Disclaimer: I don't own Final Fantasy 8, nor do I own Devil May Cry.
A/N: To keep myself from straying too far from the Devil May Cry part of the fic, the missions will be the same as the ones on the game; only I've decided to get rid of the red, blue, purple, green, and yellow orbs.
~Devil's Don't Cry~
Mission 1: Curse of the Bloody Puppets.
The dimly lit grand hall of the disheveld castle echoed the footsteps of the seven people who had dared to enter, those who were brave enough to risk their lives for the sake of the world. Evil practically resonated from the many cracks that spread across it's once beautifully gilded walls and doorframes; only now they were covered with a variety of weeds, vines, and fungi. Many of them most likely poisonous, or tainted with the evil that lived within the castle walls; or perhaps the taint ran deeper than that?
Rinoa couldn't tell which, all she knew was that she didn't want to be there, inside those walls. Actually, she'd rather be stranded on the Islands Closer to Hell or Heaven with blood-thirsty Malboro's or T-Rexaurs, than be in the ghastly place they were aimlessly walking through now.
"Is there anything specific we're looking for?" She directed the question to Christian, their guide, not to mention guardian, through the mess they'd gotten themselves into.
"Yes, we need to find a key to open this door here", she motioned to a bluish-green door with gilded patterns around it's frame, "So, even though it isn't the best course of action, I suggest we split up to look for it. Quistis, Irvine, Selphie, and Rinoa could stay in here and check the second and third floor balconies; while myself, Squall, and Zell will check what's beyond that door over there." She pointed to another gilded door, only this one was red.
She went to object, but remembered that Christian was the only one who actually had a clue about how dangerous this place could be. "Okay. Is that alright with you Squall?"
She turned to him, and saw him nod reluctantly. "It's fine with me..."
"Good, that settles it then. If you four should happen to find the key, have Irvine fire off three shots to let us know."
"No problem, toots." Irvine flashed a flirty grin at Christian and tipped his hat.
Christian raised a questioning eyebrow, then shook her head and walked to the red door, with Squall and Zell following behind her. Just before she opened the doors, she turned back to Irvine, "You know, Seifer always did say you were a loser."
"Huh..?"
Christian simply laughed as she opened the doors and stepped through them. Rinoa turned around to look at Irvine and the others. "Seifer's alive?"
The door led them into a what appeared to be a storage room of some sorts. It walls consisted of light brown bricks, that looked as if they were just ready to crumble and collapse any minute. The floors were made of the same brick, and were covered in dirt, or maybe dust.
It didn't really matter to Christian, she was more concerned with looking for the key that could unlock the door, and let them proceed further into the castle. She walked over to the otherside of the room, where an empty doorway reveiled another set of stairs that wound their way upward. Turning back to Squall and Zell, she motioned upwards with a single finger. "You two search this room, I'll take a look upstairs."
Squall and Zell both nodded, and continued about their search. She left them to their flipping over tables, chairs, and throwing books on the floor, and slowly ascended the stairwell. Finally, she came to a room that was lit up well by the sunlight that poured through a hole in the ceiling. That's when she noticed it, the hole actually led up into another room. "I'll be damned..." She hopped up onto a bookcase, then with ease, she leapt up to the next room.
After taking a couple of steps forward, she recognized an eerie glow coming from the lower right corner, and turned to see just what they'd been searching for; the key to unlock the door back in the hall. Grinning to herself, she walked forward and took the key from what appeared to be the hand of an oddly dressed puppet. She looked the odd puppet up and down for a moment longer, then started to head back to the room's only exit, and jumped back just in time to dodge the knife that had been meant to strike her. "What...?"
She quickly turned back around when she heard the sound of wood clacking together and the too-familiar sound of two sharp blades scraping against one another. To her astonishment, the puppet that had once held the key, was now moving towards her in a menacing manner. "Heh...I don't think so..." She quickly drew the Force Edge from it's scabbard that was strapped across her back, and without a moment's hesitation, she sent a powerful upwards thrust at the demonic puppet. The blow knocked it into the air, and was quickly followed by yet another, knocking the puppet further into the air, giving her just enough time to draw the two pistols holstered at her side. Crossing her arms over one another, she aimed the guns upward, directly at the puppet, and pulled the triggers of the guns, sending a steady stream of bullets into the monster until if finally burst into splinters.
She didn't stop to ponder what happened, instead, she jumped back down to the floor below, where she was immediately attacked by three more of the demonic puppets, or Marionettes as they were so called. Before any of them could sink their blades into her body, she leaped behind them with ease, and quickly desposed of them with several slashes from her Force Edge. Then proceeded downstairs once again, only this time, she had her guns at the ready. Upon reaching the open doorway, she quickly started dispatching the current puppets that weren't attacking Squall and Zell.
After the small battle with the Marionette's was over, she walked over to where Squall and Zell were now standing, confused and dumfounded by what they'd just seen, but thankfully, neither of them had been hurt. Zell turned to face her, and gestured wildly with his hands, finally pointing down to the splinters of what used to be a Marionette. "Just what in the hell was that?!"
"A Marionette, basically a demon spirit trapped in the body of a puppet. And, compared to what we will eventually have to face, they're nothing."
"How do you expect me to just take something like this on with only my fists? It's almost damned near impossible!"
Sighing, she walked over to the number of knight suits that lined the walls, and dislodged a sword that was in one of the suit's scabbards. "Here, and while we're at it, we might as well bring one for everyone else."
After equiping themselves with swords for the rest of the team, they headed back out into the large hall where the others were. "Did you find the key?" Quistis called from the second floor balcony.
"Yes. Hurry, we have to get moving." Squall motioned for them to gather around, and handed each of them a sword. "You're regular weapons will not work on the creatures that reside in this place. We found that out just a moment ago with Zell." He motioned to Zell, who was now attaching a scabbard for his sword to his belt.
"But...most of us have to experience in using a sword, Squall."
"It doesn't matter. You won't be going up against the enemies that require you to be an expert swordsman, I'll be taking care of most of those." Christian interrupted. "You mainly just need to be able to defend yourself against Marionettes and a few other types of demons."
"Fine with me. Now let's get moving." Squall ordered.
Christian moved over to the bluish-green door and placed the key in the lock. She hesitated a moment before turning it, and unlocking the door. Inside, the room was dimly lit, like most of the rooms they'd been in so far. It housed an airplane, that hung from the ceiling, along with plenty of Marionettes. While walking past the plane, she heared Zell mumble the words, "Oh, this is just wonderful."
Just as she turned around to tell him something, she noticed an opening in the wall where a bright green glow emmited from a symbol on the wall. "Everyone stay here..." She moved closer to the symbol, not noticing that she's stepped on a small lift to get to it. She drew the Force Edge from it's scabbard and struck the symbol with it. As they blade struck the strange stone, the letters, or symbols, engraved in it glowed faintly. She quickly struck them one, two, three, and on the fourth slash, the entire symbol lit up and starting to glow. She didn't have time to react before the lift she stood on descended downward.
Once it stopped, she stepped off the lift, and turned around as it ascended back to the surface. "Damn..." She turned back around and slowly made her way further into the colliseum-type room she'd been stranded in. Just as she approached the room's center, four Marionette's fell from the ceiling, and she immediately took action by jabbing her sword into the first one's mid-section, and pushed forward until the sword's blade was sticking out of the third Marionette's back. She twisted the Force Edge around in circle's before withdrawing it from the Marionette's, and following up with a powerful jab to their mid-sections again.
As the first three exploded into pieces, she had already begun attacking the fourth. This one was no trouble by all means, and she quickly defeated it with three slashes to it's body, and a few round of bullet's form her guns. But the battle wasn't over yet, for more Marionette's poured from the threes doors that also occupied the room. She quickly ran over to the door on her right and started to dismember the puppets with many quick slashes to their bodies. She followed this same procedure for the rest of the fiends, every now and then dodging the knives and blades thrown at her, only to retaliate with several more slashes and jabs.
Once the battle was over, she walked back over to the lift, which as descended after she'd defeated the last of the Marionette's. But the battle wasn't over yet, for when she reached the surface once again, the sight of the SeeD's battling another hoard of Marionette's filled her vision. She was impressed, however, at the number of already dead Marionette's that littered the floor. Perhaps, she thought, they weren't as helpless as she thought.
After they'd manage to rid the room of the puppet's, the curse that had sealed the door to the left of the one they'd entered, disappeared, now allowing them access to whatever lay beyond.
A/N: To keep myself from straying too far from the Devil May Cry part of the fic, the missions will be the same as the ones on the game; only I've decided to get rid of the red, blue, purple, green, and yellow orbs.
~Devil's Don't Cry~
Mission 1: Curse of the Bloody Puppets.
The dimly lit grand hall of the disheveld castle echoed the footsteps of the seven people who had dared to enter, those who were brave enough to risk their lives for the sake of the world. Evil practically resonated from the many cracks that spread across it's once beautifully gilded walls and doorframes; only now they were covered with a variety of weeds, vines, and fungi. Many of them most likely poisonous, or tainted with the evil that lived within the castle walls; or perhaps the taint ran deeper than that?
Rinoa couldn't tell which, all she knew was that she didn't want to be there, inside those walls. Actually, she'd rather be stranded on the Islands Closer to Hell or Heaven with blood-thirsty Malboro's or T-Rexaurs, than be in the ghastly place they were aimlessly walking through now.
"Is there anything specific we're looking for?" She directed the question to Christian, their guide, not to mention guardian, through the mess they'd gotten themselves into.
"Yes, we need to find a key to open this door here", she motioned to a bluish-green door with gilded patterns around it's frame, "So, even though it isn't the best course of action, I suggest we split up to look for it. Quistis, Irvine, Selphie, and Rinoa could stay in here and check the second and third floor balconies; while myself, Squall, and Zell will check what's beyond that door over there." She pointed to another gilded door, only this one was red.
She went to object, but remembered that Christian was the only one who actually had a clue about how dangerous this place could be. "Okay. Is that alright with you Squall?"
She turned to him, and saw him nod reluctantly. "It's fine with me..."
"Good, that settles it then. If you four should happen to find the key, have Irvine fire off three shots to let us know."
"No problem, toots." Irvine flashed a flirty grin at Christian and tipped his hat.
Christian raised a questioning eyebrow, then shook her head and walked to the red door, with Squall and Zell following behind her. Just before she opened the doors, she turned back to Irvine, "You know, Seifer always did say you were a loser."
"Huh..?"
Christian simply laughed as she opened the doors and stepped through them. Rinoa turned around to look at Irvine and the others. "Seifer's alive?"
The door led them into a what appeared to be a storage room of some sorts. It walls consisted of light brown bricks, that looked as if they were just ready to crumble and collapse any minute. The floors were made of the same brick, and were covered in dirt, or maybe dust.
It didn't really matter to Christian, she was more concerned with looking for the key that could unlock the door, and let them proceed further into the castle. She walked over to the otherside of the room, where an empty doorway reveiled another set of stairs that wound their way upward. Turning back to Squall and Zell, she motioned upwards with a single finger. "You two search this room, I'll take a look upstairs."
Squall and Zell both nodded, and continued about their search. She left them to their flipping over tables, chairs, and throwing books on the floor, and slowly ascended the stairwell. Finally, she came to a room that was lit up well by the sunlight that poured through a hole in the ceiling. That's when she noticed it, the hole actually led up into another room. "I'll be damned..." She hopped up onto a bookcase, then with ease, she leapt up to the next room.
After taking a couple of steps forward, she recognized an eerie glow coming from the lower right corner, and turned to see just what they'd been searching for; the key to unlock the door back in the hall. Grinning to herself, she walked forward and took the key from what appeared to be the hand of an oddly dressed puppet. She looked the odd puppet up and down for a moment longer, then started to head back to the room's only exit, and jumped back just in time to dodge the knife that had been meant to strike her. "What...?"
She quickly turned back around when she heard the sound of wood clacking together and the too-familiar sound of two sharp blades scraping against one another. To her astonishment, the puppet that had once held the key, was now moving towards her in a menacing manner. "Heh...I don't think so..." She quickly drew the Force Edge from it's scabbard that was strapped across her back, and without a moment's hesitation, she sent a powerful upwards thrust at the demonic puppet. The blow knocked it into the air, and was quickly followed by yet another, knocking the puppet further into the air, giving her just enough time to draw the two pistols holstered at her side. Crossing her arms over one another, she aimed the guns upward, directly at the puppet, and pulled the triggers of the guns, sending a steady stream of bullets into the monster until if finally burst into splinters.
She didn't stop to ponder what happened, instead, she jumped back down to the floor below, where she was immediately attacked by three more of the demonic puppets, or Marionettes as they were so called. Before any of them could sink their blades into her body, she leaped behind them with ease, and quickly desposed of them with several slashes from her Force Edge. Then proceeded downstairs once again, only this time, she had her guns at the ready. Upon reaching the open doorway, she quickly started dispatching the current puppets that weren't attacking Squall and Zell.
After the small battle with the Marionette's was over, she walked over to where Squall and Zell were now standing, confused and dumfounded by what they'd just seen, but thankfully, neither of them had been hurt. Zell turned to face her, and gestured wildly with his hands, finally pointing down to the splinters of what used to be a Marionette. "Just what in the hell was that?!"
"A Marionette, basically a demon spirit trapped in the body of a puppet. And, compared to what we will eventually have to face, they're nothing."
"How do you expect me to just take something like this on with only my fists? It's almost damned near impossible!"
Sighing, she walked over to the number of knight suits that lined the walls, and dislodged a sword that was in one of the suit's scabbards. "Here, and while we're at it, we might as well bring one for everyone else."
After equiping themselves with swords for the rest of the team, they headed back out into the large hall where the others were. "Did you find the key?" Quistis called from the second floor balcony.
"Yes. Hurry, we have to get moving." Squall motioned for them to gather around, and handed each of them a sword. "You're regular weapons will not work on the creatures that reside in this place. We found that out just a moment ago with Zell." He motioned to Zell, who was now attaching a scabbard for his sword to his belt.
"But...most of us have to experience in using a sword, Squall."
"It doesn't matter. You won't be going up against the enemies that require you to be an expert swordsman, I'll be taking care of most of those." Christian interrupted. "You mainly just need to be able to defend yourself against Marionettes and a few other types of demons."
"Fine with me. Now let's get moving." Squall ordered.
Christian moved over to the bluish-green door and placed the key in the lock. She hesitated a moment before turning it, and unlocking the door. Inside, the room was dimly lit, like most of the rooms they'd been in so far. It housed an airplane, that hung from the ceiling, along with plenty of Marionettes. While walking past the plane, she heared Zell mumble the words, "Oh, this is just wonderful."
Just as she turned around to tell him something, she noticed an opening in the wall where a bright green glow emmited from a symbol on the wall. "Everyone stay here..." She moved closer to the symbol, not noticing that she's stepped on a small lift to get to it. She drew the Force Edge from it's scabbard and struck the symbol with it. As they blade struck the strange stone, the letters, or symbols, engraved in it glowed faintly. She quickly struck them one, two, three, and on the fourth slash, the entire symbol lit up and starting to glow. She didn't have time to react before the lift she stood on descended downward.
Once it stopped, she stepped off the lift, and turned around as it ascended back to the surface. "Damn..." She turned back around and slowly made her way further into the colliseum-type room she'd been stranded in. Just as she approached the room's center, four Marionette's fell from the ceiling, and she immediately took action by jabbing her sword into the first one's mid-section, and pushed forward until the sword's blade was sticking out of the third Marionette's back. She twisted the Force Edge around in circle's before withdrawing it from the Marionette's, and following up with a powerful jab to their mid-sections again.
As the first three exploded into pieces, she had already begun attacking the fourth. This one was no trouble by all means, and she quickly defeated it with three slashes to it's body, and a few round of bullet's form her guns. But the battle wasn't over yet, for more Marionette's poured from the threes doors that also occupied the room. She quickly ran over to the door on her right and started to dismember the puppets with many quick slashes to their bodies. She followed this same procedure for the rest of the fiends, every now and then dodging the knives and blades thrown at her, only to retaliate with several more slashes and jabs.
Once the battle was over, she walked back over to the lift, which as descended after she'd defeated the last of the Marionette's. But the battle wasn't over yet, for when she reached the surface once again, the sight of the SeeD's battling another hoard of Marionette's filled her vision. She was impressed, however, at the number of already dead Marionette's that littered the floor. Perhaps, she thought, they weren't as helpless as she thought.
After they'd manage to rid the room of the puppet's, the curse that had sealed the door to the left of the one they'd entered, disappeared, now allowing them access to whatever lay beyond.
