FALLOUT EQUESTRIA: The Wrathful

War, war never changes. The Zebras waged war to gather slaves and wealth within New Roam. The Dragons built an empire from its lust for gold and territory. Grover shaped a battered Griffonian into an economic superpower. But war never changes.

Throughout time, ponies and the species of the world have bickered for meaningless items. The Changlings brought distrust and fear just for the act of love, the Crystal Ponies forced into slavery by Sombra's sheer force and will to aid his own kind out of a prison, and finally the Ponies of Equestria and the Zebras of Roam fighting one another for the resources the other had. Truly the world was thrown into discourse with one another, and though the Princess of the Sun, Celestia would try everything in her power to bring back the harmony the lands of Equestria once had with their neighboring countries, in the end, the death of her little ponies and Roams Zebras at the Littlehorn Massacre were too much for the Princess.

Stepping down from the leadership, Princess Celestia gave the throne to her little sister, the Princess of the Night, Luna. The young alicorn having to deal with the loss of her students at the Massacre was too much, looking for aid in the elements of Harmony and with tensions with both nations high, Princess Luna prepared herself for war. While in Roam, the Zebra emperor, Caesar had fallen ill, his heart beating weaker with every passing second, without the friendship that Princess Celestia and him had, along with the negative tensions his nation was growing with Equestria the Emperor had passed, his eyes watching the light of a new day coming above the hills. The power of the emperor was quickly passed down to Caesar's oldest son.

Bitter and saddened with the events that have pushed both nations at the edge of war, it was only a matter of time for either nation to start a war be it for the resources the other side had, or for the attacks on the nation. In the end, it was both events that brought the war to start. The world was pushed into this war, Marexico and the Crystal Empire stood with Equestria, at first it was to aid a nation that had brought peace and harmony but as time went on, many could only assume that friendship turned into fear of losing the war to the Zebras, or just fear of Equestrias immense power. Though Roam had few allies they were still strong, the Yaks aiding the Zebras due to respect for their brutal strength in their martial arts. While the Griffins of Griffonia were hired as mercenaries. War had started and no pony seemed to have any idea on how to stop it.

Years went on as the war continued, many of the ponies and zebras of the war believing there to be no end to the death and chaos they put themselves into, until one fateful day. Mega Spells rained across the world. Nations that had little to do with the war or those that joined the war later in time. Marexico, Bucdon, Yakyakistan, and every place in the world was filled with radiation and death. The nations that had it the worst were the ones that started it all. Equestria, and Roam. In the end, the world had gone into a dark age of silence, as life was brought to the edge of extinction. Though the world burned, this was not its end, for after the mega spells destroyed the world, many survived. A new bloody chapter of violence was started as within Equestria, there were underground bunkers called Stables, made by Stable-Tec, other nations had homemade bunkers or government made bunkers, those that made it to the bunkers and Stables lived an easier life enjoying their lives away from the harshness of the world outside. As for those that were rejected by the stables or couldn't enter them they found themselves in a cruel world. One where a single mistake can cost the life of your friends or your own. The survivors of the wastelands became hardened, their lives being a life or death situation everyday. Death became a common thing, ponies fought one another again for meaningless things. Food was scarce and harmony was a thing of the past. The cycle returned once more, bringing death and pain to the world. Within Equestria the wastelands gained new sets of heroes.

The Lightbringer, The Security Mare, The Ghost of 52 and much more. Though many threats have appeared in the wastelands after the end of the world, these heroes have put their own lives at risk, losing friends, families and even peace within themselves to make the world they live in a better place for the future generation. Though many heroes and villains have shown themselves within the stories of the wastelands, the lightbringer is always the one with the most importance.

She leaves Stable 02 in search of the stable's most popular pony. Velvet Remedy. While in the search of her friend, the Lightbringer would find a disturbing wasteland. Crazy ponies that bring death upon their wake, monsters that could be only identified as nightmares, and various evil ponies with an idea of a new world but with major losses.

Along these travels the lightbringer will also find friendship, a better hope for the wastelands and true love. Thanks to the lightbringer, the future of the wastelands is safe.

Sadly this is not that story, this is not a story of the lightbringer nor is it one that is fair. The wasteland will find a new group of heroes, a new group of villains. Though coming from various backgrounds and various areas in the end, the heroes will aim to bring a better tomorrow. Though the great evil was unleashed within this broken world, our heroes will strive to contain this evil once more. Or die trying. The future of the wastelands will be altered drastically by their choices. This is their story…