Gundam Runners, ch. 2: Quatre Reberba Winner

Disclaimer: Because it's a pain in the rear, the disclaimer in chapter one holds true for all.

Warnings: Language

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Quatre Reberba Winner's father is the head of a major branch of the Corp. When Quatre was born, it was expected that he would step into his father's chair. However, Quatre had his own plans.

As a child, and the only boy with 29 older sisters (the product of genetic engineering, one of his father's pet projects), Quatre was treated like glass and just generally spoiled (he was the only one to born naturally). He got what he wanted, when he wanted it, so it shouldn't have come as a shock when he refused the heir-ship of the position. Anything that involved true work and thinking business sense just wasn't worth the sacrifice for an intellectual like him. So, knowing how it would displease his father, at the age of eleven, Quatre began studying the world of the arcane.

It took ten years of fanatical studies and secret teaching by his elder sister Iria (she had recognized the mage potential in her brother early on), but he accomplished his goal. At the young age of 21, Quatre had become a full-fledged combat mage. As a 'graduation' gift, Iria gave him his first familiar, a snowsnake. Quatre fell in love with the downy-haired reptile, immediately recognizing in it the potential of greatness for them. However, to achieve the sky, the roots must break. Quatre set out to bring his father down.

It was no great task to set in motion the grounds for his father's failure. A bit of strategic planning, winning quite a few of the other board members to his cause by feeding them a bullshit story about his tragic beginnings, and a lot of help from Treize Kushrenada, a wealthy man who was against his father's system led to the eventual downfall of Mr. Winner. But something happened then Quatre did not intend. Fueled by his snowsnake's demonic red eyes and the bloodlust caused by his own reach for power, Quatre took the operation much farther then anyone had intended. With his father in despair over the loss of his power, Quatre manipulated him into an empty room and let his snake in. It was quick work to dispose of him through the wicked, venomous fangs. However, Mr. Winner did not go quietly. In his frantic struggles against the poison in his bloodstream, he crushed the reptile's skull.

The breaking of the bond between his familiar and him shocked Quatre into saneness. When he realized what he had done, he fled the house and onto the streets. However, before he could end his own life, Treize caught up with him. He persuaded the grief-wracked boy that the only way toward retribution was to take down the companies that where the cause of his homicide. Quatre grew used to life with the Gundam Runners, and even when he knew that the reasons he had been fed where wrong, he stayed on with the group. After all, what's a little magic service for those who can use it, now and again?