Much of what I said about back in my Crystal Flight write-up for the countdown, can be said for pretty much the exact same thing for Night Flight from Spyro 1. While I can understand that it was only the first game in part of the trilogy where the Speedway / Flight levels would improve in terms of game design to do other things like doing a mini-based secret game with Hunter, it would of been nice haven't some form of other based gameplay in the flight levels from Spyro 1 other then going for better times and trying to beat at it.

In terms of difficulty, I found Night Flight to be just as easy and simple to go through as much so of Crystal Flight and unlike where with the rest of the main flying based levels from Spyro 2 and 3 were at least hard enough where it took me a few times to fully complete through, no matter what type of pattern I would do in terms of completing Night Flight, I would complete like a piece of pie with no form of difficulty at any rate since the lighthouses, rings, chests and arches pretty much linked each other in small chunks of one other and close to one another unlike the other based flight levels from Spyro 2 and 3 and even the rest of the flights left to rank on the countdown other then Crystal Flight.

On a personal note of why I have Night Flight ranked higher on the countdown then Crystal Flight is that, I found the music to be more livid and wonderful to listen to in Crystal Flight and I will admit that I am sucker for falling in love with dark based night stages in Video Games with the Spyro PS1 Trilogy having great charm for it.

At any rate, not much else to say about Night Flight other then what I already said for Crystal Flight. If it wasn't for the fact that this was only in form of the starting off not improving flight based levels in the later two games of the trilogy and it was only in the form of the first game, I would have ranked it even lower on the countdown but, at any rate Night Flight gets what gets and is good for what it was for helping on bringing us the improvement of the flight based levels in the later two games of the series.