This duel will be in Post VRAINS Master Rules
POV 1 Yuga
Am I dreaming? I see three others duelists, they are all older than me, one is wearing a hood, the other is in some kind of school uniform and the third is wearing a grey sweater.
Wait, how do I know that they are duelists?
"DUEL!", we all shout.
Action Field: on
Crossover
Yuga (4000lp) vs Yusaku (4000lp) vs Nazo (4000lp) vs Johnny (4000lp)
A lot of Blue Platforms appear in the area.
"In this mode of Action Dueling, I can use Field Spells and still gather Action Cards.", the one named Nazo says.
"Don't think this will be enough to defeat the great Yusaku!", a little purple thing with yellow ice from Yusaku's duel disk.
"But we can put Extra Deck monsters anywhere.", Johnny says, "Which will make this easier than the last one."
"But we have maximum! Don't let these oldies show you up!", Kaizo eggs me on.
"To give this duel a great beginning, I start off with Nekroz Kaleidoscope. I send Shooting Quasar Dragon from my Extra Deck to the GY to Ritual Summon Nekroz of Castator, Unicore and Clausolas! I set a card and end my turn.", Johnny starts.
"Then, I guess that I will continue.", I say.
My hand contains Future Destruction, Mausoleum of the Emperor, Sevens Road Magician, Road Magic- Nightout and Dark Road Magician, a Ritual Monster. Strange, I don't remember using these methods, but I know how they work, except for one thing.
"Uhm, how do Action Fields work?", I ask nervously.
"Looks like your lackey isn't as awesome of a duelist!", the thing from Playmaker's duelist says.
"How could you forget? Romin will never forgive me if you lose this duel!", Kaizo scolds me.
So I still couldn't program that out of him.
"You can pick up the cards you see scattered on the field and use them as if they were Quick-play spells.", Johnny says.
"Alright. But first, I activate Future Destruction, since I have 4 cards in my hand, I send the top 4 from my deck to the Graveyard!"
I send Aqua Sorcerer, Dark Sorcerer, Answerer the Demonic Swordsman and Spell Archer.
"I activate Mausoleum of the Emperor. I pay 1000 Life Points (Yuga LP: 4000-3000) to summon my ace. No matter if walls, mountains, or even planets block my path, I will carve my own road and push forward! Let's go, Sevens Road Magician! (ATK: 2100) I use his effect, sending another card to my graveyard, I got Light Sorcerer, Since I have 5 different attributes in the grave, his ATK rises (ATK: 2100-3600)"
I see Yusaku jump on some platforms, trying to get a card.
"Kaizo, help me out!", I say.
"Wha-", I use him like a overly-sturdy trampoline to also get on a platform.
"I use Semi-Attack, halving the ATK of Sevens Road Magician.", Yusaku says. (Sevens Road ATK: 3600-1800)
I decide to see if Kaizo can carry me upwards instead, since this seems to be a dream it works with no problem. (I definetly would need modifications to do this in real life though) Then Nazo and Johnny are trying to get Action Cards as well.
"Yusaku is much more independent, since I raised him right!", Ai says.
"Do you even see one up there!?", Kaizo complains.
"Meanwhile, I use Bi-Attack on Johnny's Catastor!", Nazo intervenes. (ATK: 2200-4400)
I do see an Action Card now, so I let go of Kaizo.
"Then I use Power Levitation on Sevens Road. His ATK is lower than his original ATK, so I change it to double his base ATK! (Sevens Road ATK: 1800-4200) I attack Nekroz of Unicore!", I say.
"I use Storming Mirro Forcer, bouncing Sevens Road back to your hand.", Johnny counters.
"I go to Main Phase 2 then. I activate Road Magic- Nightout, I tribute Sevens Road to Ritual Summon! Even if I only see a dark tower in an empty universe, I will rush forward until I can find a light! RITUAL SUMMON! Come forth, Level 7, Dark Road Magician! (ATK: 2300)"
Man, Action Duels sure are amazing! And these cards. If only we could add them to Goha or Rush Duels...
"Now for Dark Roads effect! It gets counters named after attributes for each attribute I have in my GY. It gets all but an Earth and Divine Counter. Dark Road Magician can remove them to survive any battle and reflect the damage to my opponent."
I hop onto Dark Road Magician's side, who appears as a Mirrored Version of Sevens Road, with Dark Green Flames as hair and a dark purple cloak, also he wields a magical axe instead of a sword.
"Hey, am I not good enough anymore?!", Kaizo complains.
We fly upwards and see a platform with an Action Card encased in it. Catastor is already ready, slashing the platform to pieces with its Claws, but Dark Road uses a Magic blast to blow Catastor away. From Below, Clausolas attemps to slash at Dark Road with its sword, but I suddenly see Kaizo holding the Action Card on his head.
"That will teach you to prefer some piece of cardboard...", Kaizo mutters and then a weird purple thing snatches it from him.
"Indeed it will teach him that holograms out of Card Board are superior to robots, but 'Ai' trump them all!", Ai boasts.
I jump forward onto a platform an snatch the Action Card from Ai's hand. "Thank you.", I say, "I end my turn. Catastor returns to 2200 ATK."
"I was wondering whether you'd do that or wait until later.", Nazo says.
"While my grand entrance was ruined, this time, we will be the victorious ones!", Ai says.
"Our turn. Summoning several Ritual Monsters at once isn't exclusive to Johnny. I activate Illegal Download Process, tributing Dual Assembwurm and Backup Secretary to summon Cyberse Magician and Paladin of the Storm Dragon. (ATK: 2500 and 1900 in that order) I destroy Unicore with Cyberse Magician. (Johnny LP: 4000-3800)
I attack Catastor with Paladin of the Storm Dragon and forcibly return him to the hand via its effect."
"Interesting, but my multi-Ritual was a bit more cost-effective.", Johnny points out.
"Thankfully, I still have the option to test my luck a little bit more. And I have Ai as my gathering assistant.", Yusaku points out.
"I can still gather some as well! And I have Kaizo!", I point out.
"So me and Nekroz are a little bit at the disadvantage here.", Nazo notes.
Yusaku and Ai go in split direction having Paladin follow him, with Ai being followed by Cyberse Magician, the larger Ritual Monster. I hold onto Kaizo, but I tell Dark Road Magician to distract Cyberse Magician. Since they walk sideways, I go higher-up. Also, weirdly enough, I don't see a ceiling in this area.
"For the record, Yuga is graciously giving all of you a chance to get Action Cards, we're not the cowards here!", Kaizo exclaims.
I find a face-up Action Card on a misshapen platform. (It looked partially broken) Maybe the farther up I am, the more glitchy it gets.
"I use this Semi-Attack on Nekroz of Unicore! (ATK: 2300-1150)"
"Yusaku already has found one down here!", Ai boasts.
"But I will go to Main Phase 2 first. I use the effect of Paladin, tributing him to summon a high-level Cyberse Monster from my deck. I choose Parallel eXceed, which allows me to summon a second one at halved stats and level! (ATK: 2000-1000 Level: 8-4) I banish Paladin and Backup Secretary from my GY to revive Dual Assemburm with its stats halved. (ATK: 2800-1400) I banish the Action Card from my hand to banish one monster with lesser stats than him. Thank you for weakening Nekroz of Unicore."
"No need to thank me.", I laugh.
"Now, show yourself, circuit toward the future! Arrowheads confirmed! The summoning conditions are 2 Cyberse Monsters! I set the Link Markers with both eXceeds! Come forth, Link 2 Honeybot! But this was just a stepping stone! The summoning conditions are 2 or more cyberse monsters with different attributes. I use the light Honeybot and the dark Dual Assembwurm! Come forth, Link 3 Decode Talker Heatsoul! (ATK: 2300 Markers: Up, Bottom-left, Bottom-right) I use his effect, paying 1000 Life Points to draw a card. (Yusaku LP: 4000-3000) I normal summon Dotscaper. Time to link climb further! The summoning conditions are 2 or more effect monsters!
I set the Link Markers with Dotscaper and Heatsoul! Come forth, Link 4, Accescode Talker (ATK: 2300 Marker: Up, Down, Left, Right)"
"Dammit, my Synchro Climbing will look like a silly copy now.", Nazo comments.
Yusaku cleaves though several Platforms with his Accescode Talker until he can pick up a card, before even using his first first.
"Being summoned with a Link 3, Accescode rises to 5300 ATK. I use Extra Return to revive Heatsoul and Dotscaper also revives himself. Now I Link Summon again! I use Dotscaper and Heatsoul to Link Summmon Firewall Dragon! (ATK: 2500 Markers: Up, Down, Left, Right) I use Accescode Talker's effect to banish Heatsoul from my GY to destroy Dark Road Magician!"
Ch, he has no protection against that. I sent Kaizo to block the blast and fly a new direction with Dark Road.
"I should get paid for this!", Kaizo exclaims.
Ai tries to ram into me, but I feel nothing. I fly downwards and find just the right Action Cards.
"I use the Action Spell Immunity, so he stays on the field. Firewall also won't be able to take him. Only battle can."
"For this particular turn at least.", Yusaku says, "I end my turn. Now Nazo has the opportunity to destroy him."
"Battling Dark Road until his counters run out would take an awful ot of time. My turn, draw. Like last time, I don't have to give up my ability to use Action Cards to use a Field Spell. I activate Dragon Ravine. I use Ravine's Effect to discard one card to mill Couse. I summon Dragunity Legionaire, who equips himself with Couse. Couse as an equip Spell can summon himself to the field. Couse can treat himself as Level 4 and I tune him with the level 7 Legionaire to summon Moonlight Blackrose Dragon.
I can Bounce Dark Road to your hand with Blackrose's effect."
"Technically not destruction and of course you'd refuse to battle him! Anyone would! At least Romin will be stunned at my bravery...", Kaizo says.
"Uhm, yeah.", Johnny says.
"Then I use Living Fossil, I revive Legionaire without effects and with 1000 less in both stats. But that won't matter. Since Living Fossil is an equip spell, I can banish Legionaire to summon Dragunity Arma Mystletain. This monster also equips itself with Couse, which I will summon again. Then I will tune Arma with Couse to summon Dragunity Knight Ascalom! (ATK: 3300)"
"Yikes!", Ai gasps looking at its effect data, "That is almost as strong as some of the Link Monsters we faced!"
Nazo then hops onto Ascalom and sends Blackrose forward creating a storm of petals, that will make it difficult to intercept from the front.
"Kaizo, it will be the other guy's turn to prevent him from getting an Action Card.", I say.
"I can do-", he says and gets thrown around in the rose storm.
"You should at least run into him from the side.", Johnny says.
Firewall blows the rose petal into pieces and Accescode swats him aside. Then Ai snatches a card form Nazo, but right now, he is too far away from Yusaku, so he tosses it to Johnny.
"I hope that risk was worth it.", Ai mutters.
"I use Multi-Target Change, this card gives itself 4 counters, then I remove them to change an effect or attack target.", Johnny says.
"Then I use Firewall's effect, bouncing Ascalom", Yusaku declares.
"The counters go down to three and I will sacrifice my own Catastor.", Johnny says.
"That's a far bigger risk than Ai giving the Action Card to you. You really intend to the ruler over what is banished with Ascalom's ability?", Yusaku questions.
During this discussion, Nazo obtains his Action Card.
"I use High Dive, boosting Moonlight by 1000. (ATK: 2400-3400) I attack Yusaku!"
"HereanActionCardPlaymaker!", Ai yelps as he 'runs' towards him.
"Wait, when did he get this? I sense hacking!", Kaizo complains.
"I use Miracle, halving my damage.", Yusaku counters. (Yusaku LP: 3000-1300)
"I attack Yuga with Ascalom!"
"No you won't, I remove the 2nd counter to sacrifice myself." (Johnny LP: 3800-500)
"Why?", Nazo wonders, "Now you're really turning crazy."
"With cards like that, you need all the opponent's you can get.", Johnny says, "and I have 2 more chances to redirect attacks."
"Let's see whether you are right. I set 2 cards and end my turn. Your move.", Nazo says.
"Sacrificing yourself so that your enemies fight each other is a stupid strategy.", Yusaku says.
"My turn, draw! Since I have no monsters, I banish Nekroz Kaleidocsope and Unicore to add a Clausolas to my hand. I discard the Clausolas for a new Kaleidoscope. I activate it, sending Ally of Justice Catastor from my Extra Deck to the GY to summon the standard Catastor from my hand!"
"I can bounce and I choose Yusaku's Firewall this time!", Nazo says.
"I'll allow this.", Johnny says.
"I use the effect of Firewall Dragon to bounce Ascalom back into your Extra Deck!", Yusaku ounters.
"That unfortunately works, but I now get to Synchro Summon a Dragunity without needing material! I summmon Gormfaobhar, who eqips himself with Couse from my GY. But I will send it to the GY instantly to banish Brionac and Clausolas from Johhny's GY."
"I attack Gormfaobahr with Catastor. He was summoned from the Extra Deck, so it is instantly destroyed.", Johnny counters.
This effect creates a gust of wind which blows an Action Card right into my hand.
"My turn, draw!", wait, this spell is something new, "I activate Road Magic- Crossroads, I destroy the Mausoleum on my field to conduct a Fusion Summon! I banish Sevens Road and Dark Road! Path to Darkness and many paths of the light! Converge and reach into the depths of space! FUSION SUMMON! Come forth, Rainbow Road Magician! (ATK: 2700)"
"I will bounce Catastor with Moonlight. Where will the new target to this time?", Nazo wonders.
"I change the target to Rainbow Road!", Johnny says.
"That triggers, Rainbow Road's effect! I discard my Action Card to prevent Rainbow Road from leaving the field and can summon any Road monster from my Extra Deck! I choose the Xyz monster Offroad Magician! Thankfully, when he is summoned without any material, I can attach the top 2 cards from my GY to him as Xyz Material! Those are Mausoleum of the Emperor and Avoid. I detach an overlay unit from Offroad to shuffle Moonlight Blackrose Dragon into Nazo's deck and draw a card!
I attack Nazo with Offroad Magician!"
Nazo frantically looks for Action Cards close to his position, but ends up finding nothing before the attack hits. (Nazo LP: 4000-1200)
"I finish it with Rainbow Road!", I declare.
"I order you to switch that to Yusaku! And there's still one counter left!", Johnny interrupts.
Ai, unlike Nazo on his own is able to deliver an Action Card to his partner in time, but Johnny also picks one.
"I use Destroy to destroy Firewall Dragon.", Johnny says.
"I use Miracle, halving damage (Yusaku LP: 1300-50)"
"I set one card. And end my turn.", I finish.
Man, this duel, if Goha dueling was this way... then maybe I wouldn't have invented rush duels. Well, I wouldn't have needed to. But then again, if Dueling always was that amazing that would be perfect.
"My turn again. I summon Cyberse Gadget to revive Dot Scaper. I Link Summon Clock Spartoi with both of these monsters. When Clock Spartoi is summoned, I can add Cynet Fusion to my hand. But before I use it, Dotscaper revives itself and Gadget gives me a small token. I use those monsters to Link Summon Security Dragon. Since a monster was summoned to a zone Spartoi points to, so I can revive Paladin. Since this one is co-linked with Clock Spartoi, I can Bounce Offroad Magician back to Yuga's hand."
"Should I deliver something new?", Ai wonders.
"Yes, at 50 Life Points, we need to play it safer than usual. Paladin, backwards, Spartoi to the left, Security Dragon upwards, Ai to the right!", Yusaku orders.
"Wait, we can make our monsters gather cards?", Nazo wonders, "Nobody tried in my world."
"I think it's just so that we escape from them and don't chase after Yusaku.", Johnny says, as he runs from Cyberse Paladin.
"Hey, Rainbow Road, should be awesome enough to block Clock Spartoi!", Kaizo points out.
"Alright. Kaizo, you block Ai.", I say as I send Rainbow Road to duke it out with Clock Spartoi.
"Oh, it will be my pleasure to show up that faker!", Kaizo exclaims.
"We don't look similar at all!", Ai argues.
Ai tries to punch Kaizo, but just ends up being sent flying as opposed to the usual voluntary levitation. Rainbow Dragon tosses Clock Spartoi to the ground with his sword, so I can move undisturbed for some time at least, but then Yusaku reveals his Action Card.
"I activate Down Exchange, I tribute my paladin dragon to add Clock Wyvern to my hand. I also gain a new normal summon. I summon Clock Wyvern and reduce its ATK to 900 and summon a new token. Now it's time for Cynet Fusion. I fuse Clock Wyvern with Security Dragon and Clock Spartoi. Come forth, Cyberse Clock Dragon! The Link Monsters used to summon him had a total of 4 Link Markers, which means I mill this many cards from my hand and increase his ATK by 1000 for each. (ATK: 2500-6500)"
"I use Bottomless Trap Hole here!", Nazo counters.
"Not if I have anything to say about it.", Johnny puts an Action Card he found on the bottom of the field, while the token angrily stares into his face, "Exile Save... just puts him into the GY..."
"Fortunately, Clock Dragon allows me to search for any spell of any name.", I say, "I add another Cynet Fusion for another attempt at Fusion Summon. I fuse Accescode and the token! Ai, return to my duel disk!"
Ai does and suddenly Yusaku's Extra Deck glows.
"I Fusion summon Earth Golem Ignister, I attack Nazo!"
"I use my last counter to make you fight Rainbow Road! Earth Golem's ATK doubles now and becomes 6000 doesn't it?", Johnny says.
(Yuga LP: 3000-900)
"Well, he wouldn't have summoned this otherwise, wouldn't he? Especially using Accescode Talker.", Ai asks.
"I end my turn.", Yusaku says.
"I use an Aurora Draw. I normal summon Legionnaire, I equip him with Couse and then banish Legionaire to summon Leyvaten! I equip him with couse and then Special Summon him! I attack Castator with Leyvaten!" (Johnny LP: 500-100)
"I'm starting to think I showed off a little bit too much in my first turn.", he mutters.
"Ya, think!?", Kaizo gasps, "Who wouldn't feel insecure and the need to present themselves in MY presense!"
"I attack you directly with Couse!", Nazo declares.
He attemps to get an action card, but Ai ejects from Yusaku's duel disk, rams Dragunity Couse to boost his speed from behind. (Johnny LP: 100-1000=0)
Johnny then disappears into light. Weird. He was merely teleported away, right?
"Then I proceed with Overlay doubling, this allows me to treat both of my monsters as 2 overlay units. I summon Hierartic Sun Dragon Overlord of Heliopolis and Dragunity Core. Ai should now what this is about.", Nazo says, "Also, Doubling becomes an overlay unit for core."
"He can combine Synchro and Xyz summoning into one. But its different from what Blue Angel did. Very different! But his last monster was a level 8, so I don't know what he will summon this time!", Ai says.
"I will use Dragunity Core's effect first however. I detach both overlay units to add Dragunity Partisan to my hand. I then detach an overlay unit from Heliopolis to tribute Partisan and destroy Earth Golem."
"Earth Golem allows me to revive Cyberse Magician in Defense Mode.", Yusaku says.
"Then I will Xyz Synchro Summon! When black stars align, a new power is created! Tear apart the universe until only emptiness remains! XYZ SYNCHRO SUMMON! Come forth, Dragunity Knight Annihilation! (ATK: 4500) I detach one of his overlay units to annihilate everything else on the field."
"Fortunately my card was Hero's Medal! I shuffle it into my deck and draw a new card!", I counter.
"Then it is back to you.", Nazo says.
"I activate Pot of Greed! Now it's time to show my new power! I have Super Magitek Deity Magnum Over Road, and his (R) and (L) versions in my hand, which means, I will Maximum Summon! No matter if doubts, distress or despair block my way! Dreams, Courage and friendship will carve a road through them and press onward! MAXIMUM SUMMON! Descend onto the battlefield! Super Magitek Deity Magnum Over Road! (MAXIMUM MODE ATK: 3500)"
"Dammit, to think I got knocked out before these two things showed up...", Johnny mutters. So I guess he is just on an invisible viewer's area.
"While this new method is impressive on paper, his effect is rather basic, compared to your Extra Deck monsters.", Yusaku notes.
"This guy has no taste!", Kaizo complains.
"No, he is right. It's kind of suprising I suddenly have these other summoning methods.", I say, "But before using Overroad's effect, tear through the platforms above me!"
A bunch of Action Cards from the platforms rain down next to me. I grab one of them.
"I activate Spell Repeater, repeating my Pot of Greed. I activate Trading Place, trading my Life Points with Yusaku! (Yusaku LP: 50-900 Yuga LP: 900-50) I discard a card to increase Overroad's attack power by my Life Point differences to everyone else! (Over Road ATK: 3500-5500)"
"Had that Nekroz idiot not croaked under his crippling need for validation, he would be even stronger!", Kaizo boasts.
"I attack Dragunity Knight Annihilation!", I declare.
"Even if you exceed his ATK, he cannot be destroyed by battle!", Nazo points out. (Nazo LP: 1200-200)
"Why does a juggernaut like that need battle immunity!?", Kaizo complains.
"Despite his earlier statement, I agree with the whiny drone.", Johnny says.
"And since you tried, you Life Points are being halved.", Nazo adds. (Yuga LP: 50-25)
At this point, my 2 opponent's have reached the card pile around me and Yusaku is the first one to use an Action Card.
"I activate Ultimate Exhaustion! Monsters who battled this turn, lose all of their ATK!", Yusaku
"Anniliation detaches his remaining overlay unit to be immune to that and also halves your Life Points. (Yusaku LP: 900-450) Annihilation, blow those other cards away!"
They are flying very, very high into the air. It will take a while for them to fall down far enough. The storm is so crazy, this being a dream is the only plausible reason for them not falling down in an instant.
"I have to end my turn then.", I say.
"My turn. I use Snatch Steal on Annihilation.", Yusaku says.
"So that one isn't banned in here.", Nazo sighs.
"I attack Over Road with it!", he proceeds.
"I use the effect of Sevens Road Resonator I discarded earlier! I tune him to Over Road! SYNCHRO SUMMON! Level 11, Everroad Magician! (ATK: 2700) He banished all of Overroad's pieces to increase his ATK by their total! (ATK: 2700-5900)"
"Then I take out Nazo with his own monster!" (Nazo LP: 200-4500=0)
"So it's down to us.", I say.
"The final showdown!", Ai says with a gleam in his eyes.
"Not yet. I end my turn and in your standby phase, I will bring Johnny back into the duel with the healing from Snatch Steal. (Johnny LP: 0-1000)"
He teleports back to us.
"You ruined it!", Kaizo complains.
"I will give him another chance. That's why I will attack Annihilation with Everroad!"
Turns out I was exagerrating about how long it would take the Action Cards to fall down again, because Yusaku is catching one right now.
"I use Destroy!", Yusaku counters.
"Everroad allows me to summon a new Maximum upon his destruction. And someone once offered me this card. I declined at the time, but now it's time to show it! Come forth, Yggdrago the Heavenly Emperor Dragon tree! (MAXIMUM MODE ATK: 4000) I attack Johnny!"
I forgot to really go into detail about how strong the storm caused by Annihilaton was. It was the type of storm to destroy several houses. But one conveniently falls into Johnny's hand. But when I look up into the sky or whatever this is, I barely even see any brown dots up there.
"I use Underworld Avoid, which summons a token that can negate an attack!", he counters.
"I enter Main Phase 2 then. I send 3 cards from the top of my deck to the GY to destroy Annihilation! This ends my turn!"
"My turn. I turn the token to Defense Position. I normal summon Manju of Ten Thousand hands to add Nekroz Cycle to my hand. I use it to tribute the token and Manju to revive Catastor. I attack Yusaku!"
An Action Card for Yusaku. Since this starts making less sense as time goes on, I am probably close to waking up.
"I use the Action Card Destroy! I destroy. Yggdrago!", Yusaku says. (Yusaku LP: 450-2200=0)
"Nooooo! Why? Why not save ourselves?", Ai complains.
"Because your worthless master has realized his unworthyness!", Kaizo says.
"Let's ignore him like we did all this time, but seriously, why?", Nazo wonders.
"I want to see more of his potential.", Yusakus says, looking at me.
"I dont't have any cards left, so here's his chance.", Johnny says.
"My turn, draw! I hope a simple yet effective doesn't bother you...", I laugh nervously, "I activate Monster Reborn, bringing back Sevens Road! I send the top card of my deck to the GY! With Everroad being Divine, I have all seven attributes united! Sevens Road's ATK doubles!"(ATK: 2100-4200), "Make the final strike!" (Johnny LP: 1000-2000=0)
Catastor barely has time to block the striker with his arm before it is shattered into pieces.
WINNER: Yuga
As I pointed out in the first special, I could have given my OC a Nekroz deck, had I not abandoned Sudden Adventure. And I still want to slap myself for not realizing that Jonathan Smith is the english version of a super generic name. How in the hell?
Dark Road's name is obviously taken from the Kingdom Hearts game, while the others were just interesting sounding road words. It's funny how Yuga has gotten a second maximum and a fusion monster since I started writing this chapter. Also, expect the decks of all future SEVENS characters to be heavily buffed when appearing in these specials, even in Rush Duels.
Despite this being the most blatant excuse plot, I am the most satisfied with this rather simplistic battle royal.
Next view special: Bloody Talker vs Kogami, which will be a Creeper Mirror Match as a normal VRAINS era Master Duel.
Oc cards debuting here:
Power Levitation
Normal Spell
Effect: Target one Spellcaster monster you control, whose ATK is lower than its original ATK, it's ATK becomes double its original ATK.
Road Magic- Nightout
Ritual Spell
Effect: This card is used to Ritual Summon "Dark Road Magician". You also have to tribute monsters whose total level is at least 7 or higher.
Dark Road Magician
Level 7, DARK, Spellcaster, Ritual, Effect
ATK: 2300
DEF: 2000
Effect: If this card is summoned place one LIGHT-, DARK-, WIND-, EARTH-, WATER-, FIRE-, DIVINE-Counter on this card if you have a monster of the corresponding attribute in the GY. If this card battles, you can remove one counter from this card, this card is not destroyed by that battle and your opponent takes the battle damage instead.
Immunity
Action Spell
Effect: One monster you control is unaffected by cards effects until the end of the turn.
Multi-Target Change
Continous Action Spell
Effect: Place one counter on this card for each player taking part in this duel. You can remove once counter from this card to change the target of an attack or a card effect.
Road Magic- Crossroads
Normal Spell
Effect: Destroy one card you control to Fusion Summon 1 "-road" Fusion monster by banishing material from your field or GY.
Rainbow Road Magician
Level 7, Light, Spellcaster, Fusion, Effect
ATK: 2500
DEF: 2100
Effect: When this card would leave the field, you can discard one card and summon a "-road" monster from your Extra Deck instead.
Offroad Magician
Rank 7, EARTH, Spellcaster, Xyz, Effect
ATK: 2800
DEF: 2300
Material: 2 level 7 spellcaster monsters
Effect: When this card is summoned without an overlay unit, attach the top 2 cards from your GY to this card. You can detach an overlay unit from this card, activate one of these effects, depending on the card type.
-Spell: shuffle 1 monster on the field into its owners deck and draw one card.
-Monster: Shuffle all cards in the GY into their owners deck and every player that shuffled cards into their deck discards their entire hand.
-Trap: This card is unaffected by card effects until your next Main Phase
Down Exchange
Action Spell
Effect: Tribute one Ritual, Pendulum monster or a monster that was summoned from the Extra Deck, add one monster with the same level from your deck to your hand. You can normal summon it in addition to your normal summon/set.
Exile Save
Action Spell
Effect: When a card would be banished, banish this card instead.
Overlay Doubling
Normal Trap
Effect: All monsters you control can be treated as 2 overlay units. If you summon a rank 4 or lower monster the turn you activate this card, you can attach this card from your GY to it as overlay unit. You can only use this effect once per turn.
Ultimate Exhaustion
Action Spell
Effect: Reduce the ATK of every monster that battled this turn to 0.
Sevens Road Resonator
Level 1, LIGHT, Spellcaster, Tuner
ATK: 100
DEF: 0
Effect: If your opponent declares an attack on your monster while this card is in your hand or GY. You can banish this card and the attack target to synchro summon 1 Synchro Monster.
Everroad Magician
Level 11, Divine, Spellcaster, Synchro, Effect
ATK: 2700
DEF: 2500
Material: 1 tuner+ 1 or more „Sevens Road" monsters
Effect: When this card is summoned, banish three maximum monsters from your GY or DECK, this card gains ATK equal to their combined attack. If this card leaves the field, choose 3 maximum monsters from your deck, maximum summon them.
Oc cards debuting in the original story:
Illegal Download Process
Ritual Spell
Effect: You can tribute any amount of monsters and Ritual Summon any number of cyberse-type Ritual monsters from your hand, as long as their total level is equal or lower to that of the tributed monsters.
If you control no monsters, you can pay half your Life Points and increase your opponents Life Points by that amount, and send Link Monsters from your Extra Deck to the GY and Ritual Summon Cyberse Ritual Monsters whose Level is equal to the sent monsters Link Rating. You can only activate this card's name once per duel.
Semi-attack
Action Spell
Effect: Halve the attack of one monster on the field until the End Phase.
Extra Return
Action Spell
Effect: Special Summon one monster from your GY that was sent there as material for a summon from the Extra Deck
Spell Repeater
Action Spell
Effect: If you activate this card, its effect becomes the same as the previous spell you activated.
Destroy
Action Spell
Effect: Destroy the monster with the highest ATK your opponent controls.
Changed effects from the original story:
Dual Assembwurm
Can banish from Hand, field AND GY to summon itself.
Cards from Nazo:
Dragunity Core
Rank 2, DARK, Dragon, Xyz, Tuner
ATK: 1000
DEF: 800
Material: 2 Level 2 Dragon monsters
Effect: You can detach 2 Xyz Materials from this card to add one Level 8 or lower Dragon Monster from your deck to your Hand.
And Xyz Monster summoned using this card gains the following effect:
-when Xyz Summoned, negate the effect of all other face-up cards on the field
Dragunity Knight Annihilation
Rank 10, DIVINE, Dragon, Xyz, Synchro, Effect
ATK: 4500
DEF: 3800
Material: 1 dragon xyz tuner + 1 or more dragon xyz non-tuner
Effect: You can detach 2 xyz materials (1 if this effect is used in Main Phase 2) to banish all other cards on the field. If this card would be affected by a card effect, you can detach one xyz material instead and halve your opponent's LP instead. If this card is attacked, halve your opponent's LP and if you do, this card cannot be destroyed by battle.
