Sailor Moon R: Siren Squad

Summary: It's the year 2094, and the world has nearly been conquered. Almost everywhere you go, destruction and evil run rampant. Who's responsible for this? An alien race known only as the Merlandrians, an enemy even more powerful than any the Sailor Scouts have ever faced before. The Merlandrians are a race of triceratops-like aliens with a vicious temper and maternal instinct to destroy anything that crosses their path. The Scouts have split up, returning to their respective planets to deal with more divisions of Merlandrians. Only Nick (Sailor Mini Saturn) and his best friend Irma are left on Earth. They've been in hiding for a few years, but all of that is about to change when a mysterious benefactor from even farther in the future arrives. The mystery man gives Nick and Irma devices known as Siren Morphers, 2 of a set of 5 amazing devices crafted by the best scientists of the far future, using the mystical energies of the universe to transform Nick and Irma into Sailor Scouts once again to protect the people of Earth 2094. With these new powers, Nick and Irma are the only hope for Earth.

Today's Episode: When weather in Tokyo goes crazy because of Emperor Merlan's new monster, Irma catches a bad cold. Nick must fight the new monster until help can arrive. Let's hope Irma can arrive soon.

Note: This episode marks the premiere of the Tokyo Underground's secret weapon, the Delta Runners.

Chapter 2

Episode 3: Under the Weather

In the deep reaches of hyperspace, flying through the vortex of swirling space energy, we close in on Emperor Merlan's spaceship. Emperor Merlan is the leader of the evil Merlandrians, a race of volatile aliens who have nearly conquered Earth. However, he has a new force to deal with - Nick Kelly and Irma Akaruisei, the new generation of Sailor Scouts.

We now go to the monster creator chamber, where Merlan's trusted assistant, Griffor, is making a new monster for Merlan's army.

"Griffor, is my new monster ready?" Emperor Merlan's low, gruff voice rings out.

"More than, Emperor," Griffor says triumphantly, turning to his new creation - Blizzaria, an icy monster with the power to change the weather to its liking.

"Meet Blizzaria," Griffor says, introducing his monster. "This monster can change the weather of any place to his liking. We can use this kind of power to make one of those accursed Scouts catch a cold. When that one is incapacitated, we can move in and take the other one out."

"That's so unfair," says Merlan. "I love it! Send it down to Earth to deal with those Sailors."

"Yes, sir," says Griffor, teleporting his monster to Earth.

In downtown Tokyo, Blizzaria appears, snow swirling around him. "Sailor Scouts, it looks like you're under the weather!" He laughs fiercely.

Deep in the Tokyo Underground S Squad Base, a rectangle-shaped device is under a bright light, being examined by Jeremy, leader of the M Squad.

"Hmmm... it has your basic Sailor Scout energies, but it's constructed of a metal unlike anything I've ever seen before! It's got 3 buttons, obviously mode buttons, but what is the Judgement-"

"For the last time, Jeremy, give me back my Siren Morpher!" Nick's voice rings out. Nick has his hand out, beckoning for his Siren Morpher.

"Okay, sheesh!" Jeremy says, handing back the device.

"Listen, I said we got this from the future, some guy gave them to us, and that's how we defeated the Merlandrians yesterday," Nick explains to Jeremy.

"Yeah, it's just a new extension of the Sailor powers," Irma, Nick's best friend and the new Sailor Mercury, says to Jeremy.

"Say, can you show me how you transform again? I didn't catch that part," Jeremy says as Nick and Irma ready their Siren Morphers.

"Sure. Anything for a squad leader. Ready, Irma?"

"You bet!" Irma says, smiling sweetly before turning serious.

They go through the pre-transformation pose, shout "Siren Squad, Emergency!" and transform in a flash of light.

When the light clears, Nick and Irma are standing in their Sailor Scout uniforms. Nick then notices something in the background. He walks up to the window and catches sight of many M Squad cadets working on a group of assault vehicles.

"Jeremy, what's the M Squad working on?" Nick asks just as Jeremy walks to the window.

"They're working on the Delta Runners – our secret weapon against the Merlandrians. Basically, they're a powered-up version of the Squad Runners."

"Why are they so big?" Irma asks.

"Hey," Nick says, an idea forming. "I heard a rumor a few days before this happened that these Delta Runners may be able to combine!"

"We're still working on that. It should be up and running soon. That will be all, G Squad," says Jeremy, saluting to Nick and Irma.

"Thank you, sir," says Nick as he and Irma walk off. "Hey, and if you see Melissa, tell her I said hi, ok?" Jeremy shouts back.

"I will, sir!" Nick replies. Together, Nick and Irma begin to return to their base. Irma looks at Nick, a confused look on her face, and says, "Who's Melissa?"

"Melissa Bante. She's a fashion nerd from D Squad that Jeremy's been crushing on for a while now. I don't really think she cares, though."

"You know Melissa?"

"Yeah, I've seen her all around D Squad since 2 years ago. From what I know, all Melissa cares about is fashion."

They soon reach their base, teleporting in via their Siren Morphers. "I really don't have the heart to tell Jeremy that," Nick says as he goes for his room door. He places his Siren Morpher on his dresser before flopping down on his bed, Irma soon following. "Things are awfully quiet today," Irma says. "Yeah, almost too quiet," Nick replies. Soon, sleep overtakes them and they fall into a deep slumber, unknowing of the icy monster appearing in front of them. "Hmmm... who should I..." The monster looks at Irma. "Yes! I'll try her. The boy looks pretty protective of her." Blizzaria raises a finger and a small bolt of blue energy surrounds Irma. "Let's see how well the boy can do on his own." Blizzaria disappears in a flash.

Nick wakes up to hear Irma sneezing. He looks at her and says, "You feeling all right, Irma?" She looks at Nick and says, "Not really. I must have caught a cold from the battle yesterday." Nick puts his hand on Irma's forehead. "Whoa! You're burning up here! I'm gonna find the med lab. Maybe they know how this happened. I don't think that's natural."

"Are you sure?" Irma says.

Just as Nick is about to reply, the alarms begin to sound.

"Attention, all G Squad, M Squad, and D Squad members, report to Squad Runners! We have a monster attacking downtown!" Jeremy's voice sounds over the intercom.

"Man, why now?" Nick says, taking the Siren Morpher off of his dresser.

"Will you be okay out there, Nick?" Irma says in concern.

"Don't worry, Irma. I'll take care of this freak," he replies, readying his morpher.

"I'll check on you as soon as I can, okay, sweetie? Siren Squad, Emergency!"

With that, Nick morphs and teleports downtown to meet the monster.

"Ah, all alone, I see? Your friend chicken out or what?" says Blizzaria.

"She's out with a cold. I'm more than enough to take you on!" Nick shouts, forming his Siren Striker and charging for the monster.

They do battle for a while, Nick slowly gaining the upper hand. But, when Nick fires a Siren Striker bolt at Blizzaria, the icy monster deflects the beam right back at Nick, causing him to fly backwards as the bolt explodes all around him. He falls to the ground as Blizzaria approaches.

"Well, well, Sailor Scout. Your luck just ran out!" the monster says, lifting its arm up to strike the fallen warrior.

I've got one more chance to stop this freak. I need to find his weak spot and hit him right there. But where? His skin's practically a fortress! Nick thinks. Unless...

Nick then catches sight of a strange jewel on the monster's right arm.

That's it! Nick grabs his Siren Striker, jumps into the air, does a spin, and strikes the smoky blue jewel on Blizzaria's arm, causing it to shatter and the monster to scream in pain.

"No! My spell globe! Without that, all my spells are useless!" Blizzaria says before being struck by the blade of the Siren Striker, falling to the ground.

Back at the base, Irma snaps out of bed, her cold seemingly gone. Little did she know, it was a cold spell that went dead when Nick destroyed the jewel on Blizzaria's arm.

"Hey, I feel better already!" Irma says. She hops out of bed and reaches for her Siren Morpher. "I'd better help Nick. He may be in trouble. Siren Squad, Emergency!"

Back at the battle, Nick has backed into a corner as Blizzaria approaches.

"Well, well, Scout. There's nowhere left to run! You may as well surrend-"

The monster's sentence is cut off as he is struck by a typhoon of blue laser blasts. Nick looks up to see Irma, fully transformed, in the air, firing her Siren Striker. She soon lands next to Nick, Siren Striker still aimed.

"You feeling better, Irma?" Nick asks.

"Yeah, everything's cleared up now. Let's finish this freak!" Irma replies before turning on Blizzaria.

"You monsters are all the same. No values, no regard for human life. Look what your kind have done to Earth! For that, we will make you pay!" Nick says, thrusting out his morpher.

"Judgment time!" he says, clicking the morpher open and sending a bizarre vortex out to trap the monster. Soon, O and X begin flashing back to back around the monster and on the morpher. "What is this?" the monster asks.

"This is Judgment mode. It determines the guilt or innocence of any suspect the Underground brings into custody. It reads brainwaves and pulse vibrations before rendering a verdict. And it does not make mistakes," Nick explains as the timer stops on the red X and begins flashing.

"Looks like you're guilty," Irma says as her Siren Striker begins glowing brightly.

"That means game over for you," Nick says, his Siren Striker glowing as well.

"No! I will not be denied!" the monster says as Nick and Irma rush at the monster from opposite sides.

"Well, you know what, Blizzaria? You just were," Nick says as he and Irma deliver the coup de grace – a double sword slash that cuts deep into the monster, bisecting him with the power of the weapons. Nick and Irma stop the rush as Blizzaria explodes in a flash of red and orange. "That's that," Nick says.

Back on Emperor Merlan's ship, said emperor smiles a devilish smile.

"Oh, is it, Sailors? Activate the Quadrolasers!" he says in a roaring voice.

The next second, a pair of pulsating yellow laser fire from the ship down to Earth.

"That made short work of him, but I have this weird feeling that we're not done yet," Irma says, lost in thought.

"How so?" Nick asks just as the Quadrolasers fly from the sky and strike the fallen Blizzaria, reviving him and making him grow to 30 stories tall. Naturally, this surprises the 2 Scouts.

"What the..."

"I was right," Irma says while scrambling for her Siren Morpher. She flips it to communicator mode and contacts Jeremy.

"Jeremy, we've got big trouble here!" Irma shouts into her communicator. "The monster we just fought has grown to the size of the Empire State Building!"

"Don't worry, G Squad. We've finished work on the Delta Runners. They're on the way now!" Jeremy's voice resounds on the communicator before switching off. 2 seconds later, the giant Blizzaria is hit by a typhoon of giant needles and laser beams. Nick turns around to see 3 giant vehicles approaching fast. The first one is a green 18-wheeler with expanding laser cannons. The 2nd is a hoverjet with a harpoon to capture monsters. The 3rd is a purple GT-type car towing a giant silver trailer.

"All right! He got the Delta Runners!" Irma says in delight.

"The tables have just turned, you icy freak!" Nick says before taking Irma's hand. Together, they jump into Delta Runners 3 and 2, respectively.

"Wow! This is awesome!" Irma says while looking over the controls.

"You and the M Squad really outdid yourselves this time, Jeremy!" Nick says, placing his Siren Morpher in the link control slot.

"It'll take more than a few new vehicles to stop me!" Blizzaria shouts as the Delta Runners approach.

Nick looks over his controls, before seeing something peculiar: a turning silver lever with the word "transformation" labeled just above it. Nick turns on the communicator.

"Hey, guys, I just found a transformation protocol. The schematics say we can combine the Delta Runners. You don't think..."

"Yeah, I've got one, too!" Irma says.

"So do I!" Jeremy replies.

"Ok, guys, let's do this!" Nick says, lifting the lever and turning it 360 degrees. The others do the same.

"Delta Runner 1!"

"Delta Runner 2!"

"Delta Runner 3!"

"Ready?" Nick says.

"Siren Squad Megazord!" the three shout together.

Instantly, the trailer being towed by Delta Runner 3 opens and detaches from the vehicle. A giant double-seated hovercraft appears and shoots from the trailer.

Delta Runners 1 and 2 go to the sides of Delta Runner 3, and metal claw arms extend from DR 3 and grab the others.

Then, DR 3 lifts itself up slowly, taking the others with it.

The left claw begins to try to attach Delta Runner 1 to the left wheel.

"Are you sure this will work, Irma?" Jeremy asks just as Delta Runner 1 locks into place.

On the other side, the other claw begins to connect Delta Runner 2.

"Knowing Nick, he'll make it work," Irma says with a smile on her face as Delta Runner 2 locks into place.

The hoverjets of DR2 fold themselves in, and the front cockpits of the arms relocate themselves to just above the elbows, revealing hands for the Megazord.

"Let's show them how it's done," Jeremy says as the hovercraft splits into 2 and rises up to form legs for the Megazord.

"Ready, Nick?" Irma asks.

"As I'll ever be," Nick says as Delta Runner 3's front side flips out to reveal leg connectors.

"Commencing linkup sequence," Jeremy says, pressing a button.

"All systems online," Irma says.

"Here goes," Nick says.

Together, Nick and Irma turn their Siren Morphers around in the panel. The 3 connected Delta Runners slowly descend until they link up with the legs. Then, a hatch opens and draws back from the top of Delta Runner 3 to reveal the Megazord's head.

"Siren Squad Megazord, online!"

All the outlying components shift around and slide into place, completing the Megazord assembly.

"What! A Megazord? What is this?" Blizzaria shouts as the newly christened Siren Squad Megazord advances on the icy monster.

"It's game over for you, Blizzaria," Nick says as the Siren Squad Megazord draws a saber from its left leg.

The Megazord charges forward, swinging its saber, scoring as many hits as possible to keep Blizzaria at bay.

Soon, the Megazord draws its trademark blaster gun, aiming it at Blizzaria. Nick and Irma open their Siren Morphers and press the "Emergency" button. The gun's barrel begins to glow with unprecedented power.

A countdown appears on the screen inside the cockpit.

3...2...1.

"Fire!" all three shout together as the gun flashes white before firing, sending a shower of energy at Blizzaria. Soon enough, the monster runs out of room, and the attack does its job, destroying Blizzaria in a flash of orange and red.

"YES!" Jeremy shouts as the explosion subsides.

"What did I tell you? You can separate us for a bit..." Irma starts.

"...but you can't keep us apart forever!" Nick finishes, taking Irma's hand as the sun slowly rises on the field of battle.

Back on Merlan's ship, Griffor is trying his best to explain his failure to Emperor Merlan.

"I did not know that those accursed Scouts had their own Megazord. Please forgive me, master. I will try harder next time, I promise!"

To Griffor's surprise, Merlan smiles.

"Do not worry, Griffor. This is just a small setback. This is only the beginning of the war, Sailor Scouts. Next time, you will not be so lucky."

We now go back to the Tokyo Underground, where Nick and Irma have just demorphed and put away their morphers.

"That was incredible!" Irma says, doing a sort of spin.

"I got to hand it to Jeremy. He knows how to create something cool from almost anything," Nick says just as their doorbell rings. Nick opens it and sees none other than Melissa Bante, the fashion-crazed blondie from D Squad.

"Hey, guys, great job out there today. You really showed the Merlandrians," Melissa says.

"Thanks, Melissa. Hey, I think Jeremy from M Squad wants to talk to you," Nick says.

"That's where I'm going. I figured I'd stop by and say hi to the newest Sailor Scouts on the way. See ya!" she says before closing the door and moving on.

Irma has a confused look on her face. "Wait a second. The fashion-crazy, no-nonsense, 'I-don't-care-about-anything-but-fashion' girl from D Squad wants to see the one kid she has no time for because of her 'fashion problems' and all that?"

"Like I said, Irma, this is one crazy world," Nick says before we fade out.

New Gadgets and stuff

Siren Squad Megazord

Owners: Nick, Irma, and Jeremy

Type: giant fighting machine

Forms from: Delta Runners and Delta Trucker

Summary: The Siren Squad Megazord is formed from the Tokyo Underground's secret weapon, the Delta Runners. Delta Runner 1 makes the left arm, Delta Runner 2 forms the right arm, Delta Runner 3 forms the body and head, and the Delta Trucker forms the legs. The Siren Squad Megazord is equipped with a gun and sword, each with a wide variety of attacks.

Next Time

Episode 4: A New Chosen One

When Nick and Irma begin to have trouble with another one of Merlan's creations, what ho, a new chosen one arrives in time to save the Scouts. And this face is one easily recognizable by Irma's hand.

And that's that. I'll post each new chapter on Saturday, like they do with the new episodes of S.P.D. See you then! – S.P.D. Gold Ranger