Glossary 1

"Holder Of Light" Glossary

By HenryCH (henrych@henrych-uk.fsnet.co.uk)


DISCLAIMER: All the characters from 'The Legend of Zelda' Series belong to Nintendo so please don't sue me. Also there are pieces of information I used from Darkness Rising by Alex Foster. Especially One Phase that I just couldn't get out of my mind.

'Power may stand alone, but Wisdom and Courage must not'


Swords:

Master Sword: More often called Evil's Bane, the Master Sword is a weapon which has been blessed by Farore the sister Goddess Of Courage and therefore is a weapon that evil may never touch. Pulled out of the 'Pillar Of Courage' by Link after he retrieved the Pendants Of Virtue it has only left his back to either enter the slot of the pillar or to rest in his hands. Evil's Bane now has a sharper blade and a golden tint after it was strengthen by both the Goron Master Smiths and the Great Fairy Of Courage.

Shields and Armour:

Mirror Shield: Same shape and colour as in the OoT but has the crest which is on the Hero's shield instead of the star moon crest.

Red Chain Mail: Worn over a red tunic with a matching purple Kokiri cap, the red mail is a silver/red coloured mail, with matching shoulder guards that offers Link better protection. This mail has been blessed by Farore to offer more protection and it will 'heal' itself when damaged.

Gauntlets Of Power: These silvery Gauntlets allow Link to lift obstructive boulders and other heavy items.

Boots and Boot Attachments:

Pegasus Boots: Magical boots of Speed, Link's mainstay boots allowing him to be able to dash nearly as fast as Epona in full gallop. A dash uses up magical energy so Link cannot maintain it for long without magic containers.

Hover Attachment: This attachment fits onto the base of the Pegasus Boots. Not only do the boots allow the owner to temporally hover above the ground if Link walks off a ledge but also the had a reaction to the native Deku Flowers and air vents pulling him into the air and slowly hovering downwards for a longer distance. Link cannot initiate a dash while he has on this attachment.

Heat Resistant Attachments: As the Hover Attachment these fit over the base of the Pegasus Boots. These allow Link to cross Lava areas without being hurt.

Iron Attachments: These fit over the base of the Pegasus Boots. Made of heavy Iron these boots allows Link to sink to the bottom of a water area and not get effected by currents for a limited time (unless he has the Zoran Armlet). Link cannot initiate a dash.

Zoran Flipper Attachment: These fit over the base of the Pegasus Boots. A quality product of the Zoras these attachments allows Link to swim like a Zora. Link cannot initiate a dash.

Weapons:

Megaton Hammer: The sacred weapon of the Gorons, the Megaton Hammer is a powerful double-handed weapon which can crush enemies with ease. Sometimes this heavy weapon is more effective than a bomb.

Longshot: This contraption is a spring loaded chain which has a hook attached to one end. When the firing mechanism is released the hook is fired out and if anything is in range will stick to and maybe even stun or kill if it is an enemy. If the target is made of a material that it can stick into then it can pull Link's weight over to that position.

Bombs: Explosive device. Used to remove certain areas of unwanted rubble and removing damaged walls.

Bombchu: A motorised bomb which can climb up walls, used as the bomb.

Deku Nut: A nut that when thrown emits a bright light, stunning some enemies and killing others. Very effective against Deku Sprouts.

Bow And Magical Arrows:

Fairy Bow: Allows Link to fire arrows at enemies. Zelda has one which has been blessed by Nayru the sister Goddess Of Wisdom.

The Fire Arrow: When a normal arrow is touched to the red crystal surrounding this arrow it is set on fire. Is used to melt blocks of ice and can light far away torches. Effective on ice based enemies.

The Ice Arrow: When a normal arrow is touched to the blue crystal surrounding this arrow it is surrounded by a magical energy. Anything this arrow touches is immediately surrounded by Ice, can also be used to create temporary platforms in water. Effective on fire based enemies.

The Arrow Of Light: When a normal arrow is touched to the yellow crystal surrounding this arrow it instantly becomes a source of magical light. This can be used to activate Light based switches and move sun icon blocks. These arrows also smite creatures of darkness by leaving them stunned.

The Quake Arrow: When a normal arrow is touched to the green crystal surrounding this arrow it is surrounded by a magical energy. When this arrow touches the ground it causes an earthquake effect followed by a strong explosion. This is more effective than the Megaton Hammer for removing boulders and opening damaged walls.

The Spirit Arrow: When a normal arrow is touched to the orange crystal surrounding this arrow it is surrounded by a magical energy. When this arrow's wide magical flame touches an invisible enemy it causes it to become visible for a set amount of time. It's effect's still count if the monster splits up.

The Silver Arrow: When a normal arrow is touched to the Silver Arrow it becomes one. The effects of the silver arrow is to drain magic defences from its target, weakening the strongest but most likely killing them on the spot.

Magic Based Items:

Fire Medallion - Flare: Held by one of the Lords of the Knights Of The Triforce. This fire attack will hit everything in the room, melting anything make of ice, effective on water/ice based monsters and will melt frozen water.

Water Medallion - Ether: Held by one of the Lords of the Knights Of The Triforce. This attack will freeze everything in the room leaving a thin coat of ice on the floor and freeze water solid. Anything that is smashed by the Megaton Hammer while they are in this state will turn into magical energy. Not effective on all but ice based monsters and creatures of darkness.

Earth Medallion - Quake: Held by one of the Lords of the Knights Of The Triforce. This attack causes a massive earthquake destroying anything that moves or can be destroyed. Only effective at things on the ground.

Spirit Medallion - Prescience: Held by one of the Lords of the Knights Of The Triforce. When this medallion's magical flame touches an invisible enemy or flooring it causes it to become visible for a set amount of time.

Light Medallion - Holy: Held by one of the Lords of the Knights Of The Triforce. Elopes everything in range in a holy light, extremely effective on creatures of darkness.

The Cape Of Nayru: Allow Link to become invisible for a limited amount of time.

Amulet Of Din: Surrounds the user in a protective dome of deadly energy, can be used to ram enemies or as a shield underwater.

Miscellaneous:

Ocarina Of Light: The secret treasure of the Royal family which Link recovered from the Family's tomb.

Mystical Mirror: Allows Link and anyone with him to return from the Sacred Realm.

The Moon Pearl: A magical jewel that is embedded in an armlet. This item protects Link from Ganondorf's Curse.

Goron's Vest: A special undergarment which allows Link to withstand scalding regions.

Zora's Armlet: A special armlet which allows Link to breathe under water, it acts like a Zora's gill.

Pictograph Box: Allows Link to take pictures of anything.

Bottle: Reusable storage container.

Torch: Allows Link to see in the dark, can be used to light other torches.

Owl's Feather: Increases Link's jumping abilities.

The Songs Of The Ocarina:

Song Of Time: Allows Link to wind back time to the dawn of the first day.

Song Of Inverted Time: Allows Link to slow down time.

Song of Double Time: Allows Link to speed up time.

Epona's Song: Epona's call song.

Song Of Soaring: Calls the owl, Kaepora Gaebora.

Minuet Of Gold: Activates Mystical Transporters.

Saria's Song: Allows Link to contact his twin sister, Saria telepathically.

Zelda's Lullaby: A proof of Link's connection with the Royal family.

Sun's Song: Brings Time forward by 6/12 hours.

Inverted Sun's Song: Stops time from running.

Song Of Storms: Trusty song which calls a storm to your location.

Song Of Healing: Calls Fairies to heal Link if needed.

Characters:

Link:

Farore's Champion, Holder of Evil's Bane and the final Knight Of The Triforce. Link was born and raised with his twin sister by the Kokiri and taught the wisdom he knows by the Great Deku Tree. However when he found out that he wasn't a Kokiri and thought his sister wasn't so thanks to a blab by his childhood bully, he ran away into the Lost Woods where he discovered Evil's Bane. This led to him feeling the power of the Master Sword from a young age, however because he had not recovered the three Pendants of Virtue, Evil's Bane knocked him out in order to stop itself from being awakened too early.

While he was out he was found by Sir Dante, another Knight Of The Triforce and was taken back to Hyrule Castle to be cared for and while under care he met Princess Zelda and her attendant Impa. At first Link was to be put up for adoption but after Dante saw that he was developing a friendship with the Princess and discovered that he had a birthmark, marking him as a Knight Of The Triforce he took the child in himself and taught him how to fight.

During his first year with Dante, worried by the thoughts of his sister. Link ran away back to the forest to check on her, it was then that the Deku Tree gave Link his first real sword and shield, tested Link's fighting skills and told him about himself, Saria and his parents. After this Link was reunited with his sister at the Master Sword's resting place in the sacred forest meadow. She gave him an Ocarina and taught him a song that allowed them to contact telepathically, before they returned to the village. When they arrived Mido apologised to Link for everything he had done to him and asked him to stay with them.

Link decided not to stay with the Kokiri as he was feeling guilty for abandoning Zelda in the way he had, this decision led to Mido giving Link his Fairy Slingshot and a carrying bag for Deku Seeds just before the Deku Tree summoned him again. When he arrived at the Deku Tree's meadow Link was granted a Fairy Partner called Navi.

It was on his way back to the castle that Link met Malon and her pony Epona, having to rescue them both from the Stalchildren. Having done this Link met her father, Talon, the owner of Lon Lon Ranch. For saving his daughter Talon allowed Link to stay at the ranch for a night and was given Epona as his own horse when he was old enough to rise and had tamed her. With this Malon taught Link Epona's calling song, having developed a crush for him.

The next day Link returned to Hyrule Castle Market, but instead of going straight back home Link sneaked into the castle grounds to look for Zelda, he found her in the inner courtyard having evaded the guards easily. After Link introduced Navi to Zelda, told her about seeing his twin sister again and then deciding to keep Navi a secret from the others finally were caught by Impa.

The whole running away incident led to Link being grounded, only allowed out when he was training on his fighting techniques or the Princess requested Link to come to the castle. However that was only until Dante found out about Link's heroics, when Talon started to give them milk for free. After finding out about Link having defeated the Stalchildren and saving Malon, Link was instantly let off from his punishment.

Everything stayed like this, Link learning sword fighting from Dante, archery from Zelda, tunes for his Ocarina from Impa and how to ride Epona from Malon when he hadn't vanished to see his twin sister or wasn't locked away in his room playing his Ocarina. Link lived a happy life. That was until he was 18 and the nightmares started, signalling the beginning of his true adventure. The entrance of the sorcerer Agahnim led to the throne having been forcefully taken, the King, Harkinian going into hiding, Zelda being locked in a dungeon and Dante being killed by the turned Hylian guards.

This lead to Link starting a large quest to save Hyrule from the sorcerer and his master, Ganondorf. During this quest he won the three Pendants Of Virtue, awakened Evil's Bane from the Pillar of Courage, and recovered the Ocarina of Light. With this he entered the sacred realm to save Zelda who had been sent there by Agahnim. He finally did this after recovering the powers of the six other sages that had been encased in crystals, using their powers to enter the Pyramid Of Power, getting the Silver Arrow from the Fairy Queen, defeating a dark vision of himself to save Zelda then fighting Ganondorf twice. Once in Hyrule and the second time in the Triforce chamber, defeating him twice.

During the final fight in the Triforce Chamber Link was blessed with the Triforce Mark of Courage which, like the other two, is on the back of his right hand. Afterwards After he won the final battle the Triforce was effectively his, by the fact that if he touched the golden triangles and made a wish it would come true. However Link has never used the power of the Triforce in this way instead only coming to it for advice and asking it to unofficially join him and Zelda in marriage as well as destiny, leading to the two having a telepathic bond. Link was also knighted as Sir Link, Lord of Eastern Palace and Kokiri Forest by the king for his heroic effort after he and Zelda returned to Hyrule.

Princess Zelda:

The Master Sage, Zelda was born motherless as her mother had died while giving birth, Zelda was brought up by her father and her Sheikah attendant Impa. Zelda has not had many friends during her childhood only Impa, her attendant, and Malon, The girl from Lon Lon Ranch. She was nine when Link came into her life, after Dante found him knocked out in the Sacred Forest Meadow. She instantly felt the need to know this young boy and after the healer had finished with him, she nursed him back to health. Nearly instantly after he had woken up they had forged a special friendship at first with out him knowing she was the princess. However even with him finding out that she was he still treated her as he did before hand, only with him being more formal in some places.

When Link ran away Zelda slipped into a slight depression, no longer going out to play outside, but staying in the castle's inner courtyard working on her flower garden. It was while she was doing this that Link returned, with a sword and shield on his back. But Zelda was not frightened by this as he acted the same as he had before he had gone, in fact a lot happier. It was then Link introduced her to Navi and told her that Saria was indeed his sister. They stayed in that inner courtyard talking like so until Link was caught by Impa and was therefore grounded by Dante until they all found out about the incident with the Stalchildren from Talon.

During the next few years Zelda took up archery in which she was a natural, looked after her flower garden and read the books from the castle library. At the end she ended up tutoring Link at archery and teaching him the basic at reading the old Hylian language. It was during this period that Zelda started to realise that she was falling in love with Link even though she refused to admit it. However her happiness evaporated at the same time as Link's due to the nightmares and the appearance of Agahnim.

After Link saved her from the sorcerer's hands and they went there separate ways. Impa took Zelda to a secret Sheikah village where she was safe until Agahnim found them. The only reason the village was not burnt down was thanks to the fact that Link arrived there in time to challenge Agahnim. The battle was a stalemate but Agahnim still captured Zelda and sent her into the sacred realm while Link could only watch.

After Ganondorf had used her powers with the six crystals to brake the seal, she was locked in the dungeon of the Pyramid Of Power. It was there that she watched a more powerful Link take on a dark image of himself and come out triumphant using the power of Evil's Bane and Holy, the Light medallion. During the next battle with Link fighting Ganondorf on the battlements of Hyrule Castle she watched from the sidelines. When Ganondorf retreated back into the scared realm and Link went after him, her love for Link forced her to go after him. When she did, she was given the Triforce Mark Of Wisdom and using its powers she helped Link finish him once and for all.

It was during this battle that she told Link that she was in love with him and they had their first kiss. After the battle was over she was given a Fairy Bow and a set of magical arrows that had been blessed by Nayru the sister Goddess Of Wisdom. Also the Triforce joined her and Zelda in marriage as well as destiny. Even though her father dismisses her marriage because there was no one to prove it happened, Zelda will do absolutely anything to stay true to Link even if it means giving up the throne for him.

Navi:

Link's Fairy Partner, ever since she was assigned to be Link's guardian fairy she has never left her partners side. A fairy with a vast knowledge about Hyrule and monster's weak spots, Navi and Link make a perfect partnership especially in battle. The Only time Navi has ever been forced to leave Link's side was in the first battle with Ganondorf when the waves of darkness he created stopped her from getting anywhere near the battle.

Saria:

Link's twin sister and the Sage of the Forest. Saria and Link were both brought into the village at the same time but because Saria hair had turned green thanks to the Deku Tree's sap had a guardian fairy the Kokiri thought that she was one of them. After they began to talk again telepathically and the Kokiri know she isn't one of them. Saria's duty is to the Kokiri children and the Deku Tree. However if Link was to ask for her help she would come running.

Impa:

Princess Zelda's attendant and the Sage of Shadows. Impa is a Sheikah, the shadow people who have served the Royal family for centuries. Though her first concerns and duties are to Zelda, Impa also feels that her duty is to Link too. Because of this she hands out the same type of care and wisdom to Link as she does to Zelda. She also believed correctly that Link's return with an Ocarina was a sign of what he was to become. Nowadays Impa acts as Zelda's mentor and link to the other Sages

Rauru:

The old and wise Sage of Light. Rauru is a treasure trove of wisdom and was also the guardian of the Triforce before Ganondorf found it. If it hadn't been for Rauru Link would never have found his way through the Pyramid Of Power.

Darunia:

The chief of the Gorons and the Sage of Fire. Darunia is Link's 'Sworn Brother' and because of his respect for the hero has named his son after him. Darunia will do anything for Link if he needed help and is one of Link's closest friends.

Princess Ruto:

The princess of the Zora's, the Sage of Water and a general tomboy. Link isn't sure if he should value her friendship or fear her like a disease. Ruto has a huge crush on Link after he rescued her from the Ice cavern and still insists that Link is engaged to her even though she knows he loves Zelda. However this problem still hasn't got in the way of the friendship between herself and Zelda and it will never as long as either of them lives.

Nabooru:

Chief of the Gerudo thieves and the Sage of Spirit. Nabooru is a modern Robin Hood and has changed the blood sucking Gerudo to act the same as herself. Even though they still ambush by passers they will only take what can easily be placed and they have a policy of no killing. Even though he is a male and never steals anything for them, Link is a member of the Gerudo and has access to their facilities.

Salina:

The 'Sage' of Time. Even though she is the champion of Naheria, the Goddess of Time she is known as a sage due to mystical abilities she has over time. Residing in the Chamber of Time inside the Pyramid of Power, Salina has the ability to manipulate time, however like the Goddess of Time herself she does not use her powers for no good reason.

Malon:

A farm girl who will inherit Lon Lon Ranch, Malon has become a successful horse breeder and was the original owner of Epona. One of both link and Zelda's most trusted friends, she is willing to listen to their problems and dish out her own style of advice. She also refuses to stop calling Link 'Fairy Boy'.

Epona:

Link's faithful horse, which was given to him as a thank you for rescuing Malon from the Stalchildren. When Link calls her through the magic of his Ocarina or his on her back urging her on. Epona is the fastest horse in all the land, even when Link in is full dash he cannot beat Epona in a full out gallop,

Farore:

The Sister Goddess of Courage, even though her spirit has left to the higher realm her essence is encased in the Triforce Fragment of Courage. Farore is responsible for creating all life in Hyrule and therefore the power of her Triforce Fragment and of its mark is healing magic, a power Link can use well, even on himself. Even though it is against the rules of the Goddesses, Farore uses every opportunity to help her champion when he needs or asks for it. However while Power has the ability to stand alone, Wisdom and Courage must not.

Nayru:

The Sister Goddess of wisdom, even though her spirit has left to the higher realm her essence is encased in the Triforce Fragment of Wisdom. Nayru is responsible for creating the spirit of the law and therefore the power of her Triforce Fragment and of its mark is defensive magic. Nayru will stick to the rules of the Goddesses like glue but however she will also help her champion when she must. However while Power has the ability to stand alone, Wisdom and Courage must not.

Din:

The Sister Goddess of Power, even though her spirit has left to the higher realm her essence is encased in the Triforce Fragment of Power. Din is responsible turning the barren lands of Hyrule in land that could hold life and therefore the power of her Triforce Fragment is of offensive magic. There are few champions of Din that can hold her power without becoming corrupted, it is best if Nayru's champion is there to help the champion through this time. However while Power has the ability to stand alone, Wisdom and Courage must not.

Naheria:

The Goddess of Time, the overseer of the Goddess realm, Naheria is also sometimes referred to as the rule keeper. When it comes to the Goddess rules she is the judge and jury all rolled into one. Naheria constantly watches over Farore, the Sister Goddess of Courage who she believes to be a bit of rouge, but inwardly respects for her loyalty to the world she helped create.