As far as all three Spyro PS1 games go, Spyro 2 is notable for including some of the best so levels out there from the entire franchise IMO, thanks to how so many of them are unique and include refreshing and original gameplay mechanics in of them to keep the player happy and having a great time in for completing the level and this Spyro 2 level trend goes on so with for with Zephyr.

Zephyr was a great level thanks to how original, how large and just plain fun the level is with for the player to take in part of with with high action in of the level going on to always keep the player on their toes with for goals to perform, explore, see and do in of the level. If it wasn't for the fact that there are even more dynamic and original of such levels of the like from the Spyro PS1 Trilogy, I would have placed Zephyr higher on the countdown. Still, Zephyr was a great level with great design and appeal that should appeal to any type of a Spyro PS1 fan out there with.

Easily one of the biggest highlights of what makes Zephyr a great and enjoyable level to take in part of in, is how action packed, large and dynamic the level overall is. Next to Dino Mines from Spyro 3, Zephyr is quite possibly the most fierce and challenging like level of such in terms of gameplay design from the whole series. You start the level off dodging away from birds that fly in the sky firing easily to attack you with for missiles in of the level to dodging and jumping over TNT boxes in of the level to carefully controlling the cannon use of the level at the right time and truly testing out your skills in of the level. There is denying that it's always nice to run into a large, open-ended level of the like to play in from any Video Game out there and as such is the main reason why of such I find Zephyr to be such a very fun level to play through in from start to finish.

Speaking of so for how large the level is, Zephyr was kept entertaining and very fun in my eyes thanks to how there was so many things to see and do of the level from doing a beanstalk like mini-game with the Professor to helping up Little Bo Peep round up her cowleks for her and that also accounts for collecting lots of hidden treasure hidden well deeply in for Zephyr.

If there is one slight nitpicking problem that holds Zephyr back from being ranked any higher in the countdown is how there are even more dynamic, fun and mostly importantly original levels out there. This doesn't make Zephyr bad by any means, it justs tells you how so there are many unique and the like levels of such from the three Spyro PS1 games in the like being just as good for to with for Zephyr. Zephyr was a great level overall with not much else to say bad or good for other then I hope for the best you have a wonderful ride playing through of this level as much as I did in of Spyro 2.