Speaking of minor faults in of the Spyro PS1 Trilogy, if Spyro 3's only real fault to the series is with the short and somewhat disappointing main homeworld section levels of the three games, Spyro 1 suffers from with of such with it's real problem in of the three games with the worst boss battle levels of the three games thanks to in part of almost of the boss battle levels from Spyro 1 while at the time somewhat revolutionary and cool for what they were worth for back in the day, fall short compared to the much harder, fun and more in depth gameplay boss battle levels from Spyro 2 and Spyro 3.

Blowhard is the perfect level of the three games of this and while I have nothing really wrong with the level in terms of the design overall, I have to rank low on the list simply in part of how I find it to be disappointing on the fact to call it much of a so called "boss" level in such compared to the other more enjoyable and more in-depth boss battles are in from of the other games in the series. Thanks to in part of how shallow, small and short the level is and how linear and boring the so called boss from this level which is a tornado yellow witch thing is, I have to rank it in low of in part on the countdown.

Let's start like how I stated earlier how nothing really memorable stands out in the level and how linear it gets. For me every single time when I played through on with for Spyro 1 in Blowhard, even when I was a young little kid, it took me no more then say maybe four minutes at the most to complete fully through for the level from start to finish with no problems to speak of and how nothing of note really comes out cool in terms of the level design of Blowhard. In terms for the platforming gameplay in part of the level, nothing notable stands out to make Blowhard a very unique level compared to the rest of the great levels from Spyro 1. The most basic gameplay elements of the Spyro series takes in part of the level with nothing to speak important of other then doing simple glide and jump gameplay functions of the level. This is down-sided also on the fact where the other main 5 boss battles in of Spyro 1 left to rank on the countdown had some form of unique and original gameplay mechanic to make the level feel fresh and fun. Again, nothing stands out in Blowhard.

Adding more fire to the burn causing me to rank Blowhard low on the countdown is in part with the extremely easy and boring "boss" battle of Blowhard. You face off in part chasing and fighting off with a yellow witch of the level and this is ruined more by the fact that the boss gives you a fair amount of time to take out on. I found Blowhard gave you say at least 5 to 6 seconds to plan out a fast and simple attack on with Blowhard before he tries to attack you and when he tries to at least attack you, it's just a simple thundercloud attack that is easy as pie to dodge from by just moving in part to another side of the level.

Overall, thanks to in part of how easy and bland in terms of the boss battle and level design are in of Blowhard easily puts it in for room in one of the bottom slots in of the countdown, IMO.