! -sulks-. And I like that choice of words for "showdown". It gives me goosebumps...like legit! What a created image I had : )

Princess Toady: Awww! I'm sorry! -hugs and cries with you- I actually really DID like Flurrie as a character. Yes, I felt like she could have continued, but you see...I determine beforehands the orders of executed players! Well mostly, besides one or two small rare switches if I ever decide one! But yes T.T Good Mole clue analyzing, must say too! Thanks for reading...the Mole's entry. Muahaha. And hey, don't you have a Mole story too I haven't reviewed yet?! : p

fiction idea: Your suspicions: good points as always! Hehe, you never know in the end, do you? ; ) and also, darn darn darn you too for calling Flurrie's execution. I am despising all who had her pegged...dunno why xD. just kidding. Thanks for your review!

TheGreatAvenger: AH. YOU. HI HI HI HI HI! Hehe, it is very nice to see you again. I look forward to your "great" words! ...please shoot me with a Mole gun. But your comment about the producer's not being able to provide their budget, ahahahaa! That totally made me laugh, because it's true...the answer is, it is their last season! So they are using as much of their leftover money as they could, or else it would all go to waste. Look forward to seeing ya suspicions :D

book-reader233: Your capitalization of the word, "MOLE"...whoa! It makes such an impact. Kind of mysterious, and reminds me of how the producers on the actual show would emphasize the word "Mole" all the time, ahehe. I really liked your analyzation on the "relatives" issue of things, and it does hold logic? But is it right or wrong? (no duh...sorry -.-) Anyways, good clue analyzing as well, must say!

PSULucky: WHOA! Hats off, hats off! A whole list of each player's sabotages too? Even I, for the people who aren't the Mole, looked over some of their "sabotage" profiles and found things like, "Whoa...I had no idea they sabotaged that much/I didn't know they did that sabotage until I look at it". xD ugh, you know my story better than I do. I give my hats, Mr. Lucky! And very close on your solving of this next location too! The original last line in the Mole's letter was originally going to be, "Get ready to visit and island of Sunshine!" ...but then that clue seemed too obvz x.x ahahaha. You guys are way too smart for that.


Will Diddy's megaphone be stolen? How will the photographers do in their own "Snap to See"? Will Yoshi take a bath? All will be answered next part! : )

Stay tuned everyone! And yes...more surprises to come indeed ; ) be open!