61: Ancestry Simulator
Fanfic or Original

[In 100 workdays, you will be Transmigrated to a dangerous, backstabbing cultivation world full of extremely powerful people. If you do not get to a powerful level quickly, you will die. If you grow too noticeably, draw too much attention, or draw just the wrong kind of attention, you will die. If you don't surpass the highest levels of this world, it will die, as will you, to a cataclysm.]

[Luckily, you have me, the Ancestry Builder]

[Every workday, you may spend points on improvements to your family. The improvements are based on stock, and the points are earned at the end of every day. You earn points based off 1: Whichever simulation left your family in the best situation, 2: What you learn in the real world, how prepared and knowledgeable you are, and how much good karma you earn for yourself and your family, and 3: Your inherent in-world starting power.]

[Each ancestor of yours, going back one-hundred generations, will be you, as you would be if inserted after one hundred workdays of whatever you did on the last day, starting as backwater farming peasants. Every hour, you can run a new simulation, but the base character only levels up every day. The simulation will take one hour, and will run itself based off what your resolve is.]

[TAKE NOTE! If you fail to have a viable simulation for there to be a next generation after 24 tries each day, you will die. If you gain to much negative karma, you will die. If you fail to improve enough in real life, you will probably die. And if you fail to make a big enough difference in the cultivation world throughout the simulation, you will die. That being said, a cataclysm will hit the last five generations of your family. This will make it so that the world looks exactly the same as it did upon what would have been your normal entrance. This cataclysm will strip away your family's fortune, friends, and talents, but concentrate those on you, instead. This will cause you to power up quite a bit, as five generations of hope and luck will be in you. On top of that, those five generations will be automatic, without your input, and will survive to see you come, and hopefully succeed, as they will be cultivators. Not strong ones, but cultivators nonetheless. This gives you ca chance to make up for their bad lives, as this is (technically) your fault thereby avoiding any bad karma.]

[One final thing. While you cannot cultivate in the normal world, you will have the chance to pick up bloodline talents in the Cultivation World Simulator. These talents WILL work in real life, further bolstering your progress. That being said, you will only have the CHANCE to gain a bloodline talent once per week, every five workdays and generations, and its quality will depend on the quality of your family at that time. Except for the last five generations, of course.]

[GOOD LUCK!]