The tale of the Brotherhood
Introduction to the brotherhood

(A/N: This story is located in the Star Wars Timeline, between then end of episode 1 and the start of episode 3)

The Brotherhood of the Lizards was the community of the reptilian species. It had many temples strewn across the known Galaxy. The brotherhood trained warriors of high skill. But no member of the brotherhood acted as a mercenary. The brotherhood was a noble community and much associated with the Jedi and the Republic. For that, even if they'd work as mercenaries, nobody would want to hire them. Some of the disciples of the brotherhood grew strong in Force, but instead of going to Coruscant, they trained at the nearest temple of their place of birth. Even though archaic, the brotherhood did not overlook technology. It had universities where technology was studied. The disciples studied one of the numerous fields. A reptile to join the brotherhood became at first a disciple. When he proved his or her worth, he or she chose a field to specialize in. Some became steelclaws. Steelclaws are mechanics. They studied ever on the technology. Scalewings are a big group. They are pilots. Scalewings had two subgroups, the peacewings and firewings. Peacewings are non-aggressive and pilot freighters and such. Firewings are fighter pilots. Many become the hardtails. Hardtails have four subgroups, for they consist of all the warrior casts, which are heavyfists, longspits, sharpclaws and lightclaws. Heavyfists are melee combat-specialized hardtails. Longspits center in the mastering of ranged weaponry, such as blasters, blaster rifles and repeaters. Sharpclaws devote themselves to the usage of melee weapons, such as blades and swords. Lightclaws are the Jedi reptiles. They master the combat with lightsabers, leaving the Force usage to a lesser scale. Then there are still two groups, the mindtails and the peaceclaws. Mindtails are Force-users. They much focus on the usage of the Force, but leave hand-to- hand combat to others. Peaceclaws have the makings of ambassadors. They study much and help with minor peace negotiations. After one has proven worthy as in of these casts, they progress forth on their career. Steelclaws become steelwings, chief mechanics. Peacwings become soarclaws, the pilots of higher-class vessels. Firewings become commandclaws, the captains of starships. The brotherhood doesn't have a fleet of battleships, and the commandclaws are deployed on Republic starships. Heavyfists become fightlords, the masters of melee skills and commanders of heavyfists. Longspits become firespitters, they command groups of longspits. Sharpclaws become bladehands, they command other sharpclaws. Lightclaws become lightmasters, who train other lightclaws and sometimes command attack groups. Mindtails become wisdomlors, who are the masters of the Force, but do not participate in battle. Peaceclaws become ambassadors, who afterwards progress to high ambassadors. The brotherhood has its masters at the planet Endor, in the high temple. They are the High Council. It has the best of each cast.