Prologue
The Lich was a mage in acient times, the east. He used to be part of a party of succesfull and loved adventurers, but on one adventure they discovered a huge treasure. In this treasure was an item that caused him too become cursed. He believed that the other party members wanted to kill him, so they could keep all the treasure. Not realising that their mage had changed, they let him keep watch that night.
That night he hid all of their equipment and started blasting his sleeping comrades with powerfull incantations. No one survived that night. He gathered all of the equipment and treasures he could find and went back to his magetower. For several months he locked himself up in the tower and started researching all of the items. When he found out he was cursed by one of the items, he was shocked. He removed the curse and feverishly researched any posibility to restore his former friends back to life.
During this time he created a lot of undead, failures in his experiments. His greatest failure was with the warrior of the party, whom he accidentally turned into an utterly evil Death Knight. When this happened he decided that he wouldn't be able to resurrect his friends with his own magic, and he started searching for locations of powerfull items that could do the task of restoring his friends to life. At one point he learned about an ancient artifact, used by the Gods themselves to create this world, that could alter the flow of time and held more powers then was ever meant for mortals to hold.
He gathered his created army of the undead and headed west, towards the Neptune Sea. The cursed item he took with him, as a reminder of the terrible thing that he did. The vast army moved slowly across the land and reached the great desert that sealed the Neptune Sea area from the rest of the continent. After several weeks of traveling through this hellish environment the supplies he needed to keep himself alive, where almost gone.
His army of undead never slowed down however, not needing food, water or sleep. Unknown to him, his former friend and now the undead general of this army, the Death Knight, changed course of the army in the nights so they would stay in the desert longer. Although he couldn't hurt the mage directly, because of powerfull magics keeping him in check, and he had to follow the instructions given to him, he still could interpret as he saw fit. The mage ordered him to cross the desert as quickly as possible, but he never said anything about the direction. So the Death Knight altered the direction several times, because he 'kept changing his mind' about the direction they should be heading.
The mage spent most of his time within a huge undead construction that he used for transportation, so he never found out about his former friends betrayal. Just a few days before his supplies were gone the army approached an oasis, much to the frustration of the Death Knight. But unfortunatly, mere hours before they would reach the oasis a sandstorm picked up. It was an almost unatural storm in intensity and the enitre army was buried in the desertsands within a few hours.
The great transportation undead, with the mage still inside, was one of the last creatures to become covered by the desert. The mage tried several spells of teleportation to escape, but they all failed for unknown reasons. The storm lasted several days, that stretched into several weeks. The supplies where totally depleted and the mage tried almost all spells he knew to get out, all failing. One night, his strength almost totally gone, he memorized the one spell of which he hoped that he would never had to cast it. He ordered his skeleton servant to place him within a large coffin, after he had cast the spell. He cast the spell Temporal Stasis upon himself and the last thought he had before drifting away in oblivion was 'find the Orb.'
The Lich was a mage in acient times, the east. He used to be part of a party of succesfull and loved adventurers, but on one adventure they discovered a huge treasure. In this treasure was an item that caused him too become cursed. He believed that the other party members wanted to kill him, so they could keep all the treasure. Not realising that their mage had changed, they let him keep watch that night.
That night he hid all of their equipment and started blasting his sleeping comrades with powerfull incantations. No one survived that night. He gathered all of the equipment and treasures he could find and went back to his magetower. For several months he locked himself up in the tower and started researching all of the items. When he found out he was cursed by one of the items, he was shocked. He removed the curse and feverishly researched any posibility to restore his former friends back to life.
During this time he created a lot of undead, failures in his experiments. His greatest failure was with the warrior of the party, whom he accidentally turned into an utterly evil Death Knight. When this happened he decided that he wouldn't be able to resurrect his friends with his own magic, and he started searching for locations of powerfull items that could do the task of restoring his friends to life. At one point he learned about an ancient artifact, used by the Gods themselves to create this world, that could alter the flow of time and held more powers then was ever meant for mortals to hold.
He gathered his created army of the undead and headed west, towards the Neptune Sea. The cursed item he took with him, as a reminder of the terrible thing that he did. The vast army moved slowly across the land and reached the great desert that sealed the Neptune Sea area from the rest of the continent. After several weeks of traveling through this hellish environment the supplies he needed to keep himself alive, where almost gone.
His army of undead never slowed down however, not needing food, water or sleep. Unknown to him, his former friend and now the undead general of this army, the Death Knight, changed course of the army in the nights so they would stay in the desert longer. Although he couldn't hurt the mage directly, because of powerfull magics keeping him in check, and he had to follow the instructions given to him, he still could interpret as he saw fit. The mage ordered him to cross the desert as quickly as possible, but he never said anything about the direction. So the Death Knight altered the direction several times, because he 'kept changing his mind' about the direction they should be heading.
The mage spent most of his time within a huge undead construction that he used for transportation, so he never found out about his former friends betrayal. Just a few days before his supplies were gone the army approached an oasis, much to the frustration of the Death Knight. But unfortunatly, mere hours before they would reach the oasis a sandstorm picked up. It was an almost unatural storm in intensity and the enitre army was buried in the desertsands within a few hours.
The great transportation undead, with the mage still inside, was one of the last creatures to become covered by the desert. The mage tried several spells of teleportation to escape, but they all failed for unknown reasons. The storm lasted several days, that stretched into several weeks. The supplies where totally depleted and the mage tried almost all spells he knew to get out, all failing. One night, his strength almost totally gone, he memorized the one spell of which he hoped that he would never had to cast it. He ordered his skeleton servant to place him within a large coffin, after he had cast the spell. He cast the spell Temporal Stasis upon himself and the last thought he had before drifting away in oblivion was 'find the Orb.'
