The Bundimun at rest resembles a patch of greenish fungus with eyes, though when alarmed, it will scuttle away on its numerous spindly legs. It feeds on dirt. Scouring charms will rid a house of an infestation of Bundimuns, though if they have been allowed to grow too large, the Department for the Regulation and Control of Magical Creatures should be contacted before the house collapses. Diluted Bundimun secretion is used in certain magical cleaning fluids.
Clabbert: The Clabbert is a tree dwelling creature, in appearance something like a cross between a monkey and a frog. It originated in the southern states of America, though it has since then been exported worldwide. The smooth and hairless skin is a mottled green, the hands and feet are webbed, and the arms and legs are supple, enabling the Clabbert to swing between branches with the agility of an orangutan. The head has short horns and the wide mouth, which appears to be grinning, is full of razor sharp teeth. The Clabbert feeds mostly on small lizards and birds.
The Clabbert's most distinctive feature is the large pustule on the middle of its forehead, which turns scarlet and flashes when it senses danger. American wizards once kept Clabberts in their gardens to give early warnings of approaching Muggles, but the International Confederation of Wizards has introduced fines which have largely ended this practice. The sight of a tree at night full of glowing Clabbert pustules, while decorative, attracted too many Muggles wishing to ask their neighbors why they still had their Christmas lights up in June.
Crup: the Crup originated in the southeast of England. It closely resembles a Jack Russell terrier, except for the forked tail. The Crup is almost certainly a wizard-created dog, as it is intensely loyal to wizards and ferocious towards Muggles. It is a great scavenger, eating anything from gnomes to old tires. Crup licenses may be obtained from the Department of Regulation and Control of Magical Creatures on completion of a simple test to prove that the applicant wizard is capable of controlling the Crup in a Muggle-inhabited area. Crup owners are legally obliged to remove the Crup's tail with a painless Severing Charm while the Crup is six to eight weeks old, lest the Muggles notice it.
Diricawl: The Diricawl originated in Mauritius. A plump bodied, fluffy feathered, flightless bird, the Diricawl is remarkable for its method of escaping danger. It can vanish in a puff of feathers and reappear elsewhere.
Interestingly, Muggles were once fully aware of the existence of the Diricawl, though the knew it by the name of 'dodo'. Unaware that the Diricawl could vanish at will, Muggles believe that they have hunted the species into extinction. As this seems to have raised Muggle awareness of the dangers of slaying their fellow creatures indiscriminately, the International Confederation of Wizards have never deemed it appropriate that the Muggles should be made aware of the continued existence of the Diricawl.
Erkling: the Erkling is an elvish creature which originated in the Black forest of Germany. It is lager than a gnome (three feet high on average) with a pointed face and a high-pitched cackle that is particularly entrancing to children, whom it will attempt to lure away from their guardians and eat. Strict controls by the German Ministry of Magic, however, have reduced Erkling killings dramatically over the last few centuries.
Fwooper: The Fwooper is an African bird with extremely vivid plumage. Fwoopers may be orange, pink, lime green, or yellow. The Fwooper has long been a provider of fancy quills and also lays brilliantly patterned eggs. Though at first enjoyable, Fwooper song will eventually drive the listener to insanity and the Fwooper is consequently sold with a Silencing Charm upon it, which will need monthly reinforcement. Fwooper owners require licenses, and the creature must be handled responsibly.
Jarvey: the Jarvey is found in Britain, Ireland, and North America. It resembles an overgrown ferret in most respects, except for the fact that it can talk. True conversation, however, is beyond the wit of the Jarvey, which tends to confine itself to short (and often rude) phrases in an almost constant stream. Jarvies live mostly below ground, where they pursue gnomes, though they will eat moles, rats, and voles.
Jobberknoll: the Jobberknoll (northern Europe and America) is a tiny blue, speckled bird which eats small insects. It makes no sound until the moment of its death, at which point it lets out a long scream made p of every sound it has ever heard, regurgitated backwards. Jobberknoll feathers are used in Truth Serums and Memory Potions.
Kneazle: the Kneazle was originally bred in England, though it is now exported worldwide. A small catlike creature with flecked, speckled, or spotted fur, outsized ears, a tail like a lion's, the Kneazle is intelligent, independent, and occasionally aggressive, thought if it takes a liking to a witch or wizard, it makes an excellent pet. The Kneazle has an uncanny ability to detect unsavory or suspicious characters and can be relied upon to guide its owner safely home if they are lost. Kneazles have up to eight kittens in a litter and can interbreed with cats. Licenses are required for ownership as (like Crups and Fwoopers) Kneazles are sufficiently unusual in appearance to attract Muggle interest.
Moke: The Moke is a silver-green lizard reaching up to ten inches in length and is found throughout Britain and Ireland. It has the ability to shrink at will and has consequently never been noticed by Muggles. Moke skin is highly prized among wizards for use as moneybags and purses, as the scaly material will contract at the approach of a stranger, just as its owner did; Moke-skin moneybags are therefore very difficult for thieves to locate.
Murtlap: The Murtlap is a ratlike creature found in coastal areas of Britain. It has a growth upon its back resembling a sea anemone. When pickled and eaten, these Murtlap growths promote resistance to curses and jinxes, though an overdose may cause unsightly purple ear hair. Murtlaps eat crustaceans and the feet on anyone foolish enough to step on them.
Nogtail: Nogtails are demons found in rural areas right across Europe, Russia, and America. They resemble stunted piglets with long legs, thick, stubby tails, and narrow black eyes. The Nogtail will creep into a sty and suckle an ordinary sow alongside her own young. The longer the Nogtail is left undetected and the bigger it grows, the longer the blight on the farm into which it has entered. The Nogtail is exceptionally fast and difficult to catch, though if chased beyond the boundaries of a farm by a pure white dog, it will never return. The Department for the Regulation and Control of Magical Creatures (Pest Sub-Division) keeps a dozen albino bloodhound for this purpose.
Plimpy: the Plimpy is a spherical, mottled fish distinguished by its two long legs, ending in webbed feet. It inhabits deep lakes where it will prowl the bottom in search of food, preferring water snails. The Plimpy is not particularly dangerous though it will nibble the feet and clothing of swimmers. It is considered a pest by me people who deal with it by tying its rubbery legs in a knot' the Plimpy then drifts away, unable to steer, and cannot return until it has untied itself, which may take many hours.
Porlock: (A/N: this one hasn't been mentioned yet, but it will be sooner or later.) The Porlock is a horse-guardian found in Dorset, England, and in Southern Ireland. Covered in shaggy fur, it has a large quantity of rough hair on its head and an exceptionally large nose. It walks on two cloven feet. The arms are small and in in four stubby fingers. Fully grown Porlocks are around two feet high and feed on grass.
The Porlock is shy and lives to guard horses. It may be found curled in the straw of stables or else sheltering in the midst of the herd it protects. Porlocks mistrust humans and always hide at their approach.
Puffskein: The Puffskein is found worldwide. Spherical in shape and covered in soft, custard-colored fur, it is a docile creature that has no objection to being cuddled or thrown about. Easy to care for, it emits a low humming noise when contented. From time to time a very long, thin, pink tongue will emerge from the depths of the Puffskein and snake through the house searching for food. The Puffskein is a scavenger that will eat anything from leftovers to spiders, but it has a particular preference for sticking its tongue up the nose of sleeping wizards and eating their bogies. This tendency has made the Puffskein much beloved by wizarding children for many generations and it remains a highly popular wizarding pet.
Re'em: Extremely rare giant oxen with golden hides, the Re'em are found both in the wilds of North America and the far East. Re'em blood gives the drinker immense strength, though the difficulty in procuring it means that supplies are negligible and rarely found for sale on the open market.
Salamander: The salamander is a small fire-dwelling lizard that feeds on flame. Brilliant white, it appears blue or scarlet depending upon the heat of the fire in which it makes its appearance.
Salamanders can survive up to six hours outside a fire if regularly fed pepper. They will live only as long as the fire from which they sprang burns. Salamander blood has powerful curative and restorative properties.
Streeler: the Streeler is a giant snail that changes color on an hourly basis and deposits behind it a trail so venomous that is shrivels and burns all vegetation over which it passes. The Streeler is native to several African countries, though it has been successfully raised by wizards in Europe, Asia, and the Americas. It is kept as a pet by those who enjoy its kaleidoscopic color changes, and its venom is one of the few substances known to kill Horklumps.
Winged Horse: Winged horses exist worldwide. There are many different breeds, including Abraxan (immensely powerful giant palominos), the Aethonon (chestnut, popular in Britain and Ireland), the Granian (grey and particularly fast) and the rare Thestral (black, possessed of the power of invisibility, and considered unlucky by many wizards). As with the hippogriff, the owner of a winged horse is required to perform a Disillusionment Charm upon it at regular intervals.
