Warcraft/MTG Companion!
MTG Cards inspired by Warcraft!

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I do not own MTG, Warcraft, Blizzard, Or Wizards of the Coast.

By the way, I may pull up some old rules for some of these cards, but I'm trying to make the cards around the game. I'm still trying to figure out how I can work buildings, since I have some neat ideas for them. *****************************************

Night Elf Section 1 (Units):

Night Elf Archer 1G Elf Soldier 2/1
Night Elf Archer may block as though it had flying.
"I said a bow string, NOT a G.. oh never mind."

Forest Wisp G Spirit 1/1
Tap: Add one G mana to your mana pool.
Sac: Tap target creature.
"They are the lifeblood of the world."

Huntress 3G Elf Soldier 2/2
Huntress may deal damage as though it were not blocked.
"Give a hoot, don't pollute."

Glaive Thrower 5G Construct 5/2
First Strike
Glaive Thrower may deal damage as though it were not blocked.

Hippogyph 1G Bird 2/2
Hippogryph can only block flying creatures
If a Hippogryph and a Night Elf Archer are in play, you may remove them from play during your upkeep and put into play a Green 4/4 Mounted Hippogryph token creature with flying that has the ability to be removed from the game during your upkeep to return a Hippogryph and a Night Elf Archer that has been removed from the game.
"See? He's not dangerous. To prove it, watch as I stick my hand into his beak." -Bloodbeak's original trainer.

Emerald Faerie Dragon 5G Dragon 1/1
Emerald Faerie Dragon cannot be the target of spells or abilities.
Deal 1 damage to opposing player whenever he casts a spell or activates a creature ability.
If Emerald Faerie Dragon blocks or is blocked, its owner may choose to untap it and remove it from combat.
"They are the guardians of the Emerald Dream."

Dryad of Tirisfall Glade 3GG Dryad Druid 2/3
First Strike
Dryad of T.G. cannot be the target of spells or abilities.
Whenever Dryad of T.G. deals combat damage to opposing creature, tap that creature and remove it from combat.
"Fear the Fearsome Fury of the Forest Fawn."

Ancient Hill Giant 6G Elemental 5/5
All damage to Ancient Hill Giant is reduced by 2.
Sac Forest: Ancient Hill Giant gets +2/+0
"If a tree falls in the forest, the Giants are there to tend the wounds."

Chimera 4GGG Dragon 5/4
Flying
Chimera cannot block flying units.

Druid of the Talon Apprentice 1G Elf Druid 1/2
Tap: Target creature gains -1/-1 until end of turn.
As long as Druid of the Talon Apprentice is in play, all Elf Druids and Bird Druids gain Tap: Target creature gains -1/-1 until end of turn.
"This job is for the birds."

Druid of the Talon Adept 2GG Elf Druid 1/2
Tap: Druid becomes a 2/2 Bird Druid with flying. As long as Druid of the Talon Adept is in play, all Elf Druids and Bird Druids gain Tap: Druid becomes a 2/2 Bird Druid with flying.
"ACHOO. I must be allergic to feathers."

Druid of the Talon Master 3GGG Elf Druid 3/3
Tap: Remove target creature from play until end of turn.
As long as Druid of the Talon Master is in play, all Elf Druids and Bird Druids gain Tap: Remove target creature from play until end of turn.

Druid of the Claw Apprentice 2G Elf Druid 2/1
Tap: Prevent the next 2 damage that would be dealt to target creature.
As long as Druid of the Claw Apprentice is in play, all Elf Druids and Bear Druids gain Tap: Prevent the next 2 damage that would be dealt to target creature.
"He wasn't fuzzy was he?"

Druid of the Claw Adept 4G Elf Druid 2/3
Tap: Druid becomes a 3/3 Bear Druid with Trample.
As long as Druid of the Claw Adept is in play, all Elf Druids and Bear Druids gain Tap: Druid becomes a 3/3 Bear Druid with Trample.
"Only you can prevent forest fires."

Druid of the Claw Master 6GG Elf Druid 3/4
Tap: All attacking creatures gain +2/+0 until end of turn.
As long as Druid of the Claw Master is in play, all Elf Druids and Bear Druids gain Tap: All attacking creatures gain +2/+0 until end of turn.

Malfurion the Protector 4GGGGG Keeper of the Grove Legend 4/5
Sac. A Forest: Put 2 Green 1/1 Treant tokens into play.
Tap: Tap and deal 3 damage to target creature.
As long as Malfurion is tapped, prevent 2 damage from each source that would deal damage.

Maiev the Vindictive 7G Warden Legend 5/4
Tap: Deal 4 damage to all attacking and blocking creatures.
Maiev may deal damage as though she were not blocked.
Whenever Maiev deals damage to a creature, put a poison counter on that creature. If any creature has 3 or more poison counters on them at the end of the turn, sacrifice that creature.
"I shall never rest until I have caught Illidan."

Illidan the Betrayer 5GGBB Demon Hunter Legend 4/4
If Illidan were to receive damage from any source, flip a coin. If Illidans owner wins the flip, prevent all damage that would have been dealt to Illidan by that source. This must be done for each source of damage.
10: Illidan gains +6/+6 and trample, first strike, protection from red, protection from black, and swampwalk until end of turn.
"I thirst for vengeance"

Whisperwind the Pious 4GGWWW Priestess of the Moon Legend 3/4
Whisperwind may block as though it had flying.
As long as Whisperwind is in play, all Elf creatures gain +2/+0.
8: Tap all your creatures. Whisperwind deals damage to all opposing creatures equal to the amount of creatures tapped by this ability.