As I said before, this next chapter will be an almost direct quote from the Soul Calibur website except for the fact that the name of the character has been changed ^_^ All storylines are copyright Namco and those freaks.

Chapter 2: Introducing Heather

"During the 16th century, France was amidst religious strife. Heather grew up with the tumultuous age as her cradle, the scheming of noble families as her lullaby, and the rapier and medicine as her playmates. Her cool, unemotional demeanor created many enemies, but her quick and precise decision-making and execution skills solidified the foundation of her family amongst the nobles.

Unfortunately, Heather made a critical mistake during the year of the notorious Evil Seed catastrophe. She discovered too late that one member of nobility supported by the Sorel clan became insane from the effects of the Evil Seed. Consequently, Heather gave her enemies the justification to come after her. To make matters worse, treacherous members of her family who were thrust into the conflict surrendered quickly and offered to hand over Heather in order to protect themselves.

Heather hid herself in an impoverished town to escape from her pursuers, which included her family members. But accustomed to a life of privilege without want, Heather could not bear the cold and hunger she suffered in the slums. She most certainly would have died if it were not for a little girl named Amy, who hid the weakened Heather from her enemies.

For the little girl, helping Heather was only a simple deed motivated out of spite for the soldiers. For Heather, a woman who until then lived by her own means, it marked the first time she owed her life to someone else. She felt emotions that she had never experienced before, and Amy became an irreplaceable presence in Heather's life.

Heather's exposure to life in the slums made her see the world in a whole new light, and realize the meaninglessness of everything. Nobles quarreled constantly and only thought of their petty interests and self-preservation. And the commoners, tired of constant warring, had given up hope. The world was filled with people whose soulless, meaningless lives made them no better than the dead.

Convinced that the chaos of war was no place to live a meaningful life, Heather took Amy and left the poverty-stricken town. Avoiding war-torn lands, they moved to a town in the countryside. But even with the new surroundings, she could not get Amy to open her heart to the world. Even though her life in the slums strengthened the 10-year old girl's wariness of life and gave her a tenacious will to live, it erased any sense of hope she had for the future.

Assuming a false name, Heather befriended a rich noble to obtain the means to take care of the young girl. She employed her cunning to gain the trust of the lord and those around her. And when the opportunity arose, Heather poisoned the noble and spread word that the "lord had left on a long journey."

One day, Heather found a letter with references to the Evil Seed- the turning point in her life - in the mansion library. She was fascinated by the information, and it wasn't long before she made the connection between the Evil Seed and Soul Edge.

Soul Edge- a demonic blade that promises power in exchange for one's sanity.

What if such a sword were thrust into the hands of the pathetic nobles? They would undoubtedly fight feverishly for the weapon, and ultimately destroy themselves. Commoners would be unfortunate victims of the war, but their existence mattered little, for they were no better off then the dead. It would all be worth it if the petty, war-mongering nobles could be eliminated to secure a meaningful future for Amy.

But in order to accomplish her goal, Heather needed Soul Edge; she was determined to obtain the sword by any means necessary.

A grand, insane plan was brewing in her mind- all for the sake of a young girl."