I stepped through the hatchway and looked around. I was standing at the base of a cylindrical shaft that stretched upwards farther than my light would reach. I sighed, and began climbing, jumping from ledge to ledge.

There were crawlers here, two seperate varieties. I learned that one of them was more resistant to my beam cannon than the other, a total of four hits would kill those. Also catching me by surprise was a bio-cybernetic organism that jetted back and forth from the wall to a ledge.

-Analysis: Ripper. Unknown origin. Immune to current weaponry.-

That wasn't a good sign. I carefully dodged it as it came close, then continued upwards. I came to a hatch after a while, where I rested before I went on.

Inside the hatch, there were a pair of screes, which dive-bombed on sight. I vaporized both before they hit the ground, then examined the wall. The bottom was cracked, much like the bridge I saw earlier. I aimed my cannon and unloaded a few rounds.

The cracked portion of the wall crumbled, allowing me to toss the Maru Mari inside. The tunnel led to a room with a few more Scree, but they didn't notice the ball. I hit recall, then ran underneath them, opening the hatch as I went.

This room had nothing in it except a pedestal and another Chozo statue...which was holding something with a membrane around it.

-Analysis: Use the beam cannon.-

I shrugged, then shot it experimentally. The membrane disintegrated, showing a dragon-shaped artifact with a glowing orb in its mouth. The orb was emblazoned with a single letter, L, and was reddish in color.

-Analysis: Weapon upgrade: Energy amplifier. This will increase and stabilize the energy output of your cannon.-

It seemed more like jewelry than a weapon modulator, but I wasn't complaining. It was about time someone thought of making cute weaponry. I took firm hold of the orb and pulled. It popped out with little resistance. The orb glowed and disappeared.

-Long Beam acquired. Energy output amplified. Energy output stabilized.-

I took an experimental shot at the door. The beam shot across the room and buried itself in the hatchway, from twenty meters away. I blinked, then I looked at my cannon. Finally, I grinned. This was going to be more fun than I thought.

I exited the room, and aimed at the Scree who were still on the ceiling. My gun tore through them like nothing, each one died in a single hit. Still grinning, I hopped up on the ledge and blew away the bottom of the wall.

The Maru Mari proved useful here, as the passageway was quite convoluted, if short. Above, I blasted huge two-meter chunks of rock away with my cannon. Following that, I hopped up to a passage way with a hole in one side. I checked the other route first, noting the acid in the pits below, and came to a hatch, which opened into a room with a large statue of the head of...something. Something reminescent of a three-eyed dinosaur.

After fifteen minutes of searching for some way past it, I gave up and went back to the hole by the shaft. I tossed the ball in and teleported to the other side, only to find a sealed hatchway. I turned back, only to jump backwards, away from a small cave-in. The cause of the cave-in was evident, as there was now a large creature attacking me.

As it charged at me, I unloaded fifteen shots at it, causing it to explode all over my suit. Catching my breath, I noticed that the hatchway had turned blue, so I shot it open and went through. I found myself in another room with a standing Statue in it, so I gave it the Maru Mari, and let it explain.

Five minutes and several crawlers later, I was back at the original hatchway leading to the Long Beam, heading down. I passed the solitary Ripper, and noticed my foot sinking into the otherwise solid stone floor. I aimed and fired several bursts at it, causing a slight cave-in, leading to a hatchway, which had been sealed off.

"Hmm...Not the most accessable of places."

The hatchway led to a torch-lit shaft, with another hatchway opposite me, and darkness above and below. This hatchway, however, was red, and my cannon wouldn't budge it. Unfortunately, the Chozo's map required my going through it.

-Analysis: Unable to open at this time.-

I headed downward, out of sheer randomness, and noticed a little six-inch flea thing that hopped onto my suit. I flicked it off, and continued, through several crawlers, to the bottom of the shaft, with a blue door.

The other side had a slight tremor to it, and had a passageway with several pipes in it and insectoid things on the ceiling. I pumped the bugs full of lead, so to speak,but was faced with a new surprise: the pipes had beehives in them, and the bees were almost a meter high, and were none too happy to see me. I shot a couple of them down, but each one I killed was replaced by two more. Faced with this, I dived through the swarm and ran to a set of suspended pillars. In the middle of them, I noticed something.

-Analysis: Missile pack, five rounds. More powerful than your beam cannon. Use to open red hatchways.-

I continued, but found a place where my Maru Mari couldn't get by, besides the fact that it was small enough. The tunnel just happened to have a wall at the end, so I turned back. Diving through the swarm of bees, I felt the tremor stop, then begin amplifying itself. I leapt backward as a monstrous centipede burst through the ceiling and slammed through the floor, then forward again as he came up behind me. His head appeard in the ceiling above me, with one large, green eye staring at me. This was NOT my day...