Domino and Fiery
Updates on cards.... you know, twist a few rules on the card text, so here you are.
Jam Breeding Machine and Scapegoat - As long as these tokens (slime tokens and sheep in this case) are in play, you can only special summon once per turn and tribute summon the tokens.
Thousand Dragon: If Time Wizard and Baby Dragon and on the field, you can use Time Wizard's effect. If heads (or if the roulette doesn't spin on a skull), play the normal effects of Time Wizard's effect plus destroy it and Baby Dragon to summon Thousand Dragon, while destroying everyone else's monsters. EVERYONE!!!!
Miracle Dig: Instead of retrieving 3 monster cards removed from play, retrieve 5.
Graverobber: You can steal as many Trap and Magic cards as you want for the cost of 2000 LP per card (1000 in single duel). They can be activated at any time and are returned to the owner's graveyard at the end of your opponent's next turn.
Toon Monsters / Toon World: Pay 500 LP (250 in single duel) each time it attacks. Toons Monsters can attack an opponent directly. If Toon World's magic is negated for a limited time, the toon monster returns to your hand. If Toon World is destroyed, you can discard your hand to the Graveyard to return Toon World to the top of your deck. If Toon Monsters were destroyed with Toon World, shuffle them back into your deck. Toon World requires a pay of 1000 LP (in both types of duels) to be activated. If you have a Toon counterpart (ex: Summoned Skull) on the field and Toon World is on the field, you can Tribute that monster in order to Special Summon its Toon on the field in ATK mode.
Skull Dice / Graceful Dice: You can choose to pay 1000 LP (500 in single duel) to roll two dice. The combined number is then multiplied by 100 and is reduced from your opponent's monsters' ATK and DEF for one turn / added to your monsters' ATK and DEF for one turn.
Revival Jam: If you choose to revive Revival Jam, pay either 500 LP (same in both duels) or discard three randomly chosen cards from your hand.
Sangan / Witch of the Black Forest: When either is sent to the graveyard, special summon 1 monster of an ATK / DEF of 1500 or less to the field in face down DEF or face up ATK position or put it in your hand.
Dust Tornado: Can destroy 1 Magic or Trap card. Then, Set one Magic or Trap card on the field. It can only be activated if it's a Quick Play Magic or a Trap card.
Hiro's Shadow Scout: Have your opponent draw three cards You can either choose to discard all monsters in those three cards, all Magic or all Trap.
Kuriboh: Kuriboh can redirect attacks towards itself as long as it's in DEF position.
De-Spell / Remove Trap: Can be used as a Quick-Play Magic card.
Big Eye: You can decide the order of the top five cards of either your deck or your opponent's deck.
Petit Angel/Dragon: Flip a coin and call it when one of your opponent's monsters attack this card. If called correctly, your opponent's monster's attack is negated.
Dimensionhole: Remove a monster from play, then you can either bring it back during your next Standby phase or special summon a monster removed from play in face up ATK position.
Lightforce Sword: Any player can look at the card randomly chosen.
Jinzo: Only the person controlling this card can use Trap cards.
Barrel Dragon: This card can attack up to three times. Pay 1000 LP (500 Single) each time this monster attacks more than once.
Change of Heart: As long as this card remains face up on the field, you can control a monster from your opponent's side of the field. This card is destroyed when another Change of Heart is played.
In addition, each type of monster will have a special effect. This effect can only be activated if a) the monster is equipped with a card and it can be destroyed or b) you can remove the top 4 cards from your deck from play. Any additional effects stated are applied along with the above effects.
Zombie: You can equip a monster with a Zombie. Then, the monster loses ATK points equal to the number of the Zombie's ATK points during each of its owner's Standby phases.
Spellcaster: You can reduce the number of a spellcaster's ATK points. Then, increase a monster's ATK equal to the number of ATK points reduced from the spellcaster.
Winged Beast: You can negate a monster's attack targeting a Winged Beast as long as the card's attack does not use a projectile. This effect can only be activated during your opponent's Battle Phase.
Machine: You can negate a monster's attack and destroy the attacking monster as long as the card's attack does not use a projectile. This effect can only be activated during your opponent's Battle Phase.
Fiend: You can skip your Battle Phase in order to destroy all Magic and Trap cards on the field.
Dragon: You can choose to Special Summon a Dragon monster from your hand onto the field in face up ATK position by paying LP equal to the Special Summoned monster's ATK.
Thunder: You can choose one monster on the field. That monster cannot attack as long as there is a Thunder monster face up on your side of the field.
Beast: When a Beast monster is destroyed in battle, reduce a monster's ATK by half the ATK of this monster.
Warrior: You can choose to Special Summon a Warrior monster from your hand onto the field in face up ATK position by paying LP equal to the Special Summoned monster's ATK.
Beast-Warrior: You can discard a card from your hand in order to destroy all monsters on the field except this one.
Fairy: You can offer a Fairy as a Tribute to search your deck for any card and place it in your hand.
Insect: If an Insect monster attacks a monster with a higher ATK than the attacking Insect monster, reduce the ATK of the attacked monster by half the ATK of the attacking Insect. Damage calculation is calculated normally.
Dinosaur: A Dinosaur can attack and destroy a face down card on the field at the cost of 500 LP
Reptile: If a Reptile attacks a monster and destroys it, place the destroyed monster face up on top of your deck and shuffle your deck. When you draw the monster, Special Summon it on your side of the field in ATK mode during your Standby phase.
Fish: A Fish monster can be attacked twice before it is destroyed. Damage calculation is applied normally.
Sea Serpent: You can equip a Sea Serpent to a monster. The equipped monster cannot attack and is destroyed along with the Sea Serpent during your next Standby phase.
Aqua: You can destroy this monster along with your hand in order to destroy all cards on the field and the top 3 cards from the deck.
Pyro: You can double the ATK of a Pyro monster. It is then destroyed during the End phase of the turn the Pyro monster's effect is activated.
Rock: You can double the DEF of a Rock monster. Any monster that attacks this card with an ATK lower than the DEF of this Rock monster in defense position is destroyed. Damage calculation is applied normally. This effect must be activated during the Battle Phase and the Rock monster is destroyed at the End Step of this turn.
Plant: During each of your Standby Phases, increase the ATK of this card by 300 points. Destroy a card from the top of your deck during each of your Standby Phases. If you cannot, the Plant monster's ATK returns to its original amount. (You do not have to destroy an Equip Magic or remove the top 4 cards from your deck from play to activate this effect)
That's the material I can make at the moment. Any more card updates will be posted in future chapters. ...........oh, wait, I realized something else. Ryou is actually the non psycho person with the Millennium Ring. Bakura is the tomb robber. Just wanted to let you know.
Oh, and one more thing........ I don't own Yu-gi-oh. If you have a problem with that, don't get mad. Get Glad! -_- ^_^
So....... I know the card whacking was weird, but that is here for a reason, also.
All right, it's time I stopped yapping and get on with this.
Di woke up and got off the ground. His head was still slightly askew from the sudden impact. What he didn't know was that the card was there for a specific reason, one that would please the owner of it........
At a small house near Domino
F(emale) C(omputer) V(oice): Name: Di Nart. Age: 13. Millennium Item: Millennium Bottle.
Bakura: Excellent... looks like this will get interesting. Did you see anything else?
FCV: Yes, I did. Name: Alexia Wells. Age: 19. Millennium Item: Millennium Trinity.
Bakura: Trinity, eh? ...... yes, this will be interesting. With that item in my hands, I can control my fate.... but I need all of them. Lucky me I have my Millennium Eye and Ring.... (smirks, checks pocket, pulls out eye)
Eye: (opens, reveals hollow shell)
Bakura: WHAT?
Eye: Hey, Ryou.
Bakura: THIS CAN'T BE!!!!!!! (throws eye in a trash can)
Di was getting fed up with the fight. The sun was already shining its glory on the earth. His watch read 9. He was slightly speechless. Course, his Kuriboh and Aquapolis had their own way of telling them to stop the pointless fight. Kuriboh jumped on Alexia's head, distracting her. Aquapolis also jumped, but on Mana's head. This created distortion, and ceased the bright glow of the Trinity and the spells of the staff.
Di: It's about time you two stopped.
Alexia: *raspberry* (otherwise known as sticking your tongue out)
Mana: I was about to win....
Di: ....... I need to go to Domino now. See y'all's, folks.
Mana: Yeah, punk.
Alexia: Better not say anything, loser.
The two parted ways, Alexia skateboarding on her skateboard and Di, Mana, Kuriboh and Aquapolis taking a dirt trail. Along the short 10 minute path was a small grasshopper that watched their every move..... every move.... as if it was spying on it..... as a matter of fact.....
Mana: You noticed that strange awkward silence here?
Di: Yeah..... what's with that?
Kuriboh: Sounds to me like something's spying on us...
Aquapolis: Yeah, like that strange grasshopper that standing on the dew of grass over there..... I just got a crazy idea.
Di: You always have crazy ideas.... like that one time.....
Last Monday
Aquapolis: Hey, let's see what happens when we put a smoke bomb in the microwave!
Kuriboh: Sounds like fun!
Di: No, guys, that' s not a good idea....
Aquapolis: Sure it is! (Puts a small purple smoke bomb inside and heats it for one minute)
Kuriboh: Let's put our faces on the microwave glass and watch in awe. (Smacks face on microwave)
Di: Ok, this is getting out of hand..
Aquapolis: (also peers through microwave window) Whaddaya mean, this is a-
SFX: POOF! BOOM! PHOOM!
Aquapolis: (face is purple) ..........................................*cough*
Kuriboh: *hack, wheeze, gasp*
Di: Now you owe me a new microwave.
Aquapolis: Those were the good days...
Kuriboh: I WAS PURPLE!
Mana: I'm listening for your "crazy" idea.
Aquapolis: Oh, yeah...... what if somebody was stalking us?
Di: What the heck, you scapegoats all think wrong, nobody's stalking on....
Of course, his comment was wrong. Some girl in the shadows suddenly tackled him, knocked him on his side and then laughed. This could only be ........ no, it's not Mai, it's .............
???: (does consecutive noogies) Noogie, noogie, noogie!
Di: Ow...... another sneak attack. I wasn't insured for this.... (to himself) Stupid State Farm agent, slacking off and eating candy corn..
Kuriboh: I know you.
Aquapolis: It's Fiery!
Yep, the one and only Fiery, who could miss that little Korean? Taller than Di by 2 inches (again, wrong, but this is my fic and reality doesn't apply) and obtaining dyed reddish black hair, she was, as mentioned before, Di's only human friend. (Again, wrong, but none of my other friends like Yu-Gi-Oh. (To himself) Stupid friends...)
Fiery: Whatcha doing?
Di: Getting a noogie from you.
Fiery: How ssssssaaaaaaaadddddddd.
Mana: ...... (backs away slowly)
Kuriboh: Where have you been all these years?
Aquapolis: They're months, actually.
Kuriboh: I don't care.
Aquapolis: You know you're just exaggerating.
Kuriboh: Shut up.
Aquapolis: Oh, denying it, huh?
Kuriboh: You're just saying that to hide your true secret.
Aquapolis: A Scapegoat never keeps a secret, Scapegoat's honor.
Kuriboh: Yeah, right, and you get little fuzzie swords that match with your head.
Aquapolis: You want the proof, you talk to my captain about that.
Kuriboh: Liar.
Aquapolis: But-
Kuriboh: Liar.
Aquapolis: You son of a-
Kuriboh: LIAR, LIAR, FUR ON FIRE, HANGING FROM A RESTAURANT FLYER!
Di: Oy.... they never stop.
Fiery: How sad.
Di: .................... what brings you to this town?
Fiery: A tournament and scaring you silly.
Di: I wasn't scared, I...... have allergies, that's all. *cough* Boy, that red hair really gets to ya... *cough*
Fiery: Lucky me my grasshopper was here.
Grasshopper: (jumps on Fiery's shoulders, spontaneously combusts, Fiery's shoulder is on fire)
Mana: You on FIRE!
Fiery: (grabs fire, throws it on the ground, wipes hand on jeans)
Di: So..... I really need to get to Domino, you have anything that can speed up this little walk of ours?
Fiery: Yeah.
Di: What's that?
The answer was so simple, yet complex. So easy to understand, yet so hard to come up with. She simply withdrawn a knife from her pocket.
(Psycho theme plays)
Everybody except Fiery: AH!!!!!!!!!!!!!!
They ran.... and ran... THAT'S RIGHT, RUN, YOU LITTLE B****ES, RUN!!!!!!!! *guffaw* SQUEE! *ahem* Couldn't help myself, probably will be demoted to Cheesy Announcer Dude.... so, they ran... and ran, their breath staggering.. And found a sign that said "Welcome to the city of Atlantis."
Di: WHAT?!?!?!
Mana: WE RAN ALL THE WAY HERE FOR NOTHING! I'm skinny enough.....
Aquapolis: Wait, wait....
Kuriboh: Right below it, it says "We're just kidding, you morons, it's Domino."
Fiery: Yayness... er, I mean, HOW SAD.
Ha ha ha ha.... what are you looking at? Hey, that's my Relinquished, hands off!!!! I mean...... please read and review. ^___________^
