Vincent and Paine looked over to their teammates. Cloud was sporting many bruises and cuts. Vincent grimmaced as he spotted Rikku and Yuffie.

"Do you want to kill them, or shall I?"

"You take the ninja, I'll take the thief."

"The difference would be?"

"The ninja dresses less like a whore."

"I don't know, I think she kinda resembles those surfer girls in Australia."

"Surfer girls? How would you know what a surfer girl looked like?"

"I dated one."

"Lucrecia was a surfer?"

"No, but the girl before her was. She was also a druggie, which was why we broke up."

"I see. Walking the straight and narrow, were we?"

"No, I just didn't like her friends trashing my house."

"Always the considerate one, you are."

"You're any different?"

"Point taken."

The two fell silent for a few brief moments.

"Paine?"

"What?"

"What do you think it would take to severely freak the twitchy twins out?"

"Rikku and Yuffie?"

"No, Yuna and Tifa. Of course I meant Rikku and Yuffie!"

"Touchy, touchy. Well, I think it'd only take a few well placed lizards, some tar, and a barrel of feathers each."

"Tar and feathers?"

"I've always wanted to tar and feather someone."

"It's not as fun or as easy as they make it sound."

"You tarred and feathered anyone?"

"Hojo. And President Shinra. Hojo twice. He freaked when I told him that it wouldn't wash out of his lab coat."

Vincent hunched over, imitating Hojo's voice.

"What? Damn! That's the fifth one this week! Note to self: Blood and tar do NOT wash out!!"

Paine chuckled.

"You're something, Vin."

"A good something, or a bad something?"

"Little bit of both. Depends on your mood."

"Thanks."

"Welcome."

The two continued to survey their teams.

"So, you take Rikku, I take Yuffie?"

"You got it, vamp-boi."

"Don't call me that."

"Whatever you say, Dracula, just get on with it."

Vincent rolled his eyes and tossed a rock at Yuffie's head. It connected solidly.

"Ow! Hey!"

"Yuffie, Rikku."

"What, you psychotic maniacs?"

Vincent and Paine grinned. They spoke one line in unison before setting the game afoot:

"Run."