Here is chapter 5. Thanks to devilfromheaven for reviewing my chapter. People please review. I need more reviews. I only have 5.

Copyright 2004

Sam and Brittney made their ways to the airship, which was the last part of World one.

"This must be the airship." Sam stated, as Brittney's compowder rang again.

"Hmm, what now?" Brittney said taking it out of her pocket.

"Guys, the airship is about 85%ambushed with Bullet Bills and cannon balls. Be very careful. There is a pipe at the end of the ship, which will lead you to the boss, Larry Koopa, one of Bowser's loyal Koopa kids. Bowser is the bad guy of the game who I positively think is holding Clover and Alex hostage. Fortunately, I'll have you girls do this world, world 2, 3, and 8 because I know how you want to get the 4 of you out of here as fast as you can. In other words, you'll be doing the grass, desert, sea, and final worlds. Oh, and by the way, there are 2 ways to beat Larry Koopa. Shoot him 9 times as the fire person, or stomp on him 3 times." I explained.

"I'm up for stomping on him." Sam said in seriousness.

"You're right, Sam." Brittney said closing her compowder after I hung up. "We've still got a long way to go." She added.

"My thoughts exactly." Sam said.

Brittney and Sam jumped up and grabbed the ladder to the airship, then pressed on. They made it through the battlefield of the ship, jumping on the Bullet Bills and cannon balls one at a time, eventually missing some. On the way, they found a ? block. They waited until a Bullet Bill passed under it, then Sam jumped up and punched it with her fist and out popped another fire flower. Brittney grabbed it and gained an extra 1,000 points. After more ducking and jumping for the both of them, the 2 girls made it to the pipe in one piece. Brittney got in first, then in went Sam as they dropped down into a room where Larry Koopa stood holding a magic wand.

Sam stomped on him with her boots, then it was Brittney, then after Larry got up, Sam stomped on him one last time beating him and the 2 advanced onto the next stage.

11:02 a.m. – World 2 – The Desert.

"Is this the next world?" Brittney asked.

"Must be. According to Mathew, it is. This is what he said." Sam explained.

Once again, Brittney's compowder rang. "Mathew is this world 2?" she asked.

"Mm-hmm. Be careful because in the fortress are ghosts that give chase if you turn away, but you can kill them with a star. There is another whistle here, but you don't need to get it because you can go straight to world 8 if you use them both. The whistle is at the end of the stage, but not on the airship, so don't worry about it. This time, counting the fortress, there are 9 stages in this world, 6 for the numbered stages, 1 for the fortress, 1 for a desert stage, and 1 for a pyramid stage. Be careful in the desert though because there are sand twisters in there. The only way to get by them is to jump at a very high distance, maybe at least 10 in. high." I explained.

Brittney closed her compowder, then looked at Sam in seriousness. Sam looked at her too. "We make a great team, don't we?" she said, smiling.

"I have to think so." Sam said smiling as well.

(That's a wrap. Send about 10 positive reviews and I'll put up the next chapter as soon as I can. Although it is gonna be tricky because I started school today. I'm gonna be in 11th grade. I'll try to update as soon as I can. So long.)