Celeste Belshaw

Age: 16

Gender: Female

Deck:

Angel Dragon

Bio: A French girl coming from a rich family. She came from a faraway academy and is a proud and powerful Duelist. However, she's also honorable and kind as she cares about her comrades, including her Monsters. She's far from a frail and weak girl, and those who think of her like that will end up regretting it if they go easy on her. There's a certain mystery about this girl however.

Appearance: A slim young girl with fair skin, waist-level blonde hair, pink eyeshadow and pink eyes. She wears a grey shirt with a black color and yellow highlights, and a light-blue, blue and white striped necktie. She's also wearing a blue mini-cape with yellow highlights, and a longer waist-cape version of the mini-cape, a white and blue skirt with yellow highlighting, white gloves and white boots with black and yellow highlighting at the top.


Angel Dragon, Yvysda

Gender: Female

Bio: Yvysda is the known leader of the Angel Dragons. Their role is to protect the order and harmony of their world. But due to the rise of a Dark Dragon, as well as Humans of the Real World following a dark path, it became difficult for Yvysda and her followers to stop them. Yvysda's Duelist also follows this path without knowing this, which saddens the great Angel Dragon.


-Celeste's Deck-

-Monsters-

Angel Dragon, Canalal

Light

Level 3

Dragon Type

ATK 1200

DEF 900

(Normal Effect)

If this card is Tributed, you can draw 2 cards.

Appearance: A white Serpentine Dragon with a cream underbelly, blue eyes and feathered wings. A golden breastplate with the Angel Dragon symbol on it.


Angel Dragon, Givrim

Light

Level 4

Dragon Type

Normal

ATK 1900

DEF 1600

A devoted follower of Yvysda. This Dragon is devoted to protecting the innocents while always risking himself to protect the people and his friends.

Appearance: A White Western Dragon with feathered wings, blue eyes, claws and horns, and a light blue underbelly. On his chest is a golden breastplate with a white symbol of a Dragon head and wings on the sides.


Angelic Weapon, Sword

Light

Level 5

Machine Type

ATK 2000

DEF 800

(Normal Effect)

If this card battles an opponent's Monster, this card ATK increases by 100x the Level of your opponent's Monster. Once per turn, if one of your Monsters you control is targeted by an opponent's card effect, negate that card's activation.

Appearance: A mechanical sword with wings as a hilt and a blue orb on the bottom. Blue energy lines are flowing through the layers of the sword.


Angelic Weapon, Shield

Light

Level 6

Machine Type

ATK 0

DEF 2400

(Normal Effect)

When an opponent's Monster declares a direct attack: you can Special Summon this card from your hand in face-up Defense position. During the Battle Phase, you can choose one card on the field: it cannot be destroyed by battle or card effect once per turn.

Appearance: A metallic shield with gold trimmings on the sides and white wings. Blue energy lines are flowing from above and beneath the shield's layer to a blue orb in the center.


Angel Dragon, Yvysda

Light

Level 8

Dragon Type

ATK 2600

DEF 2200

(Normal Effect)

During the end of the Battle Phase, you can Special Summon 1 Monster from either player's Graveyard. Each turn you Fusion Summon: increase this card ATK by 300.

Appearance: A big sparkling white Western Dragon with 4 feathered sparkling wings, golden claws and underbelly, as well as a golden trident on the tip of her tail. She has blue eyes and blue eyeshadow, along with feather-like ears that almost represent a Dragon's horns. She has a golden breastplate with her face as a symbol on it.


-Extra Deck-

Arc-Angel Dragon, Canalal

Light

Level 8

Dragon Type

Fusion

ATK 2900

DEF 1900

Fusion Material: Angel Dragon, Canalal+Angelic Sword

(Normal Effect)

Must first be Fusion Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If an "Angel Dragon" Monster you control attacks a Defense Position Monster, inflict piercing damage to your opponent.

Appearance: A big white serpentine Dragon with a silver mechanical smooth underbelly and flowing cream colored energy lines. A silver armor torso with the Angel Dragon symbol and cream Angel wings. The arms are black and wear silver gauntlets. In each hand is a white beamed sword. The neck is long and has blue eyes, and is wearing a silver helmet around the head with a cream gem on it.


Arc-Angel Dragon, Givrim

Light

Level 9

Dragon Type

Fusion

ATK 2400

DEF 3000

Fusion Material: Angel Dragon, Givrim+Angelic Shield

(Normal Effect)

Must first be Special Summon (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, when an opponent's Monster declares an attack, except for this card, you can negate the attack.

Appearance: A big white Western Dragon wearing a silver armor torso with the Angel Dragon symbol on it, and has blue mechanical shield-like wings. A silver mechanical underbelly with light-blue energy lines flowing on it, and silver mechanical gauntlets on each leg. Has blue eyes and wears a silver helmet around the head with a light-blue jewel on it.


High Arc-Angel Dragon, Yvysda

Light

Level 11

Dragon Type

Fusion

ATK 3000

DEF 2800

Fusion Material: 1 "Yvysda" Monster+2 Light Attribute Fusion Monsters

(Normal Effect)

Must first be Special Summoned (from your Extra Deck) during either player's turn, by Tributing the above cards you control. (You do not use "Polymerization".) When this card is Special Summoned from the Extra Deck, it gains 1000 ATK, and then you can deal 1000 damage to your opponent. (Card effects cannot be activated upon this card activation.) Once per turn, you can Target 1 Fusion Monster in your Graveyard and send it back to the Extra Deck. This card gains the targeted cards effect until your next turn.

Appearance: A sparkling white bipedal Dragon with a slim body and golden underbelly, wearing blue armor with gold trimmings and shoulder pads, and has the Angel Dragon symbol on the chest. She also wears a black armor around her waist and on her upper legs, and she's also wearing a blue waist-cape. She wears blue and white gauntlets and knee-high white heel boots. She's wearing a blue crown-like helmet with a golden diamond on it and has golden eyeshadow with blue eyes, feather-like ears, along with 6 sparkling feather wings. On her tail is a golden trident.


-Spell/Trap-

Divine Wings

Equip Spell

Equip this card to a Light Attribute Monster. It gain 700 ATK. If the equipped Monster is used as Fusion Material, equip this card from the Graveyard to a Fusion Monster on your field.

(Card image)

Glowing Angel wings blessed with divine light.


Card of Demise

Spell

Draw cards until you have 5 cards in your hand. During your 5th Standby Phase after activation, send all cards in your hand to the Graveyard.


Monster Reborn

Spell

Select 1 Monster card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face up). This is considered a Special Summon.


Heavenly Protection

Trap

If a Monster on the field is targeted or affected by an opponent's card effect, negate that card activation. During either player's turn, you can banish this card from your Graveyard: negate the attack of 1 Monster.

(Card image)

It shows Angel Dragon, Givrim inside a holy barrier protecting Angel Dragon, Canalal from bolts of lightning that's devastating the land.


Heavenly Call

Trap

During the end of the Battle Phase, if an Angel Dragon you control is destroyed during your opponent's turn, you can Special Summon 1 Angel Dragon from the Deck whose Level is equal or lower that the destroyed Monster.

(Card image)

Angel Dragon, Givrim and Angel Dragon, Canalal are descending from the Heavens.


Heavenly Lightning

Trap

During either player's turn, when a card or effect activates that would destroy a card(s) on the field, while there's a Level 7 or above Light Dragon-Type Monster on your field, discard 1 card, negate that card activation, and if you do, destroy it.

(Card image)

Angel Dragon, Yvysda showers lightning to destroy a Trap Hole of Spikes.


Yvysda's Call

Trap

If a card that Yvysda name is on your field, you can Special Summon 2 Monsters from the Graveyard during the end of your Battle Phase.

(Card image)

Angel Dragon, Yvysda is reviving both Angel Dragon, Givrim and Angel Dragon, Canalal with her powers.


Gift of the Mystical Elf

Trap

Increase your Life Points by 300 for each Monster on the field.


Waboku

Trap

You take no Battle Damage from your opponent's Monsters this turn. Your Monsters cannot be destroyed by battle this turn.


Half Counter

Trap

Activates only when a Monster your opponent controls declares an attack against a Monster you control. The attacked Monster gains ATK equal to half the original ATK of the attacking Monster during the damage step only.


Shift

Trap

You can activate this card when your opponent designates 1 Monster on your side of the field as the target for a Spell, Trap, or battle attack. Change the target to a different Monster on your side of the field.