Chapter 66: A Mess of Power - Part 4

FsshBOOM! The rocket launcher had no effect.

PerZOWfzz! Neither did the plasma cannon.

BONG-G-G-G-G-G-Grattle! Same with the battering ram.

Fwoshissssssssssssssssss! And the napalm.

Sphing! Not to mention the laser-cut sword.

Slosh! Plus the acid.

CRRRRzzzzzzzzzzKKKKKK! And the heavy-duty drill.

ZEEEEoofzz! And the disruptor beam.

Slap!

"Hitting the field isn't going to have any affect, Sasuke!" shouted Meta Knight impatiently. "Just keep trying with the arsenal!"

"I can't, Sir!" yelled Sasuke back. "I've used up all the weapons I could fit on this ship. They were the ones I thought would most likely affect the force field!"

"You need to be more creative, Sasuke. Maybe a weapon isn't what will destroy this thing. Or maybe these weapons are not strong enough."

Silence.

"Should I go get the nuke?" asked Sasuke.

"No, you idiot!" roared Meta Knight. "Am I the only one who knows just how dangerous that thing is?!"

"Sorry, Sir."

Meta Knight growled under his breath.

"Wow, this is, like, big," understated Chuchu wide-eyed.

"Yeah, I know," replied Kirby.

"And I was down there? In the middle of it all?"

"Yep."

"Did I kick butt?"

"Yep."

"Cool!"

"Sorry to interrupt," interrupted Gooey. In case you hadn't already realized, Kirby and Chuchu were now flying over Fantasy Meadows. "Kirby, Chuchu, on inspiration from the Ripple Star Fairies, I have devised the following plan. You are to harness as much light as is possible and somehow permeate Fantasy Meadows with its brightness. This will halt both armies long enough for you to intervene."

"And by 'intervene'," said Chuchu, "you mean... what?"

"I'd rather not tell you until the time comes. You may not like what I have in mind and I want to make sure you do it."

"Okay," said Kirby. "If it's the best plan you got, we'll go ahead with it! As for the light source, maybe Light ability will work."

"Yes, that should do it..." replied Gooey. "I'll see if I have something I can send you so that you can inhale this unsummonable ability."

"Why can't you, like, summon it?" asked Chuchu.

"It's a one-time-use ability," explained Kirby, looking down into the battle. "They are the kind that can't be summoned."

"This is so confusing," said Chuchu.

It was still raining hard. Chuchu, of course, didn't mind this, being an octopus and liking water moisture of whatever kind. Kirby, neglecting to summon Parasol, saw something down in the battle with his obscured vision.

"Gooey!" he said. "I see a light-based enemy down below! I'm just going to inhale that to get the ability!"

"But," protested Gooey, "what if it's not a light-based enemy? How can you know? Look, Kirby, I have right here a capsule of bioluminescent chemicals. They're the stuff that gives you Light ability. I seriously doubt anything in Fantasy Meadows would have such... Hey! Are you even listening to me?!"

Gooey's irritated question had been provoked by the sound of inhalation on Kirby's end of the phone. Kirby had inhaled what turned out to be a Plasma Wisp from the Meta Army and swallowed.

Instead of getting Light ability as Kirby had hoped, he transformed into Plasma Kirby! Kirby grew spiky green crystals out of his head, which began to throb with light and heat energy. A headband then encircled the crystals and a blue gem appeared on its front. This is different from when Kirby has Spark ability. The Spark hat consists of spastic electricity and sparks that dance all over Kirby's head, not to mention Kirby turning green. The headband is the same.

"What the @!$#?!" swore Gooey. "How did... What just happened?!"

"I'm..." began Kirby.

"Plasma Kirby!!!" yelled Gooey.

"Yeah, that."

"That makes 14 summonable abilities, raising the number of combo-abilities available to 105!"

"Wow."

"Information is streaming onto my computer screen! Plasma is the most complex ability you've found so far! In just a minute I'll be able to tell you how to work it!"

"You can stop shouting, you know."

"Plasma ability, eh?" said Chuchu, flying over to Kirby.

"Apparently so," replied Kirby.

Some minutes later...

"Okay, Kirby," said Gooey. "Plasma ability was really easy to get info on, so I have completed the new list. Here's how to use Plasma: At first, all you can do is rapidly throw these short-range, minor-damage Plasma Needles, but if you charge up, you can do more damaging attacks. To charge up, stand still and focus your mind on the green crystals on your head. You will feel a zap of energy if you do that correctly. Then you will be able to fire a Plasma Arrow. If you charge up twice, you will be able to fire a Plasma Spark. Charge up three times and you can fire a Plasma Laser. Charge up four times, the maximum, and you'll be able to shoot off a giant orb of energy, like those that can come out of a Plasma Wave Cannon! But be careful: Performing any of these charged-up attacks will deplete all your charged-up energy and you will be back to throwing the Plasma Needles. You got all that?"

"Uh," said Plasma Kirby. "I think so. Normally, I just experiment with abilities. I always remember stuff after I've done it. It's not so easy to remember everything I hear."

"Now," continued Gooey as though Kirby had not responded, "as for combining it with other abilities, here's the scoop. Instead of creating a completely unique combo-ability, Plasma plus whatever will allow you to charge up the 'whatever' like you can do the Plasma. Just focus on your weapon and charge up."

"Okay..."

"In the meantime, trash your power, you can summon it again later if you want. I'm sending over my mixture for Light ability. The warpstar should arrive soon."

The warpstar arrived four seconds later.

Kirby poured the glowing chemicals into his mouth to become Light Kirby! Just before Kirby was about to execute his power, however, Chuchu interrupted.

"Hold it, Kirby," she said. "I have a question for Gooey that I want answered before we try this airy-Fairy-inspired plan."

"I'm listening," said Gooey.

"How," asked Chuchu, "were the Ripple Star Fairies defeated?"

Gooey explained what the Fairies had done when they intervened on the war. After telling the part about Meta Knight blowing a hole in the Queen's barrier, Chuchu scoffed.

"Good story, Gooey," she said accusingly. "What a bucket of lies. Why did you even bother? You could have just told us you didn't know. Or did you not want your reputation tarnished?"

"What do you mean?" asked Gooey. "I'm not lying!"

"Yes you are!" retorted Chuchu. "Nothing in the universe can destroy the Queen's aerial blockade of magic and you know it!"

"Oh, really?"

"Yes!"

"Well, Galaxia can."

"What rubbish! You're telling me that that sword, which can destroy the incarnation of darkness itself, Dark Matter, can actually break through the very opposite as well, the wall of peace?!"

"Yes."

Silence.

"And," continued Gooey, "I've always found that whole 'wall of peace' expression to be a bit of an oxymoron."

"Gooey!" exclaimed Chuchu. "We are talking about a legendary sword of light here! Galaxia destroys darkness! Why would it then destroy WALLS OF PEACE as well?!"

"That would be because nothing is immune to its power." Gooey's voice slowed. "The truth is that Galaxia was never forged to destroy great evil. It was forged to destroy... everything."

The following is an excerpt from the recently-updated Curiosity File #35 in Gooey's data archives. Once again, you don't really need to read it; it's just here for reference.

Because Kirby now has six star rod shards, he can summon abilities at will. The fifth star rod shard also gave him the power to combine abilities into combo abilities. For my own convenience and curiosity, I have compiled a list of every combo-ability possible. There are 105 in all and they are here in alphabetical order by combination. I have also added comments, for memory's sake.

Parasol is now added to the list below. All Plasma abilities are in a special list below that. Every combo-ed Plasma attack is listed. The numbers represent how many times Kirby needs to charge up before using the specific attack.

Beam + Beam = Super Beam

Beam + Bomb = Cannon (the cannonballs have exploding shells)

Beam + Cutter = Mini Cut-Beam

Beam + Fighter = Fighter Energy (attacks fire projectiles of energy)

Beam + Fire = Flaming Beam

Beam + Hammer = Multi-Hammer

Beam + High-Jump = Flash (he disappears in a Flash)

Beam + Ice = Freezing Beam

Beam + Needle = Hookshot

Beam + Parasol = Starry Parasol

Beam + Spark = Laser

Beam + Stone = Electric Wrecking-Ball

Beam + Sword = Sword Beam

Bomb + Bomb = Homing Missile

Bomb + Cutter = Ninja

Bomb + Fighter = Power Punch (sends enemies flying)

Bomb + Fire = Firework

Bomb + Hammer = Exploding Hammer

Bomb + High-Jump = Rocket

Bomb + Ice = Snowman (explodes)

Bomb + Needle = Spike Shooter (shoots spikes in every direction)

Bomb + Parasol = Bomb Floater

Bomb + Spark = Lightbulb

Bomb + Stone = Dynamite (very dangerous)

Bomb + Sword = Pirate (make sure he uses this; it should be entertaining)

Cutter + Cutter = Super Cutter

Cutter + Fighter = Cut-Punch

Cutter + Fire = Fire Cutter (actually cuts Fire)

Cutter + Hammer = 2-D Hammer

Cutter + High-Jump = Fan (dangerously fast on ice)

Cutter + Ice = Ice-Skater

Cutter + Needle = Snare (Venus flytrap-esque)

Cutter + Parasol = Pendulum

Cutter + Spark = Chainsaw

Cutter + Stone = Sculpture (he can become anything)

Cutter + Sword = Razor Sword (laser-cut)

Fighter + Fighter = Saiyan (look into this; I know I've heard this word before)

Fighter + Fire = Friction (the Friction is in his hands)

Fighter + Hammer = Hammer-Fist (his hand turns into a Hammer)

Fighter + High-Jump = Suplex (wrestling at its best)

Fighter + Ice = Ice Punch (ice blocks on hands shatter after punches)

Fighter + Needle = Spike-Knuckle

Fighter + Parasol = Enemy Floater

Fighter + Spark = Robo

Fighter + Stone = Stone-Fist

Fighter + Sword = Samurai

Fire + Fire = Comet

Fire + Hammer = Flaming Hammer

Fire + High-Jump = Jet

Fire + Ice = Melt (leaves behind a pool of acid)

Fire + Needle = Fire Arrow

Fire + Parasol = Flaming Parasol (twirl the Parasol for interesting effects)

Fire + Spark = Fire Starter (uses plexiglass)

Fire + Stone = Volcano

Fire + Sword = Fire Sword

Hammer + Hammer = Huge Hammer

Hammer + High-Jump = Golfing

Hammer + Ice = Pickaxe

Hammer + Needle = Spike Hammer

Hammer + Parasol = Battering Ram

Hammer + Spark = Thunder

Hammer + Stone = Stone Hammer

Hammer + Sword = Hammer Sword

High-Jump + High-Jump = Super High-Jump

High-Jump + Ice = Snow

High-Jump + Needle = Corkscrew (the attack, not the hardware)

High-Jump + Parasol = Parasol Flyer

High-Jump + Spark = Shock

High-Jump + Stone = Meteor

High-Jump + Sword = Berserk

Ice + Ice = Huge Snowball

Ice + Needle = Giant Snowflake (grows quickly)

Ice + Parasol = Trapper

Ice + Spark = Refrigerator (use if there is a shortage of Maximum Tomatoes)

Ice + Stone = Hockey Puck

Ice + Sword = Icicle Sword

Needle + Needle = Sharp (lots of pointy things)

Needle + Parasol = Parasol Spring

Needle + Spark = Lightning Rod

Needle + Stone = Drill

Needle + Sword = Lance

Parasol + Parasol = Giant Parasol

Parasol + Spark = Wind (as in, involving air movement; not "winding up")

Parasol + Stone = Stone Parasol

Parasol + Sword = Suction (makes it easy to impale enemies)

Spark + Spark = Aura

Spark + Stone = Flint

Spark + Sword = Darth

Stone + Stone = Monolith (really, really, REALLY big)

Stone + Sword = Stone Sword

Sword + Sword = Two-Sword

Plasma + Beam = Hyper-Beam

0 = Beam Swipe

1 = Beam Whip (normal Beam attack)

2 = Beam Spin

3 = Beam Tentacles

4 = Giant Beam Sweep

Plasma + Bomb = Hyper-Bomb (charge up the bomb before it explodes)

0 = Dud Throw (bombs don't explode)

1 = Bomb Throw (normal Bomb attack)

2 = Bazooka Blast

3 = TNT Rig

4 = Nitroglycerine Tsunami

Plasma + Cutter = Hyper-Cutter

0 = Mini-Cut

1 = Boomerang Throw

2 = Progressive Cutter (Mini-Cut barrage followed by Final Cutter)

3 = Mega Scythe

4 = 2-D Blast

Plasma + Fighter = Hyper-Fighter

0 = Jab

1 = Speeding Kick

2 = Enemy Whirl (grabs an enemy to whirl around and bash others with)

3 = Omega Fighter Attack

4 = Mach-Speed Barrage

Plasma + Fire = Hyper-Fire

0 = Small Flame Aura

1 = Fire Breath (normal Fire attack)

2 = Burning Attack

3 = Large Flame Aura

4 = Celestial Duo Attack

Plasma + Hammer = Hyper-Hammer

0 = Sand Mallet

1 = Hammer Swing (normal Hammer attack)

2 = Hammer Spin

3 = Hammer Throw

4 = Earthquake

Plasma + High-Jump = Hyper-Jump

0 = Jump (useless)

1 = High-Jump (normal High-Jump attack)

2 = Missile-Jump

3 = Split-Jump (multiple Kirby copies)

4 = Starburst

Plasma + Ice = Hyper-Ice

0 = Small Freezing Aura

1 = Ice Breath (normal Ice attack)

2 = Ice Swirl

3 = Large Freezing Aura

4 = Blizzard

Plasma + Needle = Hyper-Needle

0 = Spike Ball (small version of normal Needle attack)

1 = Spike Shot

2 = Spike Burst (normal Spike Shooter attack)

3 = Giant Spike Ball

4 = Extremely Long Needle

Plasma + Parasol = Hyper-Parasol

0 = Parasol Shield

1 = Wind Gust

2 = Bulldozer Attack (canopy inverts and shoots at enemies)

3 = Star Fountain

4 = Acid Rain

Plasma + Spark = Hyper-Spark

0 = Sparks

1 = Spark Ball (normal Spark attack)

2 = Lightning Smite

3 = Giant Spark Ball

4 = Thunderstorm

Plasma + Stone = Hyper-Stone

0 = Rock Transform (normal Stone attack)

1 = Living Statue (he turns into a stone statue of himself that can move)

2 = Boulder Transform

3 = Giant Living Statue

4 = Gravity Attack

Plasma + Sword = Hyper-Sword

0 = Knife

1 = Sword Slice (normal Sword attack)

2 = Magic Sword Spin

3 = Hurricane Spin (move while spinning violently)

4 = Infinite Swords

Plasma + Plasma = Overheat (no charging up) (use only as a last resort!!!)