Thundersdawn PT5: Chocky's Thunder

by Chaos_eternus

Note: I do not own nor do I claim ownership of characters and concepts from Chocky or Stargate SG-1.

For a link to the Thundersdawn official archive, see my profile.

Chapter 4: Fleet Review

In orbit over Alpha Prime, the larger of the two habitable bodies within the Alpha Centauri system, the massed forces of the Tau'ri gathered. Representing StarGate Command, four Prometheus class Cruisers, Persephone, Eisenhower, the hastily repaired Iwo Jima, and Prometheus herself. Representing the Royal Space Service, two Destroyers of the Dauntless class, Indomitable, Indefatigable and the surrendered Ha'tak, renamed Valour's Hour by the SAS boarding teams who had seized the vessel from the surviving shol'va (traitor) Jaffa and Tok'ra agents who had seized the vessel during the cataclysmic battle where Dauntless met her end.

Enerina's Ha'tak, named Dal shakka mel (I Die Free!) was on its way back to Earth, and would assist the newly commissioned Independence in the defence of the Tau'ri while the fleet was gone. There were no Lancers or F-302's in the fleet, for there were none to send. While there were a small number of fighters available, the replacement pilots were barely even half trained, and were certainly not ready for a combat mission.

Buzzing around these goliaths of space were five 1-6 Paladins, loaded with SAS/SBS boarding teams, each team accompanied by an experienced SG team member as an 'advisor', and MTB01, callsign Blastboat, her scared and battered hull marked with the brighter patches of rebuilt hull segments and weapons systems.

Dwarfing these was the battered hulk of the massive Goa'uld construction facility found and claimed by the RSS, swarmed with workers in spacesuits, the two operational Alpha tugs shifting components about and the 'motherhen', a modified Paladin redesigned for search and rescue, waiting for the inevitable cry of 'Dutchman' as a space suited figure drifted away from the facility.

Then, without fanfare or warning, the fleet moved, the ships moving as one, accelerating rapidly away from Alpha Primes orbit and heading out to the fringes of the system, heading out to a safe distance to jump into hyper, and into battle.