Title: Book One of the Chosen of Shannara
Authors: DracoStarbo ( dracostarbo@yahoo.com ) and Lunablue ( deadredsocks@yahoo.com )
Disclaimer: The Shannara universe belongs to Terry Brooks and affiliated companies.
Ratings: Pg-13
Warnings: This story contains language and ideas that can be found offensive.
Authors Notes: Cliffhangers. . . so fun. :: Insert evil grins of maliciousness :: Don't worry; the next chapter is going to be really super long and involved. Lots of action and even a battle scene.
Dragon Starbo wishes to inform you that the popcorn people will be attacking next Tuesday at 2:40 am.
As always, Loved something? Hated something? Let us know, by reading and reviewing. Or flaming. Or sending hate mail. We do except all forms of MasterCard, Visa and stalkers are generally appreciated.
Reviewers Response:
Fallen Iceangel: We love EMINEM too!!!!!!! He's soo fine, and cute and such a good singer and and and and . . . yeah. You know how it is. Good idea. We shall contemplate it, and if we do decide to do it, lets just say 'Clean'in Out My Closet' will definitely be used. ^_^ Thank you lots for the review. It was much appreciated.
Chapter Two: Awake, Druid Walker
* * * *
It was a warm, peaceful day. Clouds drifted lazily across the sky, and the youth of Shannara were no doubted-ly taking advantaged of this great day by skipping out on their chores to fish, swim, play, and all the other things kids found entertaining in this day and age. The sun hung high in the sky, a golden glass ball, and the wind blew lightly, a tranquil song of sweet life.
But then, in the mist of the peaceful, dream-like day, a small tremble came from beyond time. This wasn't an earthquake, knew who could feel the magickal tremors. No, only those who have studied the ways of magick or were born with it would feel this strange rumble. It grew into a steady beat as if a drum were playing just out of site. And with a great BANG, the shudders stopped, the after shock leaving the magickal people of Shannara shaken and scared.
Walker Boh awoke with a start!
//Dark Power! // Was all he could think of as he realized what had just happened. He had been sleeping in the Druid's Keep, Paranor, by means of magic. The Druid Sleep would only be broken when he was ready or something very powerful broke it.
Who could have done such a thing? Rimmer Dall had been destroyed years ago; his stolen power no longer a threat to the Four Lands. Walker recalled the retched time that he and as his cousin and nephews had to go threw to defeat Rimmer Dall. His cousin, Wren, had lost her best friend, got fooled by someone pretending to be her friend in her time of need, and had to leave her life in the Westlands to become the queen of the Elves. And Coll Ohmsford, his nephew, had been captured and taken prisoner by Rimmer Dall to persuade him that his brother, Par, was evil. Par had probably suffered the most by going insane, but who wouldn't go insane after all he went through? He thought he had killed his brother, he believed his magic was evil, and he was Shadowen, the very thing he had sworn to defeat. However, he was brought back to reality with the help of the Sword of Shannara, Coll, and Damson, now his wife.
Of course, Walker had his share of sorrowful times. He didn't want anything to do with the Druids, but then he was given a quest to restore the lost Paranor and had to do it after Par nearly lost his life from Walker's selfishness. If he hadn't been so rapped up in his own problems, he would have kept an eye on his nephew. Even to this day he regrets having to save Par from the Werebeasts and caring him all the way to Storlock from Wilderun.
//And if it weren't for Par,// Walker concluded, //I'd still be in the Wilderun, staying out of the business of the Races.//
But, now that he was a druid, he couldn't do that. It's part of his responsibility for having all of his knowledge and power. However, one more piece of knowledge enters his mind: No body likes the druids, the ones that believe that they're more than a myth. Ever sense Druid Allanon had died more than three hundred years ago, people haven't taken the word druid seriously. So, where does that leave Walker Boh, the First Druid of the New Order?
Sleeping, that's where. He needed to go to a time where he is needed and people will give him a second chance. With the Druid Sleep, he can sleep for hundreds of years and awaken when some other evil will try to destroy the Four Lands.
But something just shaken him out of his sleep - something very powerful. Concentrating, Walker used one of the simpler tricks he had learned while studying in the Keep for the first time. It was a way of spreading out your being and feeling others around you. If you knew what to look for or who to feel, it was really easy. Walker wasn't really looking for the thing that awoke him. He was looking for a group of people . . .
In Varfleet, the Ohmsford brothers, his cousins, were moving about the Blue Whisker Ale House, making sure all of the customers had their drinks and food, while Coll's wife was in the kitchen, yelling at the cooks at how horrible their food was and Damson was dancing as the entertainment. Life was as usual there, probably too busy to leave the magic that just rattled the lands. But where are the boys?
With a little bit more of a stretch, Walker found the boys at the Rainbow River, fishing in a boat. Typical boys. All three of them were in a heated argument about some girl in Varfleet who looked at them. Typical - teenage - boys . . . but then something else caught Walker's attention. That magic . . . it was close to the boys! Not only that, but he felt the evil radiate off it like heat from a flame.
Walker jumped from his bed, ignoring the dizziness and his own weakness. He raced down the stairs and hallways, mentally calling upon his horse, Tempo. He was a gift from Par and Coll when Walker left, but when Walker had sent Tempo back to Varfleet, Tempo stayed and grazed in the fields beyond the forest that surrounded Paranor. Walker was glad of it now.
Midnight black, Tempo stood like a dark beacon against the bright day. Walker ran up to him, jumped up and grabbed hold of his main, for long ago he took off the horse's saddle and all the other things that restrained the animal.
"To the Rainbow River!" Walker hissed and kicked Tempo into motion.
Tempo, intoned to his master's feelings, raced off down the fastest and only way he knew to get to Rainbow River. Threw the Dragon Teeth mountains by way of Kennon Pass, the two flew like a shadow, dark and too quick for anyone to gather a clear picture of either one. The sun dipped into the west, and Tempo raced beside it, knowing he could go on for hours at this pace if he so desired. He was, after all, the finest bred and fastest horse in the Four Lands.
The night was cooler than the day, but not cool enough to keep children inside. They played and raced along the given paths and near the Mermidon River around Triss, without a care as Walker and Tempo flew on past. Some stopped and watched the black mass disappear out of sight, but for the most part, no one knew he was racing along the path.
The moon had long sense raised to its watchful position in the night sky with all its glowing solders scattered around. Walker prayed that they watched over his three young cousins, to let no harm come to them, as he was carried eastward by Tempo threw the flat lands of Callahorn. Hours on end of riding had finally paid off. Only a few for miles and -
"What was that?!" Walker reared the horse, which screamed in protest. "Quiet! I feel something . . . It seems the evil has moved . . . Shades! Par! Coll!"
The horse rolled his eyes. Great, now they were off to save those two! Par and Coll, the ones who gave him over to Walker, had no idea that he was the best horse in the lands. Humans can be so thick headed sometimes. With urging from Walker's boots, Tempo ran off to Varfleet, understanding Walker's feelings, at least.
Two to three hours later - the two had nearly forgot time - Tempo and Walker were slowing down to the traffic of Varfleet. Even this late, horses and carriages and humans filled the streets. Seems like everyone was taking advantage of the summer nights. In a hiss of frustration, Walker climbed down, telling Tempo to meet him at the Blue Whisker and raced down the side alleys barely big enough to hold himself, let alone Tempo.
Over a few walls, on top of many rooftops, and thru countless alleys, Walker finally arrived his destination. He breathed heavily, calming himself to be prepared for whatever laid within the empty alehouse. If there was one thing he prided himself on - no matter what was happening - was his cool, calm, and collect attitude that made him seem distant and very powerful.
Walker walked up the stairs and pushed the broken and half burnt door out of the way, and found . . .
Authors: DracoStarbo ( dracostarbo@yahoo.com ) and Lunablue ( deadredsocks@yahoo.com )
Disclaimer: The Shannara universe belongs to Terry Brooks and affiliated companies.
Ratings: Pg-13
Warnings: This story contains language and ideas that can be found offensive.
Authors Notes: Cliffhangers. . . so fun. :: Insert evil grins of maliciousness :: Don't worry; the next chapter is going to be really super long and involved. Lots of action and even a battle scene.
Dragon Starbo wishes to inform you that the popcorn people will be attacking next Tuesday at 2:40 am.
As always, Loved something? Hated something? Let us know, by reading and reviewing. Or flaming. Or sending hate mail. We do except all forms of MasterCard, Visa and stalkers are generally appreciated.
Reviewers Response:
Fallen Iceangel: We love EMINEM too!!!!!!! He's soo fine, and cute and such a good singer and and and and . . . yeah. You know how it is. Good idea. We shall contemplate it, and if we do decide to do it, lets just say 'Clean'in Out My Closet' will definitely be used. ^_^ Thank you lots for the review. It was much appreciated.
Chapter Two: Awake, Druid Walker
* * * *
It was a warm, peaceful day. Clouds drifted lazily across the sky, and the youth of Shannara were no doubted-ly taking advantaged of this great day by skipping out on their chores to fish, swim, play, and all the other things kids found entertaining in this day and age. The sun hung high in the sky, a golden glass ball, and the wind blew lightly, a tranquil song of sweet life.
But then, in the mist of the peaceful, dream-like day, a small tremble came from beyond time. This wasn't an earthquake, knew who could feel the magickal tremors. No, only those who have studied the ways of magick or were born with it would feel this strange rumble. It grew into a steady beat as if a drum were playing just out of site. And with a great BANG, the shudders stopped, the after shock leaving the magickal people of Shannara shaken and scared.
Walker Boh awoke with a start!
//Dark Power! // Was all he could think of as he realized what had just happened. He had been sleeping in the Druid's Keep, Paranor, by means of magic. The Druid Sleep would only be broken when he was ready or something very powerful broke it.
Who could have done such a thing? Rimmer Dall had been destroyed years ago; his stolen power no longer a threat to the Four Lands. Walker recalled the retched time that he and as his cousin and nephews had to go threw to defeat Rimmer Dall. His cousin, Wren, had lost her best friend, got fooled by someone pretending to be her friend in her time of need, and had to leave her life in the Westlands to become the queen of the Elves. And Coll Ohmsford, his nephew, had been captured and taken prisoner by Rimmer Dall to persuade him that his brother, Par, was evil. Par had probably suffered the most by going insane, but who wouldn't go insane after all he went through? He thought he had killed his brother, he believed his magic was evil, and he was Shadowen, the very thing he had sworn to defeat. However, he was brought back to reality with the help of the Sword of Shannara, Coll, and Damson, now his wife.
Of course, Walker had his share of sorrowful times. He didn't want anything to do with the Druids, but then he was given a quest to restore the lost Paranor and had to do it after Par nearly lost his life from Walker's selfishness. If he hadn't been so rapped up in his own problems, he would have kept an eye on his nephew. Even to this day he regrets having to save Par from the Werebeasts and caring him all the way to Storlock from Wilderun.
//And if it weren't for Par,// Walker concluded, //I'd still be in the Wilderun, staying out of the business of the Races.//
But, now that he was a druid, he couldn't do that. It's part of his responsibility for having all of his knowledge and power. However, one more piece of knowledge enters his mind: No body likes the druids, the ones that believe that they're more than a myth. Ever sense Druid Allanon had died more than three hundred years ago, people haven't taken the word druid seriously. So, where does that leave Walker Boh, the First Druid of the New Order?
Sleeping, that's where. He needed to go to a time where he is needed and people will give him a second chance. With the Druid Sleep, he can sleep for hundreds of years and awaken when some other evil will try to destroy the Four Lands.
But something just shaken him out of his sleep - something very powerful. Concentrating, Walker used one of the simpler tricks he had learned while studying in the Keep for the first time. It was a way of spreading out your being and feeling others around you. If you knew what to look for or who to feel, it was really easy. Walker wasn't really looking for the thing that awoke him. He was looking for a group of people . . .
In Varfleet, the Ohmsford brothers, his cousins, were moving about the Blue Whisker Ale House, making sure all of the customers had their drinks and food, while Coll's wife was in the kitchen, yelling at the cooks at how horrible their food was and Damson was dancing as the entertainment. Life was as usual there, probably too busy to leave the magic that just rattled the lands. But where are the boys?
With a little bit more of a stretch, Walker found the boys at the Rainbow River, fishing in a boat. Typical boys. All three of them were in a heated argument about some girl in Varfleet who looked at them. Typical - teenage - boys . . . but then something else caught Walker's attention. That magic . . . it was close to the boys! Not only that, but he felt the evil radiate off it like heat from a flame.
Walker jumped from his bed, ignoring the dizziness and his own weakness. He raced down the stairs and hallways, mentally calling upon his horse, Tempo. He was a gift from Par and Coll when Walker left, but when Walker had sent Tempo back to Varfleet, Tempo stayed and grazed in the fields beyond the forest that surrounded Paranor. Walker was glad of it now.
Midnight black, Tempo stood like a dark beacon against the bright day. Walker ran up to him, jumped up and grabbed hold of his main, for long ago he took off the horse's saddle and all the other things that restrained the animal.
"To the Rainbow River!" Walker hissed and kicked Tempo into motion.
Tempo, intoned to his master's feelings, raced off down the fastest and only way he knew to get to Rainbow River. Threw the Dragon Teeth mountains by way of Kennon Pass, the two flew like a shadow, dark and too quick for anyone to gather a clear picture of either one. The sun dipped into the west, and Tempo raced beside it, knowing he could go on for hours at this pace if he so desired. He was, after all, the finest bred and fastest horse in the Four Lands.
The night was cooler than the day, but not cool enough to keep children inside. They played and raced along the given paths and near the Mermidon River around Triss, without a care as Walker and Tempo flew on past. Some stopped and watched the black mass disappear out of sight, but for the most part, no one knew he was racing along the path.
The moon had long sense raised to its watchful position in the night sky with all its glowing solders scattered around. Walker prayed that they watched over his three young cousins, to let no harm come to them, as he was carried eastward by Tempo threw the flat lands of Callahorn. Hours on end of riding had finally paid off. Only a few for miles and -
"What was that?!" Walker reared the horse, which screamed in protest. "Quiet! I feel something . . . It seems the evil has moved . . . Shades! Par! Coll!"
The horse rolled his eyes. Great, now they were off to save those two! Par and Coll, the ones who gave him over to Walker, had no idea that he was the best horse in the lands. Humans can be so thick headed sometimes. With urging from Walker's boots, Tempo ran off to Varfleet, understanding Walker's feelings, at least.
Two to three hours later - the two had nearly forgot time - Tempo and Walker were slowing down to the traffic of Varfleet. Even this late, horses and carriages and humans filled the streets. Seems like everyone was taking advantage of the summer nights. In a hiss of frustration, Walker climbed down, telling Tempo to meet him at the Blue Whisker and raced down the side alleys barely big enough to hold himself, let alone Tempo.
Over a few walls, on top of many rooftops, and thru countless alleys, Walker finally arrived his destination. He breathed heavily, calming himself to be prepared for whatever laid within the empty alehouse. If there was one thing he prided himself on - no matter what was happening - was his cool, calm, and collect attitude that made him seem distant and very powerful.
Walker walked up the stairs and pushed the broken and half burnt door out of the way, and found . . .
