DSlifer: Today's duel will feature Matthew from Mystic Avenger's Champion Duelists story. But the difference is that he will be having a zombie deck.


Chapter 6: Tournament Preliminaries 2

Yan, Astana, and Mike all found out who their next opponents are going to be. Yan was going first against a very famous duelist named Matthew. Then Astana will be dueling against a person who has a Burn Deck. And finally Mike would go facing against someone with a Destruction Deck.

The three friends exchanged advice on possible strategies that may give them an advantage against their opponents.

A few minutes later, Yan stood facing his opponent Matthew and was prepared to duel. His Dueling Recorder showed that Matthew's 2 rarest cards were Demonica ET Griminus Deita and Demonica Ort Mortis.

Yan went first and summoned out his Vorse Raider (1900/1200). Then he set 2 cards facedown and ended his turn.

Matthew, drew his card, and summoned Meddling Celtic Guardian (1400/ 1200) and set a card facedown.

"I summon my La Jinn (1800/1000) and have my Vorse Raider attack your Celtic Guardian."

"You fell into my trap! My Guardian can not be attacked by monsters with 1900 or more."

"In that case, I'll have my La Jinn attack your Celtic Guardian. You just lost 400 life points. Your turn"

Matthew laughed out loud, "You fell into another of my traps! Now I remove my Meddling Celtic Guardian from play to special summon my Celtic Zombie (1400/0)! Then I'll activate Cemetery."

Yan nervously drew his card. He knew that Celtic Zombie cannot be destroyed because it's attack points are now 1900. "I activate my facedown card, Ultimate Offering! Now I pay 1000 Life Points to set this monster facedown, and summon my other Vorse Raider. Finally I shall tribute my La Jinn for my Magical Marionette (2000/1000)." Yan then activated Pot of Greed and ended his turn.

"Yan, your Ultimate Offering card can help me more than it helps you. I pay 1000 Life Points to summon out my Pyramid Turtle (1200/1400), Murder Circus (1350/1400), and Dream Clown (1200/900). I also play Chisiki, allowing me to draw 3 cards."

"I must destroy your Murder Circus and your Dream Clown as soon as possible; otherwise I'll lose by them. So I'll remove my 2 magic counters from my Magical Marionette to destroy your Celtic Zombie. Next I'll set this card facedown and have my Vorse Raiders attack your Murder Circus and Dream Clown. Also my Magical Marionette will attack your Pyramid Turtle. I end my turn."

(Yan: 7000 Life Points/Matthew: 5950 Life Points)

"My Celtic Guardian comes back now."

"What how could it I destroyed it!"

"All most all my zombies have the power of regeneration. Not only that but my Pyramid Turtle when destroyed helps me summon out my Pumpking: King of Ghosts (1800/2000). It's special effect increases all my zombies attack by 10%!"

Yan almost gave up at hearing that, until he heard his friends tell him to continue playing and don't give up.

"Now your Ultimate Offering will help me again as I pay 1000 Life Points. I remove my Murder Circus and Dream Clown from my graveyard out of play to special summon out my Murder Clown Zombie (1350/0) and Dream Clown Zombie (1200/0). Next I tribute both of them for my most powerful monster, Ultimate Blue Eyes Zombie (4500/0), with the field power bonus it becomes 5000 Attack Points!" He activates the magic card, Demonica Ort Mortis. "This card allows me to special summons Demonica ET Griminus Deita (4000/4000), my second most powerful monster. Now Demonica ET Griminus Deita attack the Magical Marionette. And Blue Eyes Zombie attack a Vorse Raider. Finally I activate Second Wind and end my turn."

(Yan: 1900 Life Points/Matthew: 8000)

Yan got extremely nervous with the big difference in Life Points. 'Ok, Heart of the Cards help me out!' thinks Yan desperately. He draws Resurrected Demon (2900/1500). 'What! When did I have this card? But it will help me out I guess.' He special summoned out Resurrected Demon after he removed 2 Dark Types out of play.

"What kind of card is that? I never even heard of it!"

"Well it's going to be your worst nightmare."

"I activate my magic card Mimic and summon out Ditto (0/0). I'll use them both to copy your Ultimate Blue Eyes Zombie and your Demonica ET Griminus Deita."

"You can't it could only be summoned out by Demonica Ort Mortis!"

"True it can only be special summoned out by Demonica Ort Mortis, but as you see, I didn't summon it. I copied it."

"Now, my copied monsters, suicide with your counterparts and Resurrected Demon attack your Pumpking. You take 2670 Damage. Now that those strong monsters are out of the way, I can activate my Resurrected Demon's effect and discard my La Jinn from my hand and deal 1800 damage to your Life Points, your turn."

Now it was Matthew's turn to get nervous. He had his most powerful monsters destroyed easily and taken a big amount of damage to his Life Points. "It's not over yet! My Zombies are summoned back onto the field. Now I activate Welcome for the Dead. I discard this card and destroy your Resurrected Demon."

"I activate my only facedown card, Magic Drain. Discard a magic card from your hand otherwise your magic card is negated."

"Damn but anyway I end my turn."

"I found out a weak point in your strategy. Your zombies can regenerate but only if they are in the graveyard, but guess what will happen if I special summon my Black Luster Soldier-Envoy of the Beginning (3000/2500). Now activate its second effect and I remove your Dream Clown Zombie out of play. Now my Resurrected Demon attack his Murder Circus Zombie."

(Yan: 1900 Life Points/Matthew: 2480 Life Points)

"That's a nice strategy, but I play Soul Taker and Tribute your Black Luster Soldier and summon out Great Demon Gaazetto (?/?). Now it has 6000 Attack and with a field power bonus, it becomes 6500. Now Attack."

Yan activated Waboku and stopped the attack. "It's my turn now and I can destroy all your chances of winning. I play Dimension Hole and remove my Resurrected Demon from play for one turn. Then I will activate Third Destruction and destroy all monsters."

"Doesn't matter, my zombies still come back to the field."

"I understand that but what if I set this card. You may go now."

"Don't think that bluff will work on me. I get my zombies back."

Yan for once laughed very happily. "What was that line you told me at the beginning of our duel? Oh yes, you fell into my trap! I know activate my Big Burn card! It removes all monster cards out of play!"

Matthew too astonished at the trap he fell into, knew he has now lost. "I'll end my turn."

"I get back my Resurrected Demon. I want you to know, Matthew, that this has been a very good duel and one of my hardest. But it must end now!" Resurrected Demon attacked Matthew, winning Yan the game, the 2 cards Demonica ET Griminus Deita and Demonica Ort Mortis, and the right to properly enter the Duelist Legacy Tournament.

----------------------------------------------------------

Astana's duel with her opponent, Gary, wasn't going to be easy. She knew that he specialized in cards that deal damage to her without touching her monsters. And he must have lots of cards that stop her monsters from attacking. But if she wins, she'll get Tribute Exclusion and God's Mistake. Both cards are extremely rare cards, especially Gods Mistake. Only 4 of them were ever made.

Astana was feeling lucky right now. She knows she would have stood no chance against her opponent but Yan had told her a combo that she could use to instantly win the game.

"I'll go first and set this monster facedown and activate my field magic card, Water Destruction," said Astana.

"That was a Pathetic Move! And you're a Kaiba? I activate 3 Tremendous Fires and just in case you have Tornado Wall, I play Burning Lands! This card destroys all Field Magic Cards and deals 500 damage to our Life Points during our Standby Phase."

"You may have taken out a lot of my Life Points, but I won't lose. And you're right I do have Tornado Wall but your Burning Land can't stop it."

"Impossible. My burning land destroys all field cards so since you can't activate a field card you can't activate Tornado Wall."

Astana laughed, "What makes you think that?" She flipped over her facedown monster, Maiden of the Aqua (700/2000). "While this card is on the field, the field is Umi!" She plays sets down her Type Zero Magic Crusher and Convulsion of Nature. I've got 2 cards of my combo onto the field. I play Graceful Charity to draw 3 cards and I discard my Gagagigo (1850/1000) and my Giga Gagagigo (2450/1500). I play Refuse Pay and summon Lekunga (700/700). Now my monsters attack!"

Gary activated Negate Attack. "I guess you do have some Kaiba blood. I'll have to set these trap cards onto the field and end my turn."

"I got a plan to win your once and for all." Astana activated Lekuga's special effect and removed Gagagigo and Giga Gagagigo from her graveyard out of play, to special summon two tokens. "Now I sacrifice my tokens for my strongest offensive monster, Gogiga Gagagigo!" She had her monsters attack.

"Pathetic, it may be true that I don't have any monsters to defend my Life Points but who needs monsters when I got more trap cards." Gary activated Waboku.

(Astana: 4500 Life Points/ Gary: 6000 Life Points)

"You've got to run out of trap cards sooner or later!"

"That would be true for most duelists, but I have a deck made up of only magic and trap cards." Gary laughed crazily, "Finally I will do what the rest of my family was unable to do! Defeat a Kaiba!"

"I don't know what you're talking about."

"You wouldn't, anyway, I play Change of Heart on your Maiden of the Aqua. Next I play Share the Pain, I sacrifice the Maiden and you sacrifice…"

"Lekunga."

"Now that Umi is no longer on the field, your Tornado Wall is destroyed and I'll activate, 2 Ookazi's!"

Astana activated Pot of Greed and Jar of Greed. She stared at her hand and happily realized that she had drawn a card that was most needed in her combo. She saw that the next card she'll draw is the one she needs to complete the combo and win the game. "I set this trap card facedown, and end my turn."

"I'll activate my last Ookazi. Then set this card onto the field." Gary ended his turn with no cards in his hand and 2 facedown cards."

"Perfect! I won the duel!"

"What are you talking about?"

"The card that I drew, Archfiends's Oath along with my Convulsion of Nature, Refuse Pay, Reuse, and Type Zero Magic Crusher will make a combo that will win you in one turn. Now I activate my Type Zero Magic Crusher and play Archfiend's Oath. Then I'll activate, Reuse and use it on my Archfiend's Oath."

"How did you win? You just maxed out your magic and trap card zone!"

"I now activate my Type Zero Magic Crusher and use it on my Sword of Deep Seated! After dealing 500 Damage to you, my Sword of Deep Seated goes to the top of my deck. But by activating Archfiend's Oath and with Refuse Pay I don't have to pay 800 Life Points! Also I activate my Type Zero Magic Crusher again and use it on my Sword of Deep Seated. Again it deals 500 Damage to you and goes to the top of the deck. Normally my Archfiend's Oath only allows its activation once, but my Reuse allows me to use it's effect again. My convulsion of Nature allows me to draw as many cards as I want since I can always see what my next card is. This is just incase I need to complete my combo earlier." Astana repeated her combo over and over again.

(Astana: 1100 Life Points/Gary: 0 Life Points)

"No!" Screamed Gary! "I was supposed to win against a Kaiba."

"Why? You never did explain why," asked Astana.

"Huh? Oh it was just a little competition in my family." Gary started laughing as he handed Astana her cards.

Astana quickly took her prize and left immediately, thinking Gary was really a crazy lunatic.

----------------------------------------------------------

Yan cheered as Astana won her match. He had also during the match watched Katrina duel and she won with her Exodia again in just a matter of minutes.

"I'm happy the combo I gave you worked so well!" said Yan.

Astana nodded happily, "Yeah, it was all thanks to your idea. I would have lost if it wasn't for you. Here's your Reuse and Refuse Pay back." Astana handed Yan back the two cards he had loaned her.

Yan denied the cards and told her to keep them as a present for giving him Sacred Temple of Light. "Oh no, we forgot! Mike's Match is starting now!"

The two friends immediately ran off toward where their friend was beginning to duel.

----------------------------------------------------------

Yan and Astana got to Mike just as he set up his Dueling Recorder. After telling Mike that they were there cheering him on, they silently watched the duel take place.

Mike's opponent, Jeff's 2 rarest cards were Tribute Exclusion and Great Descent. Both cards are very useful to Mike's deck.

Mike went first and set a monster in defense mode and also set 1 card facedown. Then he ended his turn.

"Defending want do you any good! I summon Newdoria (1200/800)! When this monster is destroyed by battle, I can destroy a monster on your side of the field. Now attack!"

"You destroyed my Mystic Tomato (1400/1100), I'll then activate its special Effect and summon out another, Mystic Tomato."

Mike thought about the type of deck he was facing. He knew that a destruction deck was a deck that was mainly built on cards that destroyed almost every card he had. But he wasn't that worried since in a few turn's he will win.

Mike set another facedown monster and ended his turn.

"I set this monster facedown on the field. Just incase you wanted to know, it was a Man-Eater Bug (450/600)! Once flipped, I can destroy one monster on the field! Newdoria attack his facedown monster!"

"You attacked my Shining Angel (1400/800)! I'll use its effect to special summon another, Shining Angel!"

"What is it with you and these monsters?"

"Did you forget I have a Gate Guardian Deck? To summon my monsters easily, of course I have to make sure you don't destroy any of my monsters!"

"That's stupid since my monsters could easily destroy you!"

"Don't be stupid! A destruction deck may be able to destroy a lot of things, but that doesn't mean it can destroy everything!" Mike activated Painful Choice. He choosed Suijin (2500/2400), Sanga of Thunder (2600/2200), Sinister Serpent (300/200), Raigeki, and The Thing in the Crater (1000/1200) as the 5 cards.

Jeff started laughing hysterically. "I pick the Think in the Crater. How pathetic, what's the use of having that card? There is no Gate Guardian piece that's a Pyro Type!"

"Oh really? Then at least you'll learn something in this duel!" Mike activates Second Chance. "I now tribute my two monsters on the field for my Kazejin (2400/2000). Also I'll activate Monster Reborn and my Facedown trap card, Call of the Haunted to get back, Suijin and Sanga of Thunder! Next I get to summon again because of my Second Chance magic card. I summon the thing in the crater. Now the Thing in the Crater attack Newdoria!"

"But your attack is lower!"

"That's the point, now that my monster is destroyed I can summon out the last piece of Gate Guardian!"

"There is no last piece!"

Mike special summoned Raiku of Fire (2700/1800). "This is a very rare card that was created but lost immediately. I obtained this card a few days ago after going through countless stores. Now my 4 pieces combine together to form Emperor Gate Guardian (4750/4400)!"

"What! Impossible!"

"Impossible? Very possible" Mike said with a very happy smile. "I've been waiting a very long time to summon this monster. It cannot be affected by battle, magic, trap, or monster effects!"

"What then how can I defeat it?"

"Found that I out by yourself. In my mind right now, I can only think of one person who can defeat this monster. And it's not you."

Jeff switched all of his monsters into defense mode and set 3 card's facedown. Then he ended his turn.

"I get back Sinister Serpent because of its effect, and I'll have my Guardian attack your Man Eater Bug! Obviously you choose my Gate Guardian right? But since it can't be affected your effect is wasted! Now I set these 2 monsters!"

"You can only summon one monster per turn!"

"Have you forgotten my Second Chance card? It is a continuous magic card! Now I end my turn after I set this card!"

"Of course! I think I know a way to defeat that monster of yours! Your Call of the Haunted is still on your Suijin, which is a part of the Gate Guardian! If I destroy it then your Emperor Gate Guardian is also destroyed! I activate Mystical Space Typhoon."

Mike watched as his Call of the Haunted was destroyed but his Emperor Gate Guardian was still in play! "Pathetic! What my Call of The Haunted was on is Suijin! What the monster I have on the field is Emperor Gate Guardian. So destroying that card means nothing."

"I'll end my turn." Jeff said frustrated.

"I'll set one more monster and activate my Gate Guardian's special effect."

"It has another effect?"

"By sacrificing my 3 facedown monsters and paying half my Life Points, I can summon out a monster like no other! Come out, Apocalypse (6000/5000)!"

"This monster is unbeatable as long as my Emperor Gate Guardian is on the field. Also once per turn I can destroy either all your monsters on the field, all your magic and trap on the field, or your hand. I choose monsters this turn and have both my monsters attack you directly! Jeff screamed in pain as he felt 10750 Damage.

(Mike: 3400 Life Points/Jeff: 0 Life Points)

----------------------------------------------------------

Yan and Astana stared at Mike in amazement after he collected his prize. "When did you get a card like that?" they asked.

"A few days ago, and Yan, when I said that there is probably only one person who could defeat my Emperor Gate Guardian, I was talking about you."

"Me? Why me? How could I defeat something like that?"

"Trust me. I've seen you duel. You have potential. You adapt more skills with every duel you play and watch. Also you're an excellent strategist. Not to mention a lucky one. So at anytime in the future when I'm facing you, and I'm not myself, I want you to fight back with everything you have and find the flaw in my monster."

"I don't understand what your talking about. Why would we be dueling with you not acting like yourself?"

"You'll understand in the future."

The 3 friends suddenly had a message in their Dueling Recorder which said that their Duelist Level had gone up and that they were supposed to go to the store where they got their Dueling Recorder to get their deserved card. Yan got the card Safe Guard, Astana got the card Extended Reach, and Mike got the card, Dark Reborn.


Cards Played/Mentioned:

Demonica ET Griminus Deita
4000/4000
Effect:
1st Effect-Can only be Special Summoned using the effect of [Demonica Ort Mortis].
2nd Effect-Whenever this card destroys a monster in Battle, remove it from the game and do Life Points of damage to your opponent equal to half it's Attack.

Demonica Ort Mortis
Continuous Magic Card
When activated, Special Summon a Fiend sub-type monster from your hand, deck or Graveyard. Whenever that monster leaves the field, Special Summon it and it gains 500 Attack Points. Whenever the chosen monster destroys a monster in Battle, draw 2 cards and your opponent must discard 2 cards from their hand. The target monster may change modes at any time, and may always attack, no matter what would normally stop it from attacking.

Vorse Raider
1900/1200

Meddling Celtic Guardian
1400/1200
Effect: You may count this card as [Celtic Guardian] for any effect that
requires one. This card cannot be destroyed in battle with a monster that has an attack strength of 1900 or higher. (Damage is still done.)

La Jinn
1800/1000

Celtic Zombie
1400/0
Effect: You may remove 1 [Celtic Guardian] in your cemetery from the game to Normal Summon this monster from your Fusion Deck. During your Standby Phase, if this card is in your Cemetery, you may return it to the field (this is a Normal Summon). You may not offer this card as a Tribute. This card cannot be damaged or destroyed in battle with a monster that has an
attack strength of 1650 or higher.

Cemetery
Field Magic Card
Increase the ATK and DEF strengths of all Fiend and Zombie Sub-Type Monsters by 500. Reduce the attack and defense strengths of all Fairy Sub-Type Monsters by 500.

Ultimate Offering
Continuous Trap Card
Pay 500 Life Points. The person paying Life Points is allowed an extra normal summon.

Magical Marionette
2000/1000
Effect: Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this monster by 200 points for each Spell Counter on this card. Also, you can remove 2 Spell Counters from this card to destroy 1 monster on the field.

Pot of Greed
Normal Magic Card
Draw 2 Cards.

Pyramid Turtle
1200/1400
Effect: If this Monster is destroyed during Battle and placed in a Cemetery,
Special Summon an Undead Sub-Type Monsters from your hand or deck with a defense strength of 2000 or less.

Murder Circus
1350/1400
Effect: When this Monster changes from defense mode to attack mode, return 1 of your opponent's Monsters on the Field to its owner's hand.

Dream Clown
1200/900
Effect: When this Monster changes from attack mode to defense mode, destroy 1 of your opponent's Monsters.

Chishiki
Normal Magic Card
Draw three cards.

Pumpking: King of Ghosts
1800/2000
Effect: During your Standby phase, increase the ATK of all Undead Sub-type monsters by 10% of their base ATK rating (this effect is cumulative).

Murder Circus Zombie
1350/0
Effect: You may remove one [Murder Circus] in your cemetery from the game to Normal Summon this monster from your Fusion Deck. During your Standby Phase, if this card is in your Cemetery, you may return it to the field (this is a Normal Summon). When this Monster changes from attack mode to defense mode, return 1 of your opponent's Monsters on the Field to its owner's hand.

Dream Clown Zombie
1200/0
Effect: You may remove 1 [Dream Clown] in your cemetery from the game to Normal Summon this monster from your Fusion Deck. During your Standby Phase, if this card is in your Cemetery, you may return it to the field (this is a Normal Summon). You may not offer this card as a Tribute. When this Monster changes from attack mode to defense mode, destroy 1 of your opponent's Monsters.

Ultimate Blue Eyes Zombie
4500/0

Second Wind
Normal Magic Card
Effect: Gain Life Points equal to half your starting LP (i.e. in an 8000 LP game, gain 4000 LP) This CANNOT take you above your starting LP. If you currently have your starting LP or more, you cannot play this card. One per deck.

Resurrected Demon
2900/1500
Effect:
First effect is that it could be special summoned by removing 2 Dark type monsters from the graveyard out of play.
Second effect is that it could only be normal summoned by sacrificing 3 monsters.
Third effect is that if the owner sends monster from his hand or field into the graveyard, the owner can copy the card's effect for one turn.
Fourth effect is that if the owner sends 1 Light monster from his hand or field into the graveyard, the owner can gain LP equal to the discarded monster's attack points.
Fifth Effect is that if the owner sends a Dark monster from his hand or field into the graveyard, the owner can deal direct damage to the opponents LP equal to the discarded monster's attack points. Also only 1 effect could be activated per turn.

Mimic
Quick-Play Magic Card
Copy one card that was used.

Ditto
0/0
Effect: Copy 1 card that has been used.

Welcome For the Dead
Normal Magic Card
Discard 1 card from your hand. Destroy 1 Monster on the Field.

Magic Drain
Counter Trap Card
You can activate this card when your opponent activates a Spell Card. If your opponent cannot immediately discard 1 Spell Card from his/her hand, negate the activation of the Spell Card and destroy it.

Black Luster Soldier-Envoy of the Beginning
3000/2500
Effect: This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can select and activate 1 of the following effects:
Remove 1 monster on the field from play. If you activate this effect, this card cannot attack during this turn.
If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.

Soul Taker
Type: Normal Spell
Effect: Your opponent gains 1000 life. You may use your opponent's monsters as Tribute.

Great Demon Gaazetto
?/?
Effect: This card's ATK and DEF strength is double the base ATK and DEF (respectively) of the Monster sacrificed to Tribute Summon this card.

Waboku
Normal Trap Card
Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.

Dimension Hole
Normal Magic Card
Remove 1 monster on your side of the field from play until your next Standby Phase. The card still counts towards the 5-card Monster Zone limit.

Third Destruction
Normal Magic Card
Choose Monster, Magic, or Trap. Destroy all cards in both player's deck, field, and hand of the selected category.

Big Burn
Normal Trap Card
You can only activate this card when your opponent activates a card that specifically designates a monster in the Graveyard as a target. Remove all monsters in both players' Graveyards from play.

Tribute Exclusion
Normal Magic Card
Any time you have to tribute a monster or monsters this turn, you may ignore the required tribute and just activate the effect of the card or summon a monster. This does not include cards that can only be special summoned by required cards.

Gods Mistake
Quick-Play Magic Card
Take back the last card that was played. That card and all other cards of the same name can not be played for the remainder of the turn. After activating 'Gods Mistake', remove it from play.

Water Destruction
Field Magic Card
All monsters that are not Water attributes will be destroyed on the second turn that the monster is summoned.

Tremendous Fire
Normal Magic Card
Your opponent takes 1000 damage to their Life Points and you take 500 Life Points.

Burning Land
Continuous Magic Card
Destroys all Field Magic Cards and both players take 500 damage to their Life Points during their Standby Phase.

Tornado Wall
Continuous Trap Card
This card can only be activated if Umi is on the field. When Umi isn't on the field, this card is destroyed. As long as this card is face up, you do not take damage to your Life Points.

Maiden of the Aqua
700/2000
Effect: As long as this card is face up on the field, the field becomes Umi. Monsters don't get any stat bonuses that Umi gives. If another field card is on the field, negate this card's effect.

Type Zero Magic Crusher
Continuous Trap Card
Discard one magic card from your hand to deal 500 damage to your opponent's Life Points.

Convulsion of Nature
Continuous Magic Card
Both players deck are turned upside down.

Graceful Charity
Normal Magic Card
Draw 3 cards then discard 2 cards.

Gagagigo
1850/1000

Giga Gagagigo
2450/1500

Refuse Pay
Continuous Magic Card
Effect: To activate a card effect that requires you to pay Life Points, you do not have to pay the Life Points to activate the card's effect.

Lekunga
700/700
Effect: Remove 2 Water monsters out of play to special summon 2 Lekunga tokens

Gogiga Gagagigo
2950/2800

Change of Heart
Normal Magic Card
Take control of one monster on your opponent's side of the field of your choice until the end of the turn.

Share the Pain
Normal Magic Card
You and your opponent both sacrifices 1 monster.

Ookazi
Normal Magic Card
Your opponent takes 800 damage to their Life Points.

Jar of Greed
Normal Trap Card
Draw 1 card.

Archfiend's Oath
Continuous Magic Card
Pay 800 Life Points to activate this card's affect. Choose monster, magic, or trap. Pick up the next card on top of your deck and if it was the type of card that you choose put that card into your hand. If that card is not the right category, put the card into the graveyard. This card's effect can only be activated once per turn.

Reuse
Continuous Trap Card
Pick one Continuous Magic or Trap card on the field, and u will be allowed to activate that cards effect as many times as u want.

Sword of Deep Seated
Equip Magic Card
Equipped monster gets 500 Attack and Defense points. When this card goes to the graveyard put this card back onto the top of your deck.

Sacred Temple of Light
Continuous Magic Card
This card cannot be destroyed by magic and trap cards. You do not take direct damage as long as thing card remains face up on the field. After 3 turns you may Special Summon 'Haven'

Tribute Exclusion
Normal Magic Card
Any time you have to tribute a monster or monsters this turn, you may ignore the required tribute and just activate the effect of the card or summon a monster. This does not include cards that can only be special summoned by required cards.

Great Descent
Normal Magic Card
Pay 1000 Life Points, search your deck for any monster that could be special summoned, and special summon it onto the field. Skip your Battle Phase and your next Draw Phase.

Newdoria
1200/800
Effect: When this monster is destroyed by battle, destroy one monster on the field.

Mystic Tomato
1400/1100
Effect: When this card is destroyed by battle, special summon a Dark attribute monster with 1500 Attack or less onto the field in Attack Position.

Man Eater Bug
450/600
Effect:
Flip: Destroy all one monster on the field.

Shining Angel
1400/800
Effect: When this card is destroyed by battle, special summon a Light attribute monster with 1500 Attack or less onto the field in Attack Position.

Painful Choice
Normal Magic Card
Search your deck and pick any 5 cards. You opponent chooses one of those cards and puts it into your hand. The rest of the cards are sent to the graveyard.

Suijin
2500/2400
Effect: Change all battle damage inflicted to him to 0. This card's effect can only be activated once per turn, including your opponents turn.

Sanga of Thunder
2600/2200
Effect: Change all battle damage inflicted to him to 0. This card's effect can only be activated once per turn, including your opponents turn.

Sinister Serpent
300/200
Effect: When this card is in the graveyard during your standby phase, put this card into your hand.

Raigeki
Normal Magic Card
Destroy all your opponent's monsters.

The Thing in the Crater
1000/1200
Effect: When this monster is sent from the field to the graveyard, you may special summon one Pyro Type monster from your hand.

Kazejin
2400/2000
Effect: Change all battle damage inflicted to him to 0. This card's effect can only be activated once per turn, including your opponents turn.

Monster Reborn
Normal Magic Card
Select 1 Monster Card from either your opponent's or your own graveyard and place it on the field under your control in Attack or Defense Position (Face-up). This is considered a special summon.

Call of the Haunted
Continous Trap Card
Pick one monster in your graveyard and special summon it onto the field. If this card is destroyed so is the monster.

Second Chance
Continuous Magic Card
Pay 1000 Life Points. You may have an extra normal summon.

Raiku of Fire
2700/1800
Effects: Change all battle damage inflicted to him to 0. This card's effect can only be activated once per turn, including your opponents turn.

Emperor Gate Guardian
4750/4400
Effects:
1st Effect-'Emperor Gate Guardian' can only be special summoned by combining Kazejin, Suijin, Sanga of the Thunder, and Raiku of Fire.
2nd Effect-'Emperor Gate Guardian' can create a Tidal Shield to protect itself from taking any Battle Damage.
3rd Effect-'Emperor Gate Guardian' can create a Wall of Fire to protect itself from magic effects controlled by the opponent.
4th Effect-'Emperor Gate Guardian' can create a Wind Barrier to protect itself from trap effects controlled by the opponent.
5th Effect-'Emperor Gate Guardian' can create a Thunder Blockade to protect itself from effect monsters controlled by the opponent.
6th Effect-You may pay half your Life Points and sacrifice 3 other monsters, to Special Summon "Apocalypse'

Mystical Space Typhoon
Quick-Play Magic Card
Destroy one magic and trap card on the field.

Apocalypse
6000/5000
Effect:
1st Effect-'Apocalypse' can only be special summoned out through 'Emperor Gate Guardian'.
2nd Effect-When 'Emperor Gate Guardian' is destroyed this card is also destroyed.
3rd Effect-This card cannot be on the field without 'Emperor Gate Guardian'.
4th Effect-This card cannot be removed from the field in anyway as long as 'Emperor Gate Guardian'
5th Effect-This card may destroy all your opponent's monsters on the field once per your turn. This effect cannot be activated if the 6th or 7th effect has been activated.
6th Effect-This card may destroy all your opponent's magic and trap cards on the field once per your turn. This effect cannot be activated if the 5th or 7th effect has been activated.
7th Effect-This card may destroy all cards in your opponent's hand once per turn. This effect cannot be activated if the 5th or 6th effect has been activated.

Safe Guard
Continuous Trap Card
Pay 1000 Life Points. You don't take damage for 4 turns.

Extended Reach
Continuous Magic Card
The owner of this card may play magic and trap cards in their monster zones or monster cards in their magic and trap card zones.

Dark Reborn
Normal Trap Card
Revive as many monsters from your graveyard as you are allowed and use them for one turn. Then destroy all your monsters and you will not be able to summon and special summon during your next turn.



DSlifer: 3 Duels in this chapter! Hehe! Also, the cards which you haven't heard about in the duels and aren't in the Original Cards section all belong to Mystic Avenger which I haven't put down. Since they won't be stay in my story very long. How many others like me think Emperor Gate Guardian is very cool? Review my story please.