At this point in the countdown now for me, it's getting somewhat harder and harder to rank the remaining levels of such from the Spyro PS1 franchise. For the most part with a few left to do to give write-ups on in the countdown, all of these levels are levels that only found to have only a few minor flaws in of them causing me to rank them only out of the top half of the countdown and were pretty decent levels of such to play through and of the like so we start this section of in the countdown with another boss like battle from the series with Scorch's Pit from Spyro 3.
For the most part, I enjoyed the level for what it was and while I will admit on that I had a few minor flaws to give away here and there in of the level, most notably with Scorch's Pit being a bit too easy for my taste, it was a great solid level to play through from start to finish.
The main gameplay elements of such that play out in Scorch's Pit are somewhat very similar to that of Gulp's Overlook from Spyro 2. Scorch launches three of the same types of enemies to attack you with such as the annoying suicidal chinchillas with TNT boxes from Icy Peak and the walking crab like enemies you see in of the underwater levels of the Spyro series and you walk around of the battlefield picking up weapons of attack to use on Scorch.
Speaking of Scorch in of the main gameplay of this level, my biggest problem I had with of the level overall was with how once you got used to the main gameplay elements of Scorch's Pit, the level becomes very linear and easy to play through which no matter what it is for any type of level out there in of the Spyro series if it's a boss battle or a bonus like level, is somewhat overall disappointing to feel as variety and charm is what makes the remaining of such Spyro PS1 levels there are left to rank on the countdown fantastic and great, were missing from Scorch's Pit.
The only other flaw I had with of the level was with how Scorch never actually tries to attack you. The only way you could get yourself attacked from the main gameplay design of Scorch's Pit are from the enemies he launches from his eggs and were only like of four different enemies he could spawn to attack you with. I just feel overall more could of came from Scorch's Pit to be a great boss like battle rather then just a decent one, IMO.
Overall, while Scorch's Pit was not perfect and disappointingly too easy for my taste, the level has charm and earns points for being unique unlike of such of any other boss battle like of such of Scorch's Pit from the entire series other then a few minor gameplay elements of the level taken from Gulp's Overlook. I certainly have seen better and worse levels out there of the series and as such Scorch's Pit earns points for being a decent enjoyable boss battle level to play through from start to finish and as such, earns it a slot in of the above average overall level section in my countdown.
