This is the BLUEEAIDLE set of cards:
F=Forest S=Swamp P=Plains M=Mountain I=Island
Name Mana$ Rarity Type/power/thoughness
Ability
1.Hard Feeling X4SS R Instant
Destroy X target creatures, they can't be regenerated.
2.Grand Sea Monster 6III R 7/7 Legend
4II: Grand Sea Monster is unblockable until end of turn.
3.Land Master 2F C 3/2 Elf Druid
Forestwalk
4.Scary Monster XSSS R X/X Legend
Fear(Can't be blocked except for black or/and artifact creatures)
3SSS: Regenerate
5.MAGIC spell 4SI R Enchantment
Whenever you control no untapped lands, you deal 5 damage to target player
6.Mana Burn 5SP R Instant
Tap all lands in play, for each land tapped this way, it deals 1 damage to
their controlers
7.Soul Trader 1SSS U Enchantment
Sacrifice a creature: Destroy target creature it can't be regenerated.
8.Air Infestation X6PP U Instant
Put X 3/3 angel white tokens with fliying into play.
9.Hell Rebellion 7MS R Sorcery
Destroy ALL permanents in play. If it's a creature, it can't be regenerated.
10.Chameleon Elemental 6FF U 7/7 Elemental
Chameleon Elemental can't be countered. F: It becomes of the color of your
choise until end of turn.
F=Forest S=Swamp P=Plains M=Mountain I=Island
Name Mana$ Rarity Type/power/thoughness
Ability
1.Hard Feeling X4SS R Instant
Destroy X target creatures, they can't be regenerated.
2.Grand Sea Monster 6III R 7/7 Legend
4II: Grand Sea Monster is unblockable until end of turn.
3.Land Master 2F C 3/2 Elf Druid
Forestwalk
4.Scary Monster XSSS R X/X Legend
Fear(Can't be blocked except for black or/and artifact creatures)
3SSS: Regenerate
5.MAGIC spell 4SI R Enchantment
Whenever you control no untapped lands, you deal 5 damage to target player
6.Mana Burn 5SP R Instant
Tap all lands in play, for each land tapped this way, it deals 1 damage to
their controlers
7.Soul Trader 1SSS U Enchantment
Sacrifice a creature: Destroy target creature it can't be regenerated.
8.Air Infestation X6PP U Instant
Put X 3/3 angel white tokens with fliying into play.
9.Hell Rebellion 7MS R Sorcery
Destroy ALL permanents in play. If it's a creature, it can't be regenerated.
10.Chameleon Elemental 6FF U 7/7 Elemental
Chameleon Elemental can't be countered. F: It becomes of the color of your
choise until end of turn.
