Here just barely missing out of cracking the Top 10 of such levels of mine in the countdown out there from all three Spyro PS1 games comes, Lofty Castle from Spyro 1. Much like so for every single level that ranks this high in of my countdown, Lofty Castle was a fantastic work of a art within of so much unique style, presentation and gameplay design coming from the level puts it not only as one of the best levels out there from Spyro 1 but, one of the finest levels out there from all three Spyro PS1 games and ranks as a classic level that brings back great nostalgic fun memories of the like out there and a level much like so for the Top 10 levels there are left to rank in the countdown, are levels that will never leave away great memories of the like out there for me as a gamer. Lofty Castle was a wonderful level.

One of the such many things going out there for Lofty Castle being such a great level on how I have it ranked highly in of the countdown is how everything is fresh, unique and fun unlike anything from not only something I have played from the Spyro PS1 series overall in but, a fine work of a art unlike any game I played from the platformer genre.

The main gameplay mechanic that flows in of Lofty Castle is saving and rescue fairies trapped in of boxes, rescuing them and using their magic to help you access to multiple layers of location in Lofty Castle which house in very unique and challenging tasks for the player to take in part of such as a supercharge section where you have to master your skills and control in Spyro 1 to the test in order to finish the level from start to finish.

Other gameplay elements that follow in for being unique and fun for the player to take in part of in for such an already wonderful I stated work on in of game design is how large, complex but fun it is to explore in for Lofty Castle. I have a passion for large like levels out there like Lofty Castle and this trend followed well in as every little gameplay element that I encountered in of Lofty Castle fun the enemies you face off such as the unique Gnorc like enemies that hover in the air with balloons with to tackling down other tasks from exploring multiple like castle like parts of the level, were very very unique and just plain fun to sit down and play in.

The presentation of Lofty Castle was magnificent. I love the cheery but very serious catchy tune of the music to the level to the main feeling happy nature going in of the level keeping the player on their toes enjoying the sense of style going in for every single gameplay element of the like out there for Lofty Castle.

Overall, with all of these things going for it in for what I stated, easily earns Lofty Castle being ranked very highly in of my countdown and just as classic and wonderful overall of a level it is just like the last 10 Spyro PS1 levels there are left to rank in my countdown. Classic level with nothing bad to say whatsoever other then I hope on this level appeals to the same amount of fun to other Spyro PS1 fans out there like what Lofty Castle did.