On another site I posted this story I was told that they didn't know who
several of the gods in FR are. So this is just to clarify. So this is a
small piece on AO and a list of the gods.
AO - The father of gods
Commonly acknowledged by many as fact is the belief that AO is father to the gods. Beyond this little is known about him, although there is much speculation and many theories about his origins, few claim to know anything for certain.
Perhaps the most popular theory is that he was the first. Before everything there was AO and his was the only existance. Out of his consciousness there became the recognition of self and the concept of un-self and this concept he explored through an eternity. At the conclusion of his thoughts, AO created form to illustrate the concept. And with the creation of form he created space; the space not inhabited by the form and the space between forms. And thus AO came upon the concept of movement, from the placing of one form as it changed in its relation to another. With movement came the illustration of the eternities that passed, each marked by the differences in relations between the forms that moved together and apart. And from out of the awareness of the movement of forms over time came the birth of Chron, the watcher, the measurement of eternity. AO became aware of this other, this second consciousness and he sought a way to distinguish it from himself and thus Chron came to be embodied by the will of AO. Time immeasurable passed and AO explored the possibilities inherant within his creations, the boundaries of his discovery. In time AO became curious and observing the limits of the reality he had realised, he desired to study others within its bounds. Thus is was that AO came to bring forth from creation his offspring; Rokoon, Tharandil and Bhaal.
Another theory, held to be heretical by many, is that the ancestors of the gods are the much feared Old Ones. According to this theory AO is the offspring of the being many fear even to name, whose face is no face, but a mass of tentacles, whose breath carries the perfume of death: the Lord of the Past and of the Future, of all that lies beyond Death. AO took on the mantle of Lord of the Present and rose to become more powerful than his ancestors. His pride in his hideous appearance chose others, similarly mutilated by fate with whom to mate. The offspring of these copulations were his children; Rokoon, Tharandil and Bhaal.
Greater Powers
Akadia - Elemental Air, Movement, Speed, Flying creatures
Chauntea - Agriculture
Cyric - Murder, Lies, Deception, Illusion, Intrigue, Treachery, Disasters
Grumbar - Elemental Earth, Solidity, Changelessness, Oaths
Istishia - Elemental Water, Purification through Cleansing, Wetness
Kelemvor - The Dead, Cemetaries
Kossuth - Elemental Fire, Purification through Fire
Lathander - Spring, Dawn, Birth, Renewal, Creativity, Youth, Vitality, Self- Perfection, Athletics
Mystra - Magic
Oghma - Knowledge, Invention, Inspiration, Bards
Shar - Darkness, Night, Loss, Forgetfulness, Caverns, Dungeons
Silvanus - Nature, Druids
Sune - Beauty, Love , Passion
Talos - Storms, Destruction
Tempus - War, Battle
Tyr - Justice
Intermediate Powers
Beshaba - Mischief, Misfortune, Bad Luck, Accidents
Gond - Artifice, Craft, Construction, Smithwork
Helm - Guardians, Protection
Ilmater - Endurance, Suffering, Martyrdom, Perseverance
Iyachtu Xvim - Strife, Tyranny, Hatred, Malice, Fear
Mielikki - Forest, Rangers, Dryads, Autumn
Selune - Moon, Stars, Navigation
Tymora - Good Fortune, Skill, Adventurers
Umberlee - Oceans, Currents, Waves, Sea Winds
Lesser Powers
Auril - Cold, Winter
Azuth - Mages, Energy
Deneir - Glyphs, Images, Literature, Art
Eilistraee - Song, Dance, Swordwork, Hunting
Eldath - Peace, Pools, Springs, Waterfalls, Druid Groves
Hoar - Revenge and Retribution
Lliira - Joy, Happiness, Dance, Festivals, Freedom, Liberty and from Waukeen - Trade, Money, Wealth
Loviatar - Pain, Hurt, Torture
Malar - Hunters, Marauding Beasts, Bloodlust
Mask - Thieves, Shadows
Milil - Poetry, Song, Eloquence
Red Knight - Planning, Strategy, Tactics
Shaundakul - Travel, Exploration, Miners, Caravans, Wind
Talona - Disease, Poison
Torm - Duty, Loyalty, Obedience, Paladins
Valkur - Sailing, Seas, Dolphins
Demipowers
Bombadil - Wine, Brewing, Vinyards
Finder - Growth, Rot, Rebirth, Change, Renewal in Music and Art
Gargauth - Outcasts, Betrayal
Gwaeron Windstrom - Tracking, Woodland Signs, Rangers
Jergal - CareTaker of Hades, Scribe of the dammed.
Orcus - The Undead
Savras - Divination, Oracles, Prophecy, Truth
Sharess - Hedonism, Lust, Sensual Fulfilment, Excess
Shiallia - High Forest, Animals
Siamorphe - Rulership, Kingship, Nobles
Tchazzar - Chessentea
Dead Powers
Amaunator - Bureacracy, Contracts, Law, Order, The Sun, Rulership. (Died of neglect)
Bane - Strife, Hatred, Tyranny (Killed by Torm)
Bhaal - Death, Especially violent or ritual death. (Killed by Cyric and Mask)
Earthmother - Moonshae Isles (Killed by Bhaal)
Garagos - War (Killed by Tempus)
Ibrundul - Caverns, Dungeons, The Underdark, Skulks (Killed by Shar)
Leira - Deception, Illusion (Killed by Cyric amd Mask)
Moander - Rotting death, Decay, Corruption (Killed by Finder)
Myrkul - The Dead, Wasting, Decay, Corruption, Parasites, Old Age (Killed by Mystra)
Orcus - The Undead (Killed by Kiaransalee)
Waukeen - Trade, Money, Wealth (Missing, Imprisoned by Graz'zt)
AO - The father of gods
Commonly acknowledged by many as fact is the belief that AO is father to the gods. Beyond this little is known about him, although there is much speculation and many theories about his origins, few claim to know anything for certain.
Perhaps the most popular theory is that he was the first. Before everything there was AO and his was the only existance. Out of his consciousness there became the recognition of self and the concept of un-self and this concept he explored through an eternity. At the conclusion of his thoughts, AO created form to illustrate the concept. And with the creation of form he created space; the space not inhabited by the form and the space between forms. And thus AO came upon the concept of movement, from the placing of one form as it changed in its relation to another. With movement came the illustration of the eternities that passed, each marked by the differences in relations between the forms that moved together and apart. And from out of the awareness of the movement of forms over time came the birth of Chron, the watcher, the measurement of eternity. AO became aware of this other, this second consciousness and he sought a way to distinguish it from himself and thus Chron came to be embodied by the will of AO. Time immeasurable passed and AO explored the possibilities inherant within his creations, the boundaries of his discovery. In time AO became curious and observing the limits of the reality he had realised, he desired to study others within its bounds. Thus is was that AO came to bring forth from creation his offspring; Rokoon, Tharandil and Bhaal.
Another theory, held to be heretical by many, is that the ancestors of the gods are the much feared Old Ones. According to this theory AO is the offspring of the being many fear even to name, whose face is no face, but a mass of tentacles, whose breath carries the perfume of death: the Lord of the Past and of the Future, of all that lies beyond Death. AO took on the mantle of Lord of the Present and rose to become more powerful than his ancestors. His pride in his hideous appearance chose others, similarly mutilated by fate with whom to mate. The offspring of these copulations were his children; Rokoon, Tharandil and Bhaal.
Greater Powers
Akadia - Elemental Air, Movement, Speed, Flying creatures
Chauntea - Agriculture
Cyric - Murder, Lies, Deception, Illusion, Intrigue, Treachery, Disasters
Grumbar - Elemental Earth, Solidity, Changelessness, Oaths
Istishia - Elemental Water, Purification through Cleansing, Wetness
Kelemvor - The Dead, Cemetaries
Kossuth - Elemental Fire, Purification through Fire
Lathander - Spring, Dawn, Birth, Renewal, Creativity, Youth, Vitality, Self- Perfection, Athletics
Mystra - Magic
Oghma - Knowledge, Invention, Inspiration, Bards
Shar - Darkness, Night, Loss, Forgetfulness, Caverns, Dungeons
Silvanus - Nature, Druids
Sune - Beauty, Love , Passion
Talos - Storms, Destruction
Tempus - War, Battle
Tyr - Justice
Intermediate Powers
Beshaba - Mischief, Misfortune, Bad Luck, Accidents
Gond - Artifice, Craft, Construction, Smithwork
Helm - Guardians, Protection
Ilmater - Endurance, Suffering, Martyrdom, Perseverance
Iyachtu Xvim - Strife, Tyranny, Hatred, Malice, Fear
Mielikki - Forest, Rangers, Dryads, Autumn
Selune - Moon, Stars, Navigation
Tymora - Good Fortune, Skill, Adventurers
Umberlee - Oceans, Currents, Waves, Sea Winds
Lesser Powers
Auril - Cold, Winter
Azuth - Mages, Energy
Deneir - Glyphs, Images, Literature, Art
Eilistraee - Song, Dance, Swordwork, Hunting
Eldath - Peace, Pools, Springs, Waterfalls, Druid Groves
Hoar - Revenge and Retribution
Lliira - Joy, Happiness, Dance, Festivals, Freedom, Liberty and from Waukeen - Trade, Money, Wealth
Loviatar - Pain, Hurt, Torture
Malar - Hunters, Marauding Beasts, Bloodlust
Mask - Thieves, Shadows
Milil - Poetry, Song, Eloquence
Red Knight - Planning, Strategy, Tactics
Shaundakul - Travel, Exploration, Miners, Caravans, Wind
Talona - Disease, Poison
Torm - Duty, Loyalty, Obedience, Paladins
Valkur - Sailing, Seas, Dolphins
Demipowers
Bombadil - Wine, Brewing, Vinyards
Finder - Growth, Rot, Rebirth, Change, Renewal in Music and Art
Gargauth - Outcasts, Betrayal
Gwaeron Windstrom - Tracking, Woodland Signs, Rangers
Jergal - CareTaker of Hades, Scribe of the dammed.
Orcus - The Undead
Savras - Divination, Oracles, Prophecy, Truth
Sharess - Hedonism, Lust, Sensual Fulfilment, Excess
Shiallia - High Forest, Animals
Siamorphe - Rulership, Kingship, Nobles
Tchazzar - Chessentea
Dead Powers
Amaunator - Bureacracy, Contracts, Law, Order, The Sun, Rulership. (Died of neglect)
Bane - Strife, Hatred, Tyranny (Killed by Torm)
Bhaal - Death, Especially violent or ritual death. (Killed by Cyric and Mask)
Earthmother - Moonshae Isles (Killed by Bhaal)
Garagos - War (Killed by Tempus)
Ibrundul - Caverns, Dungeons, The Underdark, Skulks (Killed by Shar)
Leira - Deception, Illusion (Killed by Cyric amd Mask)
Moander - Rotting death, Decay, Corruption (Killed by Finder)
Myrkul - The Dead, Wasting, Decay, Corruption, Parasites, Old Age (Killed by Mystra)
Orcus - The Undead (Killed by Kiaransalee)
Waukeen - Trade, Money, Wealth (Missing, Imprisoned by Graz'zt)
