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Fanfic Chapter 19: The Labyrinth Dungeon Pt. 2: The Trinity
Episode Basis: Double Trouble Duel Pt. 2

Previously on Yu-Gi-Oh! Following Bakura's Millennium Ring, Yugi and his friends found themselves in an underground chamber housed by the Paradox Brothers, two of Pegasus' Eliminators. Yugi and Joey teamed up to defeat them and while they were able to defeat the Paradox Brothers' first monster, the Wall Shadow, they still have a long way to go. For even if they manage to defeat them, they must still choose between two doors. One door will lead them outside, while the other will lead them to an endless maze and they'll be trapped forever. Man, when these Eliminators play, they play for keeps.


Seto Kaiba trekked through the forest. I'm almost at Pegasus' castle, but I have to keep on my guard. Pegasus' goons are everywhere. But they won't stop me; nothing will stop me from rescuing my brother. He's always counted on me, especially after our parents died. I can't let him down, not now and not ever. Kaiba spotted something out of the corner of his eye. He put down his suitcase and waited.

"So, the mighty Seto Kaiba has finally made an appearance," Kimo said stepping out from behind a tree. He took out a pistol and aimed it at Kaiba's head. "It's been a while."

Kaiba just let out a slight chuckle. "Kimo… on Pegasus' payroll now, I see."

"I've simply gone over to the winning side. Now put your hands up."

"As you wish." Kaiba raised his arms and placed his hands behind his head.

"Sucker!" Kimo shouted and pulled the trigger.

However, nothing happened.

Kimo looked at his gun. There was a Gyakutenno Megami (1) card embedded in the hammer, keeping the gun from going off. "What the…" Kaiba grabbed the hand that Kimo had his gun in and twisted it so hard that it caused Kimo to yelp in pain. He dropped the gun. Kaiba pushed him to the ground. "Why you little…" Kimo wound up for a punch that probably would've knocked Kaiba's head off his body if Kaiba hadn't come in low and deliver a punch that knocked the wind out of Kimo, then without missing a beat, he judo-threw the guard.

Kaiba retrieved his card and pulled Kimo up by the collar. "You damaged my card so now you're going to have to pay me back, and you can start by getting me into that castle."

Kimo realized that he didn't really have much of a choice. He would have to follow Kaiba's instructions… for now anyway.


At the underground labyrinth dueling arena, the Paradox Brothers were reeling from the combo Yugi and Joey pulled on them.

"With a trap, you stopped our attack."

"… Just as you pledged; but with our scores…"

(Y: 1600)
(J: 2000)
(P: 1700)
(D: 2000)

"… ahead of yours, we still have the edge."

"We're just getting started," Joey said drawing a card. So far, the only monster I have on the field is my Axe Raider. I need to boost our attack force. "My Flame Swordsman will heat things up." Joey's red and blue warrior appeared. "Its power level is five, but I'll move only four." Flame Swordsman moved four spaces into the maze. "I'll also move Axe Raider four spaces to join him and consolidate our forces." Axe Raider now had the Kunai with Chain instead of his usual double-breasted axe. "I already used Kunai with Chain's trap effect, but it still works like a normal accessory card, boosting Axe Raider's attack points by 500 points."

(AR: 1700-2200)

"Let's see you take that on, you twisted twins!"

"It doesn't matter if your forces are one or many, for soon…"

"…There won't be any. Labyrinth Tank, advance seven more spaces." The metal tank came around a corner towards Celtic Guardian, Axe Raider, and Flame Swordsman. "Labyrinth tank wields futuristic weaponry, your archaic soldiers don't stand a chance and soon they will be in striking range."

"And somewhere in our labyrinth lurks another trap for your wary warriors," Para threw in. "Do you really think you stand a chance?"

"Don't you two ever stop yakking? You're up, Yugi."

"Then I play Dark Magician in attack mode. I move him forward five spaces to defend our other warriors." The Dark Magician flipped over the warriors and landed in front of them.

"Cool. Nice move, Yugi, now the gang's all together. They're a team, just like you and me, pal."

"Right, Joey, there's strength in numbers. Together, they stand a chance of conquering this murderous maze."

The brothers didn't seem too happy with that comment. "We shall see about that," Para said as he drew a card and smiled.

"Quit grinning, no hair," Joey snapped. "Just tell us what you got."

"It's a magic card," Para said. "And that's cause for celebration, brother." They both launched into another aerial acrobatic routine before landing, "Now, face the wall-warping power of… Magical Labyrinth!" The field started to shake as the maze rearranged itself. The resulting shape-shifting separated Dark Magician and Celtic Guardian from Axe Raider and Flame Swordsman.

That's the power of the Magical Labyrinth, Para thought, the ability to reshape the maze according to our will; that should rattle them.

"Tag teams are only as strong as their weakest link," Dox said eyeing Joey. "And the link that's about to break is you!"

"Oh no, our strategy's blown," Joey said discouraged.

"Don't let them rattle you, Joey," Yugi advised.

"Right, Yug, I have to keep calm." Joey touched a button on his control panel. "Axe Raider, Flame Swordsman, advance and regroup, the closer our boys get to the maze's exit, the closer we get to getting out of here." As Axe Raider stepped on a square, the square started to glow.

"Joey, watch out,"Yugi warned.

"Too late," Dox declared. "Take that, you activated my trap. Landmine Spiker allows Jirai Gumo (2) to attack and destroy Axe Raider!" A giant spider leapt from the square and wrapped several of its legs around Axe Raider.

"Fend him off, Axe Raider!" Joey coached.

"He can't," Dox said. "Jirai Gumo reduces Axe Raider's attack power to its original numbers.

(AR: 2200-1700)

"That means…"

"Axe Raider's vanquished," Dox finished for Joey.

(Y: 1600)
(J: 1600)
(P: 1700)
(D: 2000)

"And that's not all. Labyrinth Tank, advance seven more spaces! Then I lay one more card face-down and in defense mode."

"Aren't you going to tell us what it is?" Joey asked.

Dox just chuckled. "You have enough to worry about. My Labyrinth Tank is now within striking distance of your Flame Swordsman and soon it will be all over for him in the next turn, and then you can worry about what other surprises I have in store."

"This doesn't look good," Bakura observed.

"Tell me about it," Harold agreed.

"It's a good thing Yugi's up next," Tea said.

Yugi drew a card and smirked. "We'll counter-attack. I play the magic card Mystic Box in combination with the Dark Magician!" A box materialized around the Dark Magician. Swords appeared and speared the box.

"The Duelist has gone mad," Dox decided, "Sacrificing his own monster."

"No, wait, look." Para pointed to where another box appeared around Jirai Gumo.

The first box opened up and the Paradox Brothers saw that the monster inside wasn't the Dark Magician, it was Jirai Gumo.

"My spider's skewered!" Dox exclaimed. The brothers gasped again as the Dark Magician emerged from the second box. "And his Dark Magician is unharmed?"

"That's right," Yugi confirmed. "My Dark Magician magically switched places with your monster, trapping him in the first Mystic Box and ending my magic act."

Joey cheered, "Let's see cue ball top that."

Yugi nodded. "And now for his tank. Dark Magician, Dark Magic Attack!" The Dark Magician gathered energy into his staff and released it into the tank, destroying it. "Let's see what that does to your life points."

Dox screamed as his life points dropped.

(Y: 1600)
(J: 1600)
(P: 1700)
(D: 1900)

"Together, Joey and I will overcome any obstacles you two put in our way!"


Kaiba and Kimo have arrived at a back entrance to Pegasus' castle.

"You have security clearance, open it," he commanded.

"Don't you think we should ring the bell?" Kimo retorted.

"I think you should shut your mouth and open the door!"

"You do know that nobody takes Pegasus by surprise?" Kimo asked as he placed his hand against the electronic reader. The door opened. "He probably already knows you're here… somehow."


In his dining room, Pegasus sipped his wine. His Millennium Eye briefly glowed.


In the dungeon, Mokuba stared at his locket, wondering where his big brother was, and started to lose hope.

"Okay, you Dumbo Duo, we're going to clean your clocks," Joey said again.

"Of yourself you think too much," Dox said. "Show him, brother, our lucky touch."

Para drew a card and chuckled. Yugi and Joey stared carefully at him.

"Sanga of the Thunder (3) is one of three gods who control thunder, wind, and water. The other two cards are Suijin (4), God of water, and Kazejin (5), God of wind. If our luck holds two more turns and we acquire them all, they can combine to form the Gate Guardian (6)."

"Quit your mumbling, no-hair, just hurry up and move," Joey said impatiently.

"Not so hasty," Para said. "I'll lay this card face-down ending my turn." A mahogany-covered box with rope tied around it and the Chinese character for thunder appeared.

"Intriguing, eh?" Dox asked.

"What could be in there?" Yugi wondered out loud.

"I don't know, but we'll bust it open once our guys get there. Flame Swordsman, advance five more spaces to the end of the maze. We're almost there, Yugi."

I can't allow them to reach the end before we assembled all the pieces of the Guardian, Dox thought. "Now we'll test my luck." He drew a card and chuckled. It was Suijin, the water god. "Looks like I doubled our delights," he said as he placed the card face-down. Another box appeared like the first one with the Chinese character for water on it.

Yugi mentally shivered. I've got a bad feeling about those boxes. I sense something ancient… and evil. An Egyptian eye appeared on his forehead. It's like I can sense an ancient, powerful energy coming from them. But what is it?

We can not summon the Gatekeeper just yet, Dox thought. But we can still slow our enemies' advance. "I now play my hidden card. Dungeon Worm (7), return to the surface in attack mode." A worm that looked like it came straight from the pages of Dune appeared. "And I will strengthen it with Invigoration."

(DW: 1800-2200)

"What is that beast?" Yugi asked.

"It's a burrower and it's coming for you!" The Dungeon Worm dove through the floor and came up again underneath the Celtic Guardian, grabbing it in its teeth and diving back under ground. "Watch your life points go slithering away."

(Y: 800)
(J: 1600)
(P: 1700)
(D: 1900)

"The odds are really stacked against us," Harold commented.

"That's right," both the brothers said. "No one escapes the labyrinth."

"It's up to you, Yug," Joey said. "You're going to have to pull a winner out of your hat."

"Great idea, I play Magical Hats! Hats materialize! As for our warriors… now you see them, now you don't." Two hats covered Dark Magician and Flame Swordsman then four hats appeared all in a row.

"The hats are multiplying!" Para cried.

"All right, Yug; that should confuse that slimy worm of theirs."

"And the Dungeon Worm's attack power is only 2200 while the Dark Magician's is 2500. So if the worm chooses the wrong hat and uncovers the Dark Magician, it'll only destroy itself."

The Paradox Brothers cringed.

"And that guarantees your Swordsman's safety as well," Yugi added. "Because with the Dark Magician laying in wait; he dare not strike any hats."

"Hah, your plan isn't as foolproof as you might think, Yugi," Para said. "Monster Tamer (8), appear now." A burly man carrying a whip appeared.

"The Monster Tamer?" Yugi questioned.

"Normally, I can't control the Dungeon Worm or any of the monsters my brother appears on the field," Para said. "But by using this Monster Tamer, I can add 600 points to the Dungeon Worm's attack power and control it during my turn."

(DW: 2200-2800)

2800, that puts the Dungeon Worm's attack power higher than the Dark Magician's!

"Now, Monster Tamer, command my brother's Dungeon Worm to attack one of the hats!" The Monster Tamer cracked his whip. The Duelists waited for the results of the attack to reveal itself.

The Dungeon Worm popped up from one of the hats then dove back under. No life points were lost. It was an empty hat.

Yugi breathed a sigh of relief. Luck was with us this time, but Dungeon Worm will attack again, and then with only one hat remaining, the odds will be against us.

Joey must've sensed Yugi's worry, because he said, "Don't sweat it, I got it all figured out, you just sit back and watch me and the Flame Swordsman go." He tapped a button and revealed his Flame Swordsman.

"Joey, what are you doing?"

"I think he lost it," Harold commented.

"Don't worry, I know it may not look like it, but this time I know what I'm doing," Joey said. "I play the magic card Salamandra!"

The Paradox Brothers screamed.

"That's right, you should be scared. It juices up any fire based blade's attack power by 700 points!"

(FS: 1800-2500)

"Swordsman, Salamandra Flame Strike!" A snake-shaped fire blast emitted from the Flame Swordsman's blade and descended into the hole the Dungeon Worm disappeared into.

"Good show," Bakura congratulated. "Not only does Salamandra increase Flame Swordsman's attack power, but because of the worm's weakness to fire, it negates the bonus points the Dungeon Worm gained from the Monster Tamer, returning its attack power to 2200."

"Less than my super-charged Swordsman." The worm appeared consumed in flames and disintegrated. "The worm turns… or should I say burns."

(Y: 800)
(J: 1600)
(P: 1700)
(D: 1600)

"You must draw the card we need," Para said frantically to his brother.

"Indeed," Dox agreed. He drew a card and smiled. "The third piece, this will seal their fate…"

"… The third piece, with which we will now create…"

"…A monster who will…"

"ANNIHILATE!" They both shouted just before they both launched into another acrobatic routine.

"Man, I'm getting dizzy just watching them doing that," Harold complained.

"Keep your eyes on the arena, that helps me," Tristan recommended.

"Against…"

"The Trinity…"

"… They can not defend…"

"All their life points…"

"… We will rend."

"SUMMON KAZEJIN, GOD OF WIND!" They both cried. A third box appeared with the Chinese symbol of wind. The entire arena began shaking.

"Yugi, what's happening?" Joey asked.

"Oh no, the Trinity!"

"The what?"

"It's in the class of Exodia," Yugi was able to say before three beams of colored light burst from the boxes and intermingled. The Paradox Brother's chanting could be heard.

"Elements of thunder, water, and wind: Suijin, Sanga, Kazejin begin, meld your powers of eternal life, show these fools your unstoppable might!"

"Here it comes!" Yugi announced.

"What's happening?" Tea asked.

"Whatever it is, it can't be good," Harold replied.

"He is pain beyond description…"

"… He'll mark the graves with your inscription."

"GATE GUARDIAN!"

The monster that appeared had a gold and maroon top, a green middle, and blue legs and feet.

"Against our Gate Guardian you can not win!"

"It has the strength of three monsters!" Yugi said.

"Three guys in one!" Joey threw in. "Man, we're never going to get out of here!"

"Now what do they do?" Tea asked.

"I wish I knew," Harold said. "It's hard to battle a monster that's in the same class as Exodia."

"What does that mean?" Tristan asked.

"Like Exodia, the Gate Guardian can only be formed by combining more than one card," Bakura explained.

"But unlike Exodia, which needs five cards to summon," Harold continued. "The Gate Guardian only needs three. A monster as powerful as Exodia but easier to summon… I don't think they're going to win."

"They have to," Tristan argued. "If they don't, we'll never get out of here."

"Tristan, thanks for cheering me up, mate."

"So, you think you can beat us with your big multiple guy?" Joey challenged. "Well we're not giving up! Bring it on!"

Para laughed. "You must be mad."

"No one has ever gotten past the Gate Guardian."

"He is composed of three parts, each controlling an elemental force."

"You'll never get past his combined power!"

"You will wander the labyrinth…"

"Lost for all eternity," they both finished.

"Me and Yugi will take on anything that you got!"

"That's right, we're a team, you'll never beat our combined power! Take your turn!"


Kaiba and Kimo had been walking throughout the underground passageways throughout the island.

"I thought I told you to take me to Mokuba, not on a tour," Kaiba cracked. "It's endless."

"These tunnels are honeycombed throughout the entire island," Kimo explained. "Without me to guide you, you could get lost down here for years."

"Don't get any ideas."

"Listen, slim, I'm much bigger and stronger than you are. You only got me by taking me by surprise. What's going to stop me fro turning around right now and knocking you on your…"

Kaiba swung Kimo around and gripped him by the collar. "Try it and I'll drop you where you stand."

"When you put it that way, nothing would please me more than to reunite you with your brother."


Where are you, Big Brother? You promised nobody would separate us! Even at the orphanage, when all the other kids were being adopted, some wanted you; they said you were a genius. But you refused to leave without me. You said that nothing will be able to separate us! So where are you now? Why aren't you here? I need you!


"Okay, this is as far as we go," Kimo announced as the two stopped.

"Where's Mokuba?"

"In Pegasus' grip just as you soon will be." Kimo stepped on a brick which triggered an alarm. "If you want to find your brother before reinforcements arrive, I suggest you hurry. Security will be here any minute."

Kaiba shoved past Kimo. "I have to get Mokuba away from Pegasus!"


Croquet reported to Pegasus, "Kimo has checked in, he said Seto Kaiba has been spotted in the tunnels."

"Once again, Croquet, you report what I already know," Pegasus said, his Millennium Eye glowing.

"I beg your pardon, Master."

"You can beg later when you are punished."

"Uh…"

Pegasus got up. "Seto Kaiba's presence on the island was not part of my original plan, but maybe I can turn it to my advantage… and my amusement."


"Mokuba! MOKUBA!"

Mokuba stood up. "It's my big brother, he's here!"


"It's your turn, Yugi!" Tea called.

"Attack that sucker!"

"Nothing in my deck is powerful enough to attack the Gate Guardian. I can only do this." He lay two cards face-down.

"What a waste of a turn. You're frightened, none of your monsters are powerful enough to attack ours," Para said. "Gate Guardian, you your immense power, attack Flame Swordsman, eliminate him from the field!"

"This is it, bud, we're going down in a big way," Joey said. Yugi just grunted.

"Thunder Stroke Attack!" A giant beam of energy headed straight for the Flame Swordsman.

To Be Continued


Monster Glossary

(1)
Name: Gyakutenno Megami
Level: 6
Type: Fairy
Attribute: Light
ATK: 1800
DEF: 2000

(2)
Name: Jirai Gumo
Level: 4
Type: Insect/Effect
Attribute: Earth
ATK: 2200
DEF: 100

(3)
Name: Sanga of the Thunder
Level: 7
Type: Thunder/Effect
Attribute: Light
ATK: 2600
DEF: 2200

(4)
Name: Suijin
Level: 7
Type: Aqua/Effect
Attribute: Water
ATK: 2500
DEF: 2400

(5)
Name: Kazejin
Level: 7
Type: Spellcaster/Effect
Attribute: Wind
ATK: 2400
DEF: 2000

(6)
Name: Gate Guardian
Level: 11
Type: Warrior/Effect
Attribute: Earth
ATK: 3750
DEF: 3400

(7)
Name: Dungeon Worm
Level: 5
Type: Insect
Attribute: Earth
ATK: 1800
DEF: 1500

(8)
Name: Monster Tamer
Level: 5
Type: Warrior
Attribute: Earth
ATK: 1800
DEF: 1600