Warcraft/MTG Companion

The Scourge 1 (Units)

Acolyte 1B Cleric 1/1
Tap: Add 1 Black mana to your manapool
2 Tap: Sacrifice Acolyte. Put into play a black 0/1 Wraith token creature that cannot be blocked.
"We live to serve Ner-Zhul"
-Acolytes Creed

Acolyte Shade 2B Wraith 0/3
Shade is unblockable
Shade cannot be the target of spells or abilities
As long as shade is in play, all players play with their hands revealed.
"We die to serve Ner-Zhul."
-Acolytes Creed

Ghoul 1BB Zombie 1/2
2: Remove a creature card in target graveyard from the game, regenerate Ghoul.
"Ghouls are only a problem if they are hungry. Unfortunately, they only feed on their opponent's corpse. "
-Footman's Training Manual

Crypt Fiend 2BB Nerubian Zombie 2/3
3: Target flying creature can be blocked as though it did not have flying.
Tap: Remove Crypt Fiend from the game. At end of turn return Crypt Fiend to play under your control.
"Their race has died, nothing is left of the proud Nerubians except for the corpses raised by the heartless Lich King."

Gargoyle 2BB Gargoyle 2/3
Gargoyle gets +0/+3 as long as it is untapped.
"Thus the Silver Hand was destroyed from within, as their very statues came to life to slaughter them like cattle."

Meat Wagon 3BB Construct 4/2
4 Tap: Remove a creature in target library from the game, Meat Wagon deals 4 damage to target creature or player.
Tap: Search your library for a creature card and put it into your graveyard.
"It is the ultimate harvester, for it shall reap what we sow."

Ner-Zhul's Abomination 4BB Zombie 4/4
All creatures blocked or assigned to block Abomination get -2/-2 until end of turn.
4: Remove a card from target graveyard from the game, Regenerate Abomination
"Rend and Tear"

Necromancer Apprentice 1B Wizard 1/1
Tap: Target creature gets -1/-1 until end of turn. As long as Necromancer Apprentice is in play, all Wizards gain Tap: Target creature gets -1/-1 until end of turn.

Necromancer Adept 2B Wizard 1/2
Tap: Target creature gets +3/-3 until end of turn. As long as Necromancer Adept is in play, all Wizards gain Tap: Target creature gets +3/-3 until end of turn.

Necromancer Master 2BB Wizard Lord 1/3
2: Remove a creature card from target graveyard from the game, Put into play two black 1/1 Skeleton tokens. As long as Necromancer Master is in play, all Wizards gain 2: Remove a creature card from target graveyard from the game, Put into play two black 1/1 Skeleton tokens.

Banshee Apprentice 1B Wraith 1/1
Tap: Tap target creature
As long as Banshee Apprentice is in play, all Wraiths gain Tap: Tap target creature.

Banshee Adept 2B Wraith 2/1
Tap: Target creature cannot be the target of spells or abilities until end of turn.
As long as Banshee Adept is in play, all Wraiths gain Tap: Target creature cannot be the target of spells or abilities until end of turn.

Banshee Master 2BB Wraith Lord 3/1
Tap: Sac. Banshee. Put target creature in play owned by opponent into play under casters control. Target creature is affected by summoning sickness.
As long as Banshee Master is in play, all Wraiths gain Tap: Sac. Banshee. Put target creature in play owned by opponent into play under casters control. Target creature is affected by summoning sickness.

Frost Wyrm 4BBB Zombie Wyrm 5/6
Whenever Frost Wyrm deals damage to a creature, tap damaged creature.
Provoke
All damage dealt by Frost Wyrm is treated as if Blue.

Obsidian Statue 3BB Enchantment
Prevent all combat damage to black creatures by 1.
6 Tap: Sac. Obsidian Statue. Search your library for a Destroyer and put it into play. Shuffle your library afterwards.

Destroyer 10B Nightmare 3/5
Flying Whenever a creature taps to use an ability, the owner of destroyer has the option to tap 3 mana per creature tapping to use an ability. For each ability 3 mana is paid for, counter target ability and give Destroyer +2/+0 until end of turn.
Whenever Destroyer attacks, it may deal damage as though it was not blocked.

Arthas the Corrupted 5BBBB Death Knight Legend 4/4
Tap: Deal 5 damage to target creature, or prevent the next 5 damage dealt to target Zombie, Wraith, or Skeleton.
Tap: Sacrifice target creature, prevent the next X damage to Arthas the Corrupted, where X is equal to the target creature's toughness.
All Zombies, Skeletons, and Wraiths gain +2/+0 as long as Arthas the Corrupted is in play.
8: Select a creature from any players graveyard. Put target creature into play under your control until end of turn. Target creature has haste. At the end of your turn, return affected creatures to owner's graveyards.
"I once was human, now I am far more."

Tichondrias the Dreadlord 5BBBB Dreadlord Legend 4/4
First Strike 1: Put into play a black 1/1 Carrion Swarm token with flying and haste. At the end of the turn, remove all Carrion Swarm tokens from the game.
Tap: Tap target creature. Target creature does not untap unless Tichondrias is untapped.
Prevent X combat damage to Tichondrias, where X is the amount of all damage Tichondrias has dealt this turn. Apply to each separate source of damage.

Kel'Thuzad the Devoted 4BBBB Lich Legend 5/2
Tap: Deal 5 damage and tap target creature.
Tap: Target creature gains +2/+3 until end of turn.
2: Sac. X Creatures: Untap X creatures
8: Deal X Damage to all creatures and all players, where X is equal to the amount of creatures in all graveyards.
"I shall be reborn, and serve a higher purpose in death."

Anub'arak the Crypt Lord 3BBBBB Nerubian Legend 3/4
Tap: Deal 4 damage and tap all opposing attacking or blocking creatures.
2 Tap: Remove a creature card from the game from target graveyard, put into play under your control a Black 2/2 Carrion Beetle token.
Whenever a creature deals combat damage to Anub'arak, deal that amount of damage rounded down to opposing creature in addition to Anub'arak's normal damage.
8 Tap: Put into play 8 Black 1/1 Locust Swarm tokens with flying and haste until end of turn. Whenever a Locust Swarm deals damage to an opposing player, add life to Locust Swarms owner equal to the amount of damage dealt.