Author's note: ...........
to Hikari Heijin: Thanks and yeah, he is :)
to Iskander: Of course he is :)
to angelsobsession: Thanks and I don't mind at all :)
to Firefly-Dreams: Heh, thanks and you're welcome :) And thanks for all the reviews
-Squall's POV-
Stupid, Leonhart, stupid stupid stupid... How can you lose self-control like that? Oh well, it's Selphie, she understands. Don't even dare think what would've followed if you would've done that in front of Seifer or Zell.... Well Quistis, she already knows.
"Wo-hoa, guys come check this out!"
Seifer smiles and shakes his head, and we follow Selphie down the stairs.
It's a basement of some kind... With two flood canals on the floor and two doors.
"It's locked," Selphie says from the further one.
"Well this one's open, so I don't see a problem," Seifer says, entering the nearer door.
"Where did the other party go?" I ask him once we're in the corridor.
"Left from the main stairs."
"Oh by the way, what did you find under the hatch?"
"A wine cellar," he says. "We fought a monster there, and unsealed Limit Breaks."
"Oh, cool."
The enter a room with a statue in it. It's holding something...
"Guys!"
I turn around. "What is it?"
"The door, it closed behind us!" Selphie says, trying to open it. "It's locked! And there's no other way out!"
"Calm down, we'll figure something out," Seifer says.
I take the item from the statue. It appears to be a key. "Maybe this'll open it."
"Face my wrath for seeking thy sealed power...."
"What is that thing?"
"Appears to be a Red Giant," Seifer says calmly, drawing Hyperion.
"What magic should we use?" I ask. "I doubt physical attacks will be that effective."
"I don't know, see what works best. I'd suggest maybe Water, since it's metal, and maybe Demi, it usually works well on anything."
Well, we see that Demi is the way to go. We decide to unseal Resurrection, just in case.
The key from the statue in fact does open the door back to the basement, so we return the same way we got in.
"Now what? Do we go back up or...." Selphie asks, looking from me to Seifer and back.
There's something in the water... Something shimmering...
"Squall? What now?" Selphie asks as I cross the small bridge and kneel down by the water.
I reach my hand into the water and grab it. I pull it up and-- it's another key.
"It's a key," I say.
"Maybe it fits into that lock in that other door," Selphie says, just as the same thought crosses my own mind.
It does work, and the door reveals an armory.
"Whoa, look at all these armors!" Selphie says, walking down the main corridor.
"Face my wrath for seeking thy sealed power...."
"Again?" Seifer says with a little sigh, drawing Hyperion again. "What do we unseal this time?"
"I'd go with Draw, maybe."
"GFs!" Selphie says, preparing for attack. "Why can't we unseal our GFs?"
"We don't need them here, Selphie."
After the battle, we continue our discussion and we manage to convince Selphie that we'll be needing Draw more than GFs. If I was to choose, I would unseal the GFs last or not at all.
"Wonder what the others are up to....?" Selphie says.
-Quistis's POV-
"We can't get back up anymore!" Zell says.
"Hold on, there's a door here," Irvine says, walking to the door.
"I think we should get to the other side," I say, looking up.
"We'll need the other for that, I believe," Irvine says, then enters the door. "Ni-hice...."
"What's there?"
"A long corridor."
"Where does it lead to?"
"I don't know yet..."
We walk to the other end of the corridor, and Zell spots a door on the right.
"It's locked," he says after trying it.
I feel like I'm missing something here....
"Quistis?" Irvine's voice asks.
"Huh?"
"He asked where should we go now."
"I ugh..."
"What is it?"
"I can't help but feel like I've missed something."
"Like what?"
"I don't kn-- That courtyard!"
"What about it?" Zell asks.
"There was another door, wasn't there?"
"Where?"
"Straight ahead. You only checked the dungeon, then we went back. I'm sure there was a door, but it was so dark outside that I couldn't really tell...."
"You saying we should go back there?"
"Well congrats Quisty, there is a door," Irvine says as we enter the courtyard again.
I walk up to it and open it. "Oh wow...."
The guys appear behind my back.
"Whatwhatwhat?" Zell asks, jumping to see over Irvine's shoulder.
"It's a chapel," Irvine says. "Huh, didn't take Ultimecia for the religious type."
We walk around in the chapel. It's quite beautiful, actually. Not at all like the rest of the castle. Wonder what inspired Ultimecia to create such a place?
Suddenly the organ starts playing. I spin around.
"Zell, stop that, you scared the life out of me," I sigh, holding a hand to my chest.
"Sorry," he says quietly and moves away from the organ.
"Are you guys ready to go on yet?" Irvine asks. "These stairs look pretty appealing to me...."
Up the stairs we go to find a narrow bridge leading over a water canal.
"Hey what's that?" Zell asks, walking past me and onto the bridge.
"Be careful, it doesn't look all that safe," I say.
Now I see what he meant. There's a shiny object on the bridge. As the bridge wobbles when Zell walks, the object seems to be moving closer and closer to the edge....
"Dammit, I can't get it," he says as he's just about to reach it.
And it falls down. We wait silently and hear a small splash as it hits the water.
"Dammit," Zell says, walking back to us. "It was a key."
"Hey, remember that fountain? Maybe it'll surface there," Irvine says.
So we turn back.
-Squall's POV-
"Alrighty Squall, hit it!" Selphie says and jumps a little.
I grab the lever and pull it. The gate next to me slides down and stops the water from flowing.
"Oh," Selphie says quietly. "Wonder if that's a good thing."
"It probably just stopped the water from the fountain," Seifer says. "Come on, let's go."
