Kin of Myth
Chapter Two
Each of the two drew their first five cards and their life points were set to 4000. Battle City rules were in effect.
Joey got cocky and went first. He laid the Swordsman of Landstar in attack mode and placed a magic/trap card to end his turn. "Whoops," he said. "I accidentally put my puny Swordsman of Landstar in attack mode and ended my turn. Silly me," Joey said.
"Fool." Morgan whispered to himself and drew a card.
"First, I will play this card," Morgan said and laid down a card that Joey had never seen before: the Pain Driver (2200/1500). It had a very powerful effect for a four star. (Destroy any creature on the field. This effect can only be used once a turn. Deduct 200 ATK from this creature each time you use this effect.) "And use its effect, destroying your Swordsman of Landstar and bringing him down to 2000 ATK." Joey gasped. He didn't expect that.
"Then, I will play Harpy's Feather Duster to destroy that card and deal to you 2000 points of direct damage with my Pain Driver." This kid was good. His dueling skills were great. Joey would have to play a lot better than this to win.
(Joey Wheeler: 2000/Morgan Crawford: 4000)
Joey picked up his card. It would certainly buy him time. "I'll play Scapegoat and end my turn." Four little sheep popped up. The mighty blade of the Pain Driver would cream two of them a turn.
With the end of Joey's turn, Morgan picked up his card. "Alright, I'll play this creature card face down and end my turn." Morgan explained and made a signal showing that it was Joey's turn.
(Joey Wheeler: 2000/Morgan Crawford: 4000)
Joey drew his next card. It would buy him some definite time against Morgan. "I'll play the Fiend-Slaying Knight (2000/1000) and sacrifice a Scapegoat, letting my Knight attack the Pain Driver, destroying them both." Joey had just made a move to save him, temporarily.
Morgan picked up his next card. "I will play the magic card Shock Therapy (Destroy one creature on the field.) to destroy a Scapegoat. Then, I will flip over my prized card, which my father made: Cecilia's Ghost (0/0, Your opponent cannot play any creatures for three turns after this card is summoned. After those turns are up, this card is sent back to your deck.). The perfect card for this situation, don't you think?" With that, he had one card on the field. And it was in defense position. Joey had to think.
(Joey Wheeler: 2000/Morgan Crawford: 4000)
Joey drew. There was nothing to help. He would have to wait.
It was Morgan's turn. He played another onslaught card: Ethereal Flame. This card changed all of his face up cards into Light types and gave them a 1000 DEF bonus. Where did he pick this card up? Then, he played the magic card, Ookazi, dealing 800 points of direct damage to Joey. It looked like the end for Joey.
(Joey Wheeler: 1200/Morgan Crawford: 4000)
A/N: Well, what will happen next? Will Joey's deck show through or will he fail to the custom cards of Morgan? Find out in chapter three!
Chapter Two
Each of the two drew their first five cards and their life points were set to 4000. Battle City rules were in effect.
Joey got cocky and went first. He laid the Swordsman of Landstar in attack mode and placed a magic/trap card to end his turn. "Whoops," he said. "I accidentally put my puny Swordsman of Landstar in attack mode and ended my turn. Silly me," Joey said.
"Fool." Morgan whispered to himself and drew a card.
"First, I will play this card," Morgan said and laid down a card that Joey had never seen before: the Pain Driver (2200/1500). It had a very powerful effect for a four star. (Destroy any creature on the field. This effect can only be used once a turn. Deduct 200 ATK from this creature each time you use this effect.) "And use its effect, destroying your Swordsman of Landstar and bringing him down to 2000 ATK." Joey gasped. He didn't expect that.
"Then, I will play Harpy's Feather Duster to destroy that card and deal to you 2000 points of direct damage with my Pain Driver." This kid was good. His dueling skills were great. Joey would have to play a lot better than this to win.
(Joey Wheeler: 2000/Morgan Crawford: 4000)
Joey picked up his card. It would certainly buy him time. "I'll play Scapegoat and end my turn." Four little sheep popped up. The mighty blade of the Pain Driver would cream two of them a turn.
With the end of Joey's turn, Morgan picked up his card. "Alright, I'll play this creature card face down and end my turn." Morgan explained and made a signal showing that it was Joey's turn.
(Joey Wheeler: 2000/Morgan Crawford: 4000)
Joey drew his next card. It would buy him some definite time against Morgan. "I'll play the Fiend-Slaying Knight (2000/1000) and sacrifice a Scapegoat, letting my Knight attack the Pain Driver, destroying them both." Joey had just made a move to save him, temporarily.
Morgan picked up his next card. "I will play the magic card Shock Therapy (Destroy one creature on the field.) to destroy a Scapegoat. Then, I will flip over my prized card, which my father made: Cecilia's Ghost (0/0, Your opponent cannot play any creatures for three turns after this card is summoned. After those turns are up, this card is sent back to your deck.). The perfect card for this situation, don't you think?" With that, he had one card on the field. And it was in defense position. Joey had to think.
(Joey Wheeler: 2000/Morgan Crawford: 4000)
Joey drew. There was nothing to help. He would have to wait.
It was Morgan's turn. He played another onslaught card: Ethereal Flame. This card changed all of his face up cards into Light types and gave them a 1000 DEF bonus. Where did he pick this card up? Then, he played the magic card, Ookazi, dealing 800 points of direct damage to Joey. It looked like the end for Joey.
(Joey Wheeler: 1200/Morgan Crawford: 4000)
A/N: Well, what will happen next? Will Joey's deck show through or will he fail to the custom cards of Morgan? Find out in chapter three!
