The Scout Part 4
By Michel Ward aka Wolfbert
After two days travel from Zion, I near the exit point at England. I made the
run faster then usual through the caverns and sewers so I could get to Maximus
as fast as possible. Lucky for me, I did not run into any sentinel patrols on
the way there. As I near the exit point, I slow to a crawl and then stop. I
wait for about half an hour and let the passive sensors thoroughly scan the
area. This is the most dangerous part. There have been several times where the
sentinels have staked out known exit points running on minimal power waiting
for one of us to poke our heads out.
After the passive scan comes up clean, I do a low level active scan. If there
is a sentinel out there, it will come up to full power and attack about two
seconds after my scanners detect it. Two seconds is more then enough time to
slam the throttles to full and get out of danger. The active scan comes back
negative. I switch back to passive sensors and surface into the city that was
once known as Reading.
Most of the buildings show signs of battle damage as well as erosion. As the AI's
fought their way to London, average citizens stood side by side with soldiers.
They had nothing more than crude weapons such as rifles, pistols and even metal
pipes. Some of the lucky ones were able to scrounge weapons off of the dead
soldiers. In the end, they could not keep the AI war machines away from the
capital city. They say the crown prince of England along with units from The
Princess of Wales's Royal Regiment and the House Guards, held the line at the
gates of Buckingham Palace for three days before they were finally overrun. No
one is sure why the AI's didn't just nuke London. There were no advanced AI's
in the city. Some believe the AI's wanted the industrial sites there.
I leave the city of Reading and follow the dry riverbed of the Thames to the
outskirts of London. I keep my speed low and stay down in the riverbed to mask
my presence. I keep my eye on the scanner readouts, looking for anything
unusual. Every now and then, I stop and scan the area with my binoculars and
turn around to make sure I'm not being followed.
After a few more hours, I come to the location of the weapons depot. The
buildings are pretty nondescript. There is nothing to indicate that the site is
military in nature. I land the Skiff in the remains of what looks like an
office building and cover it with the scatterback camo. I pack up my gear and
head out leaving the ramp down, just in case. After searching through several
different buildings, I find one that has a massive garage door and elevator. I
look down the elevator shaft and I see only darkness. I break out a CemLite,
activate it, drop it down the shaft and count how long it takes to hit bottom.
At about 100 feet, it hits with a thud. I have enough rope to get down there.
I get into my climbing gear and hook up my rope, then repel down to the bottom.
I shine my flashlight around the top of the elevator and find a burned out
CemLite near the one I dropped. Dreamweaver was definitely here. The access
hatch has been pried open. I drop down into the elevator car and shine my
flashlight around. The light falls on several crates and boxes but mostly it
disappears off into the darkness. I look around to see if I can find a fuse box
or power panel. To the right of the elevator, I find an open panel with
switches that are in the "Off" position. I throw the large switches to the "On"
position and the overhead lights flicker to life. Some military bases still
have working fission reactors. When I turn around, my jaw nearly hits the floor.
"Oh my God, it's the mother load!" I say to myself as my voice echoes. The
storage depot is huge. There are rows and rows of equipment and crates. Just
from where I am standing, I can see tanks, APC's, field guns and stacks of
ammo. I stand there for several minutes stunned, while my brain tries to
comprehend what I am looking at. No one has ever found a stash this big before.
I wonder how Dreamweaver found it.
I start to walk down the first aisle and do a quick inventory. A lot of the
equipment is real high tech gear, which makes me wonder what it is still doing
here. I check out a Challenger MK5 tank and drop down through the commander's
hatch. Except for the dust, everything looks new. I crawl under the main gun
and make my way to the driver's bay when I step on something and hear a crunch
under my foot. I shine the flashlight down on whatever it was that I stepped on
and see a small circuit card. I pick it up and examine it. The circuit card is
the tank's SatCom modem.
During the start of the war with the AI's, the machines were able to take over
a large part of the world's weaponry because computers ran everything. They
were all connected to each other via modems and network links. Many were
surprised when tanks, planes, and other equipment just started up by themselves
and started shooting at them. The only stuff we had to use against the AI's was
equipment that had somehow been shielded from the AI transmissions or older
weapons the National Guard and Reserves had.
It was kind of ironic that the "Weekend Warriors" the regular Army would laugh
at were the ones that gave the AI's the most resistance during the war. They
fought hard and they fought well. I had come across a videodisc recording on a
dead news cameraman that showed five Guard M1A4s battling a Goliath main battle
tank and winning. Unfortunately, their efforts were not enough in the end.
Being underground and behind a ton of concrete, microwave signals would never
have reached the stuff here. Whoever was in charge of this depot must have
realized what was going on topside and yanked out all of the modems so the AI's
couldn't use the equipment here.
I slide into the driver's seat and hit the start button. The indicator lights
come on and the power plant purrs to life. I check the readouts and see the
hydrogen fuel cell still has a three quarter charge in it. I put the tank in
idle mode and crawl back to the turret to check the main gun and gunner's
station. The 120mm rail gun has two different types of ammo, a hypersonic armor
piercing round and a high explosive round. I sit at the gunner's station and
cycle the ammo selector back and forth to ensure that the autoloader works. I
look through the gun site and even rotate the turret. I check all of the tanks
offensive and defensive systems, this baby is fully armed and ready to go. I
shut down the tank and climb down to check out the other stuff.
After about an hour, I give up trying to catalogue all of the different items
in the depot. There is just too much stuff here. I decide to take some images
of the place so the people back at Zion will not think I've gone out of my
mind. The salvage guys are going to have a real tough time getting all of this
stuff out off here. The closest tunnel is 75 miles away and if they try and dig
their way here, all of the blasting and drilling will not go unnoticed by the
AI's. Coming topside is dangerous as well. A salvage barge is big, slow and not
exactly stealthy. It could easily be spotted by a passing SwiftKiller.
I finally make it to the back of the depot and come across four tractor-
trailer rigs. I open up the back of the first rig and amazed at what I find.
Standing in each rig, are five Mark 29 Battle Suits. I inspect the suits and
find them in perfect condition with the exception of missing SatCom modem
cards. I would love to have one of these for myself but I would never get it to
fit in the Skiff. I close the rig doors and head back to the elevator.
I grab an equipment cart and decide to do a little shopping. I grab a few cases
of AT6 anti-tank rockets and some Stinger MK9s. Now I will have something
better to use in Squids and SwiftKillers the next time I run into them. I also
load up on cases of MRE's (Meals Ready to Eat), the sealed food will last
forever and it even heats up when you open them. I can use a break from the
gruel.
The real prize I walk away with is a sniper Chameleon Camo Suit or CCS. The CCS
is what the modern sniper uses to make himself invisible to everyone. The CCS
is a fully enclosed bodysuit and helmet. The fabric is made of a radar
absorbent material that has a limited ability to change its color. One minute
the suit will have a woodland camouflage pattern, the next it could be desert
or urban camouflage with a simple voice command. The other great thing about
the CCS is that it has an integrated heat sink built into the back section.
When activated, the suit will capture all of your radiated body heat and store
it in the heat sink, thereby making you invisible to infrared detection. The
heat sink can only run for an hour before it will shut down and slowly release
the stored body heat. If you run it for longer then that, you risk overloading
the heat sink. If that happens, it will do an emergency vent and release the
heat all at once.
After I gather all the equipment and some extra power cells for the suit, I
begin the process of hauling it up to the surface and loading it on the Skiff.
The job is hard work but the stuff is more then worth it. After I load all the
gear and stow it, I prepare my report to Zion and inform them of what I've
discovered. I download my report and the images into a drone and launch it. The
drone will fly back to the access tunnels and down a short distance so I can
transmit the information to Zion without giving my location away.
I stow the scatterback camo net and take off to Dreamweaver's last know
location, which is supposed to be ten miles away. After flying five miles, I
land and hide the Skiff. I suit up in the CCS and run it through a system check
and all of the indicator lights come up green. I load up with just my assault
rifle two grenades and one AT6 and hike out to where Dreamweaver's skiff should
be. On the way over, I keep to the alleyways. Every now and then, I enter a
building that looks stable, climb to the top floor and scan the area looking
for signs of anything moving, so far nothing. I finally get to the area where
Dreamweaver went down and slowly make my way street by street till I find her
Skiff.
The Skiff is off a main road parked in the ruins of an apartment building. I
stay across the street and slowly scan the area for any signs of sentinels.
When I'm sure the area is clear, I cross the street and check out the Skiff.
The scatterback camo is ripped to shreds. The cockpit canopy has been smashed
in and it is listing to the right because the landing strut seems to have been
torn out. I move to the back of the Skiff and see that the boarding ramp is
down, so I carefully enter the ship. When I get inside, I am amazed to see that
the entire roof has been peeled back and I am looking at the sky. The inside of
the Skiff is trashed. The cockpit controls are all torn out and the computer
system is fried. I sift through some personal effects, stuff that Dreamweaver
had collected, but nothing indicates what happened here. The only good thing is
that there are no signs of a fight or a body. She was not here when this
happened.
I leave the remains of the Skiff and check the surrounding area, that's when I
find what appears to be the scene of a battle. About a block away, there is a
building with fresh damage to it. The entire front of the building is littered
with holes. I enter and check out the front rooms. In one of them, I find spent
casings and an empty clip from an M79. I look out the window and see damage
near the top of a building across the street. This would indicate that the
target was either hovering near or on the top of the building. I examine the
holes in the wall and find it odd they were not burned by a laser. They look
like bullet holes. I have never heard of a sentinel or other AI war machine
using anything but a laser. As I walk out into the hallway I can make out the
tracks of what must be Dreamweaver's footprints in the dust. Next to her
prints, I can see the bigger imprints of Maximus. He must have followed the
same trail I did. I follow the trail out the back of the building and into the
alley. Here, I find more spent casings and in the middle of the alley I find an
M79 on the ground. Next to that, I find a small metal dart with two thin wires
trailing out the back. Now I'm really confused, I have never heard of the
sentinels using stun weapons before. Normally, they just kill you or drag you
off kicking and screaming.
I can make out what appear to be drag marks on the ground. I follow them to the
end of the alley. There, they turn towards the heart of the city and suddenly
end. Whatever had her must have gone airborne. I quickly make my way back to my
Skiff and head off to the city center. I keep low between the buildings and
actionably stop to scan the area. I don't want any surprises. About five miles
further into town, I come across the wreckage of Maximus' Shrike. I land about
three blocks away in an alley.
This time, I am loaded for battle. I load up four AT6's into my backpack, six
grenades and ten extra clips for my M79. I do not bother to cover the Skiff
with the camo net. If I need to get out of here fast I do not want to waste
time with something like that. I leave the ramp down as well and slowly make my
way over to the Shrike.
As I get closer to I check out the damage to the ship. The left wing has been
sheared off and it looks like the Shrike went in hard about 200 feet back and
came to a rolling slide to where it currently rests. The damage to the left
wing looks like it could have been SwiftKillers lasers that cut across the wing
and sliced it clean off. Without the wing, the Shrike would have gone into a
spin and crashed just like it did. Whatever it was, it caught Maximus by
surprise and I have never heard of that being done before. I do a quick check of
the cockpit and find a small amount of blood. Maximus must have been injured in
the crash. I check the ground around the Shrike but I do not find any blood
trails. I decide to continue towards the city center on foot.
A couple of blocks later, a thunderstorm rolls in and it begins to rain. "Great!"
I mutter to myself, "Somebody really loves me up there."
I make my way block-by-block, stopping at every alleyway and scan all around me
with my binoculars. Finally, after walking about 2 miles, I see something in
the middle of the road that looks like people about 500 meters ahead. At this
time, I decide to activate the heat sink. As soon as I turn it on, the suit
becomes cold against my skin. A small readout appears in the bottom of my Heads
Up Display that shows the level of stored heat and how much time I have left
till it needs to purge. I move slowly down the street stopping every now and
then to check the area. The storm lets up a little and I can better make out
the people on the road. It is Dreamweaver and Maximus. They are tied to a pole
sitting back to back.
"Okay, now this is really weird," I think to myself. HK's and Sentinels do not
tie people up and leave them in the middle of nowhere. But if its not the HK's,
then who?
I peer back through my binoculars and try to see if they are even alive. They
must have been there for at least three days. It's not likely they've lasted
this long. Then, I see Maximus' head turn and he appears to say something, then
Dreamweaver's head lifts up and she seems to reply. Well, it looks like its
Shadow to the rescue.
I close the distance to them to about 50 meters and I stay hidden in the
shadows not moving for about half an hour. I continually scan the area looking
for anything that is out of place. My instincts tell me that this is a trap but
I have to get the two of them out of here. I finally decided to make my move. I
stand up and come out of the alley I was hiding in and slowly make my way to
them.
My breathing is slow and steady. I keep sweeping the area looking for anything
that doesn't belong. I listen for the slightest sound. I am about three
quarters of the way to them when Maximus' head comes up and he sees me. At the
same instant, I catch movement out of the corner of my eye. To my left,
reflected from a broken office window I see something come from behind a
building. I stop dead in my tracks and jump back just as the ground where I was
standing explodes in machine gun fire.
I run back the way I came to the alley as flashes erupt from what must be a
Gatling machine guns and the ground is torn up behind me. I make the alley and
I am showered with fragments of brick as the machine gun tears up the entrance
to the alley and then it goes quiet. I yank one of the AT6's from my pack and
pull the safety lock, extend the sighs, and prop it up on my shoulder. I move
back the entrance of the alleyway and then peak out and look for my target.
75 meters away and about 5 meters off of the ground I see it. Shaped like a
blunted teardrop it is about 2 meters long and a meter at its highest point
with the thickest part facing to the rear. There seems to be a panel open
underneath and extended from that is a multi-barreled machine gun. I never saw one
like this before so it must be something new. I sight it in my crosshairs; the
HK swings the machine gun over to me just as I press down on the firing stud.
In a fraction of a second, the AT6 seeker head takes an image of the target and
compares it to a catalog of vehicles in its memory to see if it is friend or
foe. Not finding a match, it lists the target as foe and transmits this
information to the other AT6s via microwave. It then ignites its solid rocket
booster and streaks to the target faster then the eye can blink. Upon impact,
the armor-piercing warhead explodes in a blinding flash of light.
I toss the spent AT6 launcher and wait for the smoke to clear. To my shock the
HK is still there. The multi-barrel machine gun appears to be damaged and hangs
uselessly underneath it throwing off sparks until it is retracted back inside
the HK. The exterior does not appear to have been damaged.
"Well, that's not good," I think to myself.
A panel opens in the top of the HK and a long, slender weapon appears and then
traverses towards me. I duck back into the alley and start running to the other
side. I hear a loud bang and a large hole appears on the brick wall next to me.
I continue to run down the alley and several more bangs followed by more large
holes in the walls.
I've seen this kind of weapon on the Mark 29 Battle Suits, it's called a rail
gun and it can punch trough a tank with a small projectile and sheer kinetic
force. Well, plan A didn't work so I guess it is on to plan B. Now I have to
come up with a plan B and live long enough to make it happen. I run out of the
alley way and into the next street. I need to set up an ambush of my own. I
cross over two more streets and then into a 4-story building I run up the
stairs and to the third floor. I'm suddenly hit with a sense deja vu as I reach
for the door. I open the door to see an empty room.
"What did you expect to see you idiot, an Agent with his gun drawn?" I mumble
to myself.
I move over to the window and pull out an AT6, arm it and set it to "Remote
Fire". I prop the rocket launcher in the window and aim it at the rooftop of a
building across the street. I go down the hall and do the same thing in another
room and then go to the roof. I hunch down at the roof top wall and arm the
last of the AT6s that I have. With the others set to remote fire, the launchers
will lock on to the same target and fire when I do. I'm about ready to look
over the wall and see if the HK is following, when two slender silver spider
like legs come over the wall on either side of me.
I freeze in place and even hold my breath as the HK comes over the wall right
above me. The HK crawls over the wall on six legs that appear to have extended
out of small panels in its underside. It seems to pause and scan the rooftop
before it makes its way to the other side and then down the wall. So much for
my trap! I think for a moment and then place the final AT6 on remote fire and
remove the trigger unit before propping it up and aiming it at the same point
as the others. This will allow me to fire all of the AT6's from a distance of 1
kilometer, but I won't be going that far. I run down the stairs and across the
street to the buildings rooftop. I look over the rooftop wall and at the AT6's
in the windows and roof across from me; it's a little unsettling to look down
the barrels of 3 anti-tank rockets. I check the remote trigger and make sure it
is secured to my belt.
I bring up the M79 and look through the scope to find the HK. About 750 meters
out, I see it come up onto the roof of another building. I sight in on it and
squeeze the trigger. A burst of fire kicks the weapon and I can see the impact
of the rounds on the HK, all are ineffective. The rail gun turns on me in a
flash and I barely have time to jump clear before the wall I was behind is
shattered. I move further to my left and bring my weapon over the wall. The HK
is now hovering over the rooftops and quickly making it's way to me. I fire off
a couple of more bursts before ducking and moving for new cover. Each time, the
HK takes out more of the wall. Finally, it is over the buildings the AT6's are
in. The rail gun retracts and the HK raises its front legs as if to spear me
with them. I wait till the HK is almost to the roof wall in front of me and
then hit the remote firing trigger as I dive for cover.
The seeker heads on all three rockets scan the area and lock on the HK. The
rockets computer calculates distance and speed of the target. Then, they link
to each other and fire within split seconds of the other so they reach the
target at the same time. The force of the explosion slams into me and leaves me
stunned; even through the thermal suit I can feel the wash of fire roll over
me. For the next several minutes I try to collect my senses.
I stand up and try to clear my head. I look around and see the HK has been
blown onto the roof and is lying on its side with smoke coming from a gaping
hole in its side. I keep my weapon pointed at it as I move in closer. When I'm
close enough I give it a kick and jump back, it doesn't move. I lower my weapon
and stand triumphantly over the HK.
"Yeah, who's your daddy you mother…"suddenly one of the legs lashes out, hits
me square across the chest with the force of a sledge hammer and sends me
sailing through the air. As I crash into the ground, the M79 goes skidding
across the roof and over the side. As I lay there, I can feel that some of my
ribs are broken. I try to sit up and look at the HK. It clumsily stands up and
staggers over to me. The only weapons I have left are grenades and if I use
them this close, I will be caught in the blast as well. Out of desperation, I
come up with an idea I hope will work. I roll over and begin to crawl for the
roof door. The HK is soon standing over me and raises one of its legs high to
impale me.
"Emergency Purge!" I scream into my suit mike and the heat sink releases all of
the stored body heat in one massive burst. After all the time I've have had it
on and with the added exertion, it was almost at its limit. A white-hot jet of
plasma shoots out of the back of the suit and cuts through the damaged armor and
into the guts of the HK. I swear I can hear it scream as it tries to back up
and then falls over. "Purge Complete." Scrolls over the visor and I slowly get
up.
"This time stay down," I say to the smoldering wreck.
I head back to Maximus and DreamWeaver, as I approach them I lift up the visor.
Maximus weakly raises his head and smiles at me. "Shadow, I should have known
you would be foolish enough to come get us," he says.
"Yeah what can I say, I lost the draw," I tell him as I cut the two of them
loose.
"What took you so long?" He jokingly asks.
"I got lost, you gave lousy directions," I tell him with a smile.
"Where is the HK?" DreamWeaver asks.
"On a rooftop about two blocks over," I tell her pointing my thumb over my
shoulder.
"We have to take a look at it," she tells me.
"You're kidding, right? Look, the two of you can barely stand and I can hardly
breathe with these broken ribs. Let's not mention the fact that with all the
commotion going on around here who knows what's on the way."
"Nevertheless, we have to take a look at it," she tells the two of us.
We lean on each other as we make our way back to the roof.
"This thing set up an ambush and used us for bait," DreamWeaver says as she
examines the wreckage.
"I've never heard of an HK or AI doing that. So, I've been thinking of how the
AI's could have pulled it off." She pauses. "Oh God, I was hoping I was wrong."
She braces her foot on the side of the HK and pulls hard. Part of the machinery
comes loose and she walks over to us. She holds up a clear plastic cylinder
holding a human brain, fine silver wires run from a connection at the bottom of
the cylinder to different parts of the brain.
"This is going to change everything."
To be continued...
